>>720305320
Here's where we differ, as I don't consider teleporation to be any kind of sorcery, but a creative application of natural laws. "Painting worlds" are a difficult area to be sure. Bowser is certainly a creative person and I believe some of the timeless memorability of the "Super Mario 64" courses is "down to" that creativity—I believe Bowser is capable of imagining such incredible worlds, Wet-Dry and Shifting-Sand in whatever imitation of Earth though however such are depicted in the previously posted "Super Mario World" atlas—but generally, to escape this line of questioning, I will boldly assert that the "painting worlds" of "Super Mario 64" are, all of them, exaggerations of the world around them, in which humans or more likely Toads toil to fix the plumbing and the relation of world to coczy navigation, or even Wario in the case of Wet-Dry World (I have had him since the revelation that "Wario Colosseum" is a nation-type patriotic excuse-circuit between Cities and Rainbow Roads down as the man it makes most sense to troubleshoot the issues of "Life Downtown", where the firestarters (twisted firestarters) are submerged and it takes a lot of concerted and trouble-making swimming just to reach the damned place.
I believe selkies exist. Whether they would necessarily figure into the system of submerged "downtown" Wet-Dry World society is hopefully irrelevant. The selkies of my concern filter long away into the minutiæ of history and existence.

>>720305375
>>720302637
>What is the story behind the Mini Bowsers from the Mario Party series? What exactly are they?
>Larry or Ludwig, leader of the koopalings?
I will sorrily cop out here and assert that each and every one of Bowser's successors is just an extension of his own self. An avatar if you like, a protrusion of DNA, a genetic assertion against whatever subsistence the end or middle seemed to mandate. Continued.