>>717939265
I actually did something similar with an NPC with a game I scrapped (twice, now). Basically, a centaur-girl who just so happens to be good friends with the female lead sets out to make it on her own toward the beginning of the game. And about a dozen times, she can end up dying as an unintended consequence of a decision the player makes. Some of the decisions are mundane, like whether or not you stop at a town on your way to a city further down the road, while other shit is really counterintuitive. But the real kicker is if you make all the decisions that keep her alive all the way to the end, she's mentioned in the epilogue to have failed all her business ventures and ends up dying of poor anyway. I dunno why I thought it was the funniest shit ever like a decade ago, but there's no way in hell I'll ever change it if I actually complete this damn thing.