Anonymous
7/13/2025, 8:37:47 AM No.96077662
have you ever "ported over" fantasy races or monsters to games set in the modern world or sci-fi?
What would be some good guidelines for doing this sort of thing? Since we know what the more common fantasy races usually have in terms of mechanical advantages and disadvantages does it have to be much more difficult than to translate this into equivalent adjustments in character creation or am I missing something?
Obviously a lot would depend on shifting variables, but that's why I'm interested in examples. Closest I've gotten was to mod some fantasy races, magic and dragons into missile threat
What would be some good guidelines for doing this sort of thing? Since we know what the more common fantasy races usually have in terms of mechanical advantages and disadvantages does it have to be much more difficult than to translate this into equivalent adjustments in character creation or am I missing something?
Obviously a lot would depend on shifting variables, but that's why I'm interested in examples. Closest I've gotten was to mod some fantasy races, magic and dragons into missile threat
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