>>96297384Not really. It's mostly down to whether or not you place your own opinions above the story/game creator's. In other words, "it depends how you interrogate/use the work".
Say for example you're playing a game themed around xianxia, where "magic" is defined as controlling energy from the natural elements and "chi control" is defined as controlling the body's energy in ways an untrained person can't.
If you asked a non-chi manipulator if he's doing magic, he might go
>"Yes, because chi manipulation and magic are both supernatural bullshit"Wheras if you asked a chi manipulator,
>"No, because what I am doing is not the same thing as that thing called "magic"."Likewise,
If you ask a player, they might go
>"Yes, chi manipulation is magic, both are based in supernatural phenomena">"No, cause chi manipulation is an innate ability, which makes it biological over supernatural, as stated by the creator">"Who the fuck cares, it's whatever the manual says".And if you ask the game's creator, he might give a definitive
>"No, in my game, chi manipulation is not magic, they are two separate power sets, and chi manipulation does not fall under magic".At that point, going "magic is whatever the fuck", even in cases with an explicit answer, is equivalent to saying "I don't care what the creator says, this is what I think". And at that point, you're basically debating headcanons. Maybe that kind of back and forth is fine if you just want to talk about speculative fiction as fiction, but it's wasted effort for a game where you're trying to figure out if hitting a magic-resistant ogre with a chi punch means it gets resisted due to that punch being magic or doesn't because it's not. Nobody needs game time taken up by pointless debate.
>inb4 "but chi is clearly magic"If you personally want to argue that's how you see it, cool. I'll stick to what the manual says.