>>95962741
Combo decks with long, uninteractive first turns should be powercrept out of the game in favor of Midrange decks that have in-engine disruption that they can deploy on t0. That's all I meant when I said combo-slop should die. You somehow thinking that means that going second should be inherently stronger than going first is a testament to your severe lack of reading comprehension as well as your total unfamiliarity with how the JH decks actually play.