>>542359927
Game Strategy
Basically the game operates on two values, energy and money.
You start with 3 points of energy in the morning, use those up and then night will fall and you'll regain your 3 points. Drop to 0 again and the day will advance. These high school girls are basically prostitutes in training, from the mob characters to the main heroines, getting them to get you off is usually a question of how much cash you have on hand. You'll have to spend energy doing part time jobs in order to earn cash, different jobs will eat up different amounts of energy and in return you'll get money to spend at the festival. Once a job has been performed 3 times you'll get a promotion and a raise to go with it. You have 2 in game weeks to reach your desired ending. The difficulty of the game lies in how you spend your time to make money and still simultaneously advance the heroine's stories.

If you played the game prior to the DLC there are a few new items that are here to make your time with the game a little less repetitive. You gain access to the new content on the night of 10/04, a girl in the front courtyard will escort you to the old school building and then you'll have free access from then on.
The science club sells some new items, one will increase your energy permanently by 1 point, the other rewinds time back to the first day while keeping heroine progression flags set.