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>>96046491 (OP)>previous thread on page 6>still using wrong linksWhy are you so retarded?
>>96046508You're not in charge of anons, quit giving "orders" like a faggot LARPing as king of the thread.
>>96046711Lurk more you sperg.
>>96046800Seethe more, I didn't make the OP I just like that it pisses you off because you're an insufferable dick.
>>96046508Maybe next thread you could try shutting the fuck up and make it yourself, instead of coming out of nowhere on page 6 and making demands of others?
>>96046839I wasn't that anon. I'm only pointing out making a pointless outdated thread just to spite others is a sign of mental illness.
>>96046871>trolling is insanityWhere the fuck do you think you are, you little bitch? I’ll have you know I graduated top of my class in the Navy Seals, and I’ve been involved in numerous secret raids on Al-Quaeda, and I have over 300 confirmed kills.
I am trained in gorilla warfare and I’m the top sniper in the entire US armed forces. You are nothing to me but just another target. I will wipe you the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words.
You think you can get away with saying that shit to me over the Internet? Think again, fucker. As we speak I am contacting my secret network of spies across the USA and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your life. You’re fucking dead, kid. I can be anywhere, anytime, and I can kill you in over seven hundred ways, and that’s just with my bare hands.
Not only am I extensively trained in unarmed combat, but I have access to the entire arsenal of the United States Marine Corps and I will use it to its full extent to wipe your miserable ass off the face of the continent, you little shit. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue.
But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it.
You’re fucking dead, kiddo.
>>96046964Lazy fucks didn't even edit the Copypasta...
>>96046964>going retrokek
Wish I had the versions saved for the SLDF and other factions.
What are these links everyone is talking about?
>>96047135Who knows? Honestly when is the last time you used any of the links? If you actually play Battletech then you either know all you need (MUL, Sarna, Flechs, etc...) and/or you already have all you need (rules pdf's/books, MML, etc...)
It's only there for newfags and those can get the same from their playgroups, unless they don't have a playgroup and are just here because of an impulse or brigade action.
>>96047135In the OP there's some dead links and some outdated links. Someone had fixed them, but then the next guy after that continued to use the old ones and now someone is continuing to do so.
Would it be plausible that the Draconis Combine would supply pirates raiding the Taurian Concordat space with salvaged Davion mechs in order to provoke conflict between the TC and fedsuns?
>>96047320There have been weirder psyops in real life.
>>96047157>talking this much shitWe already know you're the faggot that doesn't play but likes to pretend he does.
why does the ghost bear xpac have sydney sweeney and walton goggins in it?
>>96047365I must be on target if you're throwing this much flak.
>>96047157You play? Post mechs.
>>96047436Claiming that sarna is part of all you need to play Battletech is only something a tourist would say.
These are my first finished minis, how do you decide how you do the bases, i dont really like the flat black.
>>96047594Pick a terrain type.
>>96047594Depends on what you want to do with it. If you feel particularly skilled then go for a terrain. Some dirt or rubble can liven things up.
Another way to go about it if you play with particular people regularly is pick a color for your base so you know which ones are your units. So you can pick red while other person picks blue. Can be a bit tacky though and clash with a paintjob.
>>96047553As much as I hate how sarna is pro-fag, the wiki itself is an incredibly useful tool, especially for deciding rosters. Readily available sorting of mechs and CA assets by tonnage, motive type, manufacture era, faction usage by lore, etc... all in one location.
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>>96047594I like to pick the bases to either contrast with the paint scheme (more visually interesting) or match what environment you’d see the mech or the camo in. For example, on my Snow Ravens I went with a red sand base because it contrasts well against the teal (blue-green and red-orange are opposite sides of the color wheel), but the opposite direction (a snow or ice base) would probably look just as good.
For a lance of urbanmechs I might go with just painting road markings on the base; you’d expect to see urbanmechs in a city anyway, and it doesn’t require you to buy a bunch of flocking/glue/texture pastes/basing bits right away.
>>96047704mordel.net is honestly a lot better for everything you stated outside of faction usage but for that I'd use MUL Plus mordel can generate a record sheet for you.
>>96047704If Sarna weren't shooting themselves in the foot over rules text (which isn't even copyrightable). It was still tolerable when the edit history was visible without signing in, but now I barely even go on there other than to check cited sources. Their wholesale copy-paste of actual copyrighted materials is what should worry them, but it doesn't seem to.
>>96047671The color thing is a neat idea but i only play alone, if i ever find someone else i might try it.
>>96047707>just painting road markingsThat was my first tought aswell but its kind of uninspired, but you are probably right. Its just some urbies, they arent even my favorite mech so what ever. Did you use hotglue for the mud like stuff on your base? I just saw some really tacky skull decorations from citadel and got an idea for the helicopter base that may or may not go well will something like that. I'm thinking robocop like toxic waste.
>>96047843>mud like stuff on your baseNTA, but if you are lazy (like me) you can use some of Citadels technical basing like stirland mud. You can just smear it on to the base easy peasy (just don't use your regular brushes for it.) Not the best, but it it serves.
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>>96047594I generally use one of GW’s technical paints, usually Stirland Mud — albeit sparingly to give a sense of the scale of the mech. I paint the base before applying it and wash and dry brush the technical paint as needed.
Like the other anon mentioned, I paint is something contrasting with the colors of the mechs.
Anyone download the Urbanmech LAM record sheets before they got removed?
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>>96047744Mordel’s advanced search options are honestly incredible. If I had to try and find something like “Clan Omnimechs with a hand actuator that move 6/9 or faster built before 3067” on Sarna I would lose my goddamn mind.
>>96047843The mud stuff is texture paste from Huge Miniatures, and the little sandstone rocks are printed from stls I got from Epic Basing. They are definitely a more involved base than what I started out with, which was just a couple little containers of Army Painter rocks/gravel and some craft glue, which is what these guys are based with. I usually glue down mechs with superglue, sometimes pin them as well. I wouldn’t use hot glue, it probably sets too fast and is going to be awkward to apply in small crevices.
Toxic waste sounds cool too, like the battle spilled over into an industrial zone of the city. If roads aren’t the plan, I’d lean that direction.
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Played my first game of battletech with my brother during my vacation, I was going to type up a battle report but it would honestly be kinda boring I think, so I'll just summarize briefly. My brother chose to play Kurita because he liked the Marauder a lot, and we each selected a lance out of what I had painted and ready.
Kurita
>Marauder, Wolverine, Firestarter and Commando
Davion
>Black Knight, Enforcer, Valkyrie and Javelin
My brother had a lot of bad rolls, he lost initiative on most rounds. He mostly focused on the black knight despite my explanation of what a zombie mech was. I pointed out that the enforcer had weak rear armor, which he neglected to exploit. This cost him the game in the end, I took out his firestarter and commando in turn 3 and it was downhill from there. Commando only took one bad hit the whole game, but it was the Enforcer's large laser and ac 10, both to the rear right torso, ammo boom. Same round, black knight hits the firestarter with small laser, 3 medium lasers and 1 large. Over 20 points of damage, bro fails his PSR and the fs9 falls to the left, off a cliff. Again, same round, the knight landed a kick on the firestarter. I'm not sure if we applied this correctly, we calculated the kick after everything else (including damage from the fall) because physical attacks are resolved after ranged.
Should the PSR from taking 20+ damage in a turn have taken place at the end of the turn, or during the ranged phase when the damage occurred? I'm not sure it would have even mattered, the firestarter was essentially crippled by this point.
>>96048023Which variants out of curiosity? Assuming all introtech?
PSR if it gets triggered during the ranged phase I would roll it after everyone had completed their ranged phase.
>>96048023>Should the PSR from taking 20+ damage in a turn have taken place at the end of the turn, or during the ranged phase when the damage occurred?PSRs happen at the end of the phase, so if you get hit in the weapon attack phase, you might get knocked down before the physical phase (or before any charges or DFAs complete). You said you knocked the firestarter off a cliff with a PSR, but PSRs cause you to fall in the same hex with a new facing, not in a new hex. I believe the only attacks that can forcibly relocate an enemy are push, charge, and DFA attacks.
>>96047899I just looked into this stuff, they have neat rust effects too, i was playing with the idea for a themed lance of decrepit scrapyard mechs, like taking off one of the missle pods from a cat and making it all scratched up up and rusty.
>>96047906>>96047956Thanks for the pointers i think i have an idea that will work out and isnt too outlandish.
>>96046491 (OP)How butt blasted are people going to get if I make a custom ghost regiment? I wanted to paint the Sakura tree regiment, but it's not era-accurate.
>>96048467be sure to post your results!
>>96048476Grats, you're painting a 9th Ghost lance.
https://www.sarna.net/wiki/9th_Ghost#Color_Scheme_and_Insignia
>>96048476unless you’re the one who’s fussed about era accuracy, just paint what you want
Are metallic colors for canopies an acceptable shortcut to shading? Also, are there any references for maintenence and warning marking details?
Finished messing around with my shogun remix to match the art as close as I can.
>>96048442why would you do this
>>96048672Do you mean Jeweling? If yes, then yeah. It's more or less what I do. I paint the canopy a light metallic and then stain it with a wash or contrast paint to give it a color. It generally works pretty well imo.
>>96048768nta, i like to use a bright acrylic paint like either yellow or baby blue, add a light orange hue at the lower most edge to suggest light from the instruments and then give it a nice thick coat of gloss varnish
>>96048768That's not jewelling.
Jewelling is a cellshading effort like here
>>96047707
>>96048839Yes. It's a shortcut to jeweling, which is what Anon was asking about (I think)
>>96048142All introtech, yes, unless I overlooked something.
Davion lance
>BL-7-KNT>ENF-4R>VLK-QA>JVN-10NKuritan Lance
>MAD-3R>WVR-6R>FS9-H>COM-2D>>96048159>PSRs cause you to fall in the same hex with a new facingThank you, I misread the rules then. I don't think it would have changed the outcome very much, the firestarter was down both arms and a leg before the fall. But that is something I will be mindful of going forward.
Another thing I've been meaning to ask here, how is heat supposed to be applied? We were just applying net heat at the end of each phase. I've been wondering, say, if a mech is at 6 heat at the start of the ranged phase and fires two PPCs, do you go ahead and roll the check to avoid shutdown for passing 14 heat or do you wait to account for your heat sinks at the end of a turn?
>>96049365No it's a totally different thing.
>>96049514>how is heat supposed to be applied?Heat built up during a round doesn't apply until the heat phase, any effects of which apply until heat is recalculated during the next heat phase.
>>96049611Then what was anon talking about?
>>96049865No, what you described is not a shortcut to jeweling.
There is no shortcut, jeweling requires at least two colours and white reflection dots/lines.
You can do more, but the minimum is the minimum.
Glazing over a metallic is not jeweling.
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I just hit the cockpits with bright white then put a little contrast or similar over them
>tard baked the bread wrong again>no butt holdyou get what you deserve
>>96050051dope. I like doing that too sometimes. I usually use a bright metallic silver base tho instead of white.
>>960484760%
>>96048023But did both of you have fun? :3
>>96047927>Anyone download the Urbanmech LAM record sheets before they got removed?Does this link still work?
https://battletech.com/wp-content/uploads/2025/07/Salvage-Box-Record-Sheets-UrbanMech-LAM.pdf
>>96048023>the fs9 falls to the left, off a cliffBATTLETECH BABY!
>>96047135The Snord trove moved the novels to a different location. The OP doesn't reflect this, so we get occasional posts like, "where is X new novel"?
What are the odds that the MoC gets a homegrown mech called the Zulu or something?
Speaking of the Canopians, weren't they WoB collaborators? How'd they get away with that?
>>96050911That would just be asking for trouble with the modern internet.
Anyway, until they actually make a clean break from the cappies it would be named 祖鲁语.
>>96050934Prince has a song about it.
>>96050911Well they've got:
Calliope
Eyleuka
Penthesilea
>>96050911Why Zulu? Do the Canopians have a strong influence from zulus or?
>>96050964>CalliopeAlways struck me as a weird mech, seems like it would make more sense to just give its loadout to a vindicator.
>>96050992I mean its the same Gun-arm/Missile Chest layout of an entire architype of Mech, hell it's only tens tons off from being a Centurion variant!
>>96051018If you built it as a Vindicator variant, you can make it a 5/8/5 instead of a 5/8 and mount and extra half ton of armor for only a 10% increase in price.
Any time I see someone get really autistic about the specifics of BT lore, I remember that every single faction managed to lose their space navies at the same time and then for the next 90 years everyone just agreed to not rebuild any of it because nothing matters except mechs in this brand anymore.
>Yep, it's shitty bait o'clcok.
Every night at the same time, like clockwork. I can't be the only one noticing.
>>96051027But then you'd have to let someone outside of the CC build Vindicators, and even though the Canopians are willing to throw thousands of lives away to protect Capellan interests and give them any planet they want for free, letting them build a Vindicator is something that they just can't earn.
>>96051027But then it's just a Vindicator...
Though honestly it's odd we don't see a bunch of indigenous versions of classic Mechs with their own local designations.
>>96051033Hey Mechs can still be useful in a World of Warships!
>>96051048They can!
>>96051041I'm just a bitter aerotech guy
>>96051048I just think it's funny that they give a 'low cost garrison mech' FF and endo.
>>96050983The Canopians have a strong African influence in their ruling family, and since all black people look alike, you might as well go with a name people recognize.
If fusion reactors are the main bottleneck on mech production, wouldn't that logically result in heavy mechs being the norm and light mechs being something only the very prosperous nation-states could afford to make in any real quantity?
Kind of like how Khador in Warmachine had trouble making cortexes for their warjacks, so all their warjacks are big and tough to compensate for their relative low numbers.
>>96051071If all fusion reactors are equally difficult to make that would make sense, but for most of the succ wars you aren't spooling up new lines for fusion reactors. You have like a Nissan 200, the vlar 300, or a pitban 240, or whatever, and those are staying in production. We also see that it's more of a challenge to make very small fusion reactors like the Omni 25.
>>96051071In theory, but the heavier the mech, the bigger and more hard to produce the engine. So you want mechs that are big enough to do damage and take hits while being light enough for ease of propulsion. Hence why mediums are the most common type of mech.
>>96051054>I just think it's funny that they give a 'low cost garrison mech' FF and endo.AND a Compact Gyro, I was surprised the thing had a Standard Engine!
>>96051128When it gets introduced, all of that tech has been widely available for decades, bordering on a century.
>>96051152They're still expensive.
>>96051100>>96051102I can see the logic of mediums being the most common and get behind that, I think my line of questioning came from how the bug mechs are somehow super common and considered the toyota hilux of mechs when it seems like the main value of a bug mech would be salvaging its fusion reactor to make/buy something better
Another question is why mechs didn't gradually polarize into only two types: an 8/12 all energy scout with the narrow/low profile and compact mech quirks like the LCT-1E, and a generalist do everything assault like a Battlemaster. Anything in between can be flanked or encircled or evaded by the locusts, and you're bring a swarm of twice as many per dropship as the next guy, or handily destroyed by the battlemasters. Anything the Battlemasters don't have a fair enough chance against in a straight up fight (3/5 assaults), can similarly be outmaneuvered.
>>96051181>main value of a bug mech would be salvaging its fusion reactor to make/buy something betterLike what, a 60 ton 2/3/X mech? a 3/5/X 40 tonner? Because that's what a bug's fusion engine will get you.
>>96051199>Like what, a 60 ton 2/3/X mech? a 3/5/X 40 tonner? Because that's what a bug's fusion engine will get you.Sell it and get more medium lasers and machine guns on more disposable platforms
Realistically, a bug mech fusion reactor should be able to power a small settlement by itself nearly indefinitely if near a water source, there are a lot of things you could do with that sort of magic tech besides strap platoon level infantry support weapons to it and watch it explode
>>96051199>Like what, a 60 ton 2/3/X mech?A hovercraft with the same armament
>>96051033It makes sense in the setting. During the Star League era the great houses were allowed to build modest navies but the SLDF had the largest most powerful stuff.
Warships larger than destroyers/frigates are extremely expensive and require massive industrial infrastructure to construct and maintain.
Prior to the Succ wars, these ships never saw combat in peer to peer level warfare.
In the SLDF periphery wars (including against the Taurians) and the Amaris coup there were losses of warships but that was the SLDF, and they had the numbers to withstand the losses. Then they all fucked off into deep space.
When the houses went to war with each other in the resulting power vacuum, everyone had similar warship fleets. For the first time, these warships fought engagements against similar forces, resulting in losses on both sides every time.
Meanwhile the industrial facilities required to produce warships were priority targets for destruction, and the general industrial base of all combatants was quickly being destroyed as each side tried to wipe out the other's production capacity.
Rather quickly all sides were left with just a few warships and without the ability to replace or even properly repair them. Those that remained could be taken out by swarms of aerospace fighters and assault dropships.
Theres an attempt here to imitate real world naval history, such as the Imperial German naval buildup for WW1. They spent huge amounts of money and resources on the fleet, but in the end it saw major combat only once and both sides in that battle took serious losses. The Germans were so scared of losing more of the fleet they never used it again.
Then in WW2 Germany and Japan invested heavily into battleships that ended up being destroyed by aircraft without really justifying their cost. After the war nobody ever built one again, and modern warships favor smaller hulls with a focus on missile and aircraft interception, leaving destruction of ships to the air wing.
>>96048672I mostly just use metallics. Every time I try jeweling I dont like it.
>>96051233>and without the ability to replace or even properly repair them.It's just hard to buy this post 3067. It's like if post WW2 everyone on the planet, including the winners, just stopped even attempting to make ships. There isn't even the idea of an arms race, because apparently absolutely nobody in the entire galaxy, clan or spheroid, tried any sort of naval aggression until 3150.
>>96051181>>96051199Because the IS didnt have the ability to re tool or rebuild mech factories to any significant degree until the 3020s, and only really got back on its feet in the 3040s.
Prior to that everyone was just using what they had, and that was whats left over after 300 years of total warfare.
The reason that bugs were ubiquitous in the 3rd succ war era is that they were relatively easy to produce and their production facilities were well distributed and had survived the wars. Any mech is better than no mech.
Its the same reason there are so many flawed or sub optimal mechs in 3025.
>>96051229You could just use ICE engines for that. Harasser and Pegasus do just fine.
>>96051257I dont really fuck with anything post FCCW but we DO see the houses starting to build real warships again prior to the Jihad. But then the Wobbies came and nuked the fuck out of everything.
And then Battletech's intellectual property rights went through decades of real world mismanagement and terrible writing and everything is retarded and gay.
>>96051220There's a whole bunch of fusion engines which aren't use for mechs or combat vehicles that are used to power buildings, like a GM 110 or the LTV 355.
>>96051257It makes sense that there's naval rearmament once the tech to build them is rediscovered, which is why you get a few naval actions during the FCCW, and there's a good bit of space combat during the jihad which depletes existing stocks, and then there's probably a moratorium on building warships for the entirety of the RotS, because warships are basically strategic weapons.
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Gotta be honest, today was the first time I’ve ever taken a hard look at the Sagittare’s baseline stats, and I have to say: Jesus Christ on the Cross! This thing is a monster!
Not only is it excessively armed with all manner of energy weapons, not only does it have a generous amount of Double Heat sinks to ensure that even the most heat-cautious players will be hitting like a train, but all it’s weapons have targeting computers and most of its weapons are Pulse Lasers of some Caliber meaning that it’s got, in many cases a -3 to hit with its weapons. This thing is going to hit you if it targets you.
Seriously who was the lead designer of this thing? The ghost of Edward III? Because this thing just screams “I’m not here to joust, I’m here to conquer, and I’m not messing around”.
I mean, if the Sagittare is anything to go by, apparently the FedSuns can be downright scary mean when they want to be.
>>96051376The problem is the price tag and it's range and speed. Pretty much a flat 2k for a mech that's 3/5/3 with an XL Engine with all close range weapons. Sure it hits hard and accurate, but good luck getting into firing range. Before your XL engine gets destroyed.
>>96051442Indeed. This thing is a fire magnet, and what it's best at is bullying lights in an urban environment - which it's a lot for. And a Nightsky or Wraith arguably does the job better for 60% the BV.
The -9D is pretty good. 2 LB-10X and an ERPPC is nothing to sneeze at, but again - it's a lot for that.
>>96051257Herb hated WarShips so he said that everyone and their mother now uses nuclear anti-shipping missiles, plus sub-capital weapons to allow assault DropShips to swarm WarShips.
Of course, it was later decided to let subcap weapons orbitally bombard, thus undoing the entire fucking point.
>>96051255Very nice companies, I am working on something really similar right down to one being warm and the other being cool for FedCom Civil War-themed Alpha Strike gaming
>>96051048>Hey Mechs can still be useful in a World of WarshipsNot only can they still be useful, but having Mechs be used mostly for small raids not only justifies why most BT games are small, it also helps explain why Mechs are often deployed with no combined arms support.
>>96051257It's a setting about giant robots punching each other, it's not supposed to make sense.
>>96051515Oh, you're the punching guy.
>>96051442I mean, it’s still got a lot of armor someone’s gonna have to chew through before that XL engine can get rocked. Not to mention that it does have an ERPPC for long range strikes, admittedly this is somewhat low for a 95-ton juggernaut, but it is enough to force players to pay attention to it. Position it right and you can put opponents in the unwanted situation of having to engage the Sagittare on its terms if they want to get rid of it. So it’s slow speed will be irrelevant if the other guy is going to run at it.
>>96051033>because nothing matters except mechs in this brand anymore....was there a time anything except mechs mattered?
>>96051527It's got a lot of armor until you realize that you first get it in 3063, when you've got boat loads of mechs with Gauss rifles, UAC/20's, etc. And with it being such a fire magnet, you will get whittled down before you can start returning serious fire. Yeah you've got the ERPPC, but that's very piddly firepower for a 95 tonner in FCCW.
>>96051536A E R O T E C H
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Working on some Taurians (with WIP Canopian Valkyrie in the pic too lol)
>>96051578Eh, aerospace fighters pretty much just exist to get swatted out of the sky by mechs, the setting makes sure they suck since it was written before Desert Storm
>>96051033I just close my eyes and imagine that they do exist its just space is big so you don't see them often.
I use this technique for most of the writing in battletech.
>>96051527>but it is enough to force players to pay attention to itI'm not sure you want that. 2000BV is a lot for a fire magnet. A Hunchback (or better yet, a Saladin or Hetzer) does the job just as well.
>>96051590ASFs were so much more powerful than Mechs that the rules were rewritten to make them weaker. In BMR/AT2 times, and ASF would beat a Mech every time.
>>96047594What's that heli?
>>96051633>that the rules were rewritten to make them weakerAnd lore accurate. The entire reason ASF's have such a reputation for nosediving straight into the ground is because they don't have the BVR weapons to shoot at a mech from a mile away but instead have to dive-bomb right on top of them like it's WW2.
>>96051727Good. Being a good game is more important than realism.
>find a 3D sculpt for a mech I really like
>it’s been purged from the internet for some reason
>none of the other sculpts from other creators look as good
Fucking tragic
I would love some infantry, or even some aircraft that look like more modern-day like planes.
>>96051727Show me fiction of ASFs being defeated by Mechs that isn't:
-A Mary Sue protagonist like Phelan Kell
-A specifically anti-air Mech like the Rifleman
ASFs carry more weapons and armor than Mechs ton-for-ton, and hit Mechs much more easily during strafing runs than Mechs do shooting back.
>>96051853NTA but maybe he likes the idea that things aside from Mechs can be effective in the BT universe without somehow invalidating Mechs.
>>96051878>Good. Being a good game is more important than realism.If that was true, BT would have had a top to bottom rules rewrite 15 years ago
>>96051853I like having more targets for my 'mechs to shoot at. Mech on Mech combat is fun and all, but jump-jetting up into the sky to bitchslap a fighter jet into the ground, then dropping onto a squad of rifleman, just makes me smile.
>>96051878>ASFs carry more weapons and armor than Mechs ton-for-tonAll that armor doesn't really help them much when a single scratch will see them careening into the earth, and they're fucking expensive too for such a glass cannon.
>>96051889You can have both of those things without needing modern-day like planes. Not sure why you'd want to move away from the 80's aesthetic.
>>96051590No, anon. No. Battletech existed so that I could careen around a grav-well avoiding enemy fighters, descend into the burning atmosphere, then strafe an entire line of punk ass mechwarriors
>>96051925Honestly the only reason I don't want CGL infantry is their IS standard sculpts were so disappointing I'd prefer to just get third party stands.
I'd like to see a Goblin sculpt though and more VTOLs would be cool.
>>96051564Again, that’s where good tactics comes into play. You got to put your opponent in a position where he has to engage on your terms. In this case, having to engage the Sagittare at mid-close range, which is exactly where you don’t want to fight a Sagittare.
But then, with good tactics even S-Tier mechs are gonna get wrecked.
>>96052199You're telling me. I saw their infantry and they were just bumps on a hex pad. Not even enough detail to do jack shit. I know they want them to be to-scale but c'mon man.
>>96051834Go to GHQ. They make 1/285th scale military minis. Which is the same scale as Battletech. They’ll look perfectly fine alongside your mechs. And their infantry packs can have upwards of ~71 figures in them. So you’ll end up with plenty of infantry units to work with.
>>96052213Size is always the enemy of painting; it's better to get a larger crisp sculpt if you can't get good detail at exact size.
I quite like these print to order epic scale 40k dudes for my stands; but it's mostly cause the ponchos were really thematic and cool. I should work on them more.
>>96052002>All that armor doesn't really help them much when a single scratch will see them careening into the earth, and they're fucking expensive too for such a glass cannon.Yes, because that time was specifically added because they were more powerful than Mechs, precisely to make them less powerful.
>>96052230>GHQI'll take a gander. Right now, I'm trying to hold off on buying minis. I'm on the hunt for something specific. Months and months ago my friend in Moscow found that there was a hobby shop that was selling bootleg Battletech miniatures, some as big as my fist, for around 2000-3000RU and I'm trying to find them again. Just the cost alone for shipping would be a total pain.
>>96052233See now that just looks nice, and yoru Wolfhound is amazing.
>>96052230This. If you get some BMPs or other APCs, put one of them and a squad's worth of soldiers on a base and use that to represent a platoon of mechanized infantry
>>96052230>They make 1/285th scale military minis.>6*285=1700Nice.
Are there any female elementals in this?
>13.99 for a SU-27, along with multiple missiles for optional racks.
Holy shit thats nice. I know its the 31st century and they probably have better stuff, but I love to think that on some backwater in the periphery, they're launching jets modeled after ancient Terran fighters at incoming pirates/clanners/spheroids/mercenaries who what come a knockin.
>Steiners are dropping in from Orbit, launch the fucking Frogfoots!
>>96052002That was a rule to balance them on the TT. They wouldnt be used at all because then the humble bird strike would have squadrons in such fear theyd be perma grounded during migration season. They also wouldnt bother with armor like they do either.
>No F9F-Cougar
Sad.
>MiG-27 and A-37
Ooooh.
>>96052263>you know its in the future because their clothes had LEDs
>>96052293I know it's the future because genome control has made all female pilots hyper deadly bond villians.
>>96052307Why does she have a 4 hour drive between her eyes?
>freebirth look of disdain
Probably because the animators and character artists failed to solve a facial rig problem valve solved 20 years ago.
>>96052329>2/10 wouldn't fuck
>>96052370The flash storm dlc for mw5:clans. Introduces elementals. Reminds us that clanners have weird faces and elemental soldiers are the guys she tells you not to worry about.
>>96052379So you think that Elementals do everything as a Point?
>>96052447What's your point?
imagine a magic school bus episode where they go inside the nervous system of a clanner with those Walton Goggins implants
>>96052447Is your question do they act like a pack of dude bros(including the women) when they're not wearing their power suits?
Because my headcanon says without a doubt.
And yes, your girl experienced the point.
>>96052281Given that only one faction in the setting ever actually focused on ASF’s (and they still got assimilated by the clans) I’d say the “ASF’s suck” interpretation is the more accurate one.
>>96052563You mean the broke as fuck periphery power that got absorbed by the Warship Clan? Are you really using that as an indicator of whether or not ASF are good?
>>96052563Aren't ASF and conventional spam the core to being a raging cunt on the table?
I require my mech and 4 or 5 points of elementals under my command.
>>96052600Moreso conventional spam but that’s cause the game was never designed with that in mind (and it also doesn’t take into account transport costs, nobody would be able to afford that many conventionals in a real battle)
>>96052618Since I don't play with people, I always setup princess and myself to be 7v7, IS 4 mechs + 3 combined arms. Princess 5 Mechs and 2 points of elementals. For equivalent BV2
>inb4 does he know.jpg
>>96052600ASF generally yes, but infantry or vehicle spam both tend only to over-perform if you don't apply rules to correctly reign them in. Objective play and modified initiative (and just saying "no" if someone brings 64 savannah masters) and a variety of other factors sort out objective issues; and taking a few mechs with flamers/infernos/etc can knock the edge off of footsloggers.
>>96052618>nobody would be able to afford that many conventionals in a real battleWhat about the defender in an invasion? Conventionals are hard to cart from star system to star system but cheap and dependable if someone else is invading your planet.
Ok, general question for all four other people here who've read the fluff.
So in the interests of shutting up a local Taurian with delusions of grandeur and an obstinate insistence that all Tex memes are 100% objective fact, one of our local Davion guys has an idea. And since (using MW3e) he’s a Noble with multiple Land Grants and Wealth 10, I’m willing to listen, as I too am tired of Taurian…well, everything, really.
So the question is, we know that “magnetic bottles” are feasible tech in BattleTech; they’re explicitly called out when discussion fusion engines. But how large can they be built? Can you build a bottle system that holds 6oz of material? What about 5lbs? What about a half-ton? What about ~40,000 tons of magnetically suspended material inside a Behemoth DropShip, using the other 34,000-odd tons of a Behmoth’s cargo space to “pay” for the magnetic bottling system, along with a very serious climate control system, and a high-pressure sprayer system?
To give some semblance of context to this question, he – and I – are professionally interested in warcrimes, and an idle conversation between us sparked an idea. Namely, if the Taurians want to cry victim all the time, and blame the Davions for everything, why not give them something to cry victim about and something to actually blame a Davion for? Why not load up a Behemoth with 40,000 tons of *Chlorine Trifloride* (which is so famously hard to store and transport that Nazi Germany literally refused to use it; hence the magnetic bottle system) and do a pass through Taurus’s atmosphere while spraying Agent Orange from Hell over as much of the Calderon continent as possible? Don’t never mind about the feasibility of amassing 40,000 tons of something so volatile that its MSDS just says “run” – that’s the PC’s problem to wrangle. But can the sci-fi of BattleTech support actually transporting the stuff?
>>96052917Oh hey, I know this one. On Chlorine Trifluoride
>”It is, of course, extremely toxic, but that's the least of the problem. It is hypergolic with every known fuel, and so rapidly hypergolic that no ignition delay has ever been measured. It is also hypergolic with such things as cloth, wood, and test engineers, not to mention asbestos, sand, and water-with which it reacts explosively. It can be kept in some of the ordinary structural metals-steel, copper, aluminium, etc.-because of the formation of a thin film of insoluble metal fluoride which protects the bulk of the metal, just as the invisible coat of oxide on aluminium keeps it from burning up in the atmosphere. If, however, this coat is melted or scrubbed off, and has no chance to reform, the operator is confronted with the problem of coping with a metal-fluorine fire. For dealing with this situation, I have always recommended a good pair of running shoes.”You could theoretically store it in simple steel drums, using vacuum gaps as insulation to protect it from sources of ignition. I don't think a magnetic bottle would actually be either effective or necessary. Since it's not ferromagnetic or paramagnetic, it wouldn't be held in place by the bottle effectively, and magnetic bottles only work on something that's either those or just electrically charged.
>>96052917>40,000 tons of *Chlorine Trifloride*Jesus Christ NEA, do you just sit there and dream up new ways to warcrime people?
>>96052925Do you want to be in a dropship with a substance which will ignite its container if the container gets jostled too hard? And then blow up virtually everything around it? Get a bit of turbulence coming through the atmosphere, and you become a giant flare.
>>96052934We're transporting it in a dropship either way, the only question is the best way to do so. I looked into transporting chlorine and fluoride separately, but preparation of chlorine trifluoride turns out to be super specialized and difficult, so you're better moving it after producing it. And as a bonus, I'm probably on at least two new watch lists after googling this.
I think simply keeping the stuff in steel pressure drums surrounded by vacuum in a bay we can dump to space in case of emergency is the right approach.
>>96052917>in the interests of shutting up a local Taurian with delusions of grandeur and an obstinate insistence that all Tex memes are 100% objective factOh my God do I ever feel this. We've got a newish guy who's gone full Texas (he's from Maine) and decided to latch on to the Concordat and all the memes. I swear if I hear get off my property while he's rolling the hunchbacks AC one more time I'm going to shove the mini into one of his holes. I'm not really picky about which one.
>>96051505EXACTLY!
>>96052917>>96052925>Chlorine Trifluoride WarcrimesI mean you already have the bullshit that is BattleTech Dropship Engines, meaning you could do a lot of simple space fuckery to screw someone over.
You could probably freeze it at those volumes, which combined with vacuum containment would make it a lot easier to deal with as a solid.
>>96052952Just get your hands on some Star League Lostech Tetra Fluroa whatsit bomb casings and transport it in that. Boom. Problem solved. Get them from Discount Dan
>>96052917Semi-related question. Since Behemoths are usually attached as water carriers to super major invasion fleets, how you gonna detail one to the periphery? Some old relic out of Broken Wheel? Somebody finally piss off New Syrtis enough for a Hasek to take a personal interest?
Another alternative may be one of the old compact drive shortjumpers still around out there. They're still technically "Space Only" like the behemoth but you could do a bombing run the same way as long as you can pull a 2/3. And since they were built to go to planets and unload with smallcraft, that should work. Just imagine that drive-by with a 2300's-built rustbucket.
>>96046491 (OP)How do I get in on the lore?
>>96053364Read the novels, they're the main source. Start with Decision On Thunder Rift, it does a good job of introducing the setting to you from a "ground level" POV of one guy having a very bad day.
>>96052910The garrison force will probably be using conventionals but given your average planet only has like 5,000 people on it there really won’t be that many of them.
>>96053364By reading pretty much anything they published. People usually start with novels or TROs, but the House Books are rather nice as well.
>>96053364Dead start? The older edition rulebooks give a nice overview in just a handful of pages. The OG Housebooks and the early novels get you the backbone of the universe. The technical readouts tell you about the mechs. Then you go from there. What units do you like, timelines all that.
There's also lore videos and stuff but they get skewed in different ways. Sarna is a prertty good wiki for quick reference too, especially about where to find the actual information about stuff in the trove.
I will just say it is an absolute mountain of paper. Battletech has had new fluff added since 1985 so 40 years CONTINUOUSLY. I've been reading since I was in 3rd-grade in the 90's and I still have a pile of paper to get completely caught up. So you're probably not going to get every detail. Don't sweat it. Dig into what you like at your own pace.
>>96052917>>96052925Wait, as a Geologist, I just thought of something. If you just need a metallic fluoride salt to prevent ignition, then just use one of the many natural ones for a good case coating. Fluorite is already super common to use as a flux so not hard to get, and you just need to basically apply the coating as a glass on a nanocarbon matrix so it won't go all 4D cleavage on you.
Bonus, if you use the fluoride form of Apatite, you could LITERALLY COAT THE CASES WITH THE BONES OF YOUR ENEMIES!
>>96053435The metal-fluoride layer forms naturally when chlorine trifluoride is exposed to a base metal, no need to rig anything up.
>>96053444But you can control the thickness of the coating by applying in manually, which is the main issue of using regular metal containers. If anything chips or wears through, you're fucked.
>>96051033>for the next 90 years everyone just agreed to not rebuild any of itThe interplanetary drives became lostech, bro. The second they could rebuild....oh wait, you mean after the Jihad. Yeah, nothing justifies the Stoner disarmament. Not Warships, not Mechs, not any of it.
>>96053367>>96053374>>96053382Thank you all, but is there any Good lore channel on youtube?
>>96053579It's faster to read stuff yourself.
>>96053579This is a books and reading based hobby. If you won't read, you won't enjoy it.
>>96052606>ElementalsThey have names, you know!
This is because that one Elemental in the trailer is black.
>>96052917A. BT engines contain grams of hydrogen
B. You need an ion to use a magnetic bottle, and chlorine trifluoride is even less stable when ionized
C. ClF3 isn't that great as a war crime agent since most of it will just destroy dirt of whatever
D. Nerve gas would be much more efficient and effective.
>>96053156>Tetra Fluroa whatsitPoly(tetrafluoroethylene)?
a.k.a. teflon
So for roleplay porposes in a campaign set in battletech.
What foods do you think can be grown and be safe to eat in the cramped and sometimes toxic environment of a dropship?
Obviously, like during the third succession war, just not starving to death is great. But if you want to like feed people stuff that you grow that absorbs fewer of the toxins from the environment, what would you recommend?
>>96053308That kicks ass!
So let's say that some pirates jump in and their dropships starts burning in at 2Gs. Now either they've completely neglected maintenance or some sabotage happened, and one of the dropships doesn't turn over, doesn't cut thrust, just keeps accelerating for another 3 days. Assuming it's a union, would the dropship burn up in atmosphere or survive to make impact?
>>96052078I was looking for a Griffin IIC (and a Shadow Hawk IIC) and found some old screenshots of some sculpts by Wolk STL Works, but apparently he’s removed a lot of his old models. Something about them being too similar to the original art - guess he’s afraid of legal issues or something.
>>96053745You cant really hit a planet at those distances without last-minute course corrections.
If the pirates did that just to be spiteful, it depends on the armor. Since BT armor is made of unicorn bone and dragon hide, my money is on it impacting.
>>96053726I don't think toxins are the issue, really. If the environment of your dropship is toxic enough food prepared aboard is toxic, people will be getting sick from casual exposure.
>>96053745Dropship would probably impact, might shatter in the lower atmosphere similar to the tunguska meteor
>>96053669>a.k.a. teflonWe created these so that you're never gonna be lonely.
>>96053726Mushrooms grown in a hydroponic deck that is fed by the ship's plumbing. Running a merc company is all about controlling costs.
>>96053765 >>96053865Thank you both.
Potatoes are an excellent base for calories And a good number of vitamins.
Potatoes are also extremely easy to meet the growing requirements of they aren't picky.
What would you recommend Growing alongside potatoes in order to try and avoid Vitamin deficiencies when I cannot requisition vitels, or go to the grocery store to get hard wearing ingredients.
>>96053893Does the setting have like super fungus you can do that with?
>>96053579I mean this in the nicest way possible.
Fuck off.
>>96053865Look again. Are growing food on the ship, not just preparing it.
Does anyone have that drawing of an elemental teaching some kids how to read?
>>96052447Given the amount of art I've seen depicting solo elementals engaging in various activities with non-elementals, I'm going to go with no.
>>96053579Sphen van der plank is amazing for his setting histories for battletech.
Now if you're going to stay here, don't bring up YouTube again.
>>96053921Sweet potatoes for vitamin A, which iirc is the only nutrient not present in potatoes.
>>96053579You should read the source texts and develop your own personal, weird hang-ups. It's more fun for us and you.
>>96054003I feel like this headline was not written with a complete understanding of economics.
>>96054291When I did that it mostly led me to some pretty common conclusions.
But I do think it would make more sense and be more interesting if battle armor was invented and standardized before the succession wars.
>>96054361Why and why?
also, it kind of was, but was only for special forces. See: PA(L). It took the superhumanly strong Elemental phenotype to make it effective enough to use on the battlefield, and then IS militaries ran with it once they saw it was viable. This sort of thing happens IRL too.
>>96054385Because the technology to make battle armor was already all there. If you can make battlemechs you have most of what you need to make battle armor.
It would have been more interesting if battle armor had a similar age of war proliferation and arms race like battlemechs did, the succession wars would have also been spiced up a little with battle armor fighting in them.
I would also not say a single pal model that was only used by SLDF special forces and was in short supply even then was "standardized".
The elemental thing is also complete nonsense when the IS can make their own suits usable by normal humans in two years, elemental BA had been around for almost 200 years by that point, the clans were just lazy. Then there's battle armor you don't wear like a suit, you shouldn't need superhuman strength either way to use battle armor that is piloted instead of worn.
>>96054456>the IS can make their own suits usable by normal humans in two years, elemental BA had been around for almost 200 years by that point, the clans were just lazy. Then there's battle armor you don't wear like a suit, you shouldn't need superhuman strength either way to use battle armor that is piloted instead of worn.Early BA RPG rules penalized using it with insufficient STR or BOD.
The idea is that the IS is so big that they can find enough humans large and tough enough to use them.
Again, it's harder to adopt a new technology or method than adapt one you've seen someone else using.
>>96054456Novels show it being used by random people without extreme physiques, the point that claims you need strong people for BA was effectively retconned for IS BA at the very least.
200 years is enough time for the clans to figure out how to make it work for regular people, they just didn't.
Elemental BA was also developed from industrial extreme environment exoskeletons, earlier PAL armor being an unrelated military development. BA should have been something various states just started making as soon as myomer became common.
>>96052263There are female elemental chatter when playing the game but there are no cutscenes with female elementals.
>>96054575>Novels show it being used by random people without extreme physiqueWho, aside from Kai "My only weakness is my hilariously over-the-top low self-esteem" Allard-Liao? Because he doesn't count anymore than Morgan Kell makes Phantom Mech a standard technique.
>>96054575>BA should have been something various states just started making as soon as myomer became common.We know that the IS had powered exosketons for industrial use. Maybe the problem was the armor and power?
>>96054685Probably the control or interface system to have something that wasn't just a slow lumbering target.
Is there any in universe justification for why a Direwolf can have a point of elementals using it as a jungle gym, but you can't add a half ton small laser?
>>96054676"he doesn't count" is not a convincing argument. Unless you think kai is as strong as an elemental, it means regular people can use wearable BA just fine.
I will again point to the fact that it should be irrelevant either way when pilotable BA exists.
>>96054685The SLDF's nighthawk armor demonstrates the level of tech required is at most star league tech. It really shouldn't be significantly more advanced than a battlemech, it's effectively just a small battlemech that runs on batteries instead of a fusion engine.
>>96054717The Elementals come equipped with BA-1100Ns which make them effectively weightless as cargo.
you know, now that I think about it, wouldn't the combination of pilotable BA technology and compact gyro tech make for a pretty solid basis for an IS "I can't believe it's not a protomech"?
>>96054752We also don't know that Kai didn't suffer injuries.
And yes, he doesn't count. Just like Phelan beating Evantha in single combat doesn't mean that the average dude can.
>>96054717Mechs are encumbered when carrying BA.
It was originally the case that omnimechs had special, highly adaptable gyros that allowed them to deal with battle armor mounting and dismounting. Then they gave BA optional "magnetic clamps" that allow them to ride any mech. So that lore was just tossed out the window and omnimechs can just carry BA because apparently nobody wants to put handholds on regular mechs or something stupid.
>>96054787Some of the IS BA looks more like a minimech than an elemental.
>>96054811that's what I was thinking.
like there doesn't seem to be much stopping anyone from building a 3-4 ton version of that minirauder
>>96054787You need super special clantech and DNI to make it perform like a protomech.
>>96054809If we don't know, we cannot assume he was injured by it.
Unless you got a line from a later novel(highest level of canon etc), BA not specifically made for elementals doesn't need elemental strength.
>>96054385The IS, during their first batch, threw their hands up and started building D-Walkers.
Really, there should be a lot of medium and light IS suits that can't perform swarm attacks, simply because their control schemes don't allow for the necessary agility.
>>96054870If we're playing the pedantic game, the novels don't show that anyone aside from Kai Allard-Liao can use BA.
>>96054361>But I do think it would make more sense and be more interesting if battle armor was invented and standardized before the succession wars.Kek. Every day, I'm seconds away from writing speculative fanfics about IS BA control interface and cockpit systems.
>>96054883You can be disingenuous, I can't stop you.
>>96054873The complete lack of explicit explanation regarding how piloted BA interfaces with the pilot is really annoying.
It implies there's some arbitrary invisible barrier that forces you to use neurohelmets or some other neural interface to pilot what is effectively BA over 2 tons. Or, less likely, that such BA uses some kind of neural interface and they just never mention it.
>>96054943I've understood it as everything over 2 tons needing either a gyro or gyro substitute (DNI) to work
>>96054982The issue being it doesn't explain why.
A two ton protomech needs DNI but two ton BA does not. A two ton protomech has an empty weight that's greater than the empty weight of two ton BA. It's also implied that piloted BA doesn't need a gyro because it is exactly as heavy as BA that you wear.
It has so many implications and contradictions and zero answers.
>>96054896You started it.
>>96054943IIRC some of the descriptions of Elemental suits involve a body glove that is involved with sensing.
>>96055098Stop looking for consistency between multiple unit types that were created by multiple people at multiple different times, and then modified by still others at still different times, with the "definitive standardization" being done by others years later.
Just be happy it all mostly works together.
>>96052597The fact that the only faction in the whole setting who thought that relying on ASF’s was a good idea was the broke as fuck faction that couldn’t afford a proper mech force speaks volumes in itself. Even Fronc Reaches, a poor, rural, democratic republic with no ties to the feudal, knightly culture of the rest of the setting, still prefers cowboy mechs over ASF’s. The Capellans, a nation desperate for power and willing to use any unconventional method and means, still use mechs over ASFs. The Federated Suns, a nation known for usually having rational leadership, still prefers mechs over ASFs.
>>96055098remember the old battletech mantra:
"it doesn't make sense, and it's not going to"
>>96055102>novel demonstrates a character can use battle armor>this character is neither an elemental nor as strong as an elementalTherefore you do not need the strength of an elemental to use battle armor.
If you think that's a shit retcon, that's a different problem, but that's how it is.
I reference piloted BA as well(again).
>>96055161I think that's a mantra you made up for your own personal use.
>>96055098>>96055139>>96055161You could probably make an argument for it being the battery-tech maxing out and not the lack of gyro. That's the big difference between the units other than the controls.
>>96055122>IIRC some of the descriptions of Elemental suits involve a body gloveDark Age is some strong dope.
>The Federated Suns, a nation known for usually having rational leadership, still prefers mechs over ASFs.They used mechs until somebody recognized that they were in a terminal technological and economic death spiral and had to switch back to combined arms operations to survive, actually.
>>96055139The OA liked ASFs because they felt that they were a defensive weapon and not an offensive one, since you can shoot down pirates with ASFs but can't take and hold land with them.
>>96055234>Dark Age is some strong dopeI feel like I remember it in one of the Clan FMs.
>>96055179NTA but but I've seen people using it around here for years now
>>96055239By that logic Fronc Reaches, the Taurians, and the Canopians should also like them…but they don’t.
The truth is that ASF’s are just poor fat cope. A nation that can’t afford mechs goes all sour grapes and says “well mechs aren’t even that good anyways!” And leans in on heavy tanks or ASF’s, pretending that they’re a match for mechs. Then they get conquered by the Clans.
It’s the same shit with republicanism. The only people who even bother to try are poorfag nations out in the periphery pretending that monarchism isn’t the tried and true system.
>>96052626The opinions of nogames count for nothing.
if my opponent is known for bringing ECM, am I an asshole for making teams with boosted c3 to get around it?
>>96052626>not being able to BTFO princess at a 2:3 or wider BV ratio>posting about that>no games.hpg4>>96051915>top to bottomuwu
agreed
>>96055316just don't network your c3.
boom. it costs 0bv and you're countering his ecm
>>96055098>A two ton protomech needs DNI but two ton BA does not.There's some kinda height/speed cap that requires a gyro, it seems. Any walking machine above four to four and a half meters and/or above a certain speed requires some kind of gyro and/or neural interface to not face plant during combat operations.
>>96055287>By that logic Fronc Reaches, the Taurians, and the Canopians should also like them…but they don’tOnly the OA are aggressively pacifistic. They are literally religiously opposed to aggression. The TC and MoC don't mind a little proactive defense.
>>96054752The Nighthawk didn't demonstrate anything to anyone except Comstar because thr SLDF went way way waaaay out of their way to kill anyone who saw it and wasn't supposed to. Comstar didn't even know they existed until they stumbled on a cache and still had no records of them existing. Their attempt at reverse engineering led to the Tornado suit, but nobody worked out how to make Nighthawks until actual data was dredged up post-Helm.
>>96055385Aren't there some BA that run at like 3 or 4?
>>96055418Enhanced Sylphs can run for 5 (and also throw out 15-point leg attacks lmao) and I think some other designs can get up there too - maybe the Rottweiler?
>>96055413I think you misunderstood the post.
The star league creating the nighthawk means that a state needs at most star league tech to be able to create battle armor. And probably not even that because the tech that goes into battle armor is just myomer, batteries and standard armor.
The great houses mass producing BA with equivalent or greater abilities even in their various low points during and after the clan invasion makes it even more inexplicable that BA came so late to the star league and they apparently couldn't produce much of it.
>>96055541The only odd thing is that BA didn't become more common during the Reunification wars. You'd imagine that most succ lords would happily use them to police the periphery rabble.
>>96055604That was before even the Nighthawk existed.
>>96055604>why didn't more people use this incredibly secret device that literally no one outside of sldf specops knew about?
>>96055674That's actually something to keep in mind, the Nighthawk was deliberately kept secret. If Amaris hadn't done the thing it might have gone public with the Royal regiments since the last known variant was going to replace some of the stealth gear with a grenade launcher, but the SLDF kept the numbers of the main variant low on purpose. They deployed them with their spookiest spooks and never told anyone outside of the program.
>>96053579I like Big Red-40TECH and Mechanical Frog
>>96053364Get the Battletech Universe book. It's brand new, so you can get a glimpse of the most important stuff that has happened in the lore since the very beginning.
>>96051694It's a Warrior from the kickstarter
>>96053364The the OG Periphery book. If that doesn't whet your appetite, nothing will.
>>96055541The great houses started making BA like 25 years after Helm, and while working with captured examples of elemental suits.
I don't have my copy of TW, can someone answer a question for me? A spheroid dropship damages all units in a six hex radius when taking off, is that radius from the center hex of the dropship, or any of the 7 hexes it occupies? Does this also apply when landing?
>>96055876Yes. They did.
And everyone should have been making BA by the age of war, at the latest around the time of or shortly after the invention of the battlemech.
>>96052563The faction who focused on ASF got absorbed by the clan that focused on ASF and warships, not a mech focused faction. One could make the argument that the fact they were absorbed by the +1 equivalent of themselves instead of any mech focused faction means they were right. If the dropships never make it into orbit to drop off mechs, you can't be invaded.
>>96052917Be sure to quote Captain Sisko when you contaminate the atmosphere.
>>96056008This.
Mechs are basically worthless if they never land.
>>96055965>don't have my copy of TWIf only there was some place to find PDFs if the rulebooks!
>>96055965>six hex radius>only 6 specific hexesThese are two different things, use logic and language skills to figure it out.
>>96056051I don't have enough signal to download anything on my phone, I can barely connect to solve captchas.
>>96055122>>96055234They wear a fishnet mesh suit like the mechwarriors but it has additional bio sensors in it to tell the suit when to inject drugs or harjel. Pressure sensors inside the suit's padding control the motion.
>>96056079I don't remember the exact wording, I just remember the table that if a unit is in the same hex as a dropship, it takes 12d6 damage and that tapers off to 2d6 damage.
>>96056038The difference is that mechs can fight on space and land. ASF’s can only (somewhat) fight effectively in space, and even then they’re not as good as mechs.
>>96056121It was explained to you before that mechs are not effective in space.
>>96056121You have an incoming dropship full of mechs, how will you defeat it in space? Do you dump a bunch of mechs in orbit as glorified mines and hope the dropship moves within weapon range and doesn't just go around then, or will you use Aerospace fighters?
>>96056134And then you demonstrated how lacking in your knowledge you were when you showed you weren’t aware of magnetized hulls allowing the mechs to walk on the ships
>>96056149What is the range of mech weapons on a space map?
>>96056144Take your own dropship, put mechs on it, and then fly it over to them.
>>96056160Now your mechs are in space and the ground is undefended.
>>96056144>You have an incoming dropship full of mechs, how will you defeat it in space?I just fight the mechs on the ground because space is super gay.
>>96056183Then how would you do it?
>>96056149I am not who you are talking about.
Multiple people were pointing out your stupidity.
Am I to assume you were the one that didn't know ASFs have multiple hit locations?
>>96056134Manic, you're still a failure.
>>96056193Ah, so you’re the moron who didn’t know that ASF’s still have fewer hit locations than mechs and a much higher likelihood of a crit.
>>96055316Not really. C3 is a dicey proposition as is, and having it be hard countered by sufficient ECM coverage sucks. Besides, running boosted C3 limits your options pretty severely, it's not that common.
>>96056184Acceptable answer.
>>96056121ASF don't do breach checks when hit in space. Mechs do. LBX-2s and SB Gauss would wreck mechs in space combat.
>>96056219Can you answer this question?
>>96056158
>>96056233Still a much higher chance of hitting the engine or pilot on an ASF than a mech.
>>96056219No. And I'm quite certain you were the only person who had any confusion regarding hit locations?
>>96056197Manic didn't even participate in that conversation.
>>96056233They probably should though.
>>96054003There's gold in them there asteroids! Sweet, beautiful gold! Nuggets as big as yer fist!
>>96056149Magnetized hulls still leave mechs floating off forever after a single failed PSR. Mechs suck in space.
>>96056861and if they're your average mechwarrior their piloting skill can regularly be defeated by mean words and gusts of space wind
>Finally adding minis so new to the collection I have no fucking idea what they are because they're scattered in a million ilClan Recogs.
The feeling is bittersweet. I could pretty much tell you anything between the OG 3025 and DA including the experimental TRO's. But the Recogs just chop it up too fine for me to give a fuck anymore.
Do you think the setting would be better off if Clans were the ones with barbaric, uncompromising warfare style and focused on conquest, mongols-style, and Inner Sphere was the one upholding strict caste system, legacy of Star League and rules of conduct in combat? Of course with clantech something about the power levels would have to be adjusted, since as the things were written clan culture being stupid and exploitable was one of the major reasons why Invasion didn't really pan out all that well.
>>96056952The clans already break their own rules far more often than the IS does. Hell, part of their standard bidding procedure is to say "nah doesn't count, here's all the rest of my forces, get fucked". Several worlds that beat the official bids in the clan invasion were immediately attacked by the rest of the clanners. Their entire system is a thin fiction.
This is why my space security mercs only have one mech and it's a Black Hawk KU. It's there for VIP rescue on ground trips and to theoretically bring BA around to flank boarders from the outside. Not to actually fight against shuttles and ASF in space.
>>96056952I think the clan system exactly as it is is far too stupid to ever be written well.
>now almost the entirety of inhabited space is insane retards living in a system that should never workThis would be a lot worse.
>>96056999>one clan bids and loses>other clans can still bidI don't see the fiction
>>96054349Agreed but while there are life-changing amounts of money, this does seem like a world-changing amount of money in the right hands.
>>96057043It's not a different clan though, it's the same clan and they unzipped their bid to a higher level. A courtesy I'm sure they wouldn't extend to their opponent if they tried to go bigger after the clan sends a binary to follow up a star against two lances that are now half dead.
>>96057070Gold's value is mostly from scarcity. If you dumped that much gold into the economy it would become worthless. The few utility applications it had would become ubiquitous at least and it would show up in a lot more art once it's more common than concrete. Want a solid gold statue of any stupid thing? No problemo.
>>96056184Once upon a time, this would’ve been solved by screening the approach with cruisers, picket ships, and aerospace fighters. But by the late succession wars, your only options are either aerospace fighters, and/or another dropship.
>>96057043>if you lose you have to accept it or else we start warcrimes and call you dishonorable>if we lose we say sike and try again but with more forces
>>96057121Yep, exactly what happened to aluminum.
>>96056861You know what else floats off into space? Aerospace fighters when their engines gets scratched.
>>96057043Clanners are taught that their history is honorable and that they are above the barbarity the inner sphere committed against itself in the succession wars.
One of the earliest events in clan history was all the clans ganging up on clan wolverine, committing false flag attacks with nuclear weapons and engaging in a war of extermination.
>>96057304Wasn't it pointed out before that mobility kills on ASFs in space are extremely difficult?
>>96057305It was fine because Nicky said so, which means trials of annihilation are also fine. Simple as!
>>96057340ASF's are the Battlemechs of space, and all that it implies.
They are fucking tough in the void.
>>96057304An engine hit reduces its safe thrust by 2. Three engine hits destroys the engine. The only ways to hit the engine are to be attacking it from the side and roll exactly a 10 or attacking it from behind and roll exactly a 6 or 8, and get a crit in either case.
>>96057121> Gold's value is mostly from scarcity.Honestly, not really, or at least not entirely. See, tin is actually a rare metal, about as rare as uranium and also not evenly distributed across Earth’s surface. However, Tin is not particularly valuable anymore. The thing that made Gold crazy valuable long before the advent of electronics (where it has utilitarian value) is not necessarily its rarity, it’s also because people think it’s pretty and that makes it desirable.
>>96057374Uranium isn't extra rare. 235 is, but 238 is in everything. There's a reason we use it in radiometric dating.
>>96057364Battlemechs are the Battlemechs of space. ASF’s are the convees of space.
>>96057374It is pretty and it doesn't tarnish or rust, but if every person on earth could have as much as they wanted at any time, it wouldn't have the exclusivity factor that makes it valuable.
Almost every time something that was once rare and expensive becomes common and cheap, it stops being fashionable. Pineapples used to be extremely expensive, so much so that your run of the mill rich people would rent individual pineapples to use as a centerpiece. Only the ultra rich would actually buy and eat them, and only in limited quantities. Nowadays you can buy enough pineapple to take a bath in it on a minimum wage job and nobody cares. All kinds of spices have similar stories.
>>96057296Sweet!
We got so much advanced technology and capability out of making aluminum a commodity!
>>96057393Not even close to game mechanics or lore.
>>96057393Battlemechs are the infantry of space, in that they can barely move one hex at a time and their range is pitiful.
guys what if they just made a space mech that was the size of a warship? like...
a battle cruiser sized lam? wouldn't that be the best space unit?
>>96057472>bitch trying to canonize SDF-1Kek.
>>96057472What if we took a jump core and a thruster and programmed it to jump on a proximity trigger and then threw it at the enemy fleet?
>>96057472what if instead of speaking you went back to gagging on whatever phallic object you were previously attending? wouldn't that be the best?
>>96057496Jump cores are prohibitively expensive(often the majority of the cost of a warship) and a jump core on an engine can be shot down. It wouldn't have a very large area of effect.
You've thought of one of the most expensive munitions conceivable and it would break even at best if it even hit a target most of the time.
>>96057555But it would 100% delete whatever you shot it at. It doesn't matter how much armor you have when the front half of your superstructure is now 30 light years away in the deep black of space.
>>96057496The enemy grapple it with a tug dropship and slingshot it back towards you.
>>96057580Warship point defense is pretty good. Those warships are swarming with ASFs and covered in defense weapons of all sorts.
The odds are decent your missile hits nothing and costs you a jump core and a literal warship's worth of money.
>>96057496>>96057580>>96057629>Niggas ain't read about the Hyperspace Torpedos in Jihad:Final Reckoning
>>96057629>Warship point defense is pretty goodMost warships are lucky to have a couple of barracudas.
>>96057518No. I do my mouth exercises so I don't get impure thoughts that stem from my crippling oral fixation and rampant homolust.
You're projecting.
>>96053921An important aspect is Crop Rotation, plant nothing but Taters year after year and you're looking at Ireland 1845-52 in Space.
Rotate it with Beans or Legumes, then Leafy Veggies (especially herbs), Then Fruit, then back to the Tater. Throw in the occasional onion or sweet potato if SCABs start making trouble.
>>96057727I looked up some existing hydroponic stuff in the setting, those two domes on the front of the Invader are hydroponic bays with enough productivity for a surplus. They also give us a little insight into jump bubbles since they can rotate outwards but if they're fully extended, will be sheered in half by a jump since they will be outside of the jump bubble.
Im gonna be hand painting with Vallejo mecha, with no air brush. Should I thin the paint with water or just apply it directly on.
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>>96057875>Should I thin the paintDo you really have to ask?
>>96057672The project report for those explained it was a completely impractical concept that went nowhere.
>>96053657>Nerve gas would be much more efficient and effective.Yes, but nerve gas has been done already and is therefore boring. The idea here is something new and fresh. The idea of spraying a chemical that can light concrete and sand and asbestos on fire (along with all the usual stuff that burns), and explodes when you spray it with water, over a populated area, has a certain...je ne sais quoi, to it.
>>96057972why not something more practical
like releasing a gargantuan quantity of highly radioactive materials such that the city is blanketed in a cloud of cancer dust
a couple thousand tons of radium powder or something
>>96057875Never ever thin your paint.
>>96057727Or just fertilize.
>>96057972Why not something like bull semen.
>>96057972Well do you want a purpose made Warcrime machine, or something horrendous that looks like a Warcrime?
Because if you are set on Chlorine Trifluoride, it has enough industrial uses I could easily see the Suns shooting down a Tanker Dropship full of the stuff, and people still question if it was an accident or an "Accident".
>>96057875If you aren't going to use an airbrush then you shouldn't be painting anyway. Only airbrushed schemes can look good.
Painted some mechs up for battletech first time painting battletech, whatcha think?
>>96058002>why not something more practicalAbsolutely *nothing* about this was supposed to be practical. It's supposed to be unique, and to make a statement. Those are much more important than just "being practical".
>>96058123>Why not something like bull semen.Because we have to release thousands of tons of it, and the most efficient known extraction system, your mum, can only generate a few thousand tons per year.
>>96058140We weren't *set* on it. We just wanted to find something that both hadn't been done before, AND would produce an eye-opening result, AND was feasible within BattleTechs level of sci-fi.
The biggest problem is the whole "magnetic bottles don't work the way you thought they do" thing. Which, ok, fair enough. Not everyone has a STEM background. Back to the drawing board.
>seriously, you guys *massively* underestimate how annoying this Taurian guy is. He started off a perfectly fine player, found Tex, converted to laissez faire libertarianism IRL, and has to espouse it to everyone, all the time, regardless of anything else anyone is trying to do. I'd be understanding if he was a teenager; teens often find themselves adherents to insane ideologies. But he's in his late 30s.
>>96057417It’s very much the case with lore. There’s a reason nobody focuses on ASFs.
India is the largest democracy in the world, and the Indian people have long been at the forefront of technological progress. It would be most wise if Catalyst Games Lab acknowledged and emphasized the contributions that Indian people have made to the Federated Suns.
>>96058199carpeting a city in glowing green dust and giving every man, woman and child within fatal radiation poisoning would be pretty unique
>>96058116[Laughs in Phytophora Infestans]
>>96058199You joke about it, but back in the 80s I knew a kid whose mom masturbated farm animals and made a lot of money doing it.
>>96058219Every state focuses on ASFs.
In space.
>>96058199>teens often find themselves adherents to insane ideologies. But he's in his late 30smy man half of the socialists on earth right now are probably middle aged or older
>>96057727If you're in a dropship, you really don't want anything that requires pollination.
>>96058224>fed sunsDo you know anything about literally anything? Only (you) from me you will get
>>96058303He knows the United Hindu Collective once occupied part of the space that the fed suns now do, but he only knows that because we talked about it here recently.
>>96058316They will try to redeem mech saar.
Please no redeem PPC SAAAAR, PLEEEASE!
>>96058250If ASFs were so dominant, they’d dominate the meta. This is like the equivalent of every nation on the world being an archipelago of islands and not focusing on your navy. The only reason to not focus on ASFs would be if they’re not that good.
>>96058430They did redeem mech. It's funny, they're a bunch of pacifists from an era nobody plays, but they're one of the only factions that we have a complete understanding of their military. They had one conventional regiment permanently stationed on every world, and then one mech regiment made up of hand me down primitives from the fed suns as a mobile force.
>>96058199>Absolutely *nothing* about this was supposed to be practical.>We weren't *set* on it. We just wanted to find something that both hadn't been done before, AND would produce an eye-opening result, AND was feasible within BattleTechs level of sci-fi.>The biggest problem is the whole "magnetic bottles don't work the way you thought they do" thing. Which, ok, fair enough. Not everyone has a STEM background. Back to the drawing board.Well like I said, while purpose building a Chlorine Trifluoride spraying Dropship is more effort than it's worth, I would not put it pass the Star League's atomization and centralizing of production that they'd have Dropships full of super acid putting around.
Of course, you are already famous for shooting those down...
>>converted to laissez faire libertarianism IRLOoof...
You could pull a Gihern and fry them with a Solar Ray, much like how Amaris tried to do with that Solar Shade.
Starting to think the whole lostech situation in Battletech wasn't due to the Succession Wars but due to outsourcing all the IT to the United Hindu Collective?
>>96058176pretty bad honestly
paint is way too thick
>>96058278Bees adapt okay to space, even in Microgravity. There may be some difficulties in them creating new hives in inconvenient places, but I'd call this an okay problem to have if it means you've got healthy crops AND honey.
Specific hypothetical:
But what if Blake, the founder of ComStar, failed to take control of Terra in 2788?
>>96052917NEA, I could kiss you, this is hilarious.
>>96058199What are the effects of a K-F drive jumping in atmosphere? Can they even exist on planet and would it be like Halo when the covenant ship jumps out?
Alternatively, is there a way to just ignite an entire planets atmosphere?
>>96058507They wouldnt focus on their navies if they were a fictional setting created by people who specifically wanted large poop flinging apes to be the dominate military strategy in their setting of feudal island archipelagos.
>>96058793Then it probably would have ended up nuked into oblivion. Multiple worlds were nuked because an on-scene commander got spooked or it looked like someone else might win their invasion. Some worlds had three or even four way nukefests to keep them out of the other participants hands. They might not set out to scourge the world of all life, but one nuked factory here, a bioweapon unleashed there to kill that enemy regiment in that heavily populated city, an accidental firebombing of the wrong target when all the comms are scrambled by infinite ECM, eventually there's not going to be anything left but a ball of dirt and radiation.
>>96058852>What are the effects of a K-F drive jumping in atmosphereThe jumpship implodes with no further effect. KF drives REALLY don't like gravity wells.
>>96058507>they’d dominate the metaThey do.
In space.
>There you are, living your life in the 31st Century, eating your slop while watching your world's favorite slop.
>Suddenly theres a knockin' on the door.
>HELLO SIR, HAVE YOU HEARD OF JEROME BLAKE, FOUNDER OF COMSTAR?
>>96057972And here I recall you being opposed to nazis in gaming, but guess it's okay for you, eh?
>>96058888> Then it probably would have ended up nuked into oblivion.Doubtful. This IS Earth we’re talking about here. Its historical and symbolic importance alone would make glassing the planet a hard no-go. It’d be tantamount to razing the Vatican. You could do it but that’d guarantee that the entire Catholic community (possibly all of Christendom) will be out for you.
Likewise if a great house were to Nuke Earth, I guarantee that the other 4 will ally against them.
>>96058929What is the preferred slop of each house?
>>96058963>House Steiner: Soap Opera dramas that have been on the air since the 2700s.>House Kurita: Soap Opera animes that have been on the air since the 2400s.>House Davion: Action Slop that has been airing nonstop since the 2900s.>House Liao: North Korean style propaganda shows that go on and on about the virtues of the Confederation since at least the 2700s.>House Marik: Telemundo
>>96058959The problem is that all five of them would be nuking it independently. Nobody would set out to raze it, but it would still be razed.
Finishing off the last of my Battletech backlog, doing the variant Soldier mechs in desert camouflage.
>>96059031They could hide behind the camo mechs
>>96059000> The problem is that all five of them would be nuking it independentlyAgain, no. Not without risking either destroying their own holy sites, or unifying the other houses against them. In this case they’re going to hold back, just shy of deploying WMDs at least. It might end up looking like a war zone, but they are going to show unusual restraint.
Kinda why Jerusalem hasn’t been completely leveled yet despite 3 religions claiming it’s holy to them and them alone.
>>96059194Nobody thinks Terra is holy. I don't even think the Blakists think it's holy other than where Blake himself lived. During the peak 1st succession war, nobody gave a single fuck about any of the worlds around it. They were throwing WMDs everywhere. The first person to "win" on Terra after leveling the entire world by conventional means would get nuked. Terra would be fucking gone if Comstar hadn't gotten a neutrality agreement out of everyone.
>>96059090That'd make the hatchets pretty useless.
>>96059235You're missing a point here: It being TERRA is important. Capitals and centers have always been important culturally and politically, both for more complicated reason and because King of the Hill is played on every playground across the globe.
You blow up the hill, there is no hill. It's the crown jewel of any truly unified space empire. The fact it was kept neutral by Comstar was a low-key admission that they really were the ones calling the shots at the time. The Clans made it the end point of their human suffering race in the invasion and so on. The Wobbles launched their own jihad from there and when they got stomped, the space UN was established there. With ickClan, Wolves got it, which makes them super Wolves.
It's Kyoto in Sengoku Japan, it's like the other anon said, it's Jerusalem; Depending on what kind of tank and what direction you sat in, it was Paris, Berlin or Moscow: You were going there to TAKE it and if you had it you were fighting to hold on to it.
>Would the Blakist Girl, before everything turns south, dream that she and the Civie boy could live on Terra together?
>>96059385Every other world they were there to TAKE they were also willing to nuke when the other guy looked like they were going to take it. Sometimes it was other guys. They'd grind every landmark into dust under the feet of their mechs and then the winner of that would get nuked on their dust pile. Allowing anyone else to hold the throne is unacceptable. These are nations willing to nuke their own planets to prevent them being taken. Willing to nuke their own forces if it hits more of the enemy force. Terra is not holy. Nobody has a religion centered on Terra. Everyone is already in maximum warcrime total warfare mode. The only places the successor lords are unwilling to nuke are the individual buildings that their own individual bodies are inhabiting. Irreplaceable infrastructure, millions of lives, entire biospheres, the only thing keeping a world inhabitable, literally anything that looks like it's about to be taken by the enemy, nothing is off the table. The capital of a now defunct space empire they want to usurp? That's going to be the most "anything that looks like it's about to be taken by the enemy" planet of them all. Everyone wants it, but they want everyone else to not have it even more.
>>96058903You're misunderstanding. If ASF's dominated in space, they would be the kings of the setting, not mechs. You know what's between every single planet of the setting? Space. Space is everywhere. If you want to get to literally anywhere, you have to go through space.
This isn't like real life where you can have a land war, or a landlocked nation, because the 'ocean' in this case is *space*, and every planet interacts with space. It's like a world where every single city on earth is located on its own little island. Sure, you'd have a small contingent of marines, but the navy would be the kings of the setting, because if you have a strong navy, nobody can possibly invade your regardless of how good their marines are. And even without marines of your own you can still hurt them.
The only reason ASFs would not be the premier forces is because they're just not that good.
>>96059521Warships are the premier force, despite the best efforts of the Devs.
>>96059536Right, which is why the setting puts warships on the cover of its games.
>>96059615The truth hurts.
>>96059615>Anon doesn't understand how propaganda works
Can you guys stop taking the shitty bait? It should be obvious that these people don't know how the game works, have never posted mechs, and phrase everything as absolutes in order to farm (you)s from people who feel the need to correct them. They know they're wrong, they're being retarded on purpose.
>>96059495> Every other world they were there to TAKE they were also willing to nuke when the other guy looked like they were going to take it. Except they weren’t Earth. That’s the difference and it’s a big one.
>>96059495> These are nations willing to nuke their own planets to prevent them being taken. Not all of them. They wouldn’t nuke their own capital worlds. Even Warcrime Kurita has his limits.
Please pardon my slow speed and potato camera. Here's how far I got last night before leaving.
>>96059681It's really not. Once it became clear that all of the materially valuable places have been blown to pieces by the ground forces they'd nuke it and move on. Anywhere they'd want to take the other guys would drop entire regiments on. Millions of soldiers and billions of civilians would die before they even start nuking, but nobody has restraint in the 1st succession war. The first one forced off world will be the first one to drop nukes and they probably wouldn't even be able to pin it on them due to the sheer number of ships fighting in orbit.
>>96059521This isnt a naturally occurring setting anon this is a custom tailored universe that enables big stomp robots to happen. There is no opportunity for an alternative to take dominance, the writers as ham fisted as they are won't allow that. See: Herb Beas and his LAM rules.
>>96059699Terra is none of their capital worlds. Kurita's destiny is in the stars, not on any particular planet. Wherever the Coordinator is, is the center of the universe. That's their divine mandate.
>>96059679>Can you guys stop taking the shitty bait/btg/ never had and never will
>>96059706looking good I like this scheme
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>>96059792lol why are you like this not everything needs to be turned up to eleven
>>96059945A question everyone has asked since 2319. The Draconis Combine religion is that the Coordinator has a destiny to rule the stars. They started the 2nd succession war because the 1st one didn't leave them in charge of the stars.
>>96059792Shut up Lizard, the Coordinator wants Terra and if you blow it up you'll be lucky if they let you kill yourself.
>>96060014In a scenario where Comstar doesn't get Terra, that means the successor lords have rejected their offer of keeping Terra neutral and demilitarized and therefore un-nuked. Blake said "hey, if you don't nuke Terra we'll run your HPGs" and in this scenario the successor lords said "no" and then probably nationalized the SLDC in their parts of space before Comstar could privatize them.
>>96060053Would Comstar exist as a fractured, faction-flavored branched off group?
Would there be anyway to stop the Clans during the invasion, if Comstar isn't there?
>>96060065So the way it shook out in canon was that Blake privatized the department of communications and then took some SLDF remnants to Terra and told everyone it was off limits. The house lords were pissed by this but too busy gearing up to warcrime each other so they let it slide. If comstar is broken at this point, it's probably by the lords coming together for one last agreement as a council to put a stop to this nonsense. Comstar may briefly exist and run things around Terra for a while, but without house lord support, they'll probably end up like Inglesmond. They might be able to bring the central worlds together into a real alliance, but that makes them an actual rival to the house lords since it would look an awful lot like a Terran Hegemony revival.
>>96060136I see, so if they went that way, Comstar is screwed?
>>96060163In this specific scenario, yeah. Comstar's power at this point was that nobody else wanted to bother administrating HPGs and they had decided that taking Terra at that exact moment was inconvenient. If they perceive Comstar as an emerging threat, they'd change their minds on both issues and that would be the end of Comstar. HPG tech is not mysterious and unknowable at this time and if a couple of successor lords wanted to jump in and just destroy some warships real quick to neuter the SLDF remnants, they'd be able to.
As for the clans, without Comstar there to artificially limit technology it might have already recovered back to star league level. Some of what would become lostech was still around by the end of the 2nd succession war, and nobody would be consistently assassinating scientists over it. Tukayyid wouldn't have happened though. The clans would probably push a lot closer to whatever remains of Terra before the successor lords ramp up and actually start turning them back.
>>96060011>>96059792Terra is the capital of all, any claim of the title “First Lord” requires control of Terra to be legitimate. Secondly, unless you want to say that Kurita is a sociopath and thus a poor understanding of “consequences”, he’s likely to recognize that “If I fire a nuke at Earth, even one, everyone else is going to stop fighting each other and start singularly focusing on me. I have no chance of winning if they gang up on me”. So not only do I wholly believe that not even Kurita would try it, but any warlord even considering it would get fired. out of a cannon.
>>96060200Hmm. I wouldn't mind if they took an AU approach and made a short story about this. They could even make it as an in-universe 'What if'.
>>96060281They all claim to be first lord from right where they are, and Kurita is a fucking lunatic, he's the one who first called himself that and touched off the succession wars.
>>96060281I strongly doubt the Capellans are going to stop nuking Davions or the Mariks are going to stop nuking Lyrans just because the Kuritans prevented someone else from legitimizing a claim to the title of first lord which they all want.
I don't know where you got the idea that the successor lords worship Terra like it's a god, but it's really weird. Most of their heritage is as colonists who escaped from Terra and its cultural grasp. These aren't people from Terra. They've only ever gone to Terra to kiss Cameron's ass.
>>96060356No but bro, you don't understand, Terra is really important in 40k and that's his only point of reference!
>>96059945>not everything needs to be turned up to elevenLol wrong
>>96060372>Can it predict why kids love Cinnamon Ork Crunch?
>>96060356>>96060372Don't be retarded on purpose. Terra is quite literally the center of the Inner Sphere. It doesn't have to be worshiped or put on a pedestal, it IS the pedestal.
I'm going to be less subtle with my king of the hill analogy from before. It is the fucking hill. The only reason the houses don't try and take the hill is that for the longest time the hill was carefully managed by the phone company and strictly off limits.
Clans didn't give a shit, give us the hill. IS said no. Blake wills it. IS said no. Stoners sat there getting high for a while, then Clans came back and said they wanted it and IS didn't say no hard enough. Congratulations we're at Ilkhan, king of the hill is Clan Wolf.
Hopefully somebody is going to push them off the hill, but the same as it's been since 25XX: The hill is fucking Terra. People are happy to fight over anything else when it's not up for grabs, but the moment the chair is empty and the music stops it's a stampede.
>ostscout
>ostroc
>ostsol
What are the odds of a CLG plastic Ostwar and is the eggpod group a viable lance?
>>96060430Ost Mechs = Coolest Mechs
>>96060430I'd be surprised if they don't get to the Ostwar eventually but I don't think it's currently on the docket
>>96060478I'd buy an Ostbox if they put one out.
>>96060430For 3025?
>Ostscout: 8/12/8 with just a medium laser, guaranteed +4 TMM means it will be incredibly survivable but 1mlas isn't going to do much.>Ostroc: 5/8 heavy with a good punch and acceptable armor.>Ostsol: 5/8 heavy that's even better than the Ostroc because it's full energy zombie, otherwise the same.>Ostwar: Kinda underwhelming 65 ton 3/5 heavy with too many guns that can only hit 9 hexes.Actually not a terrible lance combination, the scout is the distraction, the Sol and Roc are the skirmishers, and the War will die because it has the speed and weapon brackets of an Atlas but the armor of a Wolverine 6K.
>>96060424They blew up the entire rest of the hill. And frankly even if they don't literally nuke it, the warfare it would experience would flatten everything. The whole world would look like Stalingrad during peak WW2. There wouldn't be a building left standing more than 2 meters above the ground.
>Ostscout
>Ostroc
>Ostsol
>Ostwar
We need an assault-class mech, so I made my own.
>>96060424Okay, but if the successor lords at the peak of their insane total warfare warcrime nukefest decide that they won't allow Blake to sit on the hill, what happens? You don't seriously think the people who nuked every world they couldn't hold and also some of the ones they could are just going to hover around the edge of the system because they wouldn't dare damage it, do you? That behavior would be far beyond worshiping the world.
>>96060575The Osteon is assault class, but it's not really an ost and is also one of the least available mechs ever.
I nominate the Neanderthal as the honorary Ostaxe, because its model is as eggy as it gets.
>>96060575We had similar ideas, but different tech levels.
>>96060424>The only reason the houses don't try and take the hill is that for the longest time the hill was carefully managed by the phone company and strictly off limits.We're talking about the scenario where the phone company doesn't succeed in doing that. So you agree they'd try to take it.
>>96058199Come up with a different sci-fi method for the production and containerization of the chemical in question. As mentioned previously, the issue with the chemical is that it corrodes the vessels it is held in with a thin delicate layer of fluoride that if that vessel is disturbed more raw metal is exposed and that leads to an exothermic event.
The solution to that is to change the scale and shape of the vessel so that it becomes inherently stronger and unable to be disturbed.
To produce metal powders at smaller scales and with uniform particle distributions they are made molten and spray-atomized. They're shot out of nozzles into a cooling stream with enough consistency that the droplets solidify at a steady rate before precipitating down for collection.
If you could perform such a process in zero gravity and use the intended chemical as either the coolant or the propelling gas, with enough development you could end up with metallic oolites (hollow spheres with whatever proportions and thickness you want) that contain the normally difficult to handle gas. You now have metal-encapsulated chlorine trifluoride. These could be the size of grains of sand, Nerd candies, or small beads depending on the surface area and strength requirements. And it means the resulting mass could be controlled with a magnetic field to dampen them from outside vibration or shock.
It also means that their strength could be tailored within a certain range of acceptable G forces. So they could be loaded into a warhead, so long as the intended firing system doesn't exceed the G force limit when launched. So missiles/rockets would be easy, but something like shell-launch artillery would be more of a problem.
Just spit-balling ways to make your nonsense possible in fiction.
>>96060539The primitive is the only 3/5, the 3M is a 4/6 and has an LRM20 at least.
>>96060866It's funny that oolites is used differently in this context. Natural oolites are basically just little egg-shaped grains generated from precipitated crystals that roll up like snowballs due to wave action. They're not hollow.
Fun fact, the big ones for this type of application would probably be considered pisolites size-wise.
>>96060920>the 3M is a 4/6 and has an LRM20 at least.Really gotta love the Regulans.
>>96060951If the Regulans had native production of a fast light, they'd be a fully rounded mech producing region. They've got everything else covered, they just don't have anything that goes faster than 5/8 without a lot of caveats
>>96060989I like their weird LACboat Beemer.
>>96060575My contribution, the Osteoporosis
>>96051054It makes sense when you look at the date the Calliope was released. By 3127, IS tier Endo and FF would have been standard tech for like a century by that point right?
By the time you're well in ilKhan, regular structure and armor really should mostly be meant as cost saving measures, rather than the standard.
>>96061245Heavies and Assaults often use either Standard structure or armor for crit packing reasons.
>>96055830Thanks nigga.
Be nice if catalyst could not be lazy and give us the lamprey like from clicktech or whatever people called it.
Don't care if it's not the same design, MI24s are awesome.
>>96051590Stukas are pretty good, can also slap like 4 HE bombs on them which iirc when striking a mech with HE bombs always counts as hitting the rear armor.
You can also drop napalm so whole platoons can get out the marshmallows and hotdogs for the big bonfire.
>>96061264Also most of the smaller periphery manufacturers are still basically at introtech levels with only one or two pieces of advanced tech like CASE or MMLs. Some are still making retrotech.
>>96057875It comes somewhat prethinned, but you should have water and/or medium on hand to thin it out more if it needs it.
Good coats rely on paying attention to the consistency of your paint as brands can vary in viscosity and thickness and even different surfaces/primers/models will have more or less tolerance for faster or slower paint.
Broadly it's better to have paint be just a little too thin than it is to have it too thick; so long as you're basecoating. The opposite is somewhat true when you're doing freehand and detailing, but generally you don't want to fuck that up if you can help it.
If I want a mech to have missile launchers on its back angled upward, would keeping it placed in the side torsos make sense?
>>96061532Yes. See the Dragon II or the Grand Crusader.
Are there tracked conventional vehicles whose engines (whether be internal combustion or fusion) are located in the front instead of rear?
>>96062066Probably, but BT rarely tracks internal component location in any detail unless it has a gameplay effect.
>>96061150Too much armour and structure for such a name
>>96057972Just install a pressurised tank with a gap between it and the walls of the cargo container and then pump the atmosphere out so its a vacuum.
Godspeed you mad bastard, and burn those retards to crisp.
Hear me out. It's not original, but how about a couple of these bad boys?
>>96062379I think they used something like this for the Tintavel Massacre.
>>96060866>>96060939To follow up on this, if the oolites/pisolites are made in open space out of steel and then held in a magnetic field with a shielding gas like argon, they offer a natural time release after being dumped into an atmosphere. They will rust and rupture after a few weeks or months of exposure. So even if they don't rupture at their terminal velocity if dropped from above a jet stream, they won't stay inert for all that long after landing. You end up with chemical weapon cluster munitions.
Sort of like the nerve gas inside chicken eggs that aum shinrikyo used to attack the subways in Tokyo.