>>95991787Those new rulebooks do not appear out in a vacuum. Do 10th players really forget all the hobby techniques from the 4th? I certainly didn't. If you play with such people, how is it GWs fault?
They had those hobby tips, they had more lore (I still think there is plenty of decent lore bits, even in thin books like a KT release) and the players did not care.
Let's face it, the majority of GW Players does not like to kitbash, does not like to create /yourdudes/ and does not like to play narrative scenarios that might be unbalanced. No matter what game. There are exceptions of course and you see many of them post their stuff online, but offline that's often not like this.
I don't blame GW for making money and ignoring things that do not appeal to their audience. Because I can "consume" GW products still as I did back in the late 90s as a teen, I still can make up my own stories, I still can kitbash and even use 3rd party and printed stuff etc. GW certainly can't stop me, and they certainly can't stop people from sharing pdfs of those old books. And again, it's the current players who do not bother to read them.