Anonymous
7/3/2025, 10:51:22 AM No.96004685
This thread is dedicated to GMs who just want to vent a bit.
I was a forever GM for years. Had the free time and the disposable income to make pretty big campaigns. I frequently gave players their own physical CRB for whatever we were playing, their own dice, and any other supplies. The goal being to make it as easy as possible for them to join. Literally, just show up routinely so things can move forward. I always had the sessions geared to operate fine with one less player because flakes and life happens. Food and drinks were also provided for the group.
I stepped away from being a GM to go back to the player's side of the equation and not one swinging dick has made anything other than a one-hit since. Nothing is prepared, GMs flake constantly, and zero consideration is given to players time sacrificed while the GMs gets pissy if the players don't go fully on rails because it fucks with their over arching story. Not "refusing the bait" but the players want to check out a store before heading straight to a designated plot spot in a town without an immediate threat involved? GMs seethe.
What the fuck, man? Is this what player's were dealing with when I wasn't running a game? No wonder I kept being asked to GM everything. It's some egomaniacal nonsense.
I was a forever GM for years. Had the free time and the disposable income to make pretty big campaigns. I frequently gave players their own physical CRB for whatever we were playing, their own dice, and any other supplies. The goal being to make it as easy as possible for them to join. Literally, just show up routinely so things can move forward. I always had the sessions geared to operate fine with one less player because flakes and life happens. Food and drinks were also provided for the group.
I stepped away from being a GM to go back to the player's side of the equation and not one swinging dick has made anything other than a one-hit since. Nothing is prepared, GMs flake constantly, and zero consideration is given to players time sacrificed while the GMs gets pissy if the players don't go fully on rails because it fucks with their over arching story. Not "refusing the bait" but the players want to check out a store before heading straight to a designated plot spot in a town without an immediate threat involved? GMs seethe.
What the fuck, man? Is this what player's were dealing with when I wasn't running a game? No wonder I kept being asked to GM everything. It's some egomaniacal nonsense.
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