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Thread 96219672

129 posts 154 images /tg/
Anonymous No.96219672 [Report] >>96291451
/ccg/ - Custom Card General
"Wake up, sleepyheads!" Edition

>To make cards, download MSE for free from here:
http://magicseteditor.boards.net/
>OR
>Mobile users might have an easier time signing up here:
https://mtg.design/
https://mtgcardsmith.com/
https://cardconjurer.app/

>Stitch cards together with
http://old.photojoiner.net/

>Hi-Res MSE Templates
https://pastebin.com/2AFqrY68

>Mechanics doc (For the making of color pie appropriate cards)
https://docs.google.com/spreadsheet/ccc?key=0AgaKCOzyqM48dFdKRXpxTDRJelRGWVZabFhUU0RMcEE

>Color Pie mechanics
https://magic.wizards.com/en/articles/archive/making-magic/mechanical-color-pie-2021-10-18

>Read this before you post cards for the first time, or as a refresher for returning cardmakers
https://docs.google.com/document/d/1Jn1J1Mj-EvxMxca8aSRBDj766rSN8oSQgLMOXs10BUM

>Design articles by Wizards
http://pastebin.com/Ly8pw7BR

>Primer: NWO and Redflagging
http://www.mtgsalvation.com/forums/community-forums/creativity/custom-card-creation/578926-primer-nwo-redflagging

>Q: Can there be a sixth color?
A: http://pastebin.com/kNAgwj7i

>Q: What's the difference between multicolor and hybrid?
A: http://pastebin.com/yBnGki1C

>Q: What is precedence?
A: http://pastebin.com/pGxMLwc7

>Q: How can I proxy my cards for testing?
A: <https://pastebin.com/9Xj1xLdM //> https://mtgprint.cardtrader.com

>Art sources
http://www.artstation.com/
https://www.deviantart.com/
https://cgsociety.org/
http://fantasygallery.net/
http://grognard.booru.org/
https://stablediffusionweb.com/#demo
https://deepai.org/

>/ccg/ sets
http://pastebin.com/hsVAbnMj
(/ccg/ collab set in development)
Thread question: Are you following the recent updates in text templating, or are you sticking with classic templating? (e.g. "this creature" instead of the name of the card.)
Anonymous No.96221752 [Report] >>96224784
Getting the thread started with a common
Anonymous No.96222382 [Report] >>96226471 >>96243857
Anonymous No.96224780 [Report] >>96227702
Are we back?
Anonymous No.96224784 [Report] >>96224786
Fuck it, we're back.

I'll post some stuff. How are your sets going?

>>96221752
A cute effect. Might be too efficient for a common at instant speed, given it'd be an abstract kind of 2-for-1 when replying to removal.
Anonymous No.96224786 [Report]
>>96224784
My second set's been slow because the game fucking sucks and most of my bros are barely interested in drafting anymore.
But I do still pluck at it sometimes when I have an idea.
Anonymous No.96226471 [Report] >>96226547
>>96222382
Anonymous No.96226547 [Report]
>>96226471
Anonymous No.96227702 [Report] >>96228347
>>96224780
fuck no
Anonymous No.96228347 [Report]
>>96227702
Guess not.
Anonymous No.96229567 [Report]
I can't remember the name of this set that used only classical art, the creator posted the whole thing here. What was it called? and was it posted somewhere else?
Anonymous No.96233755 [Report] >>96234143
Anonymous No.96233802 [Report] >>96234143
Modern Avishkar set.
Anonymous No.96234143 [Report]
>>96233755
>>96233802
Kek.
Anonymous No.96234321 [Report] >>96234449 >>96259113
Vietnam war set
Anonymous No.96234335 [Report] >>96312539
Anonymous No.96234449 [Report]
>>96234321
Anonymous No.96234762 [Report]
some Adult Swim
Anonymous No.96235040 [Report] >>96254828
Anonymous No.96235888 [Report] >>96235919
can I get some feedback on the wording of the effect?

the flavor idea is that if any creature activates or triggers, it is showing emotion and therefore gets its face stolen, and koh gets to use their abilities

mechanically its probably too telegraphed unless flashed somehow, or maybe it needs some kind of support where you can forcibly activate enemy creatures
Anonymous No.96235919 [Report] >>96235977
>>96235888
>Whenever a player activates an ability of another creature, counter that ability and exile that creature.

>~ has all activated abilities of all creature cards exiled by it.
Anonymous No.96235977 [Report] >>96235986 >>96236581
>>96235919
what about triggered abilities?
Anonymous No.96235986 [Report]
>>96235977
They're not so easy to batch in this specific kind of effect.
Probably something like,

>Whenever an activated ability of another creature activates or a triggered ability of another creature triggers...
If you want both.
Anonymous No.96236581 [Report] >>96237022
>>96235977
Design avoids creatures that have triggered abilities of multiple creatures because it can be an absolute nightmare to track and work around.
Anonymous No.96237022 [Report]
>>96236581
can't be worse than mutate
Anonymous No.96237157 [Report] >>96237447
Jesus I was waiting for a thread like this.

I was spitballing an idea for a set, and I realized I was doing this whole thing wrong: Is it a waste of time to have a whole mechanic of Mutate cards and Human creatures and a mechanic that allows Human creatures to lose the Human creature type, when I could just use Emerge creatures instead and not deal with a middleman mechanic complicating things?

The only thing is that I had the human creatures usually have activated abilities that would be maintained on a Mutate stack.
Anonymous No.96237447 [Report] >>96237633
>>96237157
>I was spitballing an idea for a set, and I realized I was doing this whole thing wrong: Is it a waste of time to have a whole mechanic of Mutate cards and Human creatures and a mechanic that allows Human creatures to lose the Human creature type, when I could just use Emerge creatures instead and not deal with a middleman mechanic complicating things?
Unfortunately, solving design issues like this is something WotC is fanatically averse to lmao.

Sounds good though. Champion is another option, though less flexible.
Anonymous No.96237633 [Report] >>96237697 >>96237728
>>96237447
So like on an abstract level Emerge conveys similar concepts that I want to convey, and is pretty effortless to implement. You just need creatures on your board, and to decide whether you want sac one to cast something in your hand.

But I still have an itch for a mutated creature keeping activated abilities.

You’re onto something with Champion, I could just add a line of rules text that it has the activated abilities of the exiled creature. It feels wrong flavor wise but I might be able to live with that.

I’m just realizing how stupid it feels to tack a brightness counter ability on shit just to enable the mutate cards to be played as I intended.


I’m not defending this particular card, but it’s an example of an ability that has a better payoff when mutated into something with a bigger stat line.
Anonymous No.96237697 [Report] >>96239211
>>96237633
>You’re onto something with Champion, I could just add a line of rules text that it has the activated abilities of the exiled creature. It feels wrong flavor wise but I might be able to live with that.
Exile-Emerge and Champion fill a similar design space. Though, Emerge is also more flexible as it allows for casting it without a "tribute"

I always advocate not copping out and having your designs stand on their own, without needing back-up crutches. Neutering your own design space due via whataboutism sucks. Just do the purest form of your design, and make it work.
Anonymous No.96237728 [Report] >>96238533
>>96237633
Isn't this just fighting?
Anonymous No.96238533 [Report]
>>96237728
Yes. I tried to copy the wording on one card, I forget exactly which one, but I don’t believe it’s oracle text was changed to “fight.” I don’t remember why. I copied what I could to try and format it for Delirium.
Anonymous No.96239211 [Report] >>96242825 >>96312539
>>96237697
I might commit to Imprint instead. I can gain the advantage of defining characteristics based on the exiled card, without the extra baggage of trying to subvert the limitations of Mutate.

I’m wondering if I should make the exile trigger not be a “may” ability, but “exile another creature you control.” Or maybe I’ll just save that for special occasions.
Anonymous No.96242825 [Report]
>>96239211
Makes sense. Solves a lot of problems without demanding complex game states.
Anonymous No.96243857 [Report] >>96244040 >>96246938
>>96222382
Extremely cute and thematic design for Mike, big fan. In return, have another cat youkai.
Anonymous No.96244040 [Report]
>>96243857
Very silly card, but I saw the art and had to make use of it.
Anonymous No.96246938 [Report]
>>96243857
I'm glad you like it, fellow touhou fan
Anonymous No.96248630 [Report] >>96249057
Thoughts on this quirky rare
Anonymous No.96249057 [Report]
>>96248630
The rules change where face-down cards were no longer basic 2/2 creatures was one of the worst rules changes of all time.

Other than that, it's a fine effect. A good way to make "tokens" without them being free value.
Anonymous No.96254828 [Report]
>>96235040
made me kek
Anonymous No.96254882 [Report] >>96254899 >>96312539
Anonymous No.96254899 [Report] >>96254907
>>96254882
I found some old cards I made a long time ago. I took a picture I had somewhere on my drives and tried to make a card for it. Some of them are kind of not the worst dogshit I could've done.
Thought I'd share.
Anonymous No.96254907 [Report]
>>96254899
Anonymous No.96255829 [Report] >>96255831
Thought this would make for a fun commander deck wincon
Anonymous No.96255831 [Report]
>>96255829
And this here would be the commander
Anonymous No.96259113 [Report]
>>96234321
This frame looks great with more contemporary settings.
Anonymous No.96259557 [Report] >>96260023
Anonymous No.96259682 [Report] >>96260023 >>96312539
Anonymous No.96260023 [Report]
>>96259557
This is an insanely good rate. 2 mana for a 1/1 (soon to be a 2/2), another 1/1 that flies, and at minimum 2 free damage.

>>96259682
This on the other hand I would probably never play since it gets progressively more difficult to crew, and soon basically impossible. If you only have a couple creatures, adding an additional 1/1 won't make much a difference. And if you have a big creature, you're not gonna wanna waste it crewing this thing.
Anonymous No.96265194 [Report] >>96265198 >>96312539
The Great War
Anonymous No.96265198 [Report] >>96270329 >>96312539
>>96265194
Anonymous No.96270329 [Report]
>>96265198
nice
Anonymous No.96270827 [Report] >>96271099
Does the wording on this card make sense?
Anonymous No.96271099 [Report] >>96271145
>>96270827
Explain how it is supposed to work. Rulewise seems hard to support and the way I understand it, the stakes game doesn't make a lot of sense to me.
Anonymous No.96271145 [Report]
>>96271099

Basically, It's supposed to go like this: You get a 7 drop. The next guy gets a 5 drop. Next guy after him gets a 3 drop. And everybody else gets a 1 drop.
Anonymous No.96272339 [Report] >>96286638
Did a second pass on the card with different wording. Think it's better and hopefully makes more sense.
Anonymous No.96278224 [Report] >>96312539
Anonymous No.96283710 [Report] >>96285524 >>96312549
Anonymous No.96283930 [Report] >>96284069 >>96312549
why doesn't the italics button work on my flavor text in magic set editor?
anything i need to cahnge in set info or elsewhere?
Anonymous No.96284069 [Report]
>>96283930
nvm got it
Anonymous No.96285067 [Report]
Anonymous No.96285524 [Report]
>>96283710
Didn't you mean to name this guy a JavElineer instead of JavAlineer?
Anonymous No.96286638 [Report]
>>96272339

Alright, probably the final version of this card. Cleaned up the wording a bit more and made sure that the visuals aren't fucked.
Anonymous No.96287123 [Report]
I've been on an Animorphs kick and so decided to make some cards. Since Animorphs came out in 1996, I was shooting for cards that wouldn't feel all that out of place back in the Mirage Block/Tempest Block/5th Edition standard era, complete with outdated wording and typing and limited concern for the color pie.
Anonymous No.96289470 [Report] >>96312549
Anonymous No.96291451 [Report] >>96291837 >>96291899 >>96294537 >>96296950
>>96219672 (OP)
you guys use those cards to play or is it just for fun?
Anonymous No.96291837 [Report] >>96299003 >>96310299
>>96291451
just for fun
look at them
I suck at this game
Anonymous No.96291899 [Report] >>96299003
>>96291451
>you guys use those cards to play or is it just for fun?
The set I finished, I've drafted it with friends a few dozen times. We've mostly stopped though, MTG sucks ass and we've moved onto other games.
Anonymous No.96294537 [Report] >>96299003
>>96291451
when I was 15 years old I dried out our family printer by printing out an entire deck's worth full color custom cards on printer paper. It was a pirate themed deck with a lot of broken stuff. My friends had thrown together some cards for their decks and I just stomped them. I don't know how they tolerated me back then. These days if I have an idea that I truly wanna try, I don't_________________________________________________________________
Anonymous No.96294578 [Report]
Anonymous No.96296950 [Report] >>96299003 >>96303914
>>96291451
For the fun of it. But I print them and I have mixed them in a regular cube draft a couple of times.
Anonymous No.96299003 [Report]
>>96291837
>>96294537
>>96291899
>>96296950
all those are cool ngl
Anonymous No.96303396 [Report] >>96303914
Anonymous No.96303914 [Report] >>96303998
>>96296950
>>96303396
may I ask you something?
where did you get these HD templates?
Anonymous No.96303998 [Report] >>96304135
>>96303914
Cardconjurer has them. You can install cardconjurer from github or you can find an instance. There is one in the OP.
Anonymous No.96304135 [Report]
>>96303998
appreciated
Anonymous No.96305952 [Report] >>96312549
I appreciate the split card naming scheme. It's genuinely kino.
Anonymous No.96310299 [Report] >>96311393
>>96291837
Anonymous No.96311091 [Report] >>96311197 >>96312549
Honestly, I don't understand the difference between multicolor and hybrid cards
Anonymous No.96311197 [Report] >>96312549
>>96311091
Hybrid means hybrid mana, 3 W B is a gold card and 3 W/B W/B is hybrid. Your card is gold/multicolor, the correct frame is the right one. The second clause of the first ability is black exclusively so it should remain a gold card clearly.
Hybrid cards are in general harder to design if you want to do it well.
Anonymous No.96311393 [Report] >>96311417
>>96310299
We definitely took very different approaches on Sakuya. I went more with her DDC characterization and was even tempted to remove "Human' from the typeline.
Anonymous No.96311417 [Report] >>96311505
>>96311393
hey, I'm glad someone else is doing Touhou cards
minion is a rather fitting creature type for Sakuya
I initially thought of Serf, like in Sengir Autocrat
Anonymous No.96311505 [Report] >>96312040
>>96311417
>hey, I'm glad someone else is doing Touhou cards
Yeah I don't have a proper set in mind yet, for now it's just throwing ideas at the wall for various characters/spell cards/etc.
Anonymous No.96312040 [Report] >>96312423
>>96311505
Did go for a cycle of uncommons for some of the manga characters. Was tempted to replace Kasen with Rinnosuke since Kasen's actually been in games, but wasn't a good place in the cycle color wheel for poor old Rinnosuke.
Anonymous No.96312423 [Report]
>>96312040
I like Miyoi very much
Anonymous No.96312539 [Report]
>>96234335
period instead of a comma after 'target land'
flip effects are currently if it's heads rather than 'if you win the flip.'

>>96239211
I think the wording is "This creature has protection from each of the exiled card’s colors"

>>96254882
"Select targets at random for the the copy. They can’t be the same targets as the copied spell."

>>96259682
"Whenever this Vehicle becomes crewed (for the first time each turn?), create a 1/1 white Soldier creature token with "this creature can't crew Vehicles.""

>>96265194
it's probably a bit good for that mana cost, assuming it's a common. also something something skeletons usually come back from GY later rather than immediately, that's more of a zombie thing. feel free to ignore that.

>>96265198
this is like a 1-and-a-half mana effect, and isn't white.

>>96278224
"colorless Eldrazi creature token"
Anonymous No.96312549 [Report] >>96313031 >>96313481
>>96283710
wording is now "this creature"
"This creature enters with a javelin counter on it."
"As long as this creature has a javelin counter on it, it has first strike."
"{T}, Remove a javelin counter from this creature: It deals 1 damage to any target."
technically a mite strong at 2/2 first strike for 2, assuming it's a common.

>>96283930
"whenever" a creature dies
should he be a 4/2 or a 2/2 with the "This creature (saddles Mounts,) crews Vehicles, (and stations permanents) as though its power were 2 greater." pilot ability?

>>96289470
you need to spell the word "two" out, don't use the numeral unless it's three or more digits.

>>96305952
Sword is at least a two mana effect. the closest card is resolute strike, and that's a conditional equip. plus this is a split card so it should be costed up a little. I want to say that the two mana bolt is fine, but wizards is usually more conservative with that.

>>96311091
as >>96311197
hybrid is for "either color" gold is for "both colors"
in this case, this is half fumigate and half a massacre wurm/blood artist effect. though it could probably be monoblack.
Anonymous No.96313031 [Report]
>>96312549
>wording is now "this creature"
I'm not following this change. And neither I will apply other pronouns than 'it' to cards.
Anonymous No.96313481 [Report]
>>96312549
>hybrid is for "either color" gold is for "both colors"
You know, when you and them both say that, the word "hybrid" really does make sense when I think about it. Either/or. Got it. A shame, because I do like the gradient if it matches the card art...
Anonymous No.96316762 [Report]
bump?
Anonymous No.96317146 [Report]
After "Guy in the Chair", it comes ...
Anonymous No.96317759 [Report] >>96323367
'MURICA, FUCK YEAH!!
Anonymous No.96322692 [Report]
My magnum opus
Anonymous No.96323367 [Report] >>96324275
>>96317759
Love the reference to her being a Lampad. While WUR works for her having the ol' stars and stripes as an outfit, thematically Clownpiece feels much more like a BR, or maybe Mono-red character. Definitely not Blue or White! I'm also not sure of the relation of exiling a spell to deal damage and her power of inciting madness in people, but it certainly fits the color combo.
Anonymous No.96324275 [Report]
>>96323367
>Love the reference to her being a Lampad
I'm glad you get it, anon
Anonymous No.96325527 [Report]
Anonymous No.96325673 [Report] >>96327053 >>96327244 >>96330030 >>96330737
>You control haunted creature
is this effect worded correctly?
Anonymous No.96327053 [Report]
>>96325673
Haunt has never been used like that, but this exists https://scryfall.com/card/cmb2/94/kaya-ghost-haunter, I would add "as long as ~ is exiled, you control haunted creature" for clarity. Kaya does it with emblems.
Anonymous No.96327244 [Report]
>>96325673
This does technically work as written yeah, as Haunt inherently tracks which creature is "haunted" I'd add "As long as this is exiled, you control haunted creature." like the other anon suggests. Big fan of the Yorigamis forcing the opponent to lose their money as well.
Anonymous No.96330030 [Report] >>96330280
>>96325673
haunt is a hard to parse mechanic..
Anonymous No.96330280 [Report]
>>96330030
I'd say it's relatively intuitive. Although for the sake of mechanical clarity, Disturb tends to achieve a similar sort of result a lot better, where you have a creature that flips into an Aura from the grave, rather than a creature that has a lingering effect that behaves like a pseudo-Aura.
Anonymous No.96330737 [Report]
>>96325673
Haunt's design space, as an Orzhov mechanic, is usually relegated to an on-death effect triggered when the creature or its haunted target dies. I don't see why this wouldn't work, but you maybe should clarify with "You control each creature haunted by Yorigami Sisters."
Anonymous No.96331997 [Report] >>96334756
A pseudo cycle of token generators
Anonymous No.96334756 [Report] >>96337626
>>96331997
>Escaped Toonies
I don't think having the Illusion ability or not on small creatures like this is impactful enough to merit having it be a kicker ability on top of a spell that's already modal in a relatively complex way.
>Riot Control
Like that it works both as a defensive spell and as a way to double your own creature count.
Anonymous No.96336979 [Report] >>96337626
Does this work the way i want it to?
Anonymous No.96337626 [Report]
>>96336979
I think so, yes. The new reminder text is more clear.
>>96334756
>Like that it works both as a defensive spell and as a way to double your own creature count.
It should have been opponent.
Anonymous No.96342005 [Report] >>96342525
Bump
Anonymous No.96342525 [Report] >>96351443
Opportunistically riding the coattail of the full release of TH20 to crank out some hasty and ill-informed card designs of the new characters.

>>96342005
That is neither a fish nor a moth!
Anonymous No.96345309 [Report]
>we got Avatar of Home at home
Anonymous No.96345381 [Report] >>96359712 >>96361864
>we got Avatar of Hope at home
Anonymous No.96347809 [Report] >>96355127
Legendary hate should added to white in the color pie.
Anonymous No.96351443 [Report] >>96359712
>>96342525
>Opportunistically riding the coattail of the full release of TH20 to crank out some hasty and ill-informed card designs of the new characters.
Anonymous No.96351564 [Report]
>all of these weeb cards

Just play Yu Gi Oh
Anonymous No.96355127 [Report] >>96381607
>>96347809
Legendary hate is too niche to be confined to anywhere in the color pie.
Anonymous No.96358564 [Report]
Who /mh4designer/ here?
Anonymous No.96359712 [Report]
>>96345381
I assume there's another Byakuren in the set as this one feels rather mediocre. Playable, but unexciting, especially for the downside on top of the cost.

>>96351443
Cute design for the schizo clam. I'd have gone with UB, but then who knows.
Anonymous No.96361864 [Report]
>>96345381
Personally I see Byakuren as Abzan
Anonymous No.96361888 [Report]
Might be a bit too close to feeling like an un-card but oh well
Anonymous No.96365407 [Report] >>96366003
would this work?
Anonymous No.96365412 [Report] >>96366003
and something safer
Anonymous No.96366003 [Report] >>96366007
>>96365407
I don't think so. As far as i can tell, the ability to cast Cipher cards is tied to the triggered ability that exiles it, not passively to the Cipher ability.

>>96365412
Shield counters are very similar to indestructible here since you always get a new counter every time it's going to enter combat. You can also stack a bunch of counters on the end step if you have open mana. In general, it seems like this would slow down the game a lot without much of a counter.
Anonymous No.96366007 [Report]
>>96366003
thanks for pointing it out
I'll figure something else, then
Anonymous No.96367237 [Report]
Anonymous No.96372096 [Report]
banp
Anonymous No.96374325 [Report] >>96375487 >>96375868
Hate piece I thought would be fun.
Anonymous No.96375487 [Report]
>>96374325
For theft you can print way harder blowout cards and they won't see play. I mean ffs Homeward Path exists.
Anonymous No.96375491 [Report]
Common Legendary
Anonymous No.96375868 [Report]
>>96374325
Doesn't this just blow up anything you steal with an Act of Treason effect the second it leaves your hands? Would be fun to run, actually.
Anonymous No.96381607 [Report] >>96385880
>>96355127
Yes, it's niche. But it should be stop being a niche and legendary hate cards be regularly printed, and white should get those cards more than the rest of the colours.
Anonymous No.96385880 [Report]
>>96381607
It literally can't be anything but a niche for the same reason they don't print Goblin specific hate. Nobody likes cards that hit at most 5% of creatures and are dead on hand otherwise. The vast majority of decks run like 1 legendary at most.