Since predominantly FE: Awakening, FE games have had focuses on time travel plots and often multiverse shenanigans.
>Awakening is about time travel, and has dragon gates
>Fates also has dragon gates, and its side stories use time travel
>Echoes has the Turnwheel, which sends memories back in time to the user, and also has multiverse shit and is a prequel to Awakening
>Heroes has Gullveig and is about the multiverse
>Houses has Divine Pulse
>Engage has the Time Crystal and Emblems
Do you think IS should stop doing these things? Or has it been long enough that it's just the norm now?