/btg/ BattleTech General - /tg/ (#96012571) [Archived: 458 hours ago]

Anonymous
7/4/2025, 4:08:36 PM No.96012571
prince hanse
prince hanse
md5: a30418088d3be75dfd9376411cb4ccd1🔍
The /btg/ is dead! Long live the /btg/!

Happy Birthday Space America edition

Last Thread: >>95997835

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>BattleTech Introductory Info and PDFs
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http://bg.battletech.com/forums/index.php?topic=56065.0
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Anonymous
7/4/2025, 4:09:23 PM No.96012577
Blackjack
Blackjack
md5: 78dbcd9c1eaefbdb343487a4da23cf77🔍
>tfw the old Red, White and Blue mechs of the Davion Guards kill Dracs and Cappies
Anonymous
7/4/2025, 4:29:54 PM No.96012719
IMG_7659
IMG_7659
md5: 9ce284f47a75c6d7412e0036930d24ab🔍
There should be way more artillery mechs in the setting, artillery is the king of the battlefield, mechs are the queen of the battlefield, and conventional artillery would not last long without the ability to shoot and scoot like a mech has.
Replies: >>96012807 >>96012843 >>96012918 >>96012998 >>96013007
Anonymous
7/4/2025, 4:46:45 PM No.96012807
>>96012719
Mechs seem not the best use for artillery.
Replies: >>96012895 >>96014345
Anonymous
7/4/2025, 4:55:01 PM No.96012843
Huntress_HNT-1S_BT14
Huntress_HNT-1S_BT14
md5: a8d40624d9fcee2344b876de4dc7089e🔍
>>96012719
Bring back the Huntress
Anonymous
7/4/2025, 5:05:01 PM No.96012895
IMG_7660
IMG_7660
md5: c3279cd18659d405118338d1765328d4🔍
>>96012807
Mechs are the best use for any vehicle you don’t want to lose and need to be able to use anywhere, which artillery certainly qualifies
Anonymous
7/4/2025, 5:09:32 PM No.96012918
Grand_Titan_Venceance_XTROPhantoms
Grand_Titan_Venceance_XTROPhantoms
md5: 9ca726196ce54a2a74a4a827e21b1ae8🔍
>>96012719
A fair few variants exist the problem is the pilots just can't resist the urge to perform pelvic thrusts each time they fire!
Replies: >>96014164
Anonymous
7/4/2025, 5:21:24 PM No.96012998
>>96012719
The artillery Karnov does a better job shooting and scooting than a mech does. Using a mech as artillery feels kind of a waste of a mech, since the only thing mechs do better than tanks that really matters for artillery is mobility, and artillery generally isn't expected to be very mobile anyway.
Replies: >>96013157
Anonymous
7/4/2025, 5:22:34 PM No.96013007
>>96012719
Artillery, Aerospace, and Warships hard counter mechs and aren't used much to allow a game built around mechs to flourish
Replies: >>96013036 >>96013044
Anonymous
7/4/2025, 5:27:34 PM No.96013036
>>96013007
You couldn’t be more wrong. Artillery, aerospace, and warships aren’t a counter to mechs, rather, they need mechs to perform their roles.

Artillery mounted on mechs is far more mobile, stable, and has the potential to actually take a bit of return fire, thus it will always win the artillery duel between two batteries of arty exchanging counter-artillery fire.

Aerospace fighters are basically just suicidal dive bombers that crash into the ground the second they get scratched, and there are anti-air mechs that are more than happy to scratch them. Only LAMs possess the capability to both provide air support and staying power alike.

Warships likewise are immensely vulnerable without the numerous mechs at their disposal providing cover and fighting in space alongside. A warship without its mechs is like an aircraft carrier without its escort fleet, very vulnerable.
Replies: >>96013072 >>96013082 >>96013488 >>96013526
Anonymous
7/4/2025, 5:28:45 PM No.96013044
>>96013007
All of those should be mechs too. They were already halfway there, they just needed to commit.
Anonymous
7/4/2025, 5:36:36 PM No.96013072
>>96013036
>and has the potential to actually take a bit of return fire
Just checked in megamek, a 4/6 75 tonner with a sniper and 3 tons of ammo can also pack 5 medium lasers and full armor.
Replies: >>96013084
Anonymous
7/4/2025, 5:39:02 PM No.96013082
>>96013036
Conventional mechs are borderline useless in void combat even when specifically outfitted for it.
Replies: >>96013086
Anonymous
7/4/2025, 5:39:19 PM No.96013084
>>96013072
But it’s a conventional vehicle, conventional vehicles will always be fragile because of through-armor crits and mobility kills.
Replies: >>96013093
Anonymous
7/4/2025, 5:40:44 PM No.96013086
>>96013082
But they’re going to be a lot more common than warships and aerospace fighters which only have a rare niche use.
Replies: >>96013155 >>96013176
Anonymous
7/4/2025, 5:41:51 PM No.96013093
>>96013084
Ammo in CT and Head minimizes critical risks
>conventional vehicle
No, it's a mech.
Anonymous
7/4/2025, 5:51:33 PM No.96013155
>>96013086
How numerous a piece of equipment is is irrelevant if the environment renders it totally ineffective.
There aren't even any dedicated IS mech variants for void combat until the late jihad and it never becomes common for mechs to have a void combat variant.
Replies: >>96013166
Anonymous
7/4/2025, 5:51:48 PM No.96013157
>>96012998
There are three aspects to artillery to mechs do better. Concealment, usage in all terrain, and of course mobility, and mobility is still important since he who moves slower is much more likely to lose the duel, especially with less range between the artillery.
Anonymous
7/4/2025, 5:52:50 PM No.96013166
>>96013155
You don’t need a dedicated mech for void combat, all mechs are inherently designed to handle void combat in their construction thanks to their pressurized sealed designs. Be
Replies: >>96013182 >>96013189
Anonymous
7/4/2025, 5:56:16 PM No.96013176
>>96013086
Mechs in space are extremely niche. You basically need a structure that is worth boarding, large enough to host mechs, but also relatively immobile so it doesn't accelerate away from its spacemech garrison. Putting an omnimech with a U configuration and a pack of BA on a huge space station can make sense, they can move over the hull and attack boarding shuttles or pincer enemy infantry that has made it inside. But mechs have a pathetic capacity to accelerate, so they're no good in offensive or mobile operations. A warship that lets out mechs will quickly be a warship with a thin cloud of mechs left far behind its wake.
Anonymous
7/4/2025, 5:57:18 PM No.96013182
>>96013166
No, they are designed to be capable of operating on bodies lacking an atmosphere. They are not designed to fight in space except for extremely rare variants and customs.
Conventional mechs are not effective in void combat.
Anonymous
7/4/2025, 5:58:21 PM No.96013189
>>96013166
Mechs can survive in space, but their default reaction mass is very small. A spacemech needs at least a ton of liquid storage so its jump jets don't run out 30 seconds into the fight. Ideally also an excess of heat sinks since it's hard to ditch heat in a vacuum.
Replies: >>96013200
Anonymous
7/4/2025, 6:00:22 PM No.96013200
>>96013189
Even if the mech doesn’t have any jump jets it can still fight atop the warship itself acting as a turret and being far more durable than the aerospace fighters its swatting like bugs
Replies: >>96013209 >>96013215 >>96013230
Anonymous
7/4/2025, 6:01:48 PM No.96013209
>>96013200
Without jump jets it has no means of moving in space except possibly crawling hand over hand along the hull. If the warship moves even a little bit in the opposite direction of where the mech is, the mech will be left in the void.
Replies: >>96013216
Anonymous
7/4/2025, 6:03:08 PM No.96013215
>>96013200
Aerospace fighters in space cannot lawndart and are almost as durable as mechs. The reason they die quickly in atmosphere is because they fail PSRs and slam into the dirt. There is no dirt in space.
Replies: >>96013224
Anonymous
7/4/2025, 6:03:20 PM No.96013216
>>96013209
Warships often have spaces for mechs to attach themselves to secure themselves.
Replies: >>96013228
Anonymous
7/4/2025, 6:04:21 PM No.96013224
>>96013215
They can’t lawndart but they still have the same weakness of conventional vehicles of being weak to through-armor crits and mobility kills making them immensely more fragile than mechs.
Replies: >>96013234 >>96013301 >>96013622
Anonymous
7/4/2025, 6:05:08 PM No.96013228
>>96013216
That's a lot of faith you have in a mech's ability to crawl along an armored hull and into a divot. If anything at all goes wrong, that mech is gone until at least after the battle. Possibly forever if they lose track of it.
Replies: >>96013252 >>96013259
Anonymous
7/4/2025, 6:05:30 PM No.96013230
>>96013200
The combat role of mechs on a warship is to bypass the weight penalty for carrying too many weapons per facing. Plant as many fat assaults as you can on the hull.
Anonymous
7/4/2025, 6:06:08 PM No.96013234
TAC
TAC
md5: 6027062fe7bf26eedd387f5db3108207🔍
>>96013224
Let me tell you about TACs.
Anonymous
7/4/2025, 6:08:17 PM No.96013252
>>96013228
Magnetization is a thing, read the novels.
Anonymous
7/4/2025, 6:09:14 PM No.96013259
>>96013228
Even if the mech is thrown off it can still maneuver its body to face different directions and fire, which is far better than what would happen to a aerospace fight if its engines were damaged
Replies: >>96013283 >>96013299
Anonymous
7/4/2025, 6:11:53 PM No.96013283
>>96013259
If a mech is thrown off, the fight has moved so far along that the only things it would be able to shoot at are things deliberately approaching it.
Anonymous
7/4/2025, 6:13:11 PM No.96013299
>>96013259
Have you forgotten the part where it needs to be specifically outfitted to maneuver in space for extended periods if it has jump jets in the first place.
If it's knocked off without significant fuel reserves it's just going to be tumbling uncontrollably in a random direction.
Anonymous
7/4/2025, 6:13:17 PM No.96013301
>>96013224
Almost none of the critical effects on ASF are mobility kills. The vast majority only impose penalties to certain rolls.
Replies: >>96013324
Anonymous
7/4/2025, 6:16:29 PM No.96013324
>>96013301
Even if it’s not a mobility kill it’s still a single target, whereas every mech is 6 targets. A single hit to an aerospace fighter will put it out of commission whereas you’d have to get very lucky to do that to a mech.
Replies: >>96013336 >>96013339 >>96013371
Anonymous
7/4/2025, 6:18:31 PM No.96013336
>>96013324
ASFs have multiple hit locations.
Anonymous
7/4/2025, 6:18:44 PM No.96013339
>>96013324
ASF have four locations.
Replies: >>96013366
Anonymous
7/4/2025, 6:24:15 PM No.96013366
>>96013339
Still far fewer than a mech, and also completely arbitrary.
Replies: >>96013382
Anonymous
7/4/2025, 6:25:06 PM No.96013371
>>96013324
A single hit to an aerospace fighter in space will likely dent the armor a bit. It could also impose a +1 or +2 to piloting or gunnery, or reduce its "walking speed" equivalent, or increase the amount of movement points it needs to turn in a certain direction. It could blow up a fuel tank, but probably won't. It cannot bring it down to zero movement unless it blows up that tank and kills it.
Anonymous
7/4/2025, 6:27:03 PM No.96013382
>>96013366
Two fewer than a mech. It's also so so so so much faster than a mech that it and it alone dictates the engagement. Any mech in space, even a fast one with a lot of jump jets, is practically immobile compared to literally any ASF. They can do laps around it and still have spare movement to get into its rear arc.
Replies: >>96013405
Anonymous
7/4/2025, 6:30:48 PM No.96013405
>>96013382
Eh, it’s not going to be able to move faster than a mech can rotate its turret, and for all that speed you get a vehicle that has a 56% higher chance of instagibbing the pilot, there’s a good reason the only nation know for using aerospace fighters got conquered.
Replies: >>96013439
Anonymous
7/4/2025, 6:35:47 PM No.96013439
>>96013405
There's no instagibbing in space, they can't lawndart. Any mech that has hands (which should be all of the ones you choose to send into space without jump jets) has to pick one arm to bring to bear to the rear arc through torso twists.
Replies: >>96013604
Anonymous
7/4/2025, 6:40:03 PM No.96013465
I notice a lack of LAMs in this discussion.
Replies: >>96013475 >>96013482
Anonymous
7/4/2025, 6:41:04 PM No.96013475
>>96013465
Yes now fuck off!
Replies: >>96013513
Anonymous
7/4/2025, 6:41:46 PM No.96013482
>>96013465
LAMs are like either, but with the addition of extra crit options that could lock it into its form permanently. Their being LAMs isn't actually very relevant in space combat.
Replies: >>96013513 >>96014362
Anonymous
7/4/2025, 6:42:47 PM No.96013488
>>96013036
>Artillery duels
No one uses singular artillery pieces you bring an entire battery. There's no one on one duel its multiple guns firing BVR, and a lance of only artillery mechs is incredibly vulnerable to everything else because of how little else you can bring due to the size and weight of the artillery.

Modern day aircraft can get taken down by a well placed goose but they still are the dominate force over ground units. You're underestimating how difficult they are to hit as well its not a simple task.

>Warships need mechs on the outside
Probably the dumbest statement I've seen on here that wasnt from manic.
Replies: >>96013726 >>96013745
Anonymous
7/4/2025, 6:47:33 PM No.96013513
>>96013475
>>96013482
LAMs should be more relevant in a mechs role in space fighting because their rules should be better, herb can suck a dick.
Being able to deploy defensively in space and then deploy them again after landing to fight two roles is massive.
Replies: >>96013623
Anonymous
7/4/2025, 6:48:52 PM No.96013526
>>96013036
a decent aerospace screen or a singular warship is capable of stopping an invasion before they ever make planetside and the mechs dont get to participate

>but muh mechs on the hull
sure put your cargo on the outside while entering atmosphere
Replies: >>96013607
Anonymous
7/4/2025, 6:53:03 PM No.96013549
1stSS
1stSS
md5: b0746a1f4898859b20b408026637c687🔍
Why does everyone hate this show? Sure it's no Gundam or Exosquad, but so far I am enjoying it.
Replies: >>96013573 >>96013617 >>96013800
Anonymous
7/4/2025, 6:57:43 PM No.96013573
>>96013549
No one hates it, its peak toy commercial cartoon
Anonymous
7/4/2025, 7:05:19 PM No.96013604
>>96013439
But most mechs are both very flexible and very quick with their twists, and they have half as many vulnerable points as an ASF while having more weapons
Anonymous
7/4/2025, 7:06:20 PM No.96013607
>>96013526
That’s not true, we’ve seen ASF heavy forces by beaten by mech heavy forces in space before.
Anonymous
7/4/2025, 7:06:34 PM No.96013608
Bring a lance of Patriots. HPPC/AIV with an AMS and TAG. All the arty you want with the ammo tonnage to carry ADA, Guided, and any other type your blackened heart desires.

Because your walking arty battery ALSO being a literal Patriot Air Defense Battery at the same fucking time ensures your immediate region remains clear of anything but a concentrated wave attack from a squadron or more.

And being able to TAG for yourself or your buddies so that you can fire Guided AIV in close when some annoying lights break through your ground screen is peak efficiency.
Anonymous
7/4/2025, 7:08:02 PM No.96013617
ib04ch2fmz231
ib04ch2fmz231
md5: e19edeb15b2c37dd45bbdf460ef3a7f0🔍
>>96013549
It's neither bad or good enough for anybody to hold any particular opinion about it.
As for fans of the game, that it became a canon propaganda show that Clanner Sibko kids canonically quote at each other and that Malthus was seething about the character assassination made all the difference.
Anonymous
7/4/2025, 7:08:39 PM No.96013622
>>96013224
Not to mention even in space an ASF will still lawndart into an asteroid or warship, and will careen off into space if its engines are hit.
Anonymous
7/4/2025, 7:08:45 PM No.96013623
>>96013513
LAMs make sense as police units but against a dedicated mech or aerospace fighter they should be getting creamed.
Replies: >>96013644 >>96013673
Anonymous
7/4/2025, 7:14:14 PM No.96013644
>>96013623
LAM’s make sense because they give you some of the durability of a mech while still providing air cover. ASF’s are too expensive and fragile to really be useful.
Anonymous
7/4/2025, 7:17:22 PM No.96013673
>>96013623
>LAMs make sense as police units
I'm trying to think of circumstances that would require the police to have transforming giant robot space shuttle supersonic fighter crafts, but I'm drawing blank.
Replies: >>96013687 >>96013698
Anonymous
7/4/2025, 7:19:40 PM No.96013687
>>96013673
They were used as quick response counter-terrorism units in the Star League era.
Anonymous
7/4/2025, 7:21:17 PM No.96013698
>>96013673
Space stations and belter habitats could probably use them. ASF can get wherever it needs to go, then airmech or mech mode can loiter however long it takes.
Replies: >>96013730
Anonymous
7/4/2025, 7:26:19 PM No.96013726
>>96013488
>and a lance of only artillery mechs is incredibly vulnerable to everything else because of how little else you can bring due to the size and weight of the artillery.
Pound for pound an arty mech actually is far more efficient than a conventional mech

>Modern day aircraft can get taken down by a well placed goose but they still are the dominate force over ground units.
Only because of SEAD, stealth, and anti-radar BVR weapons, which the 1980’s writers for Battletech weren’t aware of so they don’t exist in the setting.
Replies: >>96013745 >>96014585
Anonymous
7/4/2025, 7:26:36 PM No.96013730
>>96013698
You'd generally be policing the insides of space habitats.
Replies: >>96013751
Anonymous
7/4/2025, 7:28:36 PM No.96013745
>>96013726
>>96013488
>Pound for pound an arty mech actually is far more efficient than a conventional mech
*Than conventional arty
Anonymous
7/4/2025, 7:29:04 PM No.96013751
>>96013730
Not if you're looking for smugglers, pirates, or any caches, stashes, or secret bases they may have out in the asteroid fields.
Anonymous
7/4/2025, 7:38:11 PM No.96013800
>>96013549
Saying that it was a show within the universe is stupid and retarded. That's the only thing I hate about it. Thank the reddit-tier cowards that were to afraid to enjoy it for what it is and needed to layers of cynicism and irony over the show so they could mock it to show how far above it they are.
Might as well just say the Grey Death Legion books are in universe propaganda too. Everything is in universe propaganda! Nothing can be enjoyed sincerely or taken seriously. Gotta be snarky twats about it.
>Sure it's no Gundam
Good. Gundam sucks.
>or Exosquad
Exosquad and the Battletech cartoon can stand side by side as equals.
Replies: >>96013939
Anonymous
7/4/2025, 7:59:51 PM No.96013939
>>96013800
The creators of exosquad directly said gundam was an inspiration. Battletech fans really love to like guys who like things they hate. Where do you think they all get the ideas from?
Replies: >>96014069
Anonymous
7/4/2025, 8:07:53 PM No.96013989
IMG_2834
IMG_2834
md5: b2545a7cf94661a8a40f1c075c0db3a8🔍
Allow me to introduce the SM1 Tank Destroyer:

I don’t know if anyone has looked into this thing, but let me tell you it’s story:

so in 3060, Clan Nova Cat engineers, after what I assume to be a crazy peyote & paint thinner bender, looked at the Hetzer and thought “we could do better”. So they pulled off the wheels and made it a GEV, replaced the AC20 with an Ultra-AC20, and lastly, slapped on a turret with 4 machine guns (to keep infantry away).

So it finally went into full production in 3068 and since then… only 2 major factions have ever shown an interest in this angry swamp boat, Clan Nova Cat and the Draconis Combine.

Can’t imagine why.

Apparently it’s earned the nickname “the suicide sled” by solahmas of clan Nova Cat due to the bulletproof glass bubble cockpits making them feel uncomfortably exposed

Anyway, has anyone tried using one of these yet?
Replies: >>96014029 >>96014077 >>96014745 >>96014835
Anonymous
7/4/2025, 8:17:22 PM No.96014029
>>96013989
Can’t imagine most would, tank destroyers are a niche within a niche.
Replies: >>96014087
Anonymous
7/4/2025, 8:24:00 PM No.96014069
20240825_093323
20240825_093323
md5: 17f539a4cb8813656f995f15cc0290fb🔍
>>96013939
>The creators of exosquad directly said gundam was an inspiration
And? That doesn't make Gundam suddenly good. BTW, what do you think Gundam's creators were inspired by? Let me guess, Gundam was a totally original idea and the creators weren't inspired by anything else. Saying someone was inspired by something else is such a low reach as it is.
Gundam sucks. I've tried watching enough of it by now and I'm just not having it. 08th MS Team was the best Gundam ever got and even that was just okay. Go figure that all the Gundam fans insist it's actually the worst one. Just shows their horrible taste.
I will rewatch Exosquad, Battletech, and Robotech before I ever watch another Gundam show.
Replies: >>96014104 >>96014204 >>96016826
Anonymous
7/4/2025, 8:26:30 PM No.96014077
Saladin_TRO3026
Saladin_TRO3026
md5: 6323b5e44ebe9d8ecfc7ef00c2862a79🔍
>>96013989
who are you who do not know your history?
Anonymous
7/4/2025, 8:28:45 PM No.96014087
>>96014029
Don’t let the designation fool you, it’s just as capable of hunting mechs as it is tanks.
Replies: >>96014240
Anonymous
7/4/2025, 8:31:53 PM No.96014104
>>96014069
robotech at least inspired easily my second favourite "loose cannons with giant robots" setting, with the battletech-contemporary palladium RPG where they just made shit up and gave us leftover model sheets turned slavshit battlemechs for thirdworld gangsters teamed up with giant motherfuckers doing the IJA holdout thing, and the glory days of the Mecha Mujihaddeen against alien crab robots in the ruins of three consecutive apocalypses
Replies: >>96014620
Anonymous
7/4/2025, 8:45:29 PM No.96014164
>>96012918
>is the pilots just can't resist the urge to perform pelvic thrusts each time they fire!
It really drives them IN~SAN~AN~ANE!
Anonymous
7/4/2025, 8:52:15 PM No.96014191
Whoever made the last two OPs, you are using an older version.

Use this one instead: >>95985840
Anonymous
7/4/2025, 8:55:04 PM No.96014204
>>96014069
>Robotech
*Macross
Replies: >>96014297
Anonymous
7/4/2025, 9:01:51 PM No.96014240
>>96014087
Not with that piddly little gun it won’t
Replies: >>96014248
Anonymous
7/4/2025, 9:04:08 PM No.96014248
>>96014240
Since when is a UAC20 considered “piddly”
Anonymous
7/4/2025, 9:16:37 PM No.96014297
20250704_151422
20250704_151422
md5: 87ebdc599063b1e2ab0c47d1cea0ed91🔍
>>96014204
No. Robotech.
Replies: >>96014373 >>96014749 >>96017174
Anonymous
7/4/2025, 9:22:51 PM No.96014330
487699949_1111748134298482_1198146382902782428_n
487699949_1111748134298482_1198146382902782428_n
md5: 217d4a586ff5e9a93bff8555b5f7a728🔍
Even Robotech fell to the furry menace.
Replies: >>96015506
Anonymous
7/4/2025, 9:25:41 PM No.96014345
>>96012807

Yes and no.

Artillery Mechs make sense mostly on the strategic level. While any mobile artillery can shoot-n-scoot, a Naga can keep pace with a bunch of Tumber Wolves and Mad Dogs over any terrain, which e.g. a Padilla can't.

The problem, of course, is that Mechs are expensive, and you can count the number of times you need strategic mobility on the ground in BT on one hand. Also, thos doesn't really show up in the rules, but notionally Mechs can more easily move to high ground and gain significant ra ge advantages.

So artillery Mechs are very expensive for a fairly niche use.

They only really make sense for elite units, where flexibility is very important and cost isn't an issue.
Replies: >>96014367
Anonymous
7/4/2025, 9:29:07 PM No.96014362
>>96013482
The perfect application for LAMs is lightning raids and covert ops.

They can come in and leave under their own power, while also being Mechs on the ground.

In particular, they can take off and land in very different places, making them much harder to catch.
Anonymous
7/4/2025, 9:30:00 PM No.96014367
>>96014345
Mechs are cheaper on a strategic level than artillery is tbf.
Replies: >>96014401
Anonymous
7/4/2025, 9:30:25 PM No.96014373
>>96014297
Your cat is disgusted by your choice of dvds
Replies: >>96014596
Anonymous
7/4/2025, 9:35:07 PM No.96014401
>>96014367
How so?
Replies: >>96014412
Anonymous
7/4/2025, 9:38:21 PM No.96014412
>>96014401
To transport an artillery mech you need only transport one man.

To transport an artillery vehicle, you need to transport the loader, the gunner, the driver, the commander, mechanics for the vehicle, fuel trucks and their crew, and the associated support crew.

All told the cost of a single artillery vehicle would cost you dozens of times as much to transport across space, and it would ultimately be less effective than a mech.
Replies: >>96014477
Anonymous
7/4/2025, 9:38:45 PM No.96014414
Counterpoint: Artillery sucks and is always worse than just having a mech run over and shoot something.
Replies: >>96014520 >>96014588
Anonymous
7/4/2025, 9:47:58 PM No.96014477
>>96014412
You can't transport fortifications through space and yet they are still used. Almost as if that was not the only metric of usefulness.
Replies: >>96014665
Anonymous
7/4/2025, 9:53:23 PM No.96014520
>>96014414
>a mech run over and shoot something.
Correction, run over and SUPLEX something.
Replies: >>96014628
Anonymous
7/4/2025, 10:02:57 PM No.96014585
>>96013726
>the 1980’s writers for Battletech weren’t aware of so they don’t exist in the setting.
That's why the game needs a complete reboot to bring it up to modern standards. And make it play faster. And not need big record sheets. And not need dozens of dice rolls per unit per turn.
Replies: >>96014615 >>96014645 >>96014659 >>96014676
Anonymous
7/4/2025, 10:03:21 PM No.96014588
>>96014414
With well-supported artillery, you could turn that mech into a crater before it even knows what’s going on.
Replies: >>96014698
Anonymous
7/4/2025, 10:04:38 PM No.96014596
20230923_141439_resized
20230923_141439_resized
md5: 5ea839e4a3977f0e5f989052a7e5cdf3🔍
>>96014373
So many feelings and you choose to be upset.
Replies: >>96014809
Anonymous
7/4/2025, 10:06:19 PM No.96014615
>>96014585
>That's why the game needs a complete reboot to bring it up to modern standards
Kys
Anonymous
7/4/2025, 10:06:51 PM No.96014620
>>96014104
>glory days of the Mecha Mujihaddeen against alien crab robots
explain further
Anonymous
7/4/2025, 10:07:30 PM No.96014628
file
file
md5: 1cb52497e66e84025f0cef578f5d39b2🔍
>>96014520
Oh, so that's how these get made.
Anonymous
7/4/2025, 10:09:26 PM No.96014645
1429635201335
1429635201335
md5: ba0457e198b3512f1d2dbc1ed51c3c01🔍
>>96014585
Replies: >>96014684
Anonymous
7/4/2025, 10:11:28 PM No.96014659
>>96014585
There is no need, there are several more modern mech game system available that can use your existing minis.
Swap out the engine and keep everything else. Even Onepagerules showed interest in taking a crack at battletech.
Anonymous
7/4/2025, 10:12:13 PM No.96014665
>>96014477
Fortifications require 0 manpower to “operate”. Plus earthworks cost 0 supplies.
Replies: >>96014710
Anonymous
7/4/2025, 10:13:29 PM No.96014676
>>96014585
No, that’s retarded. Why introduce modern technology only to come up with some convoluted reason for why it doesn’t matter and isn’t useful against mechs?
Anonymous
7/4/2025, 10:14:35 PM No.96014684
>>96014645
did you find this meme in a fucking star league cache?
Anonymous
7/4/2025, 10:16:01 PM No.96014698
>>96014588
Artillery does fuckall damage. Any mech that is hauling artillery is a waste. If you need multiple supporting units for a mech to kill another mech, that's a bad mech.
Replies: >>96014840
Anonymous
7/4/2025, 10:18:07 PM No.96014710
>>96014665
Unmanned and undefended obstacles are useless, haven't you paid attention to anything in the last 40 years?
Replies: >>96014721 >>96014728
Anonymous
7/4/2025, 10:19:11 PM No.96014721
>>96014710
Correct, which is why most people don’t use fortifications at all. This isn’t WW1, static defenses aren’t very useful and even infantry are mostly obsolete.
Replies: >>96014740 >>96014774
Anonymous
7/4/2025, 10:20:20 PM No.96014728
>>96014710
The succession wars ended and we are again getting civilian use fusion drives, why do you ask?
Anonymous
7/4/2025, 10:21:39 PM No.96014740
>>96014721
There's a different between obsolete and vulnerable.
Replies: >>96014778
Anonymous
7/4/2025, 10:22:27 PM No.96014745
NGNG Dark Age
NGNG Dark Age
md5: 5cf3aa16d09c136868c4ab8fcc879e5d🔍
>>96013989
Let me tell you the real world story of this machine.

So, in late 2002, clicktech made stupid plastic shit in its first set of minis. This was one of the most common and hated tanks that was even more common than useless Agromechs.

Then, in TRO:3075, published in 2008 when clicktech died, it was canonized and given official stats. But nobody cared because it was clicktech DA trash.

The end.
Replies: >>96014872
Anonymous
7/4/2025, 10:22:47 PM No.96014749
>>96014297
Macross is a better robotech.
Anonymous
7/4/2025, 10:25:56 PM No.96014774
>>96014721
I have seen whole mech lances running for cover from obsolete airborne infantry with inferno grenades.
Anonymous
7/4/2025, 10:26:28 PM No.96014778
>>96014740
Correct. 90% of the functions of infantry are now filled by mechs. The remaining 10% are niche and easily countered.
Replies: >>96014843
Anonymous
7/4/2025, 10:30:33 PM No.96014809
>>96014596
Just articulating how your cat feels about you.
Replies: >>96015165
Anonymous
7/4/2025, 10:35:30 PM No.96014835
>>96013989
I dont know how to explain it but in a game where there is an eclectic.mix of aesthetics Dark Age clickytech designs just dont fit in. Why does it have 2 WWII bomber cockpits. This thing is just weird, we already had the Saladin and all this thing brings different is machine guns. In a universe where every design goes by a name it only got a chassis serial despite being made by the clans who dont even bother with chassis serials.
Replies: >>96014929
Anonymous
7/4/2025, 10:35:59 PM No.96014840
>>96014698
Arrow IV delivers the highest-damage weapon wherever you want it. Total tonnage compares favorably with AC/20s, even, and TAG has better range even before you're taking into account TAGing with a Donar.
Anonymous
7/4/2025, 10:36:21 PM No.96014843
>>96014778
Oh man, you would get destroyed in a real battletech game by that 10% of yours.
Replies: >>96014851
Anonymous
7/4/2025, 10:38:32 PM No.96014851
>>96014843
I have one word for you: Flamethrowers.
Replies: >>96014958
Anonymous
7/4/2025, 10:42:40 PM No.96014872
36gebg
36gebg
md5: b955d071ae149bc46dbd00ae70486183🔍
>>96014745
Anonymous
7/4/2025, 10:52:17 PM No.96014929
>>96014835
> Why does it have 2 WWII bomber cockpits. This thing is just weird,

I don’t know, doesn’t seem any stranger to me than the Battlemaster’s own giant glass dome, or the B-29-inspired cockpit of the MadCat.
Anonymous
7/4/2025, 10:57:53 PM No.96014958
>>96014851
So not only you have to sacrifice tonnage and BV on your universal war machine, you also have to spend turns neutralizing supposedly useless infantry opposition that costs a fraction of the BV.
Sounds hardly optimal to me.
Replies: >>96014963
Anonymous
7/4/2025, 10:59:07 PM No.96014963
>>96014958
Those infantry are far more expensive than the mech was, something BV doesn’t represent.
Replies: >>96014994 >>96015013
Anonymous
7/4/2025, 11:05:02 PM No.96014994
>>96014963
>Those infantry are far more expensive than the mech was,
Wut
Replies: >>96015011
Anonymous
7/4/2025, 11:08:30 PM No.96015011
>>96014994
It costs about 30 times as much to transport a platoon of infantry than it does a mech, and a mech will easily clear out a platoon.
Replies: >>96015018 >>96015034
Anonymous
7/4/2025, 11:08:47 PM No.96015013
>>96014963
And yet every planetary garrison can afford infantry while not all can afford mechs.
Anonymous
7/4/2025, 11:09:23 PM No.96015018
>>96015011
Infantry platoons are a renewable resource.
Replies: >>96015032
Anonymous
7/4/2025, 11:10:59 PM No.96015026
It's 4th of july and I have not seen a single red white and blue mech yet.
Replies: >>96015064 >>96015115 >>96015154 >>96015184
Anonymous
7/4/2025, 11:12:12 PM No.96015032
>>96015018
Not as renewable as mechs, you can’t salvage a slain infantry platoon like you can a mech
Anonymous
7/4/2025, 11:12:48 PM No.96015034
>>96015011
I don't think that is true.
Replies: >>96015058 >>96015105
Anonymous
7/4/2025, 11:17:07 PM No.96015058
>>96015034
The biggest cost of transportation in the setting comes from transporting people, since there’s no reliable cryosleep everyone has to have their life support provided for the entire long journey, which is why the mechs all emphasize having the least amount of crew possible and why having a vehicle such as a mech that can perform the role of a tank, infantry, aircraft, and submarine all in one is preferable over specialized vehicles.
Replies: >>96015113 >>96015119
Anonymous
7/4/2025, 11:18:04 PM No.96015064
>>96015026
Because America is dead, so nobody feels like celebrating. To watch the world's largest democracy dive happily into a dictatorship is a tragedy, not something to be happy about. The 4th of July will be known as America's birthday and it's date of death.
>You yanks even have your own army of brownshirts answerable to nobody but the executive, now that ICE has basically the same military budget as fucking Canada
Replies: >>96015073 >>96015077 >>96015201
Anonymous
7/4/2025, 11:19:23 PM No.96015073
>>96015064
*Yawn*
Anonymous
7/4/2025, 11:19:46 PM No.96015077
>>96015064
Mate you’re in a Battletech thread, you won’t see much support for democracy here lol, this is a monarchist setting
Replies: >>96015115
Anonymous
7/4/2025, 11:23:21 PM No.96015105
>>96015034
Cost Calculations For One (1)Jump Platoon (Laser)
>Weapons 1,484,924.24
>Armor 6,930
>Multiplier x 13
>Field Gun N/A
Total Cost: 19,394,105.126

How many Mechs can you bring for the cost of one (1) laser platoon? Infantry has fuckall for maintenance costs, while Mechs require Techs and spare parts and have a higher operating cost. But buying (or transporting) infantry is hideously expensive.

The REAL question is why warfare can happen at all. A planet should always, 100% of the time, be able to muster so many troops they can drown any attacker in bodies, because the cost and rarity of transportation acts as a bottleneck on the amount of troops with which you can attack. Offensive Warfare should be impossible.
Replies: >>96015145 >>96017688
Anonymous
7/4/2025, 11:24:19 PM No.96015113
>>96015058
And yet age of war happened, so where is a will there is a way.
Replies: >>96015324
Anonymous
7/4/2025, 11:24:32 PM No.96015115
>>96015077
Hey mate, don't look at me. >>96015026 is the one who brought up a yank holiday in a Battletech thread.
Anonymous
7/4/2025, 11:25:26 PM No.96015119
>>96015058
Those rules are written to punish the sort of person who wants to bring a company worth of infantry squads to a lance level campaign game. In setting everyone brings huge amounts of infantry to invasions, they just tend to be attached to the actually famous mech units.
Replies: >>96015130 >>96015169 >>96015212
Anonymous
7/4/2025, 11:26:24 PM No.96015130
>>96015119
And this bias is why the rules shouldn't be considered canon.
Replies: >>96015159
Anonymous
7/4/2025, 11:28:41 PM No.96015145
>>96015105
Tbf a mech really barely has any maintainence costs. The fusion engine can go for decades without refueling, and Myomer has no servos, pistons, or gears so it will almost never break. A mech, ironically, is one of the simplest vehicles to build and maintain. Even infantry requires constant food and water and waste management and shelter.
Replies: >>96015158 >>96015205
Anonymous
7/4/2025, 11:29:52 PM No.96015154
>>96015026
man I'm so fucked up on fireworks and breakfast bourbon and biscuits and gravy, not even to mention the mosquitos and the heaviest possible lunch burgers that I couldn't paint one if I wanted to
Anonymous
7/4/2025, 11:30:18 PM No.96015158
>>96015145
I mean, like, buying replacement armor and weapons when they get shot off. Replacing infantry is much cheaper.
Anonymous
7/4/2025, 11:30:21 PM No.96015159
>>96015130
Novels are the highest form of canon. Whenever the rules and the novels disagree, the novels trump the rules.
Anonymous
7/4/2025, 11:31:14 PM No.96015165
20221007_153323_resized
20221007_153323_resized
md5: 7d934db1614449e354723f7ef79a9306🔍
>>96014809
Oh yeah, he totally hates me. Look man, if you want to see more cat pics, just say so. You can drop this passive aggressive crap.
Replies: >>96015532
Anonymous
7/4/2025, 11:31:26 PM No.96015169
>>96015119
>In setting everyone brings huge amounts of infantry to invasions
This isn’t true at all, lol, in the Battle of Tukayyid mechs outnumbered conventional vehicles by 5 to 1, I can’t imagine infantry had much more of a presence.
Replies: >>96015341
Anonymous
7/4/2025, 11:33:19 PM No.96015184
Enforcer, America
Enforcer, America
md5: e89c5e082725ff0f2b6f8fa91e984754🔍
>>96015026
Here you go.
Replies: >>96015197 >>96015231 >>96015784 >>96016472
Anonymous
7/4/2025, 11:34:26 PM No.96015197
>>96015184
Did you paint that in the last 25 minutes?
Replies: >>96015213
Anonymous
7/4/2025, 11:34:50 PM No.96015201
>>96015064
Learn how to use greentext properly you TDS infected dummy.
Replies: >>96015838
Anonymous
7/4/2025, 11:35:14 PM No.96015205
>>96015145
Mech needs refills of coolant and jump jet reaction mass. Myomer gets damaged so often mechs carry some spare bundles at all times. Laser weapons need to be refocused, not to mention all the ammo based weapons. It's a very complicated system with lots of maintenance if not mothballed.
Anonymous
7/4/2025, 11:35:48 PM No.96015212
>>96015119
> Those rules are written to punish the sort of person who wants to bring a company worth of infantry squads to a lance level campaign game.

You do know that a company is 4 platoons and the default size of an infantry unit is a platoon?
So a full company is just 4 infantry bases.
Replies: >>96015283
Anonymous
7/4/2025, 11:35:55 PM No.96015213
Bushwacker, America
Bushwacker, America
md5: 5fe93253a2c12271c2875e172ba948e6🔍
>>96015197
No. I'm not going to paint today.
Replies: >>96016472 >>96017111 >>96017293
Anonymous
7/4/2025, 11:36:56 PM No.96015227
Hatchetman, America
Hatchetman, America
md5: a812e1797d2b28ad05d3bad54c4ee56e🔍
Merica.
Replies: >>96017111 >>96017293
Anonymous
7/4/2025, 11:37:22 PM No.96015231
>>96015184
You do not get extra armor pips no matter how much paint you use.
Replies: >>96015250
Anonymous
7/4/2025, 11:37:58 PM No.96015235
Axman, America
Axman, America
md5: 053565d716928c7a9d1887c10c55f2be🔍
Ey! Let me Ax you sumthin.
Replies: >>96015784 >>96016472 >>96017111 >>96017293
Anonymous
7/4/2025, 11:38:58 PM No.96015250
>>96015231
And you do not get any happier no matter how many times you complain about my mechs.
Replies: >>96015286
Anonymous
7/4/2025, 11:44:01 PM No.96015283
>>96015212
It's perfectly legal to have a base representing six guys, four of which have auto rifles and two of which have SRM launchers, for a total of 20 BV.

If you show up to a game with a significant number of such bases, I will simply not play with you.
Replies: >>96015331 >>96015339
Anonymous
7/4/2025, 11:44:17 PM No.96015286
>>96015250
You don't know that.
Anonymous
7/4/2025, 11:48:20 PM No.96015324
>>96015113
The age of war ran on war crimes. You only need to transport enough troops to take the part of the world you didn't nuke, or the moon you didn't drop airborne rabies on or whatever other fucked up shit the Sarna Supremacy could cook up.
Anonymous
7/4/2025, 11:48:48 PM No.96015331
f9d84bb1ab7b297f7a5e67bbf40b84d46a575511
f9d84bb1ab7b297f7a5e67bbf40b84d46a575511
md5: 081e4dbffb242fb489bb85db487a56cf🔍
>>96015283
That is perfectly reasonable, it would take forever to do anything.

It's a meme but seriously, never be that guy.
Anonymous
7/4/2025, 11:49:33 PM No.96015339
>>96015283
Dude, that’s just six dudes, their attacks are averaged together into a single shot, a single machine gun burst will average enough damage to wipe the whole squad.

You just sound like a massive crybaby.
Anonymous
7/4/2025, 11:49:47 PM No.96015341
Tikonov
Tikonov
md5: b598c128fd1d6d11c7380444a3cbd8e2🔍
>>96015169
I would like to see a source for that figure. Even though the clans did not bring any vehicles, they were outnumbered by the comguard, who were famous for bringing a lot of non mech stuff.

Anyway, here are some paragraphs about another big battle.
Replies: >>96015401
Anonymous
7/4/2025, 11:58:14 PM No.96015401
>>96015341
The main thing to remember about those huge groups of conventional troops is that most of them are reserves and garrisons. They're the guys who are spread out for miles around far behind the front lines, screening supply trucks, monitoring for infiltrators, guarding staging areas and spaceports, shooting deserters, and being ready to fight over places the attacker isn't actually going to attack, but could have. When the invaders smash all the mechs and take the capital, the officers flee or hide and the grunts go home and hope nobody bothers checking militia records.
Replies: >>96015441 >>96015465
Anonymous
7/5/2025, 12:05:30 AM No.96015441
>>96015401
Each RCT has 3 regiments of conventional armor and 5 regiments of Infantry. So the AFFS brought 40 regiments of infantry to Tikonov. How? I don't know, but they did.
Replies: >>96015454
Anonymous
7/5/2025, 12:07:50 AM No.96015454
>>96015441
Isn't that when they crippled their economy by conscripting every jumpship in their borders? Probably clogged up both jump points.
Replies: >>96015478 >>96015511
Anonymous
7/5/2025, 12:09:57 AM No.96015465
>>96015401
I have to believe that the AFFS didn't send 45 regiments of infantry to tikonov for their own amusement, and it didn't cost them 30 times what it cost to send the mechs.
Replies: >>96015499 >>96015511
Anonymous
7/5/2025, 12:11:43 AM No.96015478
>>96015454
>Isn't that when they crippled their economy by conscripting every jumpship in their borders?

Yes. That's exactly how they did it.
Replies: >>96015511
Anonymous
7/5/2025, 12:15:00 AM No.96015499
>>96015465
You need people to hold the ground you take, and that's what those conventional regiments are for. You don't leave a Marauder in front of city hall when the rest of the regiment advances to the next invasion milestone, you bring up an infantry regiment and tell them to shoot anyone carrying a weapon and arrest anyone out after dark.
Replies: >>96015511
Anonymous
7/5/2025, 12:16:00 AM No.96015506
>>96014330
Not a furfag myself, but it's not that out of place. The Proto Culture/Masters seeded tons of worlds with different genetic experiments after all.
Replies: >>96021382
Anonymous
7/5/2025, 12:16:46 AM No.96015511
>>96015454
>>96015465
>>96015478
>>96015499

I'm more interested in how they got them from the jump point to the planet. IIRC a condor that can only carry 1/3rd of a regiment. That means that 40 Invader class jumpships were necessary to move the infantry regiments.
Replies: >>96015524 >>96015551
Anonymous
7/5/2025, 12:18:26 AM No.96015524
>>96015511
You can load infantry as cargo if you give them respiratory gear. They probably all got carried in mules with masks and shit.

Don't forget that there's 3X dropships for the number of jumpships too.
Replies: >>96015546 >>96015561
Anonymous
7/5/2025, 12:19:01 AM No.96015532
>>96015165
Good, good!
Preparations for CaturTech is nearly complete!
Anonymous
7/5/2025, 12:21:31 AM No.96015546
>>96015524
an invader can carry 3 dropships. 1 jumpship to the regiment.
Replies: >>96015588
Anonymous
7/5/2025, 12:22:29 AM No.96015551
>>96015511
Probably a lot of drafted civilian transports. The later waves aren't in a lot of danger of being shot down.
Anonymous
7/5/2025, 12:24:42 AM No.96015561
>>96015524
I think trying to keep thousands of men alive in respirators with no food or water for weeks at a time wouldn't go the way you think it would.
Replies: >>96015603
Anonymous
7/5/2025, 12:31:18 AM No.96015588
>>96015546
The Fedsuns had every jumpship they could get their hands on. One jumpship per regiment is a pipe dream when they have a bunch of Scout and Merchant class jumpers with less than three collars.
Replies: >>96015602
Anonymous
7/5/2025, 12:34:35 AM No.96015602
>>96015588
50% of all jumpships are Invaders in 3025
Replies: >>96015605
Anonymous
7/5/2025, 12:35:30 AM No.96015603
>>96015561
Average transit time is 5 days and 5 days so week and a half is more accurate. Also, not hard with Battletechnology.
Replies: >>96015611
Anonymous
7/5/2025, 12:35:39 AM No.96015605
>>96015602
And way more than 50% of all jumpships in Fedsun space was involved in that war. They did not pick and choose only the ones with the highest collar capacity.
Replies: >>96015617
Anonymous
7/5/2025, 12:37:00 AM No.96015611
>>96015603
For one jump. Mustering millions of men within one jump of the border is a smoothbrain move.
Replies: >>96015619 >>96015636
Anonymous
7/5/2025, 12:38:31 AM No.96015617
>>96015605
Half the jumpships were carrying a regiment. The other half were carrying 2/3rds of a regiment.
Anonymous
7/5/2025, 12:39:06 AM No.96015619
>>96015611
>is a smoothbrain move.
Usually more like 2-3 jumps, but that's only tacking on another 5 days of charge each time.
Replies: >>96015630
Anonymous
7/5/2025, 12:40:54 AM No.96015630
>>96015619
The invasion of Tikonov involved RCTs that had previously been stationed on the Drac border. You're not keeping millions of men alive on bottle gas in unpressurized cargo holds for weeks at a time. Not even days at a time.
Replies: >>96015640
Anonymous
7/5/2025, 12:42:07 AM No.96015636
>>96015611
>Mustering millions of men within one jump of the border is a smoothbrain move.

>Operation Rat
Genius!
>Operation Sunshower
Retarded
>Operation ilKhan
Brilliant!
Anonymous
7/5/2025, 12:43:08 AM No.96015640
Tikonov
Tikonov
md5: e27de5cbe11698ccf29a8961b1929e73🔍
>>96015630
Since the entire thing was specified in the 4th War Atlas, I imagine the mechanism will be found there.
Replies: >>96015709
Anonymous
7/5/2025, 12:51:56 AM No.96015684
slapping troopship-grade accommodations and life support into existing cargo carriers doesn't exactly strike me as difficult, though given battletech's nature it would have most assuredly been an turn-of-the-20th-century emigrant liner sort of experience for everyone involved
Replies: >>96015730
Anonymous
7/5/2025, 12:52:41 AM No.96015688
lynette_s_cockpit_by_blazbaros_dh68igx-pre
lynette_s_cockpit_by_blazbaros_dh68igx-pre
md5: 4e80e1942169e5db72166553f4fc9aa9🔍
For a player who has gotten the gist of the rules, but is still new, what would you consider to be your top pieces of advice for games? I have a few friends learning and I'm moderate at best. Some examples I was thinking of

-Moving is good. Not only do you get TMM, but the penalty for walking/running can be "earned back" if you get into a better range band. The only mechs that should be standing still is ones with awkward range bands who have a nice woods/partial cover (i.e. LRM boats)
-Initiative determines the flow of the game since the guy who wins initiative gets the last move. On turns where you lose initiative, be more cautious - this is a good turn to hide that overheating jumper. On turns where you win, get aggressive.
-Prey on weaknesses. Kick the guy with the injured legs. Attack from the side where they have the least armour.
-Remember you can walk backwards.
Replies: >>96015792
Anonymous
7/5/2025, 12:56:42 AM No.96015709
>>96015640
According to that, on average they had more than 3 dropships per jumpship, which implies some real unicorn nonsense with either actual warships or something like Liberty class jumpships that are supposed to be extinct even before the star league became a thing. Except it's also established that this particular fleet is made up of commandeered civilian transports, which absolutely would not have any of the few things which can carry more than 3 dropships at a time.
Replies: >>96015739
Anonymous
7/5/2025, 1:01:58 AM No.96015730
>>96015684
It wouldn't be hard, but it would be slow. You're not just installing bunk beds in a cargo container, you're also installing air and water and power, laundry and food services, etc. It might end up like a homeless shelter on top of a YMCA shower room with a school cafeteria on the side, but that still involves installing a lot of pipes and drains and vents and junction boxes.
Replies: >>96015797
Anonymous
7/5/2025, 1:03:54 AM No.96015739
>>96015709
Starlords are "rare" because state militaries and megacorps buy up the production and don't sell the ones that were made in the star league era. They aren't unicorns.
Replies: >>96015764
Anonymous
7/5/2025, 1:10:54 AM No.96015764
>>96015739
I feel like Star lords are rare among commandeered civilian transports in the second wave that had been held back to replace the military transports damaged or in need of maintenance after the first wave.
Anonymous
7/5/2025, 1:15:16 AM No.96015784
>>96015184
>>96015235
Patriotic.
Anonymous
7/5/2025, 1:18:33 AM No.96015792
>>96015688
Thanks for the advice draconis booty enjoyer.
Anonymous
7/5/2025, 1:21:18 AM No.96015797
>>96015730
I don't disagree, but I do think that it is a thing that would be feasible to do on the necessary scale in the timeframe in question for a nation willing to fuck it's merchant navy like they're starring in a sixth-rate NTR comic to do it
Replies: >>96015822 >>96015825
Anonymous
7/5/2025, 1:30:34 AM No.96015822
>>96015797
They didn't find out the need to transport infantry in 3027.

A bunch of backround details flat out require some kind of drop ship capable of moving thousands of people around at once. Any colonization is impossible using only canon designs, for instance.

Just ignore the silly supplies rules and use infantry bays, you can fit multiple infantry regiments on a single mule, and RCTs are exactly the kind of formations that would have such things permanently attached.
Anonymous
7/5/2025, 1:32:05 AM No.96015825
>>96015797
It's a question of shipyard capacity. At this time most yards are limping along, barely able to make even simple dropships at scale. I don't know if there even is a dropship equivalent of field level refits, but I feel like that's what you'd need cargo->infantry bay to be for it to be feasible on that scale. If it's the kind of work you can get local engineers and technicians to do at any spaceport then maybe. If you have to take it back to a proper shipyard, then I think it's a lot less feasible.
Replies: >>96015917
Anonymous
7/5/2025, 1:35:41 AM No.96015838
>>96015201
>I don't have a counterargument so I'll get mad at your post formatting instead
Anonymous
7/5/2025, 2:00:00 AM No.96015917
>>96015825
it really isn't something that would need a shipyard.
when you get down to it, you're effectively converting a flying warehouse into a flying barracks; there's no need for hull piercings beyond perhaps a handful of pipes, no serious structural alterations, no changing out of the reractior or engines or anything.
really, it's no different than a freighter getting set up to carry cargo in crates break-bulk style via space forklifts VS space TEUs VS bulk grain or POL tanking or what have you
Replies: >>96015936
Anonymous
7/5/2025, 2:04:19 AM No.96015936
>>96015917
You're essentially setting up to carry livestock that can complain, so the big thing is beefing up atmospherics. You're going from a system that might struggle to handle 30 people to trying to handle 300.
Replies: >>96015959
Anonymous
7/5/2025, 2:06:06 AM No.96015944
How to move large numbers of infantry around without eating up all the jump collars seems like the kind of the the SLDF would have solved during the reunification war at the absolute latest.
Replies: >>96015968
Anonymous
7/5/2025, 2:10:32 AM No.96015959
>>96015936
yes, but that is entirely a question of availability of the necessary machinery, since if you have it, doing the necessary plumbing and HVAC work is something that is well within the reach of local talent pretty well anywhere, especially since you are doing it to military standards.
Like, I professionally work on turning this or that bit of random-assed industrial space from what it is into whatever the new owner/renter wants, and frankly it is not hard, and wouldn't take long if the local bossman was willing to slap cash on the table to get it done before anything else, let alone legal obligations from the way the IS is organized
Anonymous
7/5/2025, 2:12:37 AM No.96015968
>>96015944
yeah. turning effectively any BT ship into a fever dream clowncar of a troopship is a trivial endeavour, and must necessarily be so for colonization or any of the population movements that have canonically happened to be a thing
Replies: >>96016032
Anonymous
7/5/2025, 2:28:58 AM No.96016018
IMG_5274
IMG_5274
md5: e58d04b16ca4b607b458168f93a545fd🔍
I miss the retard clans bros; the mandrills, the hellions, at least Goliath Scorpion is still kicking
Replies: >>96016219 >>96016289
Anonymous
7/5/2025, 2:33:55 AM No.96016032
>>96015968
I mean tbf most planets have populations in like, the thousands, the setting is a barely populated shithole with scant resources.
Replies: >>96016055
Anonymous
7/5/2025, 2:40:43 AM No.96016055
>>96016032
not any more, the "current"* crop of writers have seen fit to append 2D6 zeroes to the old numbers for any given planet's population, presumably so that they have enough folks around to back up the standing policy of every TRO entry requires millions of civvies to be randomly and pointlessly killed in any given company-strength fight in order to give benny rome or who the fuck ever a boner that they clinically cannot get otherwise, for unknown but evident reasons

*well, last twenty years
Replies: >>96016076 >>96016184
Anonymous
7/5/2025, 2:44:13 AM No.96016076
>>96016055
Well that's retarded, kinda killing the space feudalism vibe.
Replies: >>96016090 >>96016128
Anonymous
7/5/2025, 2:45:48 AM No.96016083
20250705_014030
20250705_014030
md5: 7f579af332da23e0f385e9099769c0dd🔍
Can you guys, like, shit on my first mini ever, i want to get better. This is what i can show after 4 hours.
Replies: >>96016088 >>96016089 >>96016100 >>96016810
Anonymous
7/5/2025, 2:46:52 AM No.96016088
20250705_014036
20250705_014036
md5: 0ec1c797a840ea3fdadce77c29958271🔍
>>96016083
Anonymous
7/5/2025, 2:47:28 AM No.96016089
>>96016083
Looks fine, better from the back. Do some panel lining or a wash and you're set.
Replies: >>96016104 >>96016189
Anonymous
7/5/2025, 2:47:29 AM No.96016090
>>96016076
If you read the very first source books you will find that the one village planets were always a meme.
Anonymous
7/5/2025, 2:49:00 AM No.96016100
>>96016083
Try the picture without flash, natural lighting with a solid background like a sheet of foam or paper.
Natural sunlight from a window if your interior lighting leaves the picture too dark.
Replies: >>96016164
Anonymous
7/5/2025, 2:49:45 AM No.96016104
>>96016089
How can i improve the front? Can i go with one wash or do i need two because of the color seperation?
Replies: >>96016137 >>96016143 >>96016150
Anonymous
7/5/2025, 2:55:11 AM No.96016128
>>96016076
repeat the oldfag's mantra with me:
>it makes no sense, and it's not going to
Anonymous
7/5/2025, 2:57:41 AM No.96016137
>>96016104
The back looks better because it has more details breaking up the flat expanses of grey or blue. Depends on what wash you use. You could just water down a dark grey to the consistency of a wash and panel line with that across both colors.
Replies: >>96016190
Anonymous
7/5/2025, 2:59:05 AM No.96016143
>>96016104
It's an urbanmech, so it's a perfect mech to experiment on. I've found the best way to learn to paint is to just try something and see if it works and then adapt from there.
Replies: >>96016190
Anonymous
7/5/2025, 3:01:26 AM No.96016150
>>96016104
No one can tell because the flash has washed the picture out so badly.
Anonymous
7/5/2025, 3:04:49 AM No.96016164
20250705_030313
20250705_030313
md5: 5d87ee1fe819137f4a0a6a3d665bba33🔍
>>96016100
I cant give you sunligt for atleast 6 hours but this is my best take with a single neutral light.
Replies: >>96016171 >>96016199 >>96016214
Anonymous
7/5/2025, 3:07:26 AM No.96016171
>>96016164
paint is too thick, use a wash, and do some dry brushing and highlight
Anonymous
7/5/2025, 3:11:48 AM No.96016184
>>96016055
>back up the standing policy of every TRO entry requires millions of civvies to be randomly and pointlessly killed
I mean, I'd be down with millions being killed if they don't support Trump, but pointless killing is just wank by the writers.
Anonymous
7/5/2025, 3:12:52 AM No.96016189
>>96016089
>better from the back
Stop describing bottom anon.
Replies: >>96016203
Anonymous
7/5/2025, 3:13:18 AM No.96016190
>>96016143
I plan to rub him down with handsanitizer and try again till i get a handle on things before i paint a 'real' mech
With the feedback so far i think i will try what >>96016137 recommended with different washes and then see what works with which color
Anonymous
7/5/2025, 3:15:55 AM No.96016199
>>96016164
That already looks better with just a change in lighting
Anonymous
7/5/2025, 3:17:15 AM No.96016203
>>96016189
I never said fat and ugly from every angle.
Anonymous
7/5/2025, 3:19:29 AM No.96016214
>>96016164
clean the mold lines before painting, looks at those legs
Anonymous
7/5/2025, 3:20:18 AM No.96016219
average.fire.mandrill.player
average.fire.mandrill.player
md5: 0fe818d9d779fe1cdd25c73bae08b5a0🔍
>>96016018

Mandrills unironically had one of the best write-ups in the old Field Manual, flavorful and soulful as fuck.

Any Mandrill or Spirit is a friend of mine.
Anonymous
7/5/2025, 3:35:49 AM No.96016288
Screenshot_20250704_201840_Gallery
Screenshot_20250704_201840_Gallery
md5: a679b4f522998c6c1bb3db5e6d12a7cb🔍
Few paint touch ups needed. Went with a desert tan base with a burnt red for right arm and leg. Planning some random white panels and a dark blue for the canopies. Hope the color scheme isn't already in use. Really wish I was better at spotting mold lines.
Replies: >>96016755 >>96017753
Anonymous
7/5/2025, 3:35:57 AM No.96016289
>>96016018
technically the hellions still exist, just within the scorpion empire. Connor Rood was a Rad Dood.
Anonymous
7/5/2025, 3:35:58 AM No.96016290
are yellow markings universal to designate the commander of a lance/star? are there alternatives? like a flag bearer?
Replies: >>96016305
Anonymous
7/5/2025, 3:38:30 AM No.96016305
>>96016290
There's nothing universal, and often Lance commanders aren't visually distinct. I don't mark mine because that doesn't lock me into which mini is the CO
Replies: >>96016341
Anonymous
7/5/2025, 3:43:34 AM No.96016331
BTAGoAC-Box-Front (1)
BTAGoAC-Box-Front (1)
md5: 3c5a0c3c93c30d7263c15e07dcd8df92🔍
>AGoAC box
>I prefer Commando, Thunderbolt, and Battlemaster
>opponent prefers Locust, Catapult, and Awesome
>neither of us cares about either medium mech.
For a false pretense of balance, who should get the Shadowhawk and who should get the Wolverine?
Replies: >>96016377 >>96016515 >>96016585
Anonymous
7/5/2025, 3:44:30 AM No.96016341
>>96016305
i guess i can still do it without someone at my local table screaming bloody murder at me if i ever get brave enough to show up to one of these events? Because i kinda like the idea
Replies: >>96016479 >>96016772
Anonymous
7/5/2025, 3:51:59 AM No.96016377
>>96016331
I'd put the Shadow Hawk on the team with the Awesome, pretty much entirely because it's the team with the Awesome.
Anonymous
7/5/2025, 4:11:46 AM No.96016472
20250704_210910
20250704_210910
md5: 2402cfab1c23256bcfc120bc3f92b9ca🔍
>>96015184
>>96015213
>>96015235
Your minis inspired me to take a try :D
I think I end up ruining every mech I try with washes. Advice pls
Replies: >>96016551 >>96016704 >>96016830
Anonymous
7/5/2025, 4:12:45 AM No.96016479
>>96016341
You can mark them however you like. You just don't have to. No one will get annoyed
Anonymous
7/5/2025, 4:21:54 AM No.96016515
>>96016331
Give the Wolverine to the team with the Awesome theyre a little light on mechs that do well up close.
Anonymous
7/5/2025, 4:36:42 AM No.96016551
>>96016472
Reapply the colors under the wash, but avoid the low zones. You can get rid of the "coffee stain" look without undoing what the wash was meant to do.
Anonymous
7/5/2025, 4:49:46 AM No.96016585
>>96016331
Just don't use them.
Anonymous
7/5/2025, 5:24:40 AM No.96016704
>>96016472
I like it.
Anonymous
7/5/2025, 5:38:04 AM No.96016755
>>96016288
So many people do the one red arm thing, at least you added a leg.
Replies: >>96017753 >>96017777
Anonymous
7/5/2025, 5:43:22 AM No.96016772
>>96016341
Unless you are using a specific scheme and saying something like "This is meant to be the 2nd lance of the 3rd company of the 6th syrtis fusilers circa 2830..." Nobody will care how you paint your mechs beyond getting them roughly the right color. If you're not trying to recreate a historical unit, just do whatever.
Anonymous
7/5/2025, 5:54:02 AM No.96016810
>>96016083
For a first mini, that’s not too shabby. Nice even coats and nothing that looks like you slopped over the lines from one color to the next. I say hit it with a wash and then dry brush to brighten the edges a bit if panel lining isn’t your thing. Another step that goes a long way is cockpit glazing, it’s naturally a spot that draws a lot of attention so you’ll want to make sure you get a good gradient on there.
Anonymous
7/5/2025, 5:58:35 AM No.96016826
>>96014069
The gates to "I only like anime when it's bootlegged, I hate all the things my favorite creators loved" hell are locked from the inside.
Anonymous
7/5/2025, 6:00:11 AM No.96016830
>>96016472
A Timberwolf is nice.

But nobody is doing the most American mech in Red, White, and Blue?

The Longbow!?

The mech that is a walking embodiment of the national anthem? I mean come on! What’s more American, what’s more Fourth of July than a mech that can spray ALL THE MISSILES every round!? It brings a tear to my eye and a song in my heart, “OH say can you see, by the dawn’s early light…”
Replies: >>96016849 >>96016882 >>96016921 >>96017033
Anonymous
7/5/2025, 6:04:34 AM No.96016849
>>96016830
>Missiles
>USA Anthem
I recall the line being about rockets, not missiles.
The atlas with the boombox is the mech for it.
Replies: >>96016899
Anonymous
7/5/2025, 6:11:19 AM No.96016882
>>96016830
I uhm, primed my longbow black.
Replies: >>96016951
Anonymous
7/5/2025, 6:15:09 AM No.96016899
>>96016849
> I recall the line being about rockets, not missiles.
Close enough!
Replies: >>96016994
Anonymous
7/5/2025, 6:22:09 AM No.96016921
>>96016830
Because its named after an iconic British weapon. It doesnt even have the most missiles for its class. It also needs to be an Arrow IV because we love cruise missiles so much. Probably a Patriot if anything
Replies: >>96018018
Anonymous
7/5/2025, 6:28:47 AM No.96016951
>>96016882
STEALTH LONGBOW!
Anonymous
7/5/2025, 6:40:30 AM No.96016994
>>96016899
Unpatriotic.
Replies: >>96017018
Anonymous
7/5/2025, 6:49:46 AM No.96017018
>>96016994
Agree to disagree!
Replies: >>96017034
Anonymous
7/5/2025, 6:56:10 AM No.96017033
GodAndDavion-CSV-ChiGalaxy-Bane3-00
GodAndDavion-CSV-ChiGalaxy-Bane3-00
md5: f53733b938c180862cf0fe85959b3579🔍
>>96016830
>all the missiles

We live in the age of the Bane 3.
Replies: >>96017040
Anonymous
7/5/2025, 6:56:19 AM No.96017034
>>96017018
Fuckin' commie.
Anonymous
7/5/2025, 6:57:54 AM No.96017040
IMG_1689007236855
IMG_1689007236855
md5: 95d1e432628ebdd07db3b898e6810057🔍
>>96017033
This one with hex launchers is the best aesthetic for it of all the options I've seen.
Anonymous
7/5/2025, 7:14:58 AM No.96017111
Flag_of_the_Dutch_East_India_Company.svg
Flag_of_the_Dutch_East_India_Company.svg
md5: 1568fc34c7a4dd6cea3aa26b6fed5baf🔍
>>96015213
>>96015227
>>96015235
>America
Replies: >>96017160 >>96017293
Anonymous
7/5/2025, 7:27:19 AM No.96017160
>>96017111
Nah, it's clearly a Russian flag scheme.
Replies: >>96017228 >>96017293
Anonymous
7/5/2025, 7:30:52 AM No.96017174
1688544905295028
1688544905295028
md5: 059e612da262e760465e50878e9e798f🔍
>>96014297
Sad thing is, robotech/harmony gold have been way more hostile to battletech than bandai have ever been. Bandai was happy to leave things alone once the rights were settled and had been fine enough with them releasing battletech stuff in japan, including even some of the original mecha designers working on it. Harmony gold, on the other hand, had actively kept trying to shut them down long after it was clear they had no case.
It's really bizarre how often boomers and grogs try to portray this as some western alliance against the japanese when there's literally no ire at all being directed back, it's a purely one-direction conflict. Harmony gold surely is your greatest ally.
Replies: >>96017196 >>96017211 >>96017522
Anonymous
7/5/2025, 7:36:54 AM No.96017196
>>96017174
I mostly agree with you, though I can't say I've ever heard anyone unironically defend Harmony Gold, or make the legal troubles in particular a "West vs East" thing.
It is funny how some of the original Japanese creators actually seem to like BT and even did work on it though.
Replies: >>96017256
Anonymous
7/5/2025, 7:40:03 AM No.96017211
steiner-leopard
steiner-leopard
md5: afbb15cb144a45e5fb1caaac2c2876b6🔍
>>96017174
The Japanese release didn't use the Unseen though, because even then they knew that would have been a headache. Instead they went to Studio Nue and had them do new art.
Replies: >>96017217 >>96017257
Anonymous
7/5/2025, 7:41:30 AM No.96017217
MAD
MAD
md5: 05bc3706c731001832f228a38c46d083🔍
>>96017211
Replies: >>96017223 >>96017256 >>96017257
Anonymous
7/5/2025, 7:43:11 AM No.96017223
hunchback
hunchback
md5: a8203f4bf4d97c0f6737da32ae37babf🔍
>>96017217
Replies: >>96017230 >>96017256 >>96017257
Anonymous
7/5/2025, 7:43:57 AM No.96017228
FlagDay
FlagDay
md5: c1a47bd7c37bbcdd4463c9cb0c8261bb🔍
>>96017160
>Nah, it's clearly a Russian flag scheme.
>mutt doesn't know his masters colours
Anonymous
7/5/2025, 7:44:14 AM No.96017230
drac-pegasus
drac-pegasus
md5: e4c2cda05dd15a41177a525f606dac69🔍
>>96017223
As a certified Pegasus enjoyer, I really want to have this as actual models.
Replies: >>96017236 >>96017257
Anonymous
7/5/2025, 7:45:17 AM No.96017236
manticore
manticore
md5: e56ca5de9fab60973c8454f8477fc6d7🔍
>>96017230
Replies: >>96017257 >>96017919
Anonymous
7/5/2025, 7:49:56 AM No.96017256
stand
stand
md5: cbf5bd57372f75c50ed75a85c4cd8034🔍
>>96017196
Oh for sure, it's specifically this "robotech and battletech, not macross and dougram! gundam is the devil!" anti-japan attitude when there is absolutely no fight happening on this front and a vicious handkerchief knife duel happening on the other side.
The japs have always just said "wow, more mechs! so cool!" while the hamburgers are screaming into a red-faced rage from the anime their shit is based on just sort of existing without even any judgement of them.
>>96017217
>>96017223
The main mechs are nice but I've always been a big fan of the standee designs they made. They're a little more dumpy looking in an appealing way. Actually battletech has some really nice art only on standees in general.
Replies: >>96017338
Anonymous
7/5/2025, 7:50:07 AM No.96017257
>>96017236
>>96017230
Gotta admit, those japtech tanks look stylish as hell.
>>96017223
>>96017217
>>96017211
iirc didn't they take the Japtech mech designs and make them canon solaris Mechs?
Replies: >>96017331
Anonymous
7/5/2025, 8:00:32 AM No.96017293
frenchflag-467ab
frenchflag-467ab
md5: d96e1873abd8c6db28bd1b019af1106f🔍
>>96015213
>>96015227
>>96015235
>>96017111
>>96017160
Vertical stripes = Frons
Anonymous
7/5/2025, 8:12:36 AM No.96017331
>>96017257
They did, but after the Unseen debacle, all outside art was sent to the realm of wind and ghosts forever. There shouldn't be any legal issues with using japtech designs since it was work for hire made specifically for Battletech and not based on anything else, but so far they haven't touched it again.
Anonymous
7/5/2025, 8:14:21 AM No.96017338
>>96017256
I do like that Crab. I don't think I would have ever guessed that was supposed to be an Urbanmech though.
Anonymous
7/5/2025, 9:30:45 AM No.96017522
>>96017174
Most anime-hating nerds are unironically near 50 at this point.
Anonymous
7/5/2025, 10:33:33 AM No.96017688
>>96015105
To be fair infantry is the only unit type in battletech to include logistics and training in their base C-bill costs. I can't imagine it's very cheap to train an 8/8 nobody to 4/5 in mech piloting either
Anonymous
7/5/2025, 11:05:27 AM No.96017753
IMG_0594
IMG_0594
md5: f10e527cdd4074b5ce3e6755ba2fef24🔍
>>96016288
Looking good, will look striking in play
>>96016755
picrel
Replies: >>96017777
Anonymous
7/5/2025, 11:12:56 AM No.96017772
IMG_0593
IMG_0593
md5: 1a1bcc4869e4a02cc1bd3b446e9486e9🔍
wip spina
Anonymous
7/5/2025, 11:15:19 AM No.96017777
Soukou_Kihei_Votoms_Red_Shoulder_Document-5fa2da7b87b9b
Soukou_Kihei_Votoms_Red_Shoulder_Document-5fa2da7b87b9b
md5: 4fa0ed30febca3cfdf55501745752fce🔍
>>96016755
>>96017753
Red shoulder is the best.
Replies: >>96018055 >>96019075
Anonymous
7/5/2025, 12:27:34 PM No.96017919
>>96017236
I like most of the NueTech redesigns, but I don't care much for the tanks. Tank experts always say those multi-tread designs are a terrible idea and the weirdly "aerodynamic" look doesn't really suit it.
Replies: >>96018136 >>96018179
Anonymous
7/5/2025, 1:13:45 PM No.96018018
>>96016921
Longbow does have a variant with two Arrow IV launchers
Anonymous
7/5/2025, 1:29:50 PM No.96018055
IMG_0595
IMG_0595
md5: 84b8c0455285a4fcfaf57b9f30cc1f07🔍
>>96017777
Checked and Reporting In
Replies: >>96018179
Anonymous
7/5/2025, 2:09:35 PM No.96018136
>>96017919
The main problem of two separate tracks on each side of the tank is maintenance. The advantage being it gives your vehicle a chance to negate one or two mobility kills from detracking. Going from combat vehicle to target practice due to detracking is one of the most common ways tanks are knocked out.
It at least doubles the maintenance required for the tracks, and the difficulty of maintaining the track system is multiplied by the weight of the vehicle. This task has gotten pretty difficult in recent decades for a number of western MBTs because weight creep has gotten tanks such as the abrams, challenger 2 and leopard 2 as heavy or heavier than the heaviest operational tanks in history.
Once your vehicle is heavy enough you basically need an engineering vehicle to help its crew with certain tasks.
If you can trivialize track replacement through equipment you can guarantee your tanks will have access to, like maybe heavy lifter robots or maintenance exoskeletons carried by the tank, it becomes a pretty feasible design choice that approaches "sure, why not".
It's the kind of thing you'd expect technologically advanced industrial powerhouses to be able to pull off, like the lyran commonwealth.
Replies: >>96018193
Anonymous
7/5/2025, 2:21:12 PM No.96018179
>>96018055
Nice models, but where's that terrain from? It's super clean.
>>96017919
Quad tracks is overrated, but bid fat tracks with a supplementary middle track is highly underrated.
Replies: >>96018190 >>96018225
Anonymous
7/5/2025, 2:23:23 PM No.96018190
>>96018179
>fat tracks with a supplementary middle track
Any visual examples?
Replies: >>96018268 >>96018382
Anonymous
7/5/2025, 2:24:38 PM No.96018193
Justice
Justice
md5: 7894d328aaabad944e87312dcb08c051🔍
>>96018136
>It at least doubles the maintenance required for the tracks
You talking shit about the tracks, but think of the drive train.
Replies: >>96018241 >>96018537
Anonymous
7/5/2025, 2:35:57 PM No.96018225
>>96018179
Outland Models, extremely reasonably priced
Anonymous
7/5/2025, 2:41:21 PM No.96018241
>>96018193
Hetzer convertible.
Anonymous
7/5/2025, 2:50:23 PM No.96018268
crucio siege tank wp
crucio siege tank wp
md5: eb21ca7e65da96cf254b507d5e5d182a🔍
>>96018190
nta but off the top of my head there's the crucio from starcraft and the rhino from halo
Replies: >>96018291
Anonymous
7/5/2025, 2:56:24 PM No.96018291
kevin-pun-uef-tank03-copy
kevin-pun-uef-tank03-copy
md5: c956ac1182466fa6703e2656e8e4ff64🔍
>>96018268
Are you sure? Because both of those have 6 tracks.

I think they meant something like this:
Replies: >>96018299
Anonymous
7/5/2025, 2:57:48 PM No.96018299
>>96018291
wouldn't that also count as quad tracks?
Anonymous
7/5/2025, 3:01:12 PM No.96018311
What book should I be looking in if I want to determine how much time it takes to repair armor or reload weapons? I'm not so much concerned about the cost.
Replies: >>96018336 >>96018355
Anonymous
7/5/2025, 3:07:02 PM No.96018336
>>96018311
Campaign operations
Replies: >>96018351 >>96018355
Anonymous
7/5/2025, 3:11:09 PM No.96018351
>>96018336
I looked in campaign ops and it wasn't there.
Replies: >>96018355
Anonymous
7/5/2025, 3:12:22 PM No.96018355
>>96018311
>>96018336
>>96018351
Master Repair Table: Strategic Operations
Anonymous
7/5/2025, 3:22:45 PM No.96018382
71ipV6P-HpL
71ipV6P-HpL
md5: 21d718063b489c02a147b84a8ac91b67🔍
>>96018190
It's a miyazaki tank thing. Yabarn jin also uses it a lot. I just think it looks neat, particularly on super heavy tanks.
Replies: >>96018403 >>96018408 >>96018442
Anonymous
7/5/2025, 3:28:54 PM No.96018403
>>96018382
God's, I wish I had managed to purchase that model when it was available. Worst part is seeing #28 sloppers butchering the kit to make "grimcore" tanks.
Replies: >>96018416
Anonymous
7/5/2025, 3:29:34 PM No.96018408
Char 2C
Char 2C
md5: a5dd236c7c37085ff0f1c649518dd4a0🔍
>>96018382
Char 2C is that you?
How would you stat her?
Anonymous
7/5/2025, 3:32:11 PM No.96018416
>>96018403
I kept putting it of thinking I didn't really need it and it was out of scale and whatever, and fuck me I could've bought the first release with full crew, let alone paying triple just for the short barrel version.
It'll come back at some point, hopefully. The japanese do like their releases.
Anonymous
7/5/2025, 3:40:52 PM No.96018442
>>96018382
that is one fine ass franken-tank.
Miyazaki designs never seem to disappoint.
Anonymous
7/5/2025, 4:13:47 PM No.96018537
>>96018193
With myomer, something like a drive rod would be more feasible for tanks, especially fusion engine tanks that have all the power to spare for it.
Anonymous
7/5/2025, 4:31:05 PM No.96018597
Pac06_002
Pac06_002
md5: e0305a725a878a785f8ba36b01abe17d🔍
Do the Dracs build any good combat vehicles?
Replies: >>96018635 >>96018989 >>96019094
Anonymous
7/5/2025, 4:39:36 PM No.96018635
>>96018597
The Saladin/Saracen/Scimitar trio are built in Drac space.
Their most iconic vehicle is probably the Tonbo, but it's a support vehicle rather than a combat vehicle.
Replies: >>96018989
Anonymous
7/5/2025, 6:08:13 PM No.96018989
tokugawa
tokugawa
md5: 815e8973161df5251b9c8d1ad9155549🔍
>>96018597
Tokugawa is a solid battle tank, in addition to the hover trio mentioned in >>96018635
Bulldog enterprises is also Drac based, and they build the bulldog and manticore.
The Schiltron is one of the few C3M vehicles, and can really pack a punch.
Anonymous
7/5/2025, 6:28:09 PM No.96019075
>>96017777
Huh... When you think about it votoms are just protomechs done right.
Replies: >>96019123
Anonymous
7/5/2025, 6:32:42 PM No.96019094
>>96018597
are those japanese soldiers? they remind me of kurita troops from art in the early sourcebooks.
Replies: >>96019190
Anonymous
7/5/2025, 6:38:41 PM No.96019123
>>96019075
VOTOMS are assault BA that sacrificed armour and guns to go faster than any other BA.
Anonymous
7/5/2025, 6:56:01 PM No.96019190
>>96019094
The image is from “The Pacific” miniseries, specifically this scene is IJA defenders in the ruins of the airfield at Palau. The battle is notable for a rare instance of the Japanese using a platoon of tanks to counter attack the US Marines as they attempted to cross the runway.


It reminds you of early Drac infantry for the obvious reason that the illustrations were using WW2 Japan as a reference.
Replies: >>96019215
Anonymous
7/5/2025, 7:00:51 PM No.96019215
>>96019190
That's neat. Is the series good?
I'm guessing Drac helmets were inspired by Star Wars or something.
Replies: >>96019239
Anonymous
7/5/2025, 7:07:00 PM No.96019239
>>96019215
The series was meant to be a companion to Band of Brothers, but for the pacific theater. The production value is extremely high.
Unfortunately unlike BoB which was based on one book and followed the same group of men, The Pacific is based on two books by two different Marines (Sledge and Leckie) , and also follows the story of John Basilone.

So it comes across as very disjointed as a whole, though it is probably the most accurate depiction of land combat in the PTO that will ever be made. That theater was far more brutal than the fighting in the western front in Europe, and the show makes that clear.
Anonymous
7/5/2025, 7:12:12 PM No.96019261
Oh and in case anyone didn’t know, House Kurita traces its lineage back to IJN Admiral Kurita, who is famous for turning his fleet away from the direction of the main battle at Leyte, a decision is still highly controversial today.
Replies: >>96019272
Anonymous
7/5/2025, 7:14:58 PM No.96019272
1539987423005
1539987423005
md5: e39b3dfb6c25e5016aae4150871a1602🔍
>>96019261
Based and interesting.

We really need an era where the Dracs really are on top and dominate the Inner Sphere. They've always been painted as the "big bad" wanting to conquer the Inner Sphere, but they always fall short.
Replies: >>96019365 >>96019393 >>96019478 >>96021969
Anonymous
7/5/2025, 7:28:37 PM No.96019335
IMG_0596
IMG_0596
md5: e03549de3fd4fde55dd1cec0d2ec1aa2🔍
pre-ordered two copies
Replies: >>96019397
Anonymous
7/5/2025, 7:35:55 PM No.96019365
>>96019272
> We really need an era where the Dracs really are on top and dominate the Inner Sphere.
Do we?
Because I actually would like to see the era where their overly-aggressive saber-rattling and warmongering finally bites them in the ass in the worst way possible.
Replies: >>96019393 >>96023607
Anonymous
7/5/2025, 7:40:25 PM No.96019393
Clans Everywhere
Clans Everywhere
md5: 12b44dff5408f1e32594750f9f2626d2🔍
>>96019272
>>96019365
Gentlemen, what we need is for them to finally win a war against the Ghost Bears, but break both factions at the end with the Ghost Bears exterminated or absorbed and the Kuritans lording over a pile of ashes that begins their decline.
Anonymous
7/5/2025, 7:40:45 PM No.96019397
>>96019335
You will get a free tour of the porch if you do.
Anonymous
7/5/2025, 7:57:14 PM No.96019478
>>96019272
The Drac’s worst enemy is always the Dracs. Their internal divisions and compartmentalization of power leads to significant infighting and resistance to reforms and outright falsification of results by their various military commanders.


Just like Imperial Japan!
Replies: >>96019854
Anonymous
7/5/2025, 9:05:35 PM No.96019854
>>96019478
And, just to inject some bit of feudal Japan into the mix. Maybe have impossible to control, undisciplined, glory-chasing mech pilots that will break formation at the drop of a hat if they see any particularly fancy or “important looking” mech on the opposing side, thinking that it might be a commander or champion, or other big wig who, if they are able to defeat single-handedly, would earn them great rewards, accolades, and personal glory. Which Draconis Combine society rewards, so there’s no escaping or stopping this nonsense.
Replies: >>96021781 >>96023395
Anonymous
7/5/2025, 9:22:25 PM No.96019957
might-as-well-just-call-them-sex-pests-v0-meo7xu3x32bf1
might-as-well-just-call-them-sex-pests-v0-meo7xu3x32bf1
md5: 3561e1bee6bc32943facdd4185778909🔍
Our LGS bans harassment. Do you include Harassers in your games?
Replies: >>96020298
Anonymous
7/5/2025, 10:26:12 PM No.96020298
Pegasus_Shrapnel010
Pegasus_Shrapnel010
md5: 78b3868f61a8cf8363a096f6d1a26c53🔍
>>96019957
I prefer the gucci option.
Anonymous
7/5/2025, 10:34:30 PM No.96020340
ObjectiveRaids
ObjectiveRaids
md5: 47ff4b80e8a6b9f554bb582c9b7c962c🔍
Have anyone a copy of the 2005 Objective Raids searchable PDF?
Anonymous
7/6/2025, 2:11:48 AM No.96021382
>>96015506
Karbarrans & Garudans. There's also the Amazons (Praxians), Rock People (Spher4ians) and Demon/Monster People )Perytonians). And of course the Robotics (Haydonites)
Anonymous
7/6/2025, 3:14:17 AM No.96021693
IMG_2835
IMG_2835
md5: 8d5f9e3646f96332cf7274d68dbcc40a🔍
Okay! Crazy hypothetical here:

Say you are a mechwarrior and your company is hired by House [redacted] to secure the crash site of a downed aerospace craft, and ensure nobody gets near it except House [redacted] personnel while they make arrangements to transport the craft. Now they didn’t give much else except an offer with… way more zeros on it than was really necessary, and a set of coordinates.

And when you get to the crash site this is what you see.

What do you do?

And what do you do when others do show up trying to tell you that you have to leave.
damn right we’re going full X-Files on this shit! I just think it’d be fun to see a merc company that’s highly skilled but has absolute dog shit reputation because most of what they get hired to do they either can’t legally talk about, or is so insane saying out loud that everyone assumes that they are making it up
Replies: >>96021756 >>96021924 >>96022706 >>96023450
Anonymous
7/6/2025, 3:28:13 AM No.96021756
nuh-uh
nuh-uh
md5: 1ca081cc280c95f1c4403ad7133fdf1d🔍
>>96021693
no intelligent aliens
Replies: >>96021896
Anonymous
7/6/2025, 3:33:47 AM No.96021781
>>96019854
I always felt it would have been interesting if the Dracs "pretended" to adopt clan customs and get more involved with the clans to get access to their scientists and tech since Drac customs are already pretty similar to Clan customs.
The clans themselves would be eager but also reluctant since the Dracs adopting clan ideology would be proof that the clan way is the best way but the Dracs clearly only doing it for their own gain.
I don't know exactly how it would have worked but its not like it wouldnt be the worse plot point in the bt universe.
Replies: >>96021935 >>96022198
Anonymous
7/6/2025, 3:51:35 AM No.96021861
Love me Gundam, Love me
Battletech, Love me Macross, Love me Armored Core. Why do you hate mechs? All big robots are cool man.
Anonymous
7/6/2025, 3:59:59 AM No.96021896
>>96021756
and yet, there it is. Staring you in the face
or is that a summation of your reaction? Deny, deny, deny
Anonymous
7/6/2025, 4:05:48 AM No.96021924
>>96021693
I want to fuck the aliens.
Anonymous
7/6/2025, 4:09:49 AM No.96021935
>>96021781
That would have required them to even pretend another culture was equal to theirs, wouldnt happen. I think maybe if they had met the Fire Mandrils there may have been something there since the angry apes were founded by a Drac that got shanghaied along the exodus.
Replies: >>96021946
Anonymous
7/6/2025, 4:12:05 AM No.96021946
>>96021935
There was kindof something going on with the Nova Cats being within the Drac boarders but they bet on the wrong horse and got genocided
Replies: >>96022053 >>96022087
Anonymous
7/6/2025, 4:15:12 AM No.96021969
>>96019272
>We really need an era where the Dracs really are on top and dominate the Inner Sphere.
No to all faction fags.
Anonymous
7/6/2025, 4:32:39 AM No.96022053
>>96021946
Nova Kitties should have just minded their business and at the very least not settled in the nation voted most likely to do an ethnic cleansing in high school
Anonymous
7/6/2025, 4:36:57 AM No.96022087
>>96021946
-and this is why one shouldn’t be taking psychedelics as part of your war room meetings.
Replies: >>96022453
Anonymous
7/6/2025, 5:02:15 AM No.96022198
>>96021781
Buddy, I can't believe I'm writing this, but you need some Dark Age in your life. The Drac Nova Cats not only sold their production to the Dracs, but also did codevelopment programs of not just machines but crazy genetic stuff like the Mystic Caste.

https://www.sarna.net/wiki/Heretic%27s_Faith
https://www.sarna.net/wiki/Dragon_Rising
Anonymous
7/6/2025, 6:23:43 AM No.96022453
>>96022087
To be fair, they bet on the true and rightful heir and that usually works out in Battletech instead of the bastard.
Replies: >>96022581
Anonymous
7/6/2025, 6:31:51 AM No.96022482
IMG_0597
IMG_0597
md5: ca7a565c9f6d6100ebb3b71a5574238d🔍
Fun tonight!
Replies: >>96022699
Anonymous
7/6/2025, 7:00:20 AM No.96022581
>>96022453
Not like its the first time the bastard won in Drac history, though the other time it was against another bastard.
Anonymous
7/6/2025, 7:27:07 AM No.96022663
PBS
PBS
md5: 2916d23080fc2afcf12ac0e98ad36a89🔍
Last week I asked you guys for a list idea for a Marik lance for a FLGS tournament. You guys suggested an Awesome 9Q, Buccaneer, Archer 4M and Tarantula.

I want to thank you for the advice because I won the tournament, managing to eke out a win against the Capellan player who is probably the best player there.

But I also feel a bit bad because I did so much better than I normally did that I ended up wracking up points by decimating even the weaker players. I had no idea what a fucking devastating duo that specific pairing of Awesome and Archer were together. And no one at the store knew what the hell a Buccaneer was so it kept catching them by surprise.

Is this what Marik men felt after GUERRERO?
Replies: >>96022684 >>96022689 >>96022695
Anonymous
7/6/2025, 7:33:48 AM No.96022684
>>96022663
>buccaneer: kinda like a nightsky but marik, i guess?

A shame it doesn't have a TSM variant.
Replies: >>96022701 >>96022710
Anonymous
7/6/2025, 7:34:47 AM No.96022689
>>96022663
Yes. But also the Buccaneer is more of a Blake mech so praise Blake and pass the ammunition.
Anonymous
7/6/2025, 7:36:20 AM No.96022695
>>96022663
The ARC-4M is literally one of the best Invasion upgrade kits. The Tarantula is a quad spider on speed, and the Buccaneer is a monster.

You could have only done better if you grabbed a Patriot loading nukes.
Anonymous
7/6/2025, 7:37:38 AM No.96022699
>>96022482
>Charger about to King Kong some frontline sibbie scum.

Very nice.
Anonymous
7/6/2025, 7:37:58 AM No.96022701
>>96022684
It doesn't really need it, the hatchet is there to support the brace of lasers and SRMs. It's a little extra spice since you want to be less than 3 hexes away from your target anyway.
Replies: >>96022709
Anonymous
7/6/2025, 7:38:50 AM No.96022706
>>96021693
Only if it's bird people.

The dudes in Far Country encountered some primitives, but it turns out they're like an uncontested tribe and there was advanced civilization elsewhere in the system.
Anonymous
7/6/2025, 7:40:09 AM No.96022709
>>96022701
It doesn't need it, but TSM has no downside and some upside for any melee mech.
Replies: >>96022719
Anonymous
7/6/2025, 7:40:10 AM No.96022710
>>96022684

The Buccaneer is basically a Wolfhound for crazy people.
Anonymous
7/6/2025, 7:43:32 AM No.96022719
>>96022709
I'd describe it as more a mech that happens to be in melee often rather than a melee mech. Its main weapons are its guns, but those guns are so short ranged that you might as well take a swipe at the enemy anyway. A turn where you end up 2 hexes away doesn't feel like a wasted turn for a Buccaneer.
Anonymous
7/6/2025, 8:19:20 AM No.96022797
Anyone play A Time of War? I feel its so niche.
Replies: >>96023080
Anonymous
7/6/2025, 10:29:26 AM No.96023080
>>96022797
I have. It's not great; i like 2e better. AToWc(like 3e before it) is incredibly crunchy and fiddly, and not in a good way. The basic mechanics are straightforward enough, but all the extra cruft is bad. The best part of 3e, the hilariously unbalanced lifepaths, were reworked in s way that's balanced but lame and pointless.
Replies: >>96023332
Anonymous
7/6/2025, 12:19:39 PM No.96023332
>>96023080
The lifepaths were the most hilarious thing about Mechwarrior. I've always wondered how that would play it with the godtier or shittier rolls?
Anonymous
7/6/2025, 12:41:23 PM No.96023395
>>96019854
Isn't that how old school Combine MechWarriors anyway? Teddy K had to really push teamwork iirc, because Drac Samurai tended to all fight for personal glory.
Great piloting skills, horrible tactics sums up the Dracs pretty well.
Anonymous
7/6/2025, 1:06:01 PM No.96023450
>>96021693
Sounds like fun. But I feel comstar or Capellans would make the most sense for it.
Anonymous
7/6/2025, 2:00:40 PM No.96023607
>>96019365
That's every era already, anon
Anonymous
7/6/2025, 2:05:59 PM No.96023627
new thread
>>96023621

>>96023621

>>96023621