For different reasons: Morrowind, Arcanum, Dragon's Dogma.
Morrowind and Arcanum because there is a lot of utility to your spellcasting. There are spells for every opportunity and they help a lot with your problem solving. It's not all about blasting things apart.
Fuck you for using slop, by the way.
Dragon's Dogma is the opposite: it's an action-rpg and the spells follow suit. But you will feel fucking powerful. Raining down meteors, summoning tornados. Even the smaller spells feel impactful. Some utility, but it's mostly various ways to blast things apart.