>>725107672
>that are actually 100% human made
There is realistically no modern game that is "100% human made". Between all of the assets and lower level libraries required with thousand of lines of code there is absolutely some pieces that involved some type of automation. Auto-filling, predictive text, proc gen, templates, randomizers, photoshop tools.
Better be painting on canvas or drawing with pen and paper otherwise they're just a hypocrite.