Search results for "f60b58af9af564ea3866f5457c4b57da" in md5 (2)

/v/ - Thread 719702536
Anonymous No.719711280
>>719706993
Conrad. The ending.

>Your eyes are opening for the first time. It hurts doesn't it?
>You did this!
>No, you did. Your orders killed 47 innocent people. Someone has to pay for your crimes, Walker. Who's it gonna be?
>I'm done playing games John!
>I assure you this is no game. It seems that reports of my survival have been greatly exaggerated.
>This is impossible...
>Oh I assure you it is. You were never meant to come here. "We have our orders. Leave the city radio command from outside the storm. They send in the cavalry we go home". None of this would have happened if you just stopped. But on you marched, and for what?
>We tried to save you!
>You're no Savior. Your talents lie elsewhere. This is your fault.
>This isn't my fault!
>It takes a strong man to deny what's right in front of him, and if the truth is undeniable, you create your own. The truth Walker is that you're here because you wanted to feel like something you are not - a hero. I'm here because you can't accept what you've done. It broke you. You needed someone to blame so you cast it on me.
>You're dead...
>I know the truth is hard to hear Walker, but it's time. You're all that's left, and we can't live this lie forever.
>Pic related concludes the conversation.

Has there ever been more kino dialogue in a vidya game?
/v/ - Thread 715772762
Anonymous No.715784415
>>715784197
The thing about the metanarrative is that the more you fight it, the more it pulls you in. Pretty much every attempt the player could make to deny blame is mirrored by Walker in some way. Even saying the game isn't real was accounted for by a moment where Walker looks into the camera to say it.

Conversely, if you just accept that shit happened and you pulled the trigger, this doesn't happen. You remain an observer of Walker, rather than his accomplice.