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Thread 96242075

27 posts 12 images /tg/
Anonymous No.96242075 >>96242332 >>96242467 >>96242480 >>96242734 >>96243481 >>96243987 >>96244318 >>96247116 >>96260267 >>96260686 >>96261890 >>96268031 >>96268045
why are fake/proxy cards heavily frowned upon?
TCG cards are expensive and the price is usually brought up by artificial scarcity. Personally, when playing someone in a TCG-type game, I want to beat the other player because I was a better player than he was, not because I had a bigger wallet. I just don't understand why they're banned at tournaments and stuff if they essentially provide the same utility in a deck crafted to win
Anonymous No.96242332 >>96247869
>>96242075 (OP)
Because of sunk cost fallacy
Anonymous No.96242467 >>96242485 >>96243481 >>96244213 >>96255908
>>96242075 (OP)
It's a trading card game, so using proxies skips the "fun part."
I think, in theory, that would be a valid argument if success weren't already just a factor of raw money.
Trading card games work when it's kids/teenagers with limited resources who actually need to trade and communicate in their little hobby circles to try and build the decks they want. Trading card games fail when it's adults just buying their shit ready-made on the internet. I don't really see a legitimate reason to bitch about proxies that wouldn't also apply to whales just blowing money.
Anonymous No.96242480
>>96242075 (OP)
Come play Magic anon we don't give a shit if you proxy
Anonymous No.96242485 >>96243197 >>96260686
>>96242467
Where's the fun? Spending money on scalpers and overpriced products?
Anonymous No.96242734
>>96242075 (OP)
The people who do the cards run the tournaments, or at least organize them.
Anonymous No.96243197
>>96242485
The collecting and trading, which was communicated is a thing that tourneyfags and speculator market adults actively go against
Anonymous No.96243206 >>96243664
The people running the tournaments are the people in charge of the game. And these people have an obvious vested interest in people not simply printing the cards.
Anonymous No.96243481 >>96243685 >>96262207
>>96242075 (OP)
Card makers obviously frown upon it because they don't make money from proxies. Players frown upon it if you trade them proxies because that's literally you scamming them. If you play with proxies outside official tournaments and don't try to trade them nobody will likely care.

>>96242467
Nobody is stopping you and your friends from making shit decks out of whatever cards you have available. I have played both informal games like that vs my friends and proper formats vs strangers in a game store and the latter was definitely more fun. But both playstyles exist perfectly fine at the same time.
Anonymous No.96243664
>>96243206
/Thread
Anonymous No.96243685
>>96243481
>Nobody is stopping you and your friends from making shit decks out of whatever cards you have available. I have played both informal games like that vs my friends and proper formats vs strangers in a game store and the latter was definitely more fun. But both playstyles exist perfectly fine at the same time.
So, I don't want to get into it, but I do government work and I move around a lot. My friends are always being left behind in some other state, some other place, etc. I have to keep starting over, so the GENERALIZED health of the hobby is important to me. I can't just always rely on my pre-existing friend group to solve shit for me. I really do need to be able to just walk into an LGS and have it fucking work out.
Right now, that concept is completely fucking idiotic. Every time I walk into an LGS, it's some fat dork with his 1000 dollar meta deck, and he wants to use it, no matter what.
I don't want to play with that kind of guy. It's not fun to get tabled in 2 turns by some dude's BS.
Anonymous No.96243987
>>96242075 (OP)
You got a lot of good answers. One to mention is that Pokemon is generally cheaper than yugioh or magic since the expensive cards are usually cosmetic fancy versions of common cards. Although recently, the best deck in standard format did reach up to 100 bucks but it has been rotated out and no longer legal. You could buy a pre built deck and make a few modifications for like 40 bucks.
Anonymous No.96244213 >>96244323
>>96242467
The fun part is playing the game
Anonymous No.96244318
>>96242075 (OP)
Inevitably someone will try and pass off a proxied card as real, that is the only negative consequence unless you're making the game or an investorfag.
Anonymous No.96244323 >>96246646
>>96244213
Some games are fun, but not when you're using cheat codes. Once the game is nothing more than a spending check, I don't want to play it.
Why in the fucking WORLD would I want to play some pay-2-win paypig garbage?
People hate that shit in video games, and yet you're completely fine with it in a more analog hobby purely because you have no self-respect.
Anonymous No.96246646
>>96244323
It's a Rouge-like.
Anonymous No.96247116
>>96242075 (OP)
Because it kinda defeats the point of playing a trading card game a little. When I don't have cards I need I try to make do with some other card. So when I run into players that use proxies unannounced, especially if the proxies are just pieces of paper with words scribbled on top, I get a little irked.
Of course ultimately the corpos are to be blamed, but it doesn't stop the whole thing feeling pointless if you can just proxy everything.
Anonymous No.96247433 >>96247869
People view it as "cheating". Card games are designed in a way that rare cards are more powerful, thus harder to get and limited. Buying singles is also just as much of a cheat though and also throws off game balance. This is why the only pure form of a TCG is draft.
Anonymous No.96247869
>>96242332
fpbp

>>96247433
Based.
Anonymous No.96255770
Throwing my hat in the ring on this question, I use proxies in mtg as one-part "That's a cool deck, I wanna build that" and one-part art project where I make either sexy arts or experiment with art in general. Like I don't proxy a single card to make a deck better, I do a full deck with new art and enjoy it that way. Currently got a proxy order on the way that's one deck of all redheads (non-lewd, done with the smexy for the moment) and one deck where I wanted to try my hand at actual card design so I made some fun fake cards and also did proxies for the regular cards I wanted to include because that way I don't have to worry about any problems with possibly telling cards apart even when sleeved.

Proxies can be more than just fake cards for powerful decks or cheap versions before you buy the real thing. I don't do mtg comps or anything so who gives a fuck whether this copy of picrel is real? I wanted to do a fun art thing, and I've done it.

And yes, it's AI, I can't draw to save my life, but that's a discussion for a separate thread
Anonymous No.96255908
>>96242467
>paying exorbitant prices for card board game pieces to manchildren that turn games into inflated stock markets is fun

Nah.
Anonymous No.96260267
>>96242075 (OP)
Because allowing proxies is a slippery slope.
Anonymous No.96260686
>>96242075 (OP)
>TCG cards are expensive
>>96242485
>overpriced products?
holy poorfag cope
Anonymous No.96261890
>>96242075 (OP)
if you are doing it at officials events that fucked up. but i'll have EDH 80 percent bootleg and only my one buddy knows and he always come off asshurt like how dare I not give WOTC shekels. I am trying to stop playing magic with him as much and started going to a local store where nobody can tell.
Anonymous No.96262207
>>96243481
>Nobody is stopping you and your friends from making shit decks out of whatever cards you have available
This only works out until you realize that lot of jank decks feel bad to play because they have huge glaring holes in their play patterns that make them unsatisfying at times. When you lose games to high variance and your own deck falling over itself without any input from either player, you start to feel like you aren't having the "proper" experience.
Anonymous No.96268031
>>96242075 (OP)
While there's nothing wrong with that from a moral perspective, a huge issue is that TCG often designed with rarity and pricing being a sort of meta balancer.
Essentially, it does stop a lot of people from having ridiculous decks everywhere but the most competitive play because it would cost a small fortune to build them.
At the same time being limited to shit you find and having to make the best use of it is also fun but that's only viable as long as people you play against also have limited choices.

The issue is that once you allow Proxies, it will result in everyone running the most no fun allowed optimized decks because even just one person doing it would inevitably start an arms race because the only way to play against a deck like that is to also use proxies to have a deck with fucked up combos, when it's free to escalate the arms race nobody will ever stop. Also it makes cheating easier to pull off, since anyone can just have a card with slightly edited effects, more favorable wording etc.

That all said, if the game's balance is completely fucked the moment every card becomes free, then the fault lies with the developers intentionally designing a shit game to squeeze out as much money as possible and not with the players. But that's the point, TCG are designed in a way where money breaks the game on purpose so if you want to beat someone solely in a contest of skill then play literally anything else.
Anonymous No.96268045
>>96242075 (OP)
Fake cards put the lie to the concept that someone's cards hold intrinsic value. And the implication that all the time, effort, and money those others have put into their collection is worthless, must not be allowed to stand.