Search results for "f07d73256686faec318364a9692b1eed" in md5 (2)

/v/ - Thread 718923294
Anonymous No.718924732
OP HERE. This video game will often have bosses do this thing where they will abuse the contact damage by jumping into the player. This is bad game design.
> erm le why is it le bad???
- you redditors retort.
Because the enemies within the game are not aware that contact damage exists; it is purely a game mechanic. If contact damage were canon none of the characters in the game would be able to touch each other. THEREFORE, by abusing contact damage by having your enemies and bosses lazily throw themselves into the player (especially when they have a weapon they could use), you are making me feel as if I am fighting the developer, not the enemy itself. I should not have to tell you insipid niggers why this isn't a good thing, yet this is /v/ after all.
I mean this in the most snobby, pretentious way possible when I STATE that the reason why no one ever mentions this contact damage point is because, genuinely, you're all too stupid to pick up on it. I AM better than you all. Hollow Knight (or Slopknight as I like to call it) is a 6/10. Cope.
/vg/ - /bfg/ - Battlefield General
Anonymous No.535229261
Hello everyone, I wanted to let you fags know that if you enjoy this game - Battlefield 6 - then I'm afraid you have got bad taste in video games and are a midwit. This is bottom of the barrel when it comes to art; vapid slop in which one does the same thing over and over and over and over again. This objectively has:
> Bad maps
> Bad netcode
> Clunky movement
None of these issues will be resolved at launch; saying otherwise is a cope.

You all have bad taste in video games and I am better than you all. Cope!