>>536602585
From the same thread
>I really do not get why anime-style games always have to shove in a “self-insert MC.” Honestly, the best-written characters in gaming history were created from the perspective of the player as an observer or a listener, not from being the center of everything.
>But the way people talk about anime games now is that if there is no self-insert MC, then the player is just a camera. In the game there is no special treatment, nothing to make them feel powerful, nothing to make them feel good, so the developer deserves to be flamed.
>In reality this is just the result of commercialization and industrialization. These companies either do not have the writing ability, or they just want to hit performance goals, so they slap another ideological stamp on the player. Because actually shaping a character is harder than just introducing one. And building a complex web of storytelling is harder than the cheap formula of using a character once and then throwing them away.
TRVTHNVKE