>>719927913
You have range limits and line of sight to consider with the fog of war. You can do the equivalent of using maruader scouts as spotters to dictate where the fire missions should go but the standard artillery isn't capable of firing across the map outside of a Tier V magnus cannon or whatever they call it. Basically like a Paris Gun or Big Bertha bolted into a charcoal kiln that can hit a target anywhere on the map.
The game wasn't really designed with that idea in mind since most units between Tiers I to V will end up benchwarming when you have relics and super heavies hitting the field. Not including your CnC Generals level superweapons that can already wipe out entire swathes without the nerfed HP. I think it would work better on the smaller games where you have to be methodical with your placement and compositions. Another part to consider is that you can turn the whole thing into a turtle simulator by halving unit HP, doubling building and turrets while adjusting production speeds between 0.25x - 5x. Offsetting any deficits from the constant meat grinds.
I was doing it to see how bad it can get when applied at scale. Really puts into perspective just how fucked the average dude with a laser gun is. When you have to contend with all kinds of shit that can practically onshot you if you aren't careful. Even your metal bawkes can only take a couple of rounds head on before it implodes in a ball of fire.