I failed the tech use check to press the button to turn the armilary sphere on, to start the puzzle. Jae and Pasqal both have 100 tech use skill, so it's lame that everyone can't try once each. Or it's lame that you can't keep trying, since there's no stress or distractions or time limit here. The very best mechanic in any rpg system is the "take 10" and "take 20" mechanics. If there is no time limit or distractions, a player may elect to spend 10 minutes to take 10, or 20 minutes to take 20, on a dice roll instead of rolling. I don't know why every game developer forgets this rule exists. It would solve feelsbad moments like this where you fail some random check that there's no logical reason you couldn't re-try, and it arbitrarily bars you from doing something fun like a puzzle. Especially when your party is loaded with multiple people with 100 in the relevant skill, so the second person just stands there watching the first person and then shrugs and keeps walking. It's all just arbitrary game mechanics that don't make sense from a realism standpoint and promote a worse experience.
And the extra dumb thing for this game in particular is that some checks do allow you to retry. I've sat there clicking some of the athletics checks 5 times until I got it. So it's just arbitrary. Which is the worst way to do things. Either make checks repeatable or not, stick with it, and let everyone try once each or something.