OP HERE. This video game will often have bosses do this thing where they will abuse the contact damage by jumping into the player. This is bad game design.
> erm le why is it le bad???
- you redditors retort.
Because the enemies within the game are not aware that contact damage exists; it is purely a game mechanic. If contact damage were canon none of the characters in the game would be able to touch each other. THEREFORE, by abusing contact damage by having your enemies and bosses lazily throw themselves into the player (especially when they have a weapon they could use), you are making me feel as if I am fighting the developer, not the enemy itself. I should not have to tell you insipid niggers why this isn't a good thing, yet this is /v/ after all.
I mean this in the most snobby, pretentious way possible when I STATE that the reason why no one ever mentions this contact damage point is because, genuinely, you're all too stupid to pick up on it. I AM better than you all. Hollow Knight (or Slopknight as I like to call it) is a 6/10. Cope.