This card is confusing me and I'm wondering if anyone else can make sense of it. The wording of it is throwing me for a loop.
To put it in Spire terminology, "Firepower" is STR and "Temporary Firepower" goes away at the end of the turn. So the card basically functions like Flex, where you get +2 STR and then it goes away at the end of the turn.
But it's not a skill card like Flex, it's an ability. You play it, get 2 Temporary Firepower immediately, and then at the start of every turn, gain 2 Temporary Firepower.
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Why not just make it +2 permanent firepower?