Thread 96064843 - /tg/ [Archived: 365 hours ago]

Anonymous
7/11/2025, 6:39:52 PM No.96064843
tpk
tpk
md5: d2991866c296a79b1f15b048c933c954🔍
Best character death
Doesn't have to be permanent
Replies: >>96064864 >>96064920 >>96065404 >>96068714 >>96068782 >>96076294
Anonymous
7/11/2025, 6:41:29 PM No.96064864
>>96064843 (OP)
but if the character gets a better death?
Replies: >>96064920 >>96068756
Anonymous
7/11/2025, 6:47:03 PM No.96064920
1617656063596
1617656063596
md5: 7aaf15e48cfea44be62e28285fb0839e🔍
>>96064864
>>96064843 (OP)
>Artificer rigs bridge to blow up
>Sets remote detonator
>Enemy army crossing the bridge
>Uh oh, remote detonation has been sabotaged
>Trying to figure out a way to remote detonate
>Artificer laughs and say "My problem, my responsibility"
>Sneaks off while everyone is arguing
>Appears on bridge, charges past all enemies, shooting and taking attacks of opportunity
>Chugging potions to keep alive
>Gets to explosives and triggers the bridge detonations themselves
Good way to end it
Replies: >>96065379 >>96067088
Anonymous
7/11/2025, 7:42:58 PM No.96065379
>>96064920
Remote detonator failure is always sick.
Replies: >>96068756
Anonymous
7/11/2025, 7:45:41 PM No.96065404
>>96064843 (OP)
getting turned into a vampire
Replies: >>96068756
Anonymous
7/11/2025, 9:58:13 PM No.96066555
I played a toreador once who fell in with his ghoul. We ended up getting ambushed by hunters trying to take out the elder ventrue we were having a meeting with and my ghoul ended up taking a bullet for me. The wound was fatal and in a panic my character embraced her. I tried to hide the embrace but word got out and as punishment, the camarilla was going to execute her. When they came to my haven to apprehend her, I used celerity to blow both agents heads off with a shotgun before grabbing her and taking off by car. We evaded pursuit but realized we would both be forever hunted so we sped towards the sunrise. And then the ST made it so the vehicle crashed into a family on their way to church because "I thought it would be funny"
Replies: >>96067670 >>96068756
Anonymous
7/11/2025, 10:58:52 PM No.96067088
>>96064920
+1 for the "on the bridge" deaths, although my guy went nuclear wit his fire powers after making sure everyone parachuted safely off. Incinerated a fleet.
Replies: >>96068756
Anonymous
7/12/2025, 12:09:23 AM No.96067670
>>96066555
>GM fucks up a cool death with "lol so randum" bullshit
Incredibly homosexual behavior.
Anonymous
7/12/2025, 2:38:33 AM No.96068714
>>96064843 (OP)
>Fallout game
>PC is former Brotherhood knight, fucked up bad and self-exiles, refuses to use sophisticated technology
>uses pipe weapons and scrap armor
>PCs help settlers build up defensible home
>raiders.jpg
>siege lasts for days, walls not going to last much longer
>ex knight jumps over the wall, runs to derelict bus, forces raiders to split their focus
>raiders eventually wear him down
>raider boss enters the bus to gloat
>ex knight is laying face down but breathing
>raider boss turns him over
>nuka grenade
>"Ad Victoriam."
>blast wipes most of the remaining gang
Replies: >>96068791
Anonymous
7/12/2025, 2:45:53 AM No.96068756
>>96066555
>Riding off into the sunset with a cursed romance
Kind of based exit for a character actually
I like this one

>>96065379
Some people at the table called cheap BS, I just rolled with it

>>96065404
Technically counts as death sure

>>96067088
>making sure everyone parachuted safely off.
Always nice when that happens

>>96064864
still counts
Anonymous
7/12/2025, 2:49:57 AM No.96068782
201dc03688acceba23a9759b629ede76
201dc03688acceba23a9759b629ede76
md5: c8a3f8a6bb6c33abc337ca39f28ad6c9🔍
>>96064843 (OP)
DM clearly watched the underworld movies and gave us a boss fight Giga-werewolf the size of a small building to fight.

>huge werewolf was originally held in place with spiked silver chains
>Tank character wraps himself up in said chains and does everything possible to piss this thing off.
>swan dives right into the monster's mouth
>werewolf swallows him and proceeds to burn and lacerate to death from the inside out.
Anonymous
7/12/2025, 2:51:26 AM No.96068791
>>96068714
>power armored knight uses a homemade explosive derived from a 200+ year old soft drink
I love Fallout
Anonymous
7/12/2025, 4:37:10 AM No.96069371
All of my GMs were massive pussies so I've never died, even when I tried to.
Replies: >>96072506
Anonymous
7/12/2025, 7:23:47 AM No.96070114
tumblr_om1ruslPRq1sh9aw0o1_540
tumblr_om1ruslPRq1sh9aw0o1_540
md5: d0687f71dd9c5c6cef630782a47a5d85🔍
>Best character death doesn't have to be permanent.
I disagree. I've found very very few resurrections of characters to be satisfying. Maybe in Order of the Stick but it's explicitly a D&D comic. Or sparingly in an actual D&D campaign. But I've had it ruin stories. There was one I imagined for years just as a daydreaming head canon type of thing. It was a huge sci-fi war between transhumanist industrial cloning nightmare armies and thousands of other nations across a massive hollow planet. The first main characters (husband and wife) died, and their son Orion became main character. Later, he also died hurling himself and the BBEG into a pit of energy.

Years later his daughter Andromeda started having visions of him. She was taking combat stim drugs and borderline ODing because they enhanced her visions of enemy fleet movements. She also stayed a virgin and had weird ideas of banging her brother so their genetic gift would be even more powerful for the next generation. Not something to jerk off to, just part of her delusion and psychotic focus on increasing her psychic power. She also never knew her dad. So she followed the visions to an ancient nanite pool in a ruin tens of thousands of years old. Turns out the enemy had brought her fathers burnt corpse there with the hopes of resurrecting him as an assassin to use against her. They dropped Orion's 20 year old remains into the pool to resurrect him, Andromeda started fighting the elite enemy agents, and their leader has her pinned by the throat when Orion rises from the pool and, instead of killing Andromeda as electrodes brainwashed him to do, he beat the enemies to death barehanded and saved his daughter.

But afterward it felt hollow. His sacrifice felt cheap. I felt like I'd turned cheat codes on in a game and even if I turned them off again it didn't matter. It was tainted. I imagined less and less of the story after that and nowadays I barely think of it at all. And deep down I know it's because of that.
Replies: >>96072881 >>96074543 >>96076055
Anonymous
7/12/2025, 5:00:06 PM No.96072506
>>96069371
How did you try to? Like acting recklesssly in combat? Or outright suicidal shit?
Anonymous
7/12/2025, 6:16:14 PM No.96072881
>>96070114
Anon, those are two separate lines of text. It's
>best character death[?]
>[it] doesn't have to be permanent
Replies: >>96075999
Anonymous
7/12/2025, 10:29:28 PM No.96074543
>>96070114
Do you think you would have felt the same if you had allowed the enemy plan of turning him into a brainwashed agent to work?
Replies: >>96075999
Anonymous
7/13/2025, 2:10:21 AM No.96075999
>>96072881
Yeah I couldn't quite parse it but I figured either way what I said applies. Because I don't think a character death can be "God tier" if it gets reversed or retconned later on.

>>96074543
It would have felt even dumber since I was already stretching the universes logic as is. It could have been a cool character arc trying to "fix" him. But the triumphant moment of him rising out of the pool, and her pinned down with a knife at her throat, not knowing if he was going to help her or finish her off, was awesome. And the fact that she gave up any chance of that ancient nanite pool being studied,.potentially preventing millions of lives being saved or extended, jsut for the 100 percent certainty of bringing her father back to life, was a good character defining choice for her. But even with those two parts of it I really liked, it was merely the reversing the finality of death, that made it feel cheap. That character was dead and I should have moved on. Although in some ways i wish I'd never had him die at all. I think it felt "right" because it was time to pass on the main character status to the next generation, to move the story into another era. But I didn't identify much with his son. And only somewhat with his daughter.

Maybe I'd have lost interest in it eventually anyway. Wagecucking fulltime really killed a lot of my imaginative potential, at least in the position I was in. But this was before that and immediately over the next year I imagined far fewer storylines for it.
Anonymous
7/13/2025, 2:17:46 AM No.96076055
>>96070114
>nogames tries to speak as if its opinion matters
lawl, pathetic
Anonymous
7/13/2025, 3:11:24 AM No.96076294
Iliira
Iliira
md5: a7bc5c3f27645173a95295d0c8ac50c8🔍
>>96064843 (OP)
>Be playing human-raised drow elf thief, Iliira.
>Played as a plucky sidekick character. Started off as an annoying kid-sister type but had been growing mature as the adventure went on.
>(Basically, Imoen from BG1 becoming Imoen from BG2 and ToB)
>Not particularly angsty backstory, adopted human dad is still alive and runs the tavern in Ulgoth's Beard.
>Playing Tyranny of Dragons.
>Earlier in the campaign, Iliira had managed to kill an adult white dragon almost single-handedly.
>Cut to the end of the campaign. Invading Cult of the Dragon's final stronghold. Have found a treasure hoard that's described as containing "all the treasure of the Sword Coast".
>Iliira, one other PC, and NPC paladin start searching room for useful magic items; other PCs wander off for some reason.
>Suddenly, white dragon emerges from within the massive pile of treasure.
>It's the mate of the dragon I slew.
>I've gained ~5 levels since then. But this dragon is Ancient, not Adult.
>All the treasure makes the floor difficult terrain
>Paladin is slow already, will never reach melee range.
>Dragon isn't slowed at all thanks to Burrow speed.
>Other PC just flees outright (coward)
>Dragon does breath attack. CON save means no Evasion. Thief dropped to 1/2 health. Paladin not looking much better. Haven't even been able to attack dragon yet.
>Realize there is no way we'll win.
>Realize that with Burrow speed, dragon will kill me and paladin, then rest of the party, and then kill the army attacking the Cult. Tiamat will be summoned to Faerun.
>But I wrote Chaotic GOOD on my character sheet, and I meant it.
>"Iliira turns to Sir Isteval and says, 'tell my Dad I love him'."
>Difficult Terrain, but I'm a Mobile Thief. Move. Dash. Dash, I still move 60 feet right up to the dragon. And free action to Use an Object.
>"Iliira puts one of her Bags of Holding inside the other."
>Thereby destroying all the treasure in them.
>Thereby sucking herself and the dragon into the Astral Plane.
>No save.
Replies: >>96076357
Anonymous
7/13/2025, 3:26:43 AM No.96076357
>>96076294
Iliira was out of the campaign at that point no matter what because none of the PCs (party was Thief, Undying Warlock/Way of Shadows Monk, Hunter Ranger, and Great Old One Warlock) had reliable plane-traveling powers, and were all too busy dealing with the Cult to waste time on tracking down Iliira's corpse in the Astral anyway. For the rest of the campaign I played Sir Isteval.

The coward PC (the warlock/monk) had been a bitch in general through most of the campaign, and in particular her player said that she was "leaving the drow and paladin to die", not running for backup or to warn the others or anything. So the DM shifted her alignment from Neutral to Neutral Evil. This being 5e and being a monk/warlock the change was mostly cosmetic.

I was actually really happy with the end. Saving the party from a dragon by sacrificing herself was a pretty badass way for Iliira to go out, I thought. It's the kind of thing that stories are told about, and it'd probably result in her being known up and down the Sword Coast as a hero, and not just as "the drow". Her main goal in life was to be known for more than her race.

For shits n' giggles, at the end of the session after the other PCs dealt with other stuff (and Sir Isteval told everyone what happened with Iliira), the DM and I RP'd out the fight in the Astral between Iliira and the ancient white dragon.

Between increased movement speed (thanks to high INT), a Silver Horn of Valhalla for backup barbarians (thereby allowing Sneak Attack), the Lucky feat, just being lucky in general, and the DM just being unable to recharge the dragon's breath weapon...Iliira WON. Still out of the campaign and believed to be dead, though.

How she escaped the Astral is a story for another time.
Replies: >>96076492
Anonymous
7/13/2025, 4:04:45 AM No.96076492
>>96076357
Wait the astral weird time thing prevents reuse of breath weapons in 5th?
Replies: >>96076795
Anonymous
7/13/2025, 5:18:12 AM No.96076795
>>96076492
No. The DM just could not roll a 5-6 on a d6. It was just bad luck.