>>713473358
>mfw Gunslinger swords can destroy non-targettable projectiles
>mfw Dance Macabre technically has a short version
>mfw Swordmaster swords do a set damage depending on what type of special DSD attack they mirror
>mfw when Stun is a thing
>mfw when a full Divine Dragon does exactly 70% of Real Impact's damage
>mfw ice Cerberus has low style stalling letting you do multiple combos in a row
>mfw the "failed" versions of fire Cerberus attacks don't have fire damage and neither does non-Ignition Balrog
>mfw all back Cerberus attacks can't be blocked by enemies
>mfw E&I shots are faster if you time then than if you mash them
>mfw charge shots are counted as counted separate by style
>mfw Charge Shell knocks enemies back in into the air and Nobody doesn't get knocked back by that type of effect exclusevily
>mfw all the spinning knockback attacks (Gun Stinger and Idling to name a few) that Hell Judecca can't get up from
>mfw Gear carry is a thing
>mfw everything bike Cavaliere does is unparryable
>mfw Kalina cancel is a thing, it's become the go to for speedrunning Dante and it's hilarious as fuck