Search results for "fc8422d73960f3d7dd07a9997c0ea4c0" in md5 (2)

/tg/ - /edhg/ - EDH/Commander General
Anonymous No.96359123
>play against other people
>their decks are cooler than mine
>see other people post lists
>their decks are cooler than mine
>watch edh videos
>their decks are cooler than mine
How do I make an interesting deck? I look at my lists and see landfall, glorified elf tribal, artifact ramp, tribal, another tribal, basic aristocrats/group slug, enchantress, and I started thinking about another commander and after a few minutes realized I was just going into artifact aristrocrats and it clicked that every one of my decks can be figured out by looking at the commander. I want to make a deck that's at least a little bit novel/interesting, but the only way I know how to deckbuild is using tons of scryfall searches to find synergistic shit, and I never get flashes of inspiration where I look at a card and go "Wow, I could build a deck around this."
As an example, I was thinking about another deck that would ping a lot, and when looking up some stuff on the commander I saw the OTJ crime mechanic getting recommended because it technically targets all the time, and this is the kind of thing that would've never occurred to me. If I built that deck it would have just been a bunch of burn spells and support/payoffs for them and that's as exciting as it gets.
Am I just playing the wrong format? I feel like a poser. Niche interactions and "jank" are the most exciting aspect of Magic to me but none of it comes to me without being explicitly shown, like I can't even fathom what's in this guy's >>96358808 99 for example.
/vg/ - /codg/ - Call Of Duty General
Anonymous No.529734381
>hate both new maps
>favorite playlists before this were merc playlist and 24/7 stakeout
things only get worse.