>>535083849
I'm not because I have
BRIAN_F WARMUP DRILLS
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Set recording slot to activate "On Input"
>Make a recording of a neutral jump heavy punch
>Make a recording of a forward jump crossup button
>Set a few slots to "Do nothing"
>Set a slot each to the above recordings
>Grab opponent in the corner, and as the grab completes, "Save State"
>Practice your throw loop and reset state if they get grabbed
>React to vertical jump with an anti air (DP if you have one)
>React to crossup jump with anti air (Jump back air to air if no DP)
Try it with just the neutral jump + "Do nothing" at first and slowly introduce the crossup jump if you're finding it hard, then introduce the crosscut AA when you're getting it 10/10 times