I'm 100% sure people that praise this game just pick a broken ash of war, summons and just out health the bosses.

If you actually deal with the mechanics in this game, you hate it, simple as.

Bait animation after bait animations, some attacks you can parry, others you can't and there is no way of knowing until you bash your head against a boss again and again, in which at that point why have animations in the game at all? If they don't reflect what's happening on gameplay, better to have random counters and numbers across the screen.

This is just a time wasters and artificial difficulty and bad design to make the game harder and a miserable experience to anyone that dares to actually play the game.