/FUDGE/ General - /tg/ (#95882764) [Archived: 1185 hours ago]

Anonymous
6/16/2025, 3:08:05 PM No.95882764
5108CJR0J6L._SY291_BO1,204,203,200_QL40_
5108CJR0J6L._SY291_BO1,204,203,200_QL40_
md5: 93092cc982deb02e9c35db0783c9cf9d🔍
Happy national Fudge day addition. A thread for discussing Free form Universal Do It yourself Gaming Engine (get it?) A free form role playing game designed by Steffan O'Sullivan with extensive input from the usernet community. The game is unique due to it's use of custom dice with a "plus" "minus" and "blank" sides, called Fudge dice (also known as Fate Dice) Fudge is a highly adaptable role playing system suitable for any genre or style of play. The core rule book and various other Fudge resources are available on the official Gray Ghost Website for free, for more information see:
>https://fudgerpg.com/
>https://web.archive.org/web/20050206223605/http://fudgefactor.org/sitemap/
>https://www.panix.com/~sos/rpg/vgfudge.html
Replies: >>95914251
Anonymous
6/17/2025, 3:00:01 AM No.95887121
Bumo cuz I don't often see a FUDGE thread
Replies: >>95887188 >>95887413
Anonymous
6/17/2025, 3:15:03 AM No.95887188
>>95887121
I tried it a few times. It’s just not my thing. I like a little more crunch.
Replies: >>95887413
Anonymous
6/17/2025, 4:04:33 AM No.95887413
>>95887121
What your gonna do?
>>95887188
>I tried it a few times. It’s just not my thing. I like a little more crunch.
Maybe consider a numerical fudge build? Or builds of fudge with more crunch which are out there.
Anonymous
6/17/2025, 4:15:08 AM No.95887460
For the anons who might be interested in crunchier builds of Fudge consider Fudge tactical combat:
http://www.sonic.net/~rknop/php/Omar/fudge/fudgetacticalcombat.pdf
Anonymous
6/17/2025, 7:28:31 AM No.95888164
when my kid is old enough, ill introduce him to TTRPGs with FUDGE.

can never get a game with any other adults however, and I am remiss to play TTRPGs online!
Replies: >>95888798 >>95888954
Anonymous
6/17/2025, 10:27:35 AM No.95888662
1749136456073637
1749136456073637
md5: e3e8b4632f794d9773438f9241ec8567🔍
FUDGE distribution confirmed based
Anonymous
6/17/2025, 11:00:53 AM No.95888798
>>95888164
Good Idea, FUDGE's core mechanics are easy to understand and apply.
Anonymous
6/17/2025, 11:51:23 AM No.95888954
>>95888164
How old is old enough?
While most of the games I've encountered which have been targeted at kids I think are not worth playing, a couple have been, so why FUDGE rather than a game designed for younger players that you can also enjoy?
Replies: >>95918502
Anonymous
6/17/2025, 11:56:12 AM No.95888971
Something weird is going on, I can't post PDFs here. Did the Jennies fuck shit up again?
Replies: >>95889158
Anonymous
6/17/2025, 12:46:03 PM No.95889158
>>95888971
It was removed for security reasons. They’re planning to bring it back.
Replies: >>95889201
Anonymous
6/17/2025, 1:01:04 PM No.95889201
>>95889158
Well shit, I wanted to share some fudge stuff but I guess that can't happen in the thread. When are they bringing PDF sharing back?
Replies: >>95889203 >>95889220
Anonymous
6/17/2025, 1:01:27 PM No.95889203
>>95889201
Probably never after the hack.
Replies: >>95889219
Anonymous
6/17/2025, 1:06:55 PM No.95889219
>>95889203
>Probably never after the hack.
Well shit.
Anonymous
6/17/2025, 1:07:00 PM No.95889220
>>95889201
Just put it on catbox or somewhere like that
Anonymous
6/17/2025, 1:23:11 PM No.95889274
Have you ever played Grey Ghost's official Fudge settings like "Terra Incognito" and "another fine mess"?
Anonymous
6/17/2025, 1:36:48 PM No.95889330
Alright, here are some catbox links.
https://files.catbox.moe/v4em4f.pdf

https://files.catbox.moe/l0idpd.pdf

https://files.catbox.moe/8k1c3s.pdf

https://files.catbox.moe/p8ch99.pdf

https://files.catbox.moe/pxqcpo.pdf

https://files.catbox.moe/gbxgkh.pdf

https://files.catbox.moe/tpea45.pdf
Anonymous
6/17/2025, 8:45:02 PM No.95892188
Converted my D&D campaign into Fudge halfway through, we all loved it.

Also ran an X-com (classic) campaign in it.

Both custom builds that have been lost to time.
Anonymous
6/17/2025, 9:00:57 PM No.95892307
Blessed thread.
FUDGE is the genuine GOAT.
Anonymous
6/18/2025, 4:58:18 AM No.95895367
For the anons who like a bit more crunch with their Fudge:
https://files.catbox.moe/98fvow.pdf

https://files.catbox.moe/6xmll6.pdf
Replies: >>95895751
Anonymous
6/18/2025, 6:16:25 AM No.95895751
>>95895367
Appreciate you anon. Will test rules and might use for a one shot. What do people think about FATE? My experience with Fudge has mostly been that and especially FAE. It was fun for a one shot but I wasn't super into it.
Replies: >>95895785 >>95896092
Anonymous
6/18/2025, 6:24:33 AM No.95895785
>>95895751
>Appreciate you anon. Will test rules and might use for a one shot
Thanks anon, I hope you have fun.
>What do people think about FATE
My group used to do five session long mini campaigns with Fate, it's basically tropes the TTGRPG, so the players need to take on a bit more responsibility for the fun of the game than they usually do. Also it's not very well suited for "power level" type play, your characters are gonna feel like they are around the same power for a while until the GM feels like giving you a story motivated power up. I feel like Fudge does a lot of things FATE can't in that regard.
Anonymous
6/18/2025, 7:49:53 AM No.95896092
>>95895751
I didn't care for the meta currency that turns roleplaying into board gaming desu
Replies: >>95897501
Anonymous
6/18/2025, 2:35:53 PM No.95897501
>>95896092
>I didn't care for the meta currency that turns roleplaying into board gaming desu
Aren't al TTGRPGs board games even if they don't use meta currencies?
Replies: >>95925437
Anonymous
6/18/2025, 2:38:03 PM No.95897506
Fudge AESTETIC
Fudge AESTETIC
md5: f89488a4fc7d244718a25c18375ec069🔍
Here's some more materials:
https://files.catbox.moe/kiqtf5.pdf

https://files.catbox.moe/ch6kut.pdf

https://files.catbox.moe/c8jida.pdf

https://files.catbox.moe/3c1myb.pdf
Anonymous
6/18/2025, 8:00:35 PM No.95899465
Fudge-Gen
Fudge-Gen
md5: b87c77d50aa31c77e139ecacba823010🔍
More Fudge PDFs:

https://files.catbox.moe/e3t04j.pdf

https://files.catbox.moe/q5v9we.pdf

https://files.catbox.moe/slzpm9.pdf

https://files.catbox.moe/cq3533.pdf
Anonymous
6/19/2025, 1:11:47 AM No.95901787
fudge dice
fudge dice
md5: fd7896646591de4cc0f1561536736f01🔍
Does anyone own the fudge dice? I usually just use d6s
Replies: >>95903277
Anonymous
6/19/2025, 5:55:06 AM No.95903277
IMG_20250619_075023
IMG_20250619_075023
md5: 466a7606befb3c9b5812a115fcf0c048🔍
>>95901787
Got mine off Temu, they are really cheap too.
Anonymous
6/19/2025, 2:50:54 PM No.95905040
fudgegrouppic-500x553
fudgegrouppic-500x553
md5: 5ee2f3c40372f74883f39ca591bbfd3a🔍
On an unrelated note, I love Fudge Dice.

https://files.catbox.moe/qfv3gr.pdf

https://files.catbox.moe/abco5n.pdf

https://files.catbox.moe/h7xq5g.pdf

https://files.catbox.moe/htugb6.pdf
Anonymous
6/20/2025, 10:03:01 AM No.95911473
dd-fudge-dice-marble-blue
dd-fudge-dice-marble-blue
md5: 7268c9cd16a423e1aa1c89986f83b9e4🔍
https://files.catbox.moe/qfv3gr.pdf

https://files.catbox.moe/abco5n.pdf

https://files.catbox.moe/h7xq5g.pdf

https://files.catbox.moe/htugb6.pdf
Anonymous
6/20/2025, 7:09:17 PM No.95914108
I do have fond memories of making my own fudge rules and running a one shot as a kid. I used Fallout’s SPECIAL attributes before Fallout 3 made the game mainstream. Luck was always a bit of a weird stat. Either it’s too easy to apply to everything or too useless, hard to balance.
Replies: >>95914243
Anonymous
6/20/2025, 7:25:35 PM No.95914243
>>95914108
>Luck was always a bit of a weird stat. Either it’s too easy to apply to everything or too useless, hard to balance
It seems like the sort of thing used for secret rolls like "will the character stumble upon this important clue or not" but maybe I'm reaching. How did you end up using luck in your FUDGE games?
Replies: >>95917432
Anonymous
6/20/2025, 7:27:18 PM No.95914251
>>95882764 (OP)
Why would I play FUDGE over FATE
Replies: >>95914312 >>95914567
Anonymous
6/20/2025, 7:34:45 PM No.95914312
>>95914251
>Why would I play FUDGE over FATE
Fudge makes better use of scale than FATE and is more customizable than FATE ever was. Hell you can drop FUDGE points entirely and still have a game that works pretty well, while if you remove fate pints from fate half of all mechanics stop working, and as noted before some players feel like meta curacies turn RPGs into a "board game" if you feel that way FUDGE is going to be better than FATE, all of that depends on what you want from your game.
Anonymous
6/20/2025, 8:12:37 PM No.95914567
>>95914251
Actual game instead of storytelling
Anonymous
6/21/2025, 3:11:20 AM No.95917432
>>95914243
For attacks you'd get to pick a stat for attacking and the enemy would pick one for defending. Someone chose luck as their defence and kept coming up with wacky Mr Magoo ideas to justify it. It was fine for a one shot but would have gotten pretty annoying long term. Not fudge's fault.
Replies: >>95918381
Anonymous
6/21/2025, 6:41:01 AM No.95918381
>>95917432
>Someone chose luck as their defence and kept coming up with wacky Mr Magoo ideas to justify it
Wow, like beating a ghoul by spilling a bunch of marbles on the floor?
>It was fine for a one shot but would have gotten pretty annoying long term.
How did the one shot itself actually go?
Replies: >>95918905
Anonymous
6/21/2025, 7:08:14 AM No.95918502
>>95888954
I think with dF and simple rules we can start the understanding of win and lose states early, maybe five or six years old. Start with just collaborative storytelling, asking and answering questions. Then one day turn that into a game with the the fudge dice, maybe even make it as simple roll one + to succeed or whatever.

Then when he’s a little older get into more serious games. Or just develop a fudge house game further based on interests. The FUDGE to GURPS pipeline perhaps
Anonymous
6/21/2025, 9:02:10 AM No.95918905
>>95918381
>Wow, like beating a ghoul by spilling a bunch of marbles on the floor?
It wasn't used offensively but maybe they trip just before the axe hits them or shit like that.

>How did the one shot itself actually go?
It was back in 2007 or 2008 so a long time ago. It was good. My homebrew system worked well. A lot of combat and a bit of roleplaying. I barely remember it to be honest but they saved the village or whatever it was. My next game was Iron Heroes instead which certainly had a lot more mechanics to it.
Replies: >>95919404
Anonymous
6/21/2025, 11:17:55 AM No.95919404
>>95918905
>It was back in 2007 or 2008 so a long time ago. It was good. My homebrew system worked well. A lot of combat and a bit of roleplaying. I barely remember it to be honest but they saved the village or whatever it was
From the looks of it your system was pretty good and worked well for the game you played.
Anonymous
6/21/2025, 7:20:23 PM No.95921701
The Mood of the Room
The Mood of the Room
md5: 46e1d1b55d33cce70fabd189fbcb36db🔍
Here's some more Fudge files, also pic related is a good table for social interactions in Fudge.
https://files.catbox.moe/6pk1wa.pdf

https://files.catbox.moe/we7k00.pdf

https://files.catbox.moe/4pnohr.pdf

https://files.catbox.moe/cq3533.pdf
Anonymous
6/22/2025, 4:15:08 AM No.95925437
>>95897501
Board games don’t usually involve roleplaying or speaking to NPCs. You can play a ttrpg without a board just using dice. Stupid question.
Replies: >>95926052
Anonymous
6/22/2025, 6:18:37 AM No.95926052
>>95925437
>Board games don’t usually involve roleplaying or speaking to NPCs
By that logic adding in a meta currency doesn't take away from what makes an RPG now does it? In fact it's an in game reward for role playing so if anything it adds to it.
Replies: >>95926070
Anonymous
6/22/2025, 6:23:34 AM No.95926070
>>95926052
Yes, I agree. I like meta currencies but there is a group of players and DMs who prefer to try and be more simulationist with their games. Something I find self defeating.
Replies: >>95926998
Anonymous
6/22/2025, 11:20:10 AM No.95926998
>>95926070
>Yes, I agree. I like meta currencies but there is a group of players and DMs who prefer to try and be more simulationist with their games
Well yeah if that's the case for these kinds of people they can just skip narrativist games (like Fate) or house rule the game not to have a meta currency at all. It also depends on the system because something like DnD 5e has very poor implementation of meta currancy in the form of "inspiration tokens" wich you only get once or twice in session and forget about them by the time you actually need to use them.