>>95983351
>Archetype
Monoculture
Good value.
>Size
Expansive
Only valid option.
>Material
Aetherstone
Free and boosts magic.
>Material Perfections
Phasic Material (Glittergold)
KNAWLEDGE. Dunno if it works with Transmuted (the Evolution).
>Aether Core Perfections
Surveillance, Reconstruction, Immortal Core, Quick Repair, Immutable, Mobile, Bigger Inside, Avatar (Human), Perfect Likeness, Emissary, High Armament, Expert Training, Luxuries, Private Chambers, Hyper Growth, Signature Monster (Lich), Signature Evolution (Magical)
Avatar is mostly a comfort pick, but it might also have some good utility.
>Challenges
Tripwire, Evasion Hazard, Sentry, Keys, Puzzles, State Changes, Illusions, Anti-Physics, Wresting, Commitment
Enough to do pretty much whatever you want. Arena is useless, use puzzles+monsters instead.
>Bounties
Riches, Material, Relics, Knowledge, Blessings
>Curses
Manaseal
For blessing.
>Monsters
Skeleton (Magical, Transmuted, Mana Infusion, Weapon Mastery)
Lich (Magical, Transmuted, Strong, Alchemy, Signature Monster)
Magic swordsman Skeletons, super mage Liches.
>Evolutions
Magical (Signature), Tiny (All)
Transmuted (Skeleton), Hybrid: Mana Infusion (Skeleton), Hybrid: Weapon Mastery (Skeleton)
Transmuted (Lich), Strong (Lich), Hybrid: Alchemy (Lich)
>Specialists
Non-Combatant (Skeleton), Mini-Boss (Skeleton)
Captain (Lich), Mini-Boss (Lich), Boss (Lich)
Non-Combatant = point dump.
>Purposes:
Training, Resort, Harvest
>Requests
Rescue the Refugees, Curse a Cretin, Explore the Extreme
Either easy rep, or suit my purposes.
>How do you look?
An ordinary floating magical fortress.
>Where do you live?
Wherever would be the most convenient to receive the refugees.
>What are you called?
Shadow Wizard Money Gang
The idea is to become a magical school/archive/research facility. Taking in population means more potential students and researchers.
Dungeon cores are made by magic. It's confirmed they aren't absolutely immutable. Do the math.