>>538164947
>Galduen of the void
Still not sure what a "galduen" is, a garden, a planet?
I like the hand-made vector designs and menus.
Options have the most important settings.
Ran into a bug into the tutorial where it got stuck in the ship & production tutorial and wouldn't let me save.
There is quite a bit of ESL "englando" and turn of phrases.
It's not readily apparent what must be done once you launch into a game.
Game runs well, the graphics are nice.
If Research and Mission control buttons are so important they shouldn't be up there and so small, give them more visibility.
Since you primarily play with the mouse you should also be able to pan around with the middle mouse button instead of WASD.
I really could not figure out to play this game, clicked all the buttons, nothing does anything, passing the time with SHIFT only adds currency, can't research engine, can't build ship, what are you supposed to do?
Overall, it has a interesting aesthetic and world building, good music but it's got terrible on-boarding and explaining of how you're supposed to play, ain't nobody want to be forced to look at tutorials of their own, they should be forced while the game is being played - just my opinion.