Thread 95992272 - /tg/ [Archived: 623 hours ago]

Anonymous
7/1/2025, 5:54:11 PM No.95992272
wizardpipe
wizardpipe
md5: cba7192ef6a676581336cc80eed76163🔍
Come sit awhile and tell me of your game's latest session
What RPGs have piqued your interest lately, friend?
Replies: >>95992614 >>95992846 >>95992932 >>95993748 >>95995180 >>95995275 >>95997766 >>95998605 >>95998650 >>95999328 >>95999959 >>96003017 >>96005875
Anonymous
7/1/2025, 6:39:34 PM No.95992614
Rosengrave maps
Rosengrave maps
md5: a6d7160aba6ecea47b7c6ca55e7f7465🔍
>>95992272 (OP)
I'm simultaneously working on 3 games: Star Trek Adventures, Stars Without Number, and an ultra-generic D&D campaign to be run using Labyrinth Lord Basic. I dunno which I'll end up running.

My last session of 5e D&D was a whodunnit murder mystery in a mansion. It was basically Clue. We had fun but I realized my players are morons and, in the end, they failed at the investigation. The game kinda fell apart after that because two of my players are women and one of the two dudes couldn't hold all his spaghetti, resulting in drama. So we'll start up soon with the four of us sans that guy. I'll grab another player once I've settled on which campaign to run. Right now I'm leaning Stars Without Number, but it changes day to day based on which of the 3 I feel like working on.

The Basic D&D one is more just an experiment in whether I can go old-school and write a campaign I think would be fun that's all hand-written. I'm writing and drawing everything in this tiny 3"x5" spiral bound watercolor book. It's the least likely to get played, though, and is mostly just for me to have fun with.
Replies: >>95993384
Anonymous
7/1/2025, 7:15:52 PM No.95992846
>>95992272 (OP)
>your game's latest session
Group fell apart.
I don't even remember anymore.
>What RPGs have piqued your interest lately, friend?
GURPS. The memes have gotten to me at last.
Anonymous
7/1/2025, 7:29:14 PM No.95992932
>>95992272 (OP)
>Come sit awhile and tell me of your game's latest session
Keep the thread alive for a day or two and I'll get back to you on that since the actual last session didn't have much happen besides drunken shitflinging and scamming a small store owner
Anonymous
7/1/2025, 7:40:49 PM No.95993011
>latest session
Total clusterfuck. People are getting sick of the munchkin player's antics. We are probably going to sit him down next week and tell him to get his shit together or he is out.
>RPGs
Ive been wanting to pick up VtM again but half the table has a soured on it after 2 poorly executed runs.
Replies: >>95999737
Anonymous
7/1/2025, 7:50:42 PM No.95993075
1655335723311
1655335723311
md5: bf186bf4be7a7de2c09aaf6dcdeb7e20🔍
We're currently playing through Kingmaker, to try something different to 5e and to give our main DM a break. So far its been pretty decent - I don't mind the shortcomings of the module as I'm mostly just interested in testing the pf2e waters. So far, I think it lends itself very well to character creation with the sheer number of options compared to 5e; reflavouring is an option rather than almost mandatory the way it is in 5e. I think overall its coming out on top.

I want to try and run a homebrew game myself afterwards. Modules leave a lot to be desired sometimes and my personal circumstances are finally at a point where its viable. Wanted to do it for a long time. My only concern is having to learn pf2e as well as I know 5e. Practically got that entire thing committed to memory.
Replies: >>95993710
Anonymous
7/1/2025, 8:40:31 PM No.95993384
>>95992614
very cool, I'm kind of jealous
Replies: >>95993446
Anonymous
7/1/2025, 8:50:16 PM No.95993446
Adventure 1
Adventure 1
md5: 0ee5415b33d203a1f5a8af6ef1c2bdb5🔍
>>95993384
Thanks. It's a fun little project. The biggest drawback is that it means I have to be able to read my own handwriting which is not like... guaranteed.
Anonymous
7/1/2025, 9:36:03 PM No.95993710
>>95993075
I've always wanted to run Kingmaker, but it's too much of an investment for my playgroup.

My games this week-
>WoD: Innocents. On the hunt for clues about a missing camp counselor. First time playing a WoD system but It's pretty fun so far.

>5e: We hit 15th level, combat is exhausting and stale. We are traversing the domains of dread and while I like my group the game mechanics have become very boring. My fighter is a fun character to roleplay I dream combat encounters.

>Shadowdark: I am GMing the final session of our campaign in 2 weeks, it's been a nice time trying out the system. I like the feel of it, and will probably start running it again in the future.
Anonymous
7/1/2025, 9:41:37 PM No.95993748
>>95992272 (OP)
We wrapped up a year long game of Traveller, Pirates of Drinax.
To stave off an incoming invasion in to the Trojan Reach by the Second Sons of the Aslan Hierarchy, we smuggled 6 virus bombs on to the staging world of the invasion and completely obliterated it.
Beforehand, we successfully stole a full 7 ships from a GD-Co shipyard, including a high speed reaction burn prototype ship capable of 16Gs of acceleration.
Half the crew bought out their contracts to not be involved in what was going to be the highest profile act of genocide in decades, taking a sizable payout and ship shares of the looted vessels.
We won, bigly, hugely, and are so much less for it. We will be hunted for life, by literally every power you care to name.
I was on a mission from God, and only God will judge me.
Anonymous
7/1/2025, 9:42:25 PM No.95993758
In my unknown Armies games, the players broke into an artifact collectors storage unit and crit fails and successes made it a very enjoyable shit show.

In my deadlands games, the PCs saved the local mad scientist from a competing group of mad scientists, and then put on a shooting exhibition that ended in a giant gang attack.

Uh, it's been awhile but there's also a 5e game going, we're doing out of the abyss. I'm not loving it.
Anonymous
7/1/2025, 11:01:24 PM No.95994341
The last session was mostly just fucking around with a magic ball because one of the players was out of commission with a kidney stone (he was still there just doped up). It's a homebrew system so all that resulted was the GM getting mad about all the creative uses of magic we, the players, were doing and has now vowed to change things how spells work so they can't be so open ended.
Anonymous
7/2/2025, 12:06:02 AM No.95994829
Last session I just wasn't feeling it. I planned a few combat encounters that the PCs were able to deal with easily, so I had to make some later encounters more difficult and that did not do much. I also kind of realized how little I actually planned that game compared to some others. I thought it seemed ok at the time, but it really felt lacklustre playing it out.

Also have to say that it is very easy for any player to get broken fat in the transformers or GI Joe rpg system.
Anonymous
7/2/2025, 1:02:33 AM No.95995180
>>95992272 (OP)
The lads amity found themselves amidst a ruin haunted by ghasts.
A village, once waterlogged in a great flood, was beset by hags who came to rule the roost. In time, their leader was imprisoned and their numbers scattered. After trespassing what remained, the party of daring adventurers came upon a ruined manor and began their incursion, curious to see what foul magics may yet lurk within. The spirits did not impede their trespass. The souls of the damned bound to the place milled to and fro, but always did the host monitor their traipse intently. As they approached the overgrown rear of the grounds, a pair of restless wights did appear before them and warn of the perils should they proceed. As they did so, the collective bound to that dread place did quiver most frightfully — though it seemed their shuddering was not on account of the intrepid trespassers.
Bravely still did they press on as the ordained man of Cloth pronounced his goal to exorcise the suspended souls trapped in the dismal place. With God in his heart and his allies at his back, he stepped forth and shone out a most Heavenly light, warding away the lesser spirits as those more foul descended upon them. Taking up their blessed and magical arms, the band of would-be exorcists slew the fell emanations. As they reached the belly of the beast, lo a red glow in the darkness! An eerie crimson crystal shone out a blood-red light, and the wights appeared once more, revealing their true nature as wailing banshees enthralled by the hag-witch matriarch. Though their dreadful screams assailed their sense, the blessed priest did call upon the vision of God to cut through the gloom and rend the spirits' astral forms.
As the final blows were struck and rights observed, the Wizard and Cleric did their due diligence inspecting the crystal. They found it to be a lodestone binding the souls, and so with a spell and a strike of their fellow warrior's hammer did they shatter it and the spell.
Anonymous
7/2/2025, 1:17:46 AM No.95995275
1734194901638778
1734194901638778
md5: cbbbc4e7e6edd34c488f970ef32394e0🔍
>>95992272 (OP)
Last session was Sunday, Pokerole 2.0. We barely climbed up some mountains, found an aron getting beat up by some pawniard and a bisharp, latter was high on red crack (this crystal we've found that makes pokemon super aggressive and violent), saved the aron, I added it to my party (it was on my guaranteed captures/story even pokemon list), one of the less assholeish pawniard got caught by another player (on his list), my nidorans both evolved and then I used my moon stones on them I bought a few sessions back to evolve them again (they don't learn much in pokerole and the GM said there will be move tutors/relearners), so now I have both final stage nidos. Next session, we're going to fight the Kingambit on top of the mountain.

Picrel, my trainer and his current team (I haven't drawn the staryu yet, I'll probably do it later, I can dig up the source if anyone wants it). The weeb names are because my character's from Johto (we're in some manufactured island filled region made up for the game), ergo japan. He's also the oldest in the party (15 years old) and is average height for a Japanese 15 year old male even if he might seem kinda tall for his age.
Anonymous
7/2/2025, 12:11:20 PM No.95997766
>>95992272 (OP)
I haven't actually played games in like eight years now. I just come here to shitpost.
Replies: >>95998655
Anonymous
7/2/2025, 3:53:49 PM No.95998605
>>95992272 (OP)
>5e, yesterday
It was second session of my first time DMing. I wrote what was supposed to be a one shot (continuing from the previous DM's one) but ended up being enough material for 3 sessions. Ended up improvising to end things at 2.
Basically, they were after The the Collector (a mind flayer) that ran a black market (the last DM's hook).
First session started with a minor combat encounter followed by a lot of role playing with weird critters and several. They managed to sneak into an auction and steal a minor artifact unnoticed, even though there was a gazer for a security system.
Yesterday's session was a couple more skill checks and two combat encounters almost back to back (just a short rest in between).
First combat was inside a vault containing a bunch of souls in jars, where they fought a Mind Witness and two Beholder Zombies. They made short work of it but the Goblin Warlock went down. That wasted some of their resources.
Then they went after the Collector and had to fight a Death Kiss, two Beholder Zombies, one with only a paralysis ray the other with only the destruction ray, a mind controlled Young Green Dragon, and the Collector himself (a D&D 2024 Mind Flayer Arcanist with 2014's Illithid Arcanist spell list) alongside his artifact that could control the room to sprout tentacles to hold them in place and send blasts of psionic energy as well as protect the Collector.
The party played smart, half of the group taking care of the mobs, while the other half rushed forward towards the Collector, while being followed by the Young Green Dragon, essentially a mindless beast programmed to attack at that point, that really, really wanted to eat the goblin.
They used the thing they stole in the prior session to block the collector from teleporting out when he realized things weren't going his way, defeated him, then had to flee the crumbling dameplane.
Pretty standard fare, but pretty fun overall.
Replies: >>95998650 >>95998655
Anonymous
7/2/2025, 4:04:24 PM No.95998650
>>95992272 (OP)
>>95998605
>3.5e, last thursday
Sandbox campaign that's been going on since decades before I even knew what D&D was.
A couple months back we stormed an old fort filled to the brim with Xill to rescue some kidnapped orcs.
In the process, we found out that these guys were in bed with a Black Dragoness (there's xorvintaal shit happening) that's been causing trouble in the fungus rain forest in the other side of the island (we are in not-australia), terraforming the terrain and such, and that she was moving her hoard to the caverns under that fort. Back then we stole all of the shit she had moved, after killing one of her "generals" (a xill empowered by a magic coin), and now she wants our hide.
We got attacked by her lackeys and got blasted by a modified extremely long range, sonic breath weapon, with the Elf NPC helping us flee to the hidden village of the elves after that combat, since the dragon was approaching and we were not ready to fight that thing.
Last session was basically us talking to the elves and deciding what to do before leaving the elf village in order to not lure the dragon there and going to get our flying ship that we had parked near some cave.
We managed to ambush a group of the dragon's minions that were searching for us and that was that.
There's a lot of stuff happening in that campaign. From dragons fucking about, to the crystal sphere cracking and things from other impossible places coming, to ancient threats that were sealed long ago resurfacing, local political drama, liches and the leader of the main human religion playing with the idea of apotheosis, among other things. And everywhere we go there's even more local shit we could deal with, as well as each character's own motivations, duties, etc.
Replies: >>95998655
Anonymous
7/2/2025, 4:05:53 PM No.95998655
>>95998605
>>95998650
It's my first truly large sandbox campaign as well as D&D 3.5e game (mid to high levels at that). These last 3 years have been a blast.
Blogpost over.

>>95997766
You could go to places like rpg crossing and myth weavers and try to join a PbP game.
It's a really underrated format that's pretty unlike playing online or in person.
There's also the upside that you might befriend some dudes and that could lead to forming a new group to play real time, although probably not in person.
Anonymous
7/2/2025, 5:52:53 PM No.95999328
>>95992272 (OP)
The game I'm GMing had the party just pilfer an artifact for a necromancer. Now they're heading downriver to do an exorcism on a lakeside ruin. Beyond my own homebrew campaign, I've been in a DtD40k campaign set in a prison for exalts. There, we've joined a prison gang and are currently waiting to bust heads.
Anonymous
7/2/2025, 6:55:14 PM No.95999737
>>95993011
>Total clusterfuck. People are getting sick of the munchkin player's antics. We are probably going to sit him down next week and tell him to get his shit together or he is out.
Tell us more.
What was the munchkin player doing this time round?
Replies: >>96002839
Anonymous
7/2/2025, 7:24:56 PM No.95999959
>>95992272 (OP)
It's summer break, so I'm running thrice per week in the local culture centre an open table for 2-5 kids and young adults, ages 14 to 21 (the age isn't my idea, that's just inherited from the previous program they had). The goals are:
- try out RPGs if you never did
- try out different system than your usual
- try different systems in short period of time (I swap the game every 3-4 meetings)
I'm getting it out the experiment with different systems (and sometimes with plot ideas) and different people in very rapid succession. They get out of it 4-6 hours of one-shots on regular basis, without forming an actual group (the rules state you can't come for two meetings in a row, unless there was nobody else, and that just never happens).

Currently I'm in transit: last week was my vacations, now I'm prepping up to do a July pulp marathon. The course of meals are: Hollow Earth Expedition, Wushu, Savage Worlds and Broken Compass/Outgunned, starting this Friday.
Warm-up in June was anime centric, so we went through OVA: one magical girls, one jidai geki shounen, one isekai. The magical girls was the most interesting ones, especially since 3 out of 5 players were guys in their late teens. and decided to just go full "fuck it"
Replies: >>96000766
Anonymous
7/2/2025, 8:23:05 PM No.96000370
The players have been exploring a mountainous region plagued by wyverns that use hit-and-run tactics. They decided to track down the lair of a particularly huge wyvern, and they made it to the cliffs leading up to the lair. When it dove towards the party, everyone else hid behind a rock, while the fighter stood his ground. He took 22 damage, but he had his spear ready, and did 19 damage back. The attack crippled its wing so it couldn't take off, then the ranger's attack further crippled it so it couldn't hit as hard. Another notable moment was the dwarf hireling dodging a tail swipe by sliding under it.

We were all a bit tired, and not exactly bringing our mental A-game. But we got a pretty good boss fight out of it.
Anonymous
7/2/2025, 9:16:56 PM No.96000766
>>95999959
>I'm running thrice per week in the local culture centre an open table for 2-5 kids and young adults
That's so fucking sick man.
Really, really cool.
Anonymous
7/3/2025, 2:33:57 AM No.96002839
>>95999737
We are currently playing shadowrun 5e where we are low level yakuza trying to climb the ranks.
Munchkin made a shapeshifter (vulpine) who is utterly feral yet knows japanese history and idolizes samurai. "I dont know what cameras are" "whats a cellphone?" "You guys have to teach me to act like a human, it says so in the book".

The DM was having a hard time figuring out if he is in fox form or human form. He kept interrupting one of the players whenever the DM tried to talk to him to say how he was gonna piss on something or something else equally nonsensical. He fudges his rolls constantly. Ignored the limit caps. When the interrupted player finally snapped on him he played dumb or would talk about something else about his character.

Honestly this is someone who wanted to worship centipedes when I tried running a drow campaign. He always has to make either obnoxious characters that dont fit the setting/party or he has to be this over-overpowered PC that makes everyone else feel useless.
Replies: >>96005645
Anonymous
7/3/2025, 3:09:28 AM No.96003017
>>95992272 (OP)
>tell me of your game's latest session
The investigators of my Call of Cthulhu group got up to some real shenanigans. They're starting to understand the sheer scale of the darkness at the carnival. After interrogation of the strongman and burning down a photography studio, they headed back to their car to grab some heavy weapons and other tools of the trade before the soldier got yanked under a car by a thatch of tentacles. He only survived by shoving his tommygun into it and spraying with bullets, which made the monster slip away. Then it came back, tossing cars as it's bulk threw them aside. It nearly killed the Professor but the Big Game Hunter's elephant gun blasted it, and the dynamite from the rest of the group sealed the deal. The car was full of explosives and they ran from the explosion before stealing another car and fleeing the scene. They know where the captive they're trying to rescue is being hidden but they've got to find a way to get through a few dozen cops, road blocks on both entrances towards the carnival, thirty insane and evil carnies, and a dark wizard immune to all human weaponry leading them. Not to mention a pair of tentacle monsters running amok underground who are pissed at the death of their broodmate.
Anonymous
7/3/2025, 3:27:32 PM No.96005645
>>96002839
Damn.
That sounds like every horror story I heard about D&D before I knew what a TTRPG was.
I mean, I get wanting to play a character that doesn't fir and/or a character that's powerful.
The time traveling samurai in cyberpunk campaign is a classic, but damn man.
Some people really lack in cognitive empathy I guess.
Anonymous
7/3/2025, 4:03:06 PM No.96005875
>>95992272 (OP)
The players are currently in the middle of investigating the death of the wife of a wealthy businessman in town. Officially it was ruled a suicide, the wife's handmaid reached out to the PC's via letter because she is convinced that the death was the work of a ghost haunting the manor, and it all seems to revolve around the death by medical misadventure of the daughter who died a year ago. Either the wife was driven to madness and grief following the daughters death, or the house really is haunted by some sort of ghoul. The players dug up the daughter's body and found the casket empty, so they are leaning in the 'actually a ghoul' direction of investigation.

They don't know that I have prepared endings that tie in with both possible explanations. Whichever version that they assume is true is going to be whats true, which will make them feel clever for having figured it out.