← Home ← Back to /tg/

Thread 95992205

100 posts 106 images /tg/
Anonymous No.95992205 >>95992278 >>95992459 >>95992485 >>95992505 >>95992697 >>95993721 >>95994971 >>95995270 >>95997776 >>95997798 >>96026933 >>96039494 >>96042032
Aliens for space games
>take hot human woman
>giver her an exotic skin color
>(optional) give her some other exotic but still attractive feature
>call it an alien

let me guess, you "need" more?
Anonymous No.95992243 >>96070414
I love bird aliens, that is all.
Anonymous No.95992278 >>95992740 >>95994469
>>95992205 (OP)
Yes. A minimum of H cup tits.
Anonymous No.95992287 >>95992502 >>95992515 >>95992813 >>95993981 >>95995167 >>95997998 >>96002166
I NEED COOL ROBOTS
Anonymous No.95992459 >>95992498 >>95992813 >>95993984
>>95992205 (OP)
My favorite aliens are algae-based. The Pattern Jugglers from the Revelation Space universe by Alastair Reynolds. Or the Kelp from Herbert & Ransom's Destination Void series. The alien manner that they're presented in, with the thought-processes and biology of colonial organisms that aren't an individual self but are the emergent consciousness of an entire ecosystem are brilliant. It ends up being something that we can understand and even relate to while still being genuinely alien.

Somehow I'd read Destination Void, The Jesus Incident and the Lazarus Effect decades ago in the 90s, but only noticed last year that there was a 3rd (fourth-ish) in the series, The Acsencion Factor (3rd-ish since Destination Void isn't exactly part of the Destination Void series).
Anonymous No.95992485 >>95993984 >>95994651
>>95992205 (OP)
Aliens should be highly-evolved takes on things like fungi, jellyfish, or other things that are as far from a normal human or animal as possible.
Anonymous No.95992498 >>95993984 >>96000013
>>95992459
>the thought-processes and biology of colonial organisms that aren't an individual self but are the emergent consciousness of an entire ecosystem

!
Anonymous No.95992502 >>95993981
>>95992287
Anonymous No.95992505 >>95993991
>>95992205 (OP)
The next step is the total genocide of all human males, FYW.
Anonymous No.95992512
Anonymous No.95992515 >>95993981
>>95992287
have more
Anonymous No.95992527
Lets fix this thread with robots!
Anonymous No.95992535
Anonymous No.95992543 >>95992633
Anyone have high resolution Warframe art?
Anonymous No.95992557
Anonymous No.95992601 >>95994434
Anonymous No.95992627
Anonymous No.95992633 >>95992683 >>95994979
>>95992543
>Warframe
It was so much cooler before they had the frames just be drones piloted by kids. That was an incredibly stupid plot move.
Anonymous No.95992683 >>95994003
>>95992633
I think that's fine. They things they were doing after that with the whole shooter thing is retarded. But it's not like everyone and their dog doesn't know DE is completely retarded company whose only good decision ever made was good art direction.
Anonymous No.95992697 >>95992813 >>95993412
>>95992205 (OP)
>let me guess, you "need" more?
Yes, I need an amorphous, eldritch GF to lull me to sleep every night with her alien songs
Anonymous No.95992740
>>95992278
Surely highly advanced aliens have developed past any issues that could cause
Anonymous No.95992749
Anonymous No.95992813 >>95992882 >>95994012
>>95992287
Robot civs who remain cast in their creators' image or who self-consciously rebel against it (thereby reaffirming its importance) are pretty sick.

>>95992459
The Jugglers reek of intelligent design to me, they're widespread af but left alone by the Inhibitors due to their passive natures. Know what that looks like to me? Some Shrpuder-like precursor cov who foresaw entropy eroding the Inhibitors and decided to speed up the process by fostering archives they knew wouldn't be disrupted (an archive is a one way communication across time, vital to younger races still stupid enough to expand as we say play out in the series). If there were OG colonial ecominds I'd expect them to resemble the Expanse's Romans over the Jugglers' contemplative passivity.

That said they are indeed GOAT albeit moreso as plot device than playable actors. Have you read Solaris?

>>95992697
Makes me think of this if Picard had lived through the lifetime of some long-gone polydimensional horror rather than the usual rubber forehead ayy.

https://youtu.be/C0dNcnYln0o?si=zyUghF7TuxSD_Q5r
Anonymous No.95992882 >>95994651
>>95992813
>Have you read Solaris?
I never got around to it. Another similar ocean-based, colonial intelligence can be found in The Swarm (SchΓ€tzing's Der Schwarm). I was kinda bummed that so much was plagiarized. And then when it turned out that Dune just straight up stole from Sabers of Paradise I was even more bummed. Like god damn. Just give credit to a motherfucker. It's not a worse novel just because you've got a source. It's scifi motherfuckers, we WANT you to have sources.
Anonymous No.95993412 >>95994651 >>96012023
>>95992697
>*HONK*
>Babe, please, I'm working.
>*TOOT* *TOOT*
>I know it's late, but if I don't get this report filed by morning--
>*HONK* TOOTLE* *HONK* *HONK*
>...Fine, I'll be up in a minute
>*PLEASED HONKING*
Anonymous No.95993721
>>95992205 (OP)
Yes. I need some huge landsquid things covered in tentacles, small cute critters that are horribly dangerous in weirdly specific circumstances, some amorphous slime things, mega-insect cannon fodder, space dinosaurs, and some weird blocky shit that's easy to model out of junk.
Anonymous No.95993972
that should be a bannable phrase.
Anonymous No.95993981
>>95992287
>>95992502
>>95992515
pics unrelated, clearly.
Anonymous No.95993984 >>96001239
>>95992459
>>95992485
>>95992498
cringe.
Anonymous No.95993991
>>95992505
first year writing?
Anonymous No.95994003
>>95992683
they have certainly never produced any evidence of "good" art direction.
Anonymous No.95994012 >>95994651
>>95992813
rubber forehead aliens are obviously superior, of course.
Anonymous No.95994071
Anonymous No.95994079
Anonymous No.95994085 >>96017681
Anonymous No.95994093
Anonymous No.95994101
Anonymous No.95994115
Anonymous No.95994129 >>96001288
Anonymous No.95994140
Anonymous No.95994434
>>95992601
Brap queen
Anonymous No.95994469
>>95992278
nah, too impractical
easier to just make the makes all prefer flat chests.
Anonymous No.95994651 >>95994656 >>95994664 >>95995100
>>95992882
Neat, provided it's in English Ill check it out. "Sincerest form of flattery" is the best optimistic cope I can offer but really I just don't have the energy to care about that sort of thing.

>>95993412
>(1:20)

https://youtu.be/GJk2JvHTcz4?si=QtkchYiQEoHPhAXL

>Babe, not in public!

>>95994012
For Star Trek? Sure. They fit the production constraints and genre conventions like a glove. Personally I prefer a mix of transhuman diaspora humanity filling the rubber forehead niche alongside actual non-humanoid weirdos (who nevertheless prove more reasonable than the furthest extremes of exhumanity). Depends on the setting's purpose though.

>>95992485
>highly evolved = humanoid
I can't think of a more smoothbrained take. Saying you want to fuck exotic monster girls is more honest and respectable.
Anonymous No.95994656 >>95995052
>>95994651
No, for all things at all times.
Anonymous No.95994664 >>95995052 >>95995052 >>95995564
>>95994651
It is the correct take, of course. Humans are the platonic ideal of perfection and are, in fact, more evolved than all other living things.
Anonymous No.95994909 >>95995052 >>95995137 >>95997221
If your aliens are basically just humans, there's no reason to have them because you clearly just want humans and already have them.
Anonymous No.95994971 >>95995052
>>95992205 (OP)
Aliens should never look like painted humans even insects and animals as basis are less lazy
Anonymous No.95994979
>>95992633
>frames just be drones piloted by kids

Anon, they're so much more now.

They're actually originally people converted by a strain of Infestation. Some of them became mindless or mad. Tenno pacified them and controlled them.
Anonymous No.95995052 >>95995143
>>95994909
>>95994971
You realize that by acting as the inverse of these absolutist fuckwits >>95994656
>>95994664 you're being just as retarded, right?

Actually scratch that, the only reason >>95994664 could misunderstand basic biology that badly is by huffing paint fumes.
Anonymous No.95995100 >>95995153
>>95994651
I mean there needs to be a sweet spot between amoeba and crabs, so it might as well be the one with opposable thumbs
Anonymous No.95995137
>>95994909
Incorrect.
Anonymous No.95995143 >>95995153
>>95995052
Absolutism is correct. Sorry my preferences are better than yours.
Anonymous No.95995153
>>95995100
For a given setting's goals, sure. If you're talking about all bauplans plausibly compatible with spacefaring civilisation then limiting yourself to our particular brand of sociality + manipulators you're full of shit. "I like mushroom women" is a fine justification on its own, no need for such a cack-handed attempt at "realism" to excuse it.
>>95995143
Suck on this (you) and fuck off.
Anonymous No.95995155
Nope, all settings, without exception.
Anonymous No.95995167 >>96019428
>>95992287
Robots are boring.
Anonymous No.95995270 >>96000013
>>95992205 (OP)
Yes, I do.
Anonymous No.95995564
>>95994664
Sorry, but a fruit fly is more evolved than you are, because evolution is per generation. And I'm willing to be smarter than you too.
Anonymous No.95995574
Swing and a miss.
Anonymous No.95997221
>>95994909
humans aren't blue
Anonymous No.95997386
Anonymous No.95997776
>>95992205 (OP)
One good thing about aliens in TTRPGs is that you’re not forced to draw them all the time. No screwing up the cut of that eight legged space alligator’s business suit, it just works.
Anonymous No.95997798 >>95999871
>>95992205 (OP)
I like that the asari are scaled.
Anonymous No.95997998 >>96019449
>>95992287
I got you.
Anonymous No.95999871
>>95997798
their skin probably feels like shark or dolphin skin
Anonymous No.96000013 >>96000476 >>96001364 >>96018054
Alright here is my list for essential space adventuring:
>hot space babes with different skin color
>hot space babes with different skin color + one head feature like horns or small tentacles
>robot
>one or maximum two actually alien races
>laser guns
>medium sized ship that holds the party and some doodas but nothing beyond that scope.

This is the core of any good space adventure and going beyond that needs to be focused on singe sessions or smaller arcs.
Shit like >>95992498 ?
Cool but keep it to a handful of sessions to explore the concept but then move on.
This >>95995270 ?
Acceptable. I will shot at it for some time until I looted the planet/asteroid where I encountered it but then I will fuck off again.
>players get their hands on an actual major vessel with hundreds of crew members
Fun for a change but after a while it's back to the smaller ship.
Anonymous No.96000476 >>96001364
>>96000013
>>players get their hands on an actual major vessel with hundreds of crew members
this really needs to be the premise of the game if you're going to do it. I think it would be pretty fun to do a commerce raider campaign in a stellar light cruiser. If anyone knows a set of rules that give you a good structure for handling large vessel logistics and fighting do tell.
Anonymous No.96001239 >>96002097
>>95993984
Anonymous No.96001288
>>95994129
Why did you post a picture of my wife on 4chan?!
Anonymous No.96001364 >>96004345
>>96000476
>If anyone knows a set of rules that give you a good structure for handling large vessel logistics and fighting do tell.
I ran FFG starwars with smaller vessels and then bigger ones and Warhammer Rogue Trader.
Starwars was working quite well until the players upgraded and things became kind of clunky and difficult in terms of scope. It is where my statement from >>96000013 came from.
Rogue trader has rules for bigger ships and more goods which works well but the scope of a several kilometer big ship with thousands of Crewmen is hard to handle in my opinion.
You and your players always have to work on the basis of the PC group working in a closed group when going on their off-ship adventures even though I makes ZERO sense for the valuable Navigator to ever leave their chambers instead of the countless trained weapons-men that are on the vessel.

Ironically enough the smoothest experience with a big ship was when I ran a Barbarians of Lemuria campaign where the party consisting of sorcerers acquired a flying city like Laputa.
I handwaved and eyeballed every roll for the ship but it worked pretty well all things considered.

As for your question, I think I would suggest rogue trader with emphasis on the trading. I supports commerce with big numbers somewhat well.
I also hear good things about traveler but I haven't played it.
Anonymous No.96002097 >>96049090
>>96001239
holy shit people actually liked this movie LOL
Anonymous No.96002166
>>95992287
Anonymous No.96004345
>>96001364
>the scope of a several kilometer big ship with thousands of Crewmen is hard to handle in my opinion.
I'd have the various crew chiefs fleshed out and handle all interaction with the crew through them. That would cut down the amount of characters considerably and it would make sense that the command crew that the players are playing as would have regular meetings with the people responsible for running various parts of the shit

>You and your players always have to work on the basis of the PC group working in a closed group when going on their off-ship adventures even though I makes ZERO sense for the valuable Navigator to ever leave their chambers instead of the countless trained weapons-men that are on the vessel.
ehh if it's good enough for star trek it's good enough for us

>As for your question, I think I would suggest rogue trader with emphasis on the trading. I supports commerce with big numbers somewhat well.
>I also hear good things about traveler but I haven't played it.
I need to read through traveller (one of the versions anyway) at some point since it's such a classic game. Good to know that rogue trader is an option too
Anonymous No.96008637
space elf (brown)
Anonymous No.96008803 >>96009091 >>96011258
If you don't have space cats, space bugs, and space lizardmen what are you even doing?
Anonymous No.96009091
>>96008803
So far I'm rocking the following:

Amphibious electric eel/frogs who have a tail with 5 finger like tendrils. They communicate through electrical signals and rapidly advanced after first contact with Humans.

Halfling sized bird people who are deep into cybernetics.

8ft tall space elf/cats who got a sweet deal with Humans exchanging technology and knowledge for our dead for them to eat.

Bio-mechanical ecological care takers who have evolved beyond their original design after billions of years of isolation.
Anonymous No.96011258
>>96008803
>space lizardmen
do turians count as space lizardmen?
Anonymous No.96012023
>>95993412
you could post this with an image of a clown and this would still work
Anonymous No.96017294
Anonymous No.96017681
>>95994085
this is at least half the reason to be a megacorp bigshot
Anonymous No.96018054 >>96020547
>>96000013
I find having both technicolor space-babes and technicolor space-babes (tentacled) to be redundant so I only included the latter, and I have more weird aliens but most of them are "background aliens" that flesh out the setting but don't serve a major role, but other than that I have all of those points.
Anonymous No.96019428
>>95995167
You're boring, robots are cool.
Anonymous No.96019449 >>96019984 >>96020788 >>96029708
>>95997998
Sexy robots?
Sexy robots.
Anonymous No.96019984
>>96019449
Anonymous No.96020547
>>96018054
>I find having both technicolor space-babes and technicolor space-babes (tentacled) to be redundant
I don't know, I don't think you can have too many space babes
Anonymous No.96020788
>>96019449
>Wheels are boobs
nice
Anonymous No.96026933
>>95992205 (OP)
yes, inherent weakness to human men
Anonymous No.96029708
>>96019449
Kinda reminds me of Sonoshee McLaren's Crab from Redline.
Anonymous No.96033777
Anonymous No.96039494
>>95992205 (OP)
I like aliens that get really weird, like the Vex from Destiny.
Anonymous No.96039626 >>96041912
Can't go wrong with bodacious space babes
Anonymous No.96041912
>>96039626
I know right?
Anonymous No.96042032
>>95992205 (OP)
Wow, the hottest take of 1990.
Anonymous No.96049090 >>96070399
>>96002097
#1 movie that changed cinema forever.
Anonymous No.96049411
I wanna include a megafauna catgirl alien in my next game.
Imagine fighting a gal with reractible claws the length of your fingers, just slashing through your armor, while she's got a Machine pistol trained right under your chin.
Anonymous No.96051555 >>96052695
how do you roleplay an female alien? i already find roleplaying woman hard without being a complete bitch of a mega faggot
Anonymous No.96052695
>>96051555
you determine social background, occupation, beliefs, morality and basic attitude during character creation and use this as a guide during play.
Since we're talking space babes you don't have to try super hard to be "truly alien" in behavior, but it's probably good to come up with some traits, beliefs and/or behaviors that are so fundamental to that alien species they all share it. This sets them apart from normal humans
Anonymous No.96061983
so what are some games that have a lot of space babe representation (beyond the obvious stuff like star wars and star trek games)
Anonymous No.96066525
Anonymous No.96070399
>>96049090
is that why nobody's going to the movies anymore~?
Anonymous No.96070414
>>95992243
>implying owls are birds