Elf Mage
md5: 262a1487f0171feef22dd43705529259
🔍
I'd like to whinge and complain about the state of the new 'Eavy Metal team, because I dislike much of their recent work.
Am I just a dumb boomer with Pink Horror tinted glasses?
The first time I noticed something was off was this model.
It should have been a smash hit with the community: an interesting versatile critter who could easily win over the "cute doggo" reddit crowd too.
Instead, the confusing mess of the scales, the dim discolored eyes and whatever the fuck is going on with the chain on its neck made it so the reception was widely unimpressed or negative.
...all my examples are from the Specialist Games team, I wonder if they're much worse than the normal Citadel painting team.
Then again, I also have gripes with some paintjobs of the non-specialist range.
Here the palette choices are the most baffling part.
Everything is so muted that it becomes messy.
White runes on light gray cape.
Greyish brown skin turning into greyish brown rock.
Greyish brown bronze for the armor, and greyish brown gold for the detail on the armor.
A muted brown with a hint of purple is the color of the fabric, not to be confused with the dark red fabric, the same exact tint of the gems.
The visible tunic is dark red, but the shading is deep black.
The green glow comes from the head of the hammer, but also from the gem on the hammer. One of the two is the source of power and the other a reflection, I think, but I can't tell which, where the demon power is stored.
Some of the green smoke has light green patches that fuse into the light green gem.
The handle of the scepter is a nuanced bronze into gold into bronze again, I think, with silver spots where the pointy relief is (I think). There is also a silver spot above the hand, but I'm not actually sure.
There are gold freehand drawings on the skirt, I can't tell whether they're embroidered pendants or just golden fabric.
The under side of the gauntlets is either black leather (same color as the sleeves) or deeply dark greysh-brown bronze (so they're all made of metal).
The gemstone on the belt is not the same color as the gemstone on the scepter, but it is the same color as the smoke on the scepter.
...
TL;DR
looks a bit like a muted mess to me
'Eavy Metal has definitely got worse. Majority of the team are newer hires from what I've heard recently, so it makes sense a style change would happen. We must remember that almost everyone around from the old days of GW have left the company, it's all new sculptors, new artists, new painters, new rules writers, etc.
>>96178371I like how that model manages to look bland and busy at the same time.
>>96178210 (OP)I dunno, it's sort of realistic. On the left is the young rocker in his prime and on the right the same rocker, 40 years later, still rocking.
>>96178607yeah but it's the same model, it looks like he went through heroin addiction and had a stroke
I've seen an interpretation of "Elf hollowed out by years of practicing magic", and it looks like this.
In the picture I just posted, you can also see how they shaded the cheekbones, to make him look gaunt and emaciated.
Nu-'Eavy Metal gave him plump rosy cheeks under those weird eyebags
>>96178371This is just the color scheme they gave the recent clan skryre models but done shittily
Very perplexing decision
I doubt they're paying them enough. Pay peanuts and get monkeys.
>>96178249>...all my examples are from the Specialist Games team, I wonder if they're much worse than the normal Citadel painting team.I think a lot of the models for the SG teams promo photos are from the teams own personal collections. So, a lot of their efforts are as much as most people playing their games themselves can do and it doesn't make for a strong or aspirational impression.