Where do you get inspiration from? - /tg/ (#95627095) [Archived: 1066 hours ago]

Anonymous
5/11/2025, 9:16:47 PM No.95627095
Lady Galadriel - Lord of the Rings
Lady Galadriel - Lord of the Rings
md5: 4d1f3c408e455c19d13f4777bc11dac2๐Ÿ”
Things have gotten more varied over time, but it still seems like many fantasy settings and adventures take a lot from the works of Tolkien. When creating some worlds and campaigns of your own, what are some other sources you look to for inspiration, and what did you take from there? Or at least recommend it to others looking for ideas, especially about something specific. For me, I was helping a friend with a pirate campaign and he shamelessly stole a few ideas from the expanded universe stuff outside the films. I wonโ€™t go into specifics in case the players are here.
Replies: >>95627336 >>95627503 >>95631531 >>95632565 >>95633115 >>95633381 >>95636727 >>95636853 >>95646300 >>95657078 >>95659896 >>95660048 >>95660418 >>95671001 >>95671564 >>95680287 >>95680303 >>95680575 >>95680575 >>95680586 >>95682464 >>95682480 >>95682897 >>95708066 >>95714695 >>95717279 >>95719952 >>95730267 >>95749728 >>95750011 >>95765203
Anonymous
5/11/2025, 9:39:17 PM No.95627224
>shamelessly stole a few ideas
does he know what he is "stealing" from?
a friend and me had two ideas of our own pen and paper.
He made godeater without knowing what this anime/game was
and i manage to rebuild blame with only the DNA of warhammer 40k.
like we both manage to prove some kind of Convergent evolution for lore/worldbuilding.
he gave up after i informed him how close to godeater he was but i keep going.

in short: Sometimes good stuff is good and taking from a good source elements you like should not be viewed as a bad move.
And often people like to reconise tropes and cultures that are heavly based on real world stuff.
Anonymous
5/11/2025, 9:50:20 PM No.95627272
0
0
md5: 926348632ce55b9d49708b530228a999๐Ÿ”
Just base adventures on pulp comics and short stories adapted for your setting.
Tons of them are easily available by googling due to them being public domain.
Anonymous
5/11/2025, 9:52:05 PM No.95627281
7z91dXog
7z91dXog
md5: 581aaa40816178d1fbb9c9d4c7b667f7๐Ÿ”
>Where do you get inspiration from?
Replies: >>95631379 >>95636853 >>95680575
Anonymous
5/11/2025, 10:01:02 PM No.95627336
>>95627095 (OP)
From traditional games.
Replies: >>95680050
Anonymous
5/11/2025, 10:26:51 PM No.95627503
>>95627095 (OP)
>seems like many fantasy settings and adventures take a lot from the works of Tolkien
Almost no one takes anything significant from Tolkien beyond the very basic set dressing of, "elves, dwarfs, orcs, and maybe hobbits exist". And they're rarely even much like Tolkien's versions.
Replies: >>95702574 >>95750011
Anonymous
5/12/2025, 3:00:53 PM No.95631379
>>95627281
What the heck is this supposed to mean?
Replies: >>95631503 >>95685177 >>95685343 >>95697413 >>95750477
Anonymous
5/12/2025, 3:33:57 PM No.95631503
>>95631379
The joke is porn
Anonymous
5/12/2025, 3:38:19 PM No.95631531
>>95627095 (OP)
Here is a trick that has served me well more than once: take a show, or a book, or a game that you you find interesting and want to read/watch/play, but have not done so yet. You've seen pictures of it, or heard about bits and pieces, but you still don't know most of the plot but you are interested on what you do know about it.

Then, before you actually consume that media, imagine what you *think* that story is going to be based on what little you know, and built out the plot from there. You typically end up with something wildly different from the product itself, but in the same rough genre and based on the parts of the thing that got you interested in it in the first place.
You won't use that imagined version of the story in its entirety, but its likely that you will have a couple of cool ideas that came from that which are, effectively, shit you came up with yourself and no one would recognize as being taken from the work you were imagining based off of.

As an example, after I heard about Steins;Gate but before I watched it, I imagined that a key plot point was that the messages sent to the past would cause problems by nature of being sent from different versions of the future, but the past has no idea that all of these messages were sent by effectively unrelated future timelines. The first message sent back is accurate. Maybe the second. But as the show iterates through timelines warnings are sent back in time and increasingly poisoning the well of the time-travel messages until it becomes effectively unusable because there are too many messages to read through and most of them are basically bullshit that can't even happen in the same timeline as any of the other shit.
I later used this idea as a plot detail in a supernatural conspiracy game, where the spooky MIB agency had a machine that worked like this and an entire department of people dedicated to trying to figure out future events with it with a low success rate.
Replies: >>95653947 >>95750011
Anonymous
5/12/2025, 6:39:00 PM No.95632565
>>95627095 (OP)
I get inspired by things I like, simple as.
Anonymous
5/12/2025, 7:38:37 PM No.95632953
+1 image
+1 image
md5: a3b389c98e6141547f8eb99b2d32498e๐Ÿ”
I'm not going to go into specifics, just in case my players are here.
Replies: >>95665949
Anonymous
5/12/2025, 8:07:49 PM No.95633115
cute feet
cute feet
md5: cfd607cc9d45e6984a749ef0d44ca52d๐Ÿ”
>>95627095 (OP)
Anonymous
5/12/2025, 8:56:56 PM No.95633381
>>95627095 (OP)
Everything. Aspects of the setting I run are drawn from classical literature, primary source historical documents, high opera, Taiwanese puppet shows, and N64 video games. But you donโ€™t just mash it togetherโ€”each piece of the world should build on the last piece in a sensible, coherent way, even if the direction that it leads in is wholly different from the inspiration source of the previous piece. Read Vladimir Propp and Joseph Campbell and understand how the stories and functions are structured, then reflect on the stories that you love and how they map to them.

And thenโ€”and this is importantโ€”consume bad media. Absolute garbage. Shit like World of Warcraft is what Iโ€™m talking about. Because, beneath all the refuse, there are always a few kernels of good ideas that were squandered. Ideas that you can iterate on, possibilities that you can execute on properly. Steal those, make them your own, and allow them to bloom into what they should have been all along.
Replies: >>95702574
Anonymous
5/12/2025, 9:00:06 PM No.95633402
Movies tv and video games mostly. Also history.
Replies: >>95652827
Anonymous
5/12/2025, 9:21:41 PM No.95633543
I tend to mix-n-match various concept/themes/scenes from whatever media i've read/watched/listened to lately, then massage it just enough to not be super obvious where got the idea from.
Only encounter i haven't refluffed is one where the PCs in my DnD group will have to go up against Not-Malenia from Elden Ring. All my players are Elden Ring fans and i want to see the true and absolute "Oh Fuck, we're sooo dead" fear in their eyes when the Herald of Talona stands up and does the whole "I am the Blade of Miquella. And I have never known Defeat" spiel.
Replies: >>95702574
Anonymous
5/13/2025, 4:53:32 AM No.95636727
8223-atla-6472221
8223-atla-6472221
md5: 9b0802cc28d802e6a4ae6df87437ec7d๐Ÿ”
>>95627095 (OP)
I've been looking to Avatar for ideas, like the animals being fusions, have you ever taken anything from Avatar, or are there other elemental settings that you prefer instead, and what are they if yes?
Anonymous
5/13/2025, 5:09:24 AM No.95636853
Anime_Pig_Consequences
Anime_Pig_Consequences
md5: a6c34658738bfccb2c5e6198fb738a45๐Ÿ”
>>95627095 (OP)
>Where do you get inspiration from?

When I was a kid I'd take it from pop-media: comics, anime, cartoons, video games, just whatever I thought was "too cool I couldn't resist". Warcraft used to be a massive influence for me growing up. I still borrow stuff from pop-media, but I've gotten better at understanding what exactly I like about "thing", extrapolating the themes & essence of that thing, or looking up the original inspiration that creator used, and then just using that - instead of mindlessly aping other media sources.
As an adult I tend to borrow more from actual 'real life lore' because I *read now (I hated reading as a kid, but love it as an adult, RIP): agricultural history, religious studies & history, economics, paleontology, are all some of my particular favorites, all great stuff. I'm also on the same page as this Anon: >>95627281 there's an alarming amount of crossover with folklore, ecology, and fetish material.

*I would also desperately suggest Anons interested in creating content to READ: Google has become a cache dump for Reddit and Quora, and is fucking dog shit. READ. Books have secret knowledge and information - everyone you know on Youtube is just paraphrasing Wikipedia or pop-his/sci. Read. I beg of you.
Replies: >>95644835
Anonymous
5/14/2025, 3:43:06 AM No.95644835
>>95636853
>*I would also desperately suggest Anons interested in creating content to READ
Hear hear!
Anonymous
5/14/2025, 10:31:23 AM No.95646300
arrow-83-85
arrow-83-85
md5: b3b88275a0e8d659e5f950d13cd07deb๐Ÿ”
>>95627095 (OP)
I started reading Moorcock about a year ago and his work is an awesome piece of inspiration. Because his style of worldbuilding is much more ad hoc and less structured than that of Tolkien and his books are generally short and very dense with things happening constantly, I found that they lend themselves perfectly as guidelines on how to write TTRPG campaigns.
They're also largely divorced from Tolkien's fantasy template, making them feel fresh to most people by default.
Replies: >>95652955
Anonymous
5/15/2025, 5:40:30 AM No.95652827
>>95633402
>Also history.
Any particular time period?
Anonymous
5/15/2025, 6:05:43 AM No.95652955
>>95646300
The sword and sorcery genre in general is more useful as a template when compared to Tolkien's works.
Anonymous
5/15/2025, 10:17:07 AM No.95653774
I've recently found that almost any historical happening, when described objectively and with vaguely evocative wording, is a potent source of inspiration. Example from the founding of my country, which every schoolchild here knows:
>A once-small and destitute monarchy in the North, the joke of the continent, starts to invade and incorporate various nearby baronies and city-states, aided by unification propaganda and the support of a powerful secret sect. Meanwhile, an army of swashbucklers sent by said monarchy travel South to drive a foreign kingdom out of those lands, with varying degrees of support or opposition by the local population. The monarchy advances southward, the swashbuckler northward, gaining more and more territory belonging to the One Church. In the end, the foreign guards protecting the Holy City flee to defend their own country from aggression, and at last the whole peninsula is, willingly or not, united, and its political future will be shaped by the aforementioned secret cabal for centuries to come.

Bonus points to those who guess the country.
Replies: >>95666021 >>95767561 >>95772415 >>95777744
Anonymous
5/15/2025, 11:00:41 AM No.95653947
>>95631531
That's a really interesting concept, and would make for a great Memento-like story if Okabe didn't just dismiss every weird self-sent text with the casual swagger of a chuuni otaku.
Anonymous
5/15/2025, 9:16:07 PM No.95657078
>>95627095 (OP)
Fantasy Fiction:
Forgotten Realms (only if its to be used with D&D).
Translated Chinese Xianxia and Wuxia novels.

SciFi:
Stargate

Youtube:
Science and Futurism with Isaac Arthur; Undecided with Matt Farrell; Technology Connections; Exploring Alternatives; Kirsten Dirksen; Paul Wheaton; BroAudio; Misc Permaculture Videos; Cool History Bros; Hello Future Me; Artifexian.

And then I take neat ideas from all of these sources and think about 'what if' I worked them into various types of societies in the fiction. The end results inevitably look rather different than just a Tolkien rip off or a FR Rip off.
Replies: >>95659723
Anonymous
5/16/2025, 5:38:32 AM No.95659723
>>95657078
>Translated Chinese Xianxia and Wuxia novels.
Any you'd recommend in particular?
Anonymous
5/16/2025, 6:23:06 AM No.95659896
Solid_Snake_(GOTP).JPG
Solid_Snake_(GOTP).JPG
md5: 5e44fc6c7764155dbefff8cdca1cdd02๐Ÿ”
>>95627095 (OP)
I prefer sci-fi over most things.

Shirow Masamune and basically everything Kojima has touched from the Metal Gear series to Death Stranding and the Half-Life series among many many others
Anonymous
5/16/2025, 7:14:17 AM No.95660048
>>95627095 (OP)
I think Tolkien, Howard, Moorcock, and Lovecraft are the biggest inspiration for most games. Though, you have classic stories that inspired even them. So, at what point do you say "X" did the most. Remember DND was more inspired by Howard's Conan and Moorcock's Elric over Tolkien's. That was later on, as they just added the races in and sprinkled a few things in.
Anonymous
5/16/2025, 8:46:22 AM No.95660418
>>95627095 (OP)
Everything. Everything I see, read, listen to, all of it. I just recombine different concepts so I'm not aping other people's work.
Replies: >>95702574
Anonymous
5/17/2025, 3:56:14 AM No.95665949
>>95632953
Fair enough.
Anonymous
5/17/2025, 4:12:24 AM No.95666021
>>95653774
Sardinia
Anonymous
5/17/2025, 10:45:20 PM No.95671001
>>95627095 (OP)
I used the idea of Sealand to inspire a country in my world.
Anonymous
5/18/2025, 12:26:55 AM No.95671564
>>95627095 (OP)
Late night fever dreams. (Un)fortunately, I've had enough health problems lately to come out of the hospital with a whole setting/system.
Replies: >>95673065
Anonymous
5/18/2025, 5:55:51 AM No.95673065
>>95671564
I hope you stay healthy. What's this setting, BTW?
Replies: >>95673793
Anonymous
5/18/2025, 8:29:15 AM No.95673793
>>95673065
1900's-esque world where rampant necromancy has empowered noble and pseudo-noble families to maintain overt power despite the increasing political drives towards a more politically equal society. A world where the boundary between reality and the land of the dead started thin, and is getting thinner. A world where the spiritual detritus leaking through can raise anything from mundanity into sapience. A world where the stock and trade of many is closing the gates of hell.

The whole thing is patterned after a loose interpretation of early 1900's occultism and science fiction, reimagined to serve as a backdrop for dungeon crawling through the thoughts and feelings of the deceased.
Replies: >>95680003
Anonymous
5/19/2025, 5:41:29 AM No.95680003
>>95673793
This is all very based. Does it have a system yet?
Replies: >>95680370
Anonymous
5/19/2025, 5:54:41 AM No.95680050
>>95627336
Then you're intellectually incestuous and your games suck.
Anonymous
5/19/2025, 6:50:03 AM No.95680287
>>95627095 (OP)
Wherever.
Sometimes it's history, other times from random movies/shows/books other times I'm travelling and get ideas.

Just anything that I think seems cool
Anonymous
5/19/2025, 6:53:16 AM No.95680303
>>95627095 (OP)
My current campaign is shamelessly ripped off the Lostbelt arc from Fate/Grand Order. Lots of fun!
Anonymous
5/19/2025, 7:06:42 AM No.95680370
>>95680003
Homebrew. 3d6 times a modifier; made it like that so there aren't moments where it feels like your modifier is infinitely more important than the roll, and vice-versa. Main stats are Might, Agility, Intelligence, Wits, Passion, and Cool. Stats govern a set of skills, and determine the maximums of your Health, Rationale, and Will. Those resources determine how durable you are in Body, Mind, and Soul, and can be spent to fuel other abilities or just amp up singular tests.

I'd post the thing, but its still in testing with my own table.
Replies: >>95688233
Anonymous
5/19/2025, 7:58:18 AM No.95680575
>>95627095 (OP)
>>95627095 (OP)
Reading stories, history, and mythology, watching movies and animu, vidya. In order of influence. Also /tg/, although not as much as I used to.

Also, I find it really important to actually write down, or draw, my ideas. Once I get them out of my head I find they evolve pretty quickly.

>>95627281
Kek
Anonymous
5/19/2025, 8:00:51 AM No.95680586
>>95627095 (OP)
>Things have gotten more varied over time
Genuinely feel the opposite. Seems like everything for the last decade has been the exact same slop repeated ad nauseam.
Anonymous
5/19/2025, 8:48:41 AM No.95680780
Dominions game series. Lots of interesting stuff in there.
Anonymous
5/19/2025, 4:09:17 PM No.95682464
Qiyamah What is Said About the Times of Judgement
Qiyamah What is Said About the Times of Judgement
md5: 9c403fa8f964e16b74bf8234a539d561๐Ÿ”
>>95627095 (OP)

Depends on what I'm working on and making, but lately I've been reading a lot from the Bible and also from prophecies of future events (namely of what we call WWIII or "The Chastisements" as it will really be called and what will become of certain nations. Oddly enough, there isn't a lot said about the USA in them. I am also using the Islamic take on these future events and adding my own twist to it) for my novel that is also a solo play to stress test my game system. I started off with the sources that inspired the Shin Megami Tensei and Persona series of vidya, but I'm happy to see a lot of those influences getting repurposed into something fitting of the setting. I still like the Jungian concept of the Shadow, and Kabbalah is already very /tg/, so there's also that.
Replies: >>95682687 >>95708066
Anonymous
5/19/2025, 4:12:01 PM No.95682480
>>95627095 (OP)
I steal from whatever I enjoy and make it a thing. I Frequently steal from kamen rider aka my autistic obsession.
Anonymous
5/19/2025, 5:04:51 PM No.95682687
>>95682464
>lately I've been reading a lot from the Bible
Interesting, what stories are you trying from?
Replies: >>95682836
Anonymous
5/19/2025, 5:41:12 PM No.95682836
Signs of the Coming of Judgement Day in Islam
Signs of the Coming of Judgement Day in Islam
md5: c52c11e18643311c31ddc8599a649068๐Ÿ”
>>95682687

Mainly the Old Testament to the end of the first four books of the New Testament; Matthew, Mark, Like, and John. I'm making a seven part series where I've divided the Old Testament into six books with the seventh being that of Jesus' ministry.

The first is Genesis with a large focus on creation (including the day of Rest), but also of sin, scattering, and the foundation.

The second is Exodus followed by the hardships the Israelites went through while wandering through the Sinai for forty years (Exodus, Leviticus, Numbers, and then Deuteronomy).

The third is based on the Book of Joshua where the Israelites have to fight to take the land promised to them by destroying seven nations there. It's a book to be read from a spiritual angle, that the Israelites should be careful not to do the things those seven nations are said to do. I also think that, maybe, that was where the Deadly Sins notion from the church was inspired by, but I may be wrong. The Girgashites for instance were those who go back from pilgrimages; never finishing them and returning to their houses of earth on earthen foundations. The Perizzites had no walls and were thus undisciplined and unrestricted. More darker and more political, the other word for Perizzites is Philistines, which in modern vernacular are Palestinians. I think that the megachurch "pastors" had been taught this way that the Palestinians are the enemy of Christians through the Scofield Reference Bible and their other blasphemous teachers, when the interpretation is that of a spiritual war to keep your walls high and sturdy so as to continue to live in the Lord. Also, Canaanites are there and they are obsessed with accruing the treasures of the earth to where they exchange the treasures of heaven for them. Joshua is fascinating.

1/?
Replies: >>95682881
Anonymous
5/19/2025, 5:50:04 PM No.95682881
>>95682836

The fourth is Judges, Samuel 1-2, to the end of Kings 1-2. Israel has been established but the Israelites still didn't smash the altars and idols of the "Baals"; the antichrists before Christ. It goes into the themes of Saul, David, and Solomon with the series ending with the theme of Apostasy, but it's still fasinating because the Lord still promised Solomon the Israelites' inheritance despite everything.

Book five deals with the scary period where Judah, Israel, and the other splinter nations broke out into conflict with one another before Assyria invaded and took away Israel. It was ten nations that were taken away, but two remained as Judah even if they became an occupied power. Ten is the number you find with human governance (which is why the Beast in Daniel and Revelation has ten horns), while two is the minimum number of witnesses needed to stand trial. It's why the ten commandments were written on two stones rather than just one. Plus, I personally think the ten commandments were the governance for men even if they were from God, because there are ten of them and not twelve of them.

Book six is about the period between the restoration of Israel under foreign occupation, but I had to use the Book of Daniel to help out. I know about the Maccabee revolt during Greek occupation so there will be a bit on that, but the final part of this book is about the Terrifying Beast that I will personally refer to as a Dragon that has ten horns on its head with claws of bronze and teeth of iron that crushes under nations underfoot.

I have a lot outlined and there is still a lot more to go.

2/2
Anonymous
5/19/2025, 5:53:44 PM No.95682897
>>95627095 (OP)
R.E. Howard
H.P. Lovecraft
J.R.R.Tolkien
Wilbur Smith
Human history
Paleontology
Pornograpfic media
Generic action- and fantasy films
/tg/
Replies: >>95685149
Anonymous
5/19/2025, 11:44:50 PM No.95685149
>>95682897
you got anything i haven't seen before?
Replies: >>95685200
Anonymous
5/19/2025, 11:49:57 PM No.95685177
>>95631379
it is a panda that is upset or sad, sad anda is a website, dont look it up
Anonymous
5/19/2025, 11:54:04 PM No.95685200
Albatross Chicks_thumb.jpg
Albatross Chicks_thumb.jpg
md5: 385dbcc05a8be62d3b7f0e7aa2cd2e21๐Ÿ”
>>95685149

I bet you've never seen Albatross chicks before
Replies: >>95685481 >>95707707
Anonymous
5/20/2025, 12:20:32 AM No.95685343
>>95631379
It makes my heart ache to see the old ways forgotten.
Anonymous
5/20/2025, 12:46:58 AM No.95685481
>>95685200
They look like Muppets.
Replies: >>95693614
Anonymous
5/20/2025, 2:08:18 PM No.95688233
>>95680370
It sounds really interesting, be sure to drop us a copy in the Game Design thread when you feel like it.
Anonymous
5/21/2025, 6:04:56 AM No.95693614
>>95685481
>They look like Muppets.
I can't unsee that now.
Joss
5/21/2025, 6:53:29 AM No.95693887
50% study of different mythologies.
25% crazy things that pop into my head from time to time.
25% existing works.
Replies: >>95701021
Anonymous
5/21/2025, 7:54:43 PM No.95697413
>>95631379
Lurk moar newfag
Anonymous
5/22/2025, 5:34:05 AM No.95701021
>>95693887
>50% study of different mythologies.
What advice do you have for taking from mythologies?
Replies: >>95701411
Joss
5/22/2025, 7:16:20 AM No.95701411
>>95701021
To clarify, "it's not necessary to be 100% faithful to the myths."
It's about taking inspiration, not copying and pasting.
Example:
> In Mexica mythology, there is more than one Moon goddess; for this example, we'll use Coyolxauhqui.
> The Tzitzimimeh are "demons" of the stars that devour human flesh, and they have a leader they call "Grandmother."
> Mayahuel is the goddess of the maguey plant. Although she was originally a Tzitzimimeh, her grandmother exiled her for dishonoring the family.
> Mayahuel has four hundred half-man, half-rabbit children.

So, we have the following scenario:
> Mayahuel and his army of were-rabbit children declare war on their Grandmother, Coyolxauhqui, and her army of Tzitzimimeh.

>The Hungry Stars outnumber the rabbitmen, so Mayahuel finds it necessary to ally himself with the axolotl god Achojki and his army of Unliving men.

Yes, I know the concept is very basic, but that's more or less the idea of getting inspired.
Anonymous
5/22/2025, 1:28:43 PM No.95702574
I for one WILL take inspiration from Pratchett's Discworld every single time. Especially the Trolls and Witches, but also the way magic is just part of how everything functions (or dysfunctions).
He often took things for a spin on the silly ride but the underlying ideas are still taken seriously and I adore his stories for it. Genuinely peak worldbuilding

>>95627503
It's a game of telephone at this point, but that makes me appreciate it all the more to actually go back to Tolkien's work and take inspiration from the people actually discussing it instead of derivatives. Still luv me some diggy diggy hole dwarves tho.

>>95633381
>>95633543
>>95660418
These anons got the right of it as well, creativity needs to be fed. Everything from your setting to homebrew mechanics to the things your players might encounter, all benefit from taking in a lot of varied ideas. Soak yourself in what others have created before you and stand on the shoulders of giants when you design your campaign
Anonymous
5/23/2025, 5:12:22 AM No.95707707
>>95685200
NTA, but no. Do you have anything else?
Replies: >>95707755
Anonymous
5/23/2025, 5:28:41 AM No.95707755
null
md5: null๐Ÿ”
>>95707707

Yes. Have you ever seen a frog try to swallow more than he can fit into his mouth?
Replies: >>95714300 >>95785583
Anonymous
5/23/2025, 7:10:41 AM No.95708066
null
md5: null๐Ÿ”
>>95627095 (OP)
Depends.
I tend to steal from things that I like. Be it a book, movie or tv show. If I find a neat idea in it, I'll figure out how to incorporate it into a campaign.
I once wrote an outline for a fantasy setting that was heavily influenced by Dominions 4 & 5 with sprinklings of Conan and other small sources.
I also steal a lot from history. For instance I'm working on a Traveller campaign right now and I'm doing a good amount of research into the English Civil War. Specifically how the English colonies reacted to the war. I've also worked to incorporate bits from other parts of history, like the Bronze Age or from other forms of media like Legend of the Galactic Heroes, Star Fox, EVE Online or what ever else I'd think would fit or help add flavor.
I'll also seek out music to form a sort of character/faction soundtrack for each part of the setting to help me get a better feel for them.

For characters, I'll have an idea for a character with a quirk or a situation and then I'll continue to build on to them. Typically they'll go through several changes before I end up with the final product unless I like the base concept enough and it's strong enough to carry the character by itself.
For instance, I had an idea for a character that was an uplifted corvid. He was inspired by CM Cosman's dinosauroids (https://cmkosemen.com/dinosauroids.html) but he was still missing his personality and backstory. Ended up taking inspiration from the David Bowie song "The Man Who Sold the World." I figured a big part of his character and his arc would be sort of this before & after versions of himself and him reconciling the two. I then extrapolated out that conflict further and built up his backstory and personality.

>>95682464
I should probably work to incorporate more stuff from classical literature and biblical stories.
Anonymous
5/24/2025, 1:36:01 AM No.95714300
>>95707755
Seriously? Man frogs are dumb. Got anything else?
Replies: >>95714488 >>95715223
Anonymous
5/24/2025, 2:05:36 AM No.95714488
null
md5: null๐Ÿ”
>>95714300
Dolphins aren't as graceful and coordinated as you think.
Replies: >>95753935
Anonymous
5/24/2025, 2:44:16 AM No.95714695
>>95627095 (OP)
I ran a three session Spelljammer campaign stolen straight from the book Treasure Island.
Players only realised when I made a joke about Miss Piggy early in session three.
Replies: >>95715229 >>95739879
Anonymous
5/24/2025, 4:30:19 AM No.95715223
null
md5: null๐Ÿ”
>>95714300

Frogs strattle the line between cute and gross, but then against their symbolism has always been as a life form that lived between worlds.

Have some fish.
Replies: >>95719294
Anonymous
5/24/2025, 4:31:27 AM No.95715229
>>95714695

"Hey! You forgot to push the stoppy-thingy!"
Anonymous
5/24/2025, 12:49:47 PM No.95717279
null
md5: null๐Ÿ”
>>95627095 (OP)
>Muh Tolkien
That's like the last thing people are stealing from, unless their goal is a hex-crawl through half-empty world.
>When creating some worlds and campaigns of your own, what are some other sources you look to for inspiration
Depends entirely what's the game in use, what's the goal of the game (campaign, one-shot, single scenario etc), who are people in the group and so on.

It's almost like your thread is an argument starter, pretending to be a discussion about a subject that is deliberately presented in half-cooked form
Anonymous
5/24/2025, 8:14:56 PM No.95719294
>>95715223
Is that one fish supposed to be cleaning the other or what?
Replies: >>95730368
Anonymous
5/24/2025, 10:00:37 PM No.95719952
>>95627095 (OP)
Unironically, reddit.
Replies: >>95721979
Anonymous
5/25/2025, 5:46:15 AM No.95721979
>>95719952
>Unironically, reddit.
Really? How?
Replies: >>95723346
Anonymous
5/25/2025, 12:39:40 PM No.95723346
null
md5: null๐Ÿ”
>>95721979
Are you retarded? You just go onto reddit, search for what you're after, and start reading.
Replies: >>95726318
Anonymous
5/25/2025, 10:30:14 PM No.95726318
>>95723346
I just always heard that reddit was awful, never used it.
Replies: >>95728028 >>95730813
Anonymous
5/26/2025, 2:48:53 AM No.95728028
>>95726318
It's just a bunch of boards.
Sure, the whole "upvote" and lack of anonymity have a lot of drawbacks, but it's easier to actually find or get useful answers and information when compared to 4chan
Anonymous
5/26/2025, 10:56:37 AM No.95730267
>>95627095 (OP)
My friends have yet to figure out that my fantasy world is 1/3rd Elder Scrolls lore, 1/3rd Elric of Melnibone and 1/3rd Warcraft/Warhammer. With a slight sprinkle of American Gods.
Replies: >>95734886 >>95744475
Anonymous
5/26/2025, 11:27:18 AM No.95730368
>>95719294
No. It's eating its slime coat. Think of it like someone sucking all the protective oils and tears off your skin and eyes all while violently jerking you around. Also you live in a toilet.

It can lead to injury, infection, and death in the succ'd off fish, albeit this generally only happens when you're starving your succer or the succee is injured/sick/dying/dead.
Anonymous
5/26/2025, 1:21:05 PM No.95730813
>>95726318
Don't fall for memes, it's rule 1 of being on 4chan.

And even that aside, this place is slowly becoming just a dumping ground for screenshots from reddit, twitter, and tumblr anyway. That's how bad it's getting. So you might as well go to the sources yourself.
Replies: >>95730963
Anonymous
5/26/2025, 2:01:00 PM No.95730963
>>95730813
>slowly
Anonymous
5/26/2025, 11:40:30 PM No.95734886
>>95730267
Sounds based, what did you take from each?
Replies: >>95758452
Anonymous
5/27/2025, 5:49:35 PM No.95739879
>>95714695
What happened after they realized, did it affect the game going forward?
Anonymous
5/28/2025, 4:20:25 AM No.95744475
>>95730267
>1/3rd Warcraft/Warhammer
Those are significantly different despite the names.
Replies: >>95758452
Anonymous
5/28/2025, 10:51:16 PM No.95749728
>>95627095 (OP)
Fanfiction that I read.
Anonymous
5/28/2025, 11:20:05 PM No.95750011
>>95627095 (OP)
I don't take anything from Tolkien directly honestly. It's basically what >>95627503 said, I just have the elves, dwarves, orcs and other fantasy tropes that may originate from Tolkien but they're combinations of what I liked from different settings.
>>95631531
I unintentionally did that with Ironsworn, I read a few bits here and there but got too lazy to read the entire thing so I started playing completely freestyle with no rule or world and made my own thing.
There's an island in the North with only a few isolated settlements, the island was kept very wild because of the many dangerous and aggressive nature spirits all over the place. They're weak to cold iron but iron is not present naturally on the island and is only brought by the rare foreigners stepping foot in this place. So it's a very valuable material which is why people swear oaths on iron objects. I turned into some kind of Witcher setting with lots of monsters (many ripped off from the Witcher...)
I still don't know what Ironsworn really is and I don't think I will ever bother reading it.
Anonymous
5/29/2025, 12:21:30 AM No.95750477
>>95631379
feel lucky you are on safe board, sweet child
Anonymous
5/29/2025, 1:24:24 PM No.95753935
>>95714488
Ouch. I thought that they were supposed to be smart.
Anonymous
5/30/2025, 2:13:52 AM No.95758452
>>95734886
From ES and Elric, Elves are assholes, incredibly elitist and advanced far beyond what the other races have accomplished but are in the tail end of their having been ruined. A mishmash of Melnibone and Vardenfell. The american gods bit is the idea that in this world peoples belief in concepts can make gods, it also extends to people. Legendary figures can literally be transformed into gods, though their personalities are sometimes warped by their perceived self rather than who they really are. The warhammer/warcraft influences are that the races are largely not harmonious. The world is set a few years post a World War that saw a grand conflict between varying allied factions. The players are adventurers in this having grown tired of living in their war torn areas and seeking fortune elsewhere.
>>95744475
They are, I lump them together because its where I get a lot of my faction based lore from. I like the concept of an Alliance/Horde type gathering of groups or the occasional Dwarf/Human/Elf team up etc.
Anonymous
5/31/2025, 2:03:08 AM No.95765203
>>95627095 (OP)
maladaptive daydreaming. ever since I could remember, I'd just zone out randomly, lost in thought. I could summon up entire worlds just for myself. I'm also a lucid dreamer. I think it's only a matter of time before I dream on forever.
Anonymous
5/31/2025, 1:53:27 PM No.95767561
>>95653774
Spain?
Anonymous
6/1/2025, 5:29:03 AM No.95772415
>>95653774
England invading France?
Anonymous
6/1/2025, 5:58:18 AM No.95772543
I like to take from games as I know for a fact that my friend group has played none of them
>FFXI: Chains of Promathia
Instead of the tired and expected 7 deadly sins, they have 7 "jailors" of the heavenly virtues.
>Armored Core
The "neutral" agency you work for between two large factions is carefully maintaining a balance of power between them, because if one starts to get too strong, the other will get too desperate. I took the Raven's Roost as a part of a larger story I wrote, and had intended it to be the crux of the conflict but player stories ended up leading me to something more satisfying.
>JoJo
NPCs having fun pop-culture references in their flavor makes players smile, and maybe remember that character better than they would otherwise.

Those are the three that I have probably borrowed from the most. Next on the docket is probably going to be Neir: Automata/Armored Core 6, with non-human hiveminds that redefine what "life" is.
Anonymous
6/2/2025, 12:49:48 AM No.95777744
>>95653774
Transylvania under Vlad the Impaler?
Anonymous
6/3/2025, 2:41:14 AM No.95785583
>>95707755
Poor bird, that must have sucked. How are frogs not extinct?