>>12131851
>you can draw float in the minotaur dungeon.
Yep, and protect and shell. The battle is surprisingly easy even when you're underpowered. It was fun to figure out with no outside info, but here's a guide:
>Designate one party member as float caster and healer, put those spells at the top of their magic list. Don't forget life, or put phoenix downs at the top of your item list.
>Cast float on one minotaur since they heal from the ground, and focus only on it. Let Squall get into the yellow and Renzo like crazy for a slight amount of cheese if you allow yourself that.
>If you're really underpowered in hp / defense, get your healer or 3rd party member to cast protect on everyone early which will reduce dmg taken.
>Cast your strongest magic (or just attack) with the 3rd party member.
>If float wears off before it's dead (will happen), cast float on it again.
>Once the right minotaur is dead, do the same with the left one.
That's the whole battle. I'm sure you knew, just telling the lurkers.
Also you can cast shell on the minotaurs to halve their regen rate, but float eliminates their regen entirely.