Search results for "f695b2b3a2772c68650f886cdea176f5" in md5 (2)

/v/ - Thread 717366809
Anonymous No.717371402
>>717366809
In armored core 6 if you fix the camera to be facing in front of you ( standing still ) and slightly leaning to the left ( the right of your mech ) if you do a quick turn with all those factors rightly set up you'll do a quick 360 and it looks funny.

In Bloodbourne deep in the forest where there's all those snake balls there's a serpentine patch of grass next to one of the path going deeper in the forest that's moving no truly like if the wind was blowing into but in a more snake like manner, same way the snake balls in the game do. Maybe intentionally so to increase the player's paranoia.

In sekiro if you parry enemies you break their posture.
/v/ - Thread 717325871
Anonymous No.717348959
What the fuck is wrong with this game's camera? Why does it keep defaulting the Y axis when you move it horizontally? This can't be intended, right?