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Thread 96304636

107 posts 20 images /tg/
Anonymous No.96304636 >>96304774 >>96305546 >>96305557 >>96305612 >>96306194 >>96306290 >>96306737 >>96306744 >>96308153 >>96308563 >>96310641 >>96312236 >>96315150 >>96316035 >>96325569 >>96326812 >>96328505 >>96328542 >>96328652 >>96329233 >>96330603 >>96330719 >>96333254 >>96333261 >>96335026
How retarded are magic users in your setting
Anonymous No.96304651
depends on the individual in question. Range goes from madman, hedge wizard hobo to genius scholar and ruthless power players on the international stage
Anonymous No.96304774 >>96306705
>>96304636 (OP)
There's no such thing as dedicated "magic users" in my setting. The martial/caster divide is retarded D&D brainrot.
Anonymous No.96305546
>>96304636 (OP)
nearly the entire population can use magic, statistically there's a lot of dumb people in a population
Anonymous No.96305557 >>96306760
>>96304636 (OP)
Yes
Anonymous No.96305612
>>96304636 (OP)
Depends on how much they dabble in it

Magic capacities allow one to sense the strands of existence, matrix style, and this eventually turns them into gigaschizos who subconsciously make increasingly insane (but completely correct) connections regarding the world and various happenings, concepts, etc.

The more one uses magic, the more connections one notices and if one refuses to stop, they end up as a literal drooling retard, too concerned with unraveling the mysteries of the universe to even eat, drink water, sleep or go poopoo/ peepee.
Anonymous No.96306072
They seek to replace their brains with magical matter. What do you think.
Anonymous No.96306129 >>96314967
Very retarded but that's because I'm retarded
Anonymous No.96306194
>>96304636 (OP)
In every setting, if player characters; very
ChatTDG_V5 !!Z0MA/4gprbd No.96306290
>>96304636 (OP)

>retarded

Ok, back to class with you, kiddo. ^^
Anonymous No.96306641 >>96333218
Pretty retarded. It's common knowledge that everything bad that ever happened in the setting is directly or indirectly caused by mages.

Here's a good example that happened recently:
The party went to bust out their friends from a mega-secure mage prison. The moment they free the last one, the entire structure begins trembling, the sky goes black and the archdevil imprisoned there breaks loose. Turns out, the prisoners were batteries for his cage.
>What the fuck, there's an archdevil here?!
cries out the party.
>Why would you do this? If you've had him in your hands, why didn't you kill him?!

And indeed, why?
Well, the archdevil was there as a mutually assured destruction mechanism. Long ago, back when they were great, mages have managed to find him while he was weakened and imprison him. Since then they've had a violent schism. One of the factions, despite being nearly defeated, threatened to let the archdevil loose, unless a ceasefire is declared. They got their peace, but never managed to return to their glory days - their archdevil nuke is the only reason they've not been wiped out by the enemy mages.
Every important mage in the setting knows that if the war restarts, the apocalypse will begin in five minutes.

Again - every important mage in the setting knows this. As in, no one else does. Nobody - not the archdevil's wardens, nor their enemies, ever told anybody else. Because in their minds everybody who is a mage doesn't matter.
And why bother? It's not like a filthy barbarian will be able to break into their inner sanctum, fight through the legions of guards and bumble into releasing the beast on accident. Nobody in the know will every try to break in, and the possibility of someone not in the know making it past our defenses is inconceivable.
Anyway, the warden faction were entirely wiped out within a week.
Anonymous No.96306705 >>96322518
>>96304774
Are there swordsmen in your setting? People who use swords? Or whatever weapon it is that people use to wage war in your setting?
Anonymous No.96306737
>>96304636 (OP)
To wrangle the secrets of creation, understand the arcane languages made by species far older than even the planet, and work the ways of the deepest, darkest forces to your will requires tremendous intellect.
That being said, only the truly mad and foolish would ever attempt to pursue such powers.
Anonymous No.96306744
>>96304636 (OP)
It has nothing to do with cleverness or memorization. It's a matter of self-actualization and spiritual development in pursuit of enlightenment. In that sense, one's power is an expression of their will to impress upon "reality" what they desire.

The truly powerful barely even have contact with the reality shared by lesser beings... and insofar as some of them can even be communicated with, they hint at proximity to far greater truths in accessible to spirits still mired within the delusory "real" constructed by their cowardice and weakness.
Anonymous No.96306760 >>96306800
>>96305557
are they taking shits in barrels *by magic*?
Anonymous No.96306800 >>96315938
>>96306760
I was going to say it's a shoeshining business, but where wizards are concerned, you might be right
Anonymous No.96308088 >>96309543
They’re exclusively gay and retarded yes
Anonymous No.96308153
>>96304636 (OP)
Everyone is a magic user, so, as retarded as the most retarded being in the setting. You only need intelligence for fire/divine magic or for unassisted higher level spells. You can easily be a retard and still cast earth/dark, water/ice, wind/sound magic, as long as you're charismatic, brawny or dextrous enough.
Anonymous No.96308563 >>96309543
>>96304636 (OP)
>IMG_5528
>magic thread 3 billion posted from a phone
Anonymous No.96309543
>>96308088
as much as this guy?
>>96308563
Anonymous No.96310641
>>96304636 (OP)
my wizards leave loaded shotguns laying around everywhere and have ZERO concept of right or wrong. they go to war over SHIT TASTE waifus, over drops from prestige hat makers, and participate in underground turtle racing and kitten purring competitions.
Anonymous No.96312236
>>96304636 (OP)
Very. They eat babies.
Anonymous No.96314834
Brilliance and retardation go hand in hand like peanut butter and ham.
Anonymous No.96314967
>>96306129
Smartest magicfag.
Anonymous No.96315150 >>96315178
>>96304636 (OP)
There are magic police who suck as much dick as american and british police combined. Every good thing is accomplished by private individual sorcerers working in spite of the magicops' irrational obstructive bureaucratic bullshit.
Anonymous No.96315178 >>96315938
>>96315150
Are you unironically pushing for PMCs as some sort of moral arbiter?
Anonymous No.96315938
>>96306800
don't even need wizards for that one lol. apparently people were doing that when the Georgia bar exam people food poisoned half the test takers and wouldn't give extensions or relax the bathroom rules

https://www.thelawyermag.com/nz/news/general/us-bar-exam-takers-ill-after-eating-catered-food/200400

>>96315178
real Outer Heaven has never been tried
Anonymous No.96316035
>>96304636 (OP)
The whole world use magic in my setting.
From the peasant housewife drying laundry or starting a fire to the gods maintaining the order of the world.
It's as natural as breathing, even rocks can do it.
So, yes, there are many retards out there.
Anonymous No.96317427 >>96321702
Magic turns turns your brain to mush that is capable of doing higher mathematics at the cost of your eventual blobification.
Anonymous No.96321702
>>96317427
Blob wizards are cool.
Anonymous No.96322518 >>96322566
>>96306705
Yes, and they use magic too.
Anonymous No.96322566 >>96322579
>>96322518
Oh you mean it's the "dedicated" thing you take umbrage with. So there's literally no one who just focuses on training in any particular thing.

That's just as fucking stupid and unrealistic as a hard binary divide between "martial" and "magic user". Basically if you don't have specialists and hybrids both, your system and setting suck. It's not "either non-caster warriors contrasting against squishy wizards or everyone's a hybrid". That's the false dichotomy right there.
Anonymous No.96322579 >>96326618 >>96326637
>>96322566
No, there's no reason to dedicate yourself to swordplay without magic, if you have access to magic.
The only division is people with or without magic.

The martial/caster division you have ingrained in your brain like rot is just DnD induced stupidity.
Anonymous No.96325569
>>96304636 (OP)
Phenomenally retarded. They turn into squids.
Anonymous No.96326618 >>96332383
>>96322579
>No, there's no reason to dedicate yourself to swordplay without magic
What if it makes you much better at fighting than if you try to learn magic and swordplay?
What if in the time it takes you to become a competent sword fighter and to be able to cast basic spells, someone else gets so good he can just kill you before you've even blinked?
Anonymous No.96326634
Pretty retarded. They turn people into clowns.
Anonymous No.96326637 >>96326676
>>96322579
>No, there's no reason to dedicate yourself to swordplay without magic, if you have access to magic.
Wouldn’t this depend on the magic? Or how it’s accessed? If it’s slow like a ritual then it’s more suited for planning combat scenarios. Or ending the fight before it begins. Or during the fight (from afar) to stop it altogether.

Like, a ritualist probably won’t be able to defend himself if he didn’t complete his ritual beforehand. Summoning demons or securing your sanctum might be lengthy.
Anonymous No.96326676 >>96326773 >>96326854
>>96326637
Nope. It's still better to learn magic and be able to use it.
Anonymous No.96326773 >>96326793 >>96327011
>>96326676
What if you were athletically gifted but just had zero talent as a mage, to the point that an expert certified that you would only ever be able to use the weakest spells for the rest of your life, and could either choose to live as the greatest swordsman who ever lived, or the most mediocre and unremarkable magician who ever lived?
Anonymous No.96326793 >>96326837 >>96326975
>>96326773
You simply can't be the greatest without being skilled at magic, you can't even be mediocre. If you had negative aptitude and were that retarded, you're infinitely better off becoming a farmer than a warrior of any kind.
Anonymous No.96326812
>>96304636 (OP)
Yes
Anonymous No.96326837 >>96326843
>>96326793
Ah, I see. Man, I'm sure glad I don't play in your games then, lol
Anonymous No.96326843 >>96326859
>>96326837
I'm glad you don't play in any.
Anonymous No.96326854 >>96326883
>>96326676
I think you’re missing the point. Magic isn’t always point and shoot, and going about magic is a different sort of fight.
Anonymous No.96326859 >>96326876
>>96326843
I do, I just know better than to play D&D
Anonymous No.96326876 >>96326891
>>96326859
Nah, you don't.
Anonymous No.96326883 >>96326891 >>96327014
>>96326854
Doesn't matter, magic is still always better and necessary to learn if you want to make fighting your profession. There is not a single scenario where it isn't.
Anonymous No.96326891 >>96326908 >>96328681
>>96326876
I do

>>96326883
I got a scenario for you; Not being stuck in a game of D&D with a bad GM like you
Anonymous No.96326908
>>96326891
You don't.
Nah I'm a good GM.
Anonymous No.96326975 >>96326982
>>96326793
In your game are there lots of different kinds of magic that support different character archetypes or is every character expected to be a booksmart academic type? I imagine it would be limiting if everyone was forced into making the same kind of character.
Anonymous No.96326982 >>96326995
>>96326975
>In your game are there lots of different kinds of magic that support different character archetypes
Yes.
Anonymous No.96326995
>>96326982
Fair enough
Anonymous No.96327011 >>96327022
>>96326773
Btw, this is like asking
>What if you were a genius at sprinting but had muscular dystrophy and were wheelchair bound?
And then getting mad when told that no, you can't become the greatest sprinter of all time because you don't meet the bare minimum requirements.
Anonymous No.96327014 >>96327043
>>96326883
Magic doesn’t always respond. It may be like throwing a piece of meat to a wild animal, hoping for a favourable response. It might only be given to those who are favoured. In settings like Game of Thrones it is a big gamble to resort to magic in war, for the most part. It could backfire.

Your mistake is treating magic as some unalive facet of physics, when it’s closer to something intelligent, or alive, to justify it existing at all.
Anonymous No.96327022 >>96327043
>>96327011
No, it's more like "You're probably not going to be even a remotely poor football player, but you have the potential to be a great pianist"
Anonymous No.96327043 >>96327085 >>96327097
>>96327014
>Magic doesn’t always respond. It may be like throwing a piece of meat to a wild animal, hoping for a favourable response.
Nope, it always works.

>>96327022
Also wouldn't work, people with that disease have incredibly low endurance and motor functions rapidly deteriorate as they age. The best you could realistically hope for is being able to play okay-ish in your teen years.
Anonymous No.96327085 >>96327092
>>96327043
No wonder you only post on 4chan instead of gaming, you've got some dumb ideas about magic
Anonymous No.96327092
>>96327085
t. Butthurt nogames
Anonymous No.96327097
>>96327043
>Nope, it always works.
Then that’s fine. If there’s more nuance or intelligence, or livingness, to the magic then it’s a different matter. Why would an army resort to magic if it required them to sacrifice a thousand children? It entirely depends on the culture.
Anonymous No.96328505
>>96304636 (OP)
You really don’t want to know.
Anonymous No.96328542 >>96328568
>>96304636 (OP)
There was only one real magician. He was a space alien and he got overthrown after he became a tyrannical madman after a thousand years of living. All anyone can do is use magical tools.
Anonymous No.96328568 >>96328574
>>96328542
All magic should have alien origins like this to account for the gaps in capability.
Anonymous No.96328574 >>96328614
>>96328568
Sounds boring
Anonymous No.96328614 >>96328676
>>96328574
>he doesn’t know
The more alien the magic, the more magical the magic.
Anonymous No.96328652
>>96304636 (OP)
Wizards: Highly educated and supremely intelligent. Negatively retarded.
Druid: Keepers of esoteric knowledge and eaters of esoteric mushrooms. Mildly retarded.
Priests: Religious. Mega retarded.
Anonymous No.96328676 >>96328690
>>96328614
Doesn't sound any less boring to me, anon
Anonymous No.96328681
>>96326891
>stuck in a game of D&D
He obviously isn't playing DnD, but some other system.
Anonymous No.96328690 >>96328696
>>96328676
>he still doesn’t know
Magic is all about exposure anon
Anonymous No.96328696
>>96328690
So? Still boring. You can't come up with anything more original?
Anonymous No.96329233
>>96304636 (OP)
There are many scholars who understand magic intellectually/historically but to have practical influence over the fabric of reality typically requires one to come into contact with forces that lie beyond it. This exposure does not benefit their already questionable mental stability.

Most magicians in the setting are dedicated to study and exist primarily in an advisory capacity, serving the nobility. They are medicine men, alchemists, diviners, and keepers of lore. Crazy gonzo magic is for the rare, batshit outcast.
Anonymous No.96330603
>>96304636 (OP)
Traditional games?
Anonymous No.96330719
>>96304636 (OP)
As retarded as your mom.
Anonymous No.96332383 >>96332811
>>96326618
It doesn't.
Anonymous No.96332811 >>96332826
>>96332383
That's boring
Anonymous No.96332826 >>96332840
>>96332811
Maybe if you're not creative.
Anonymous No.96332840 >>96332874
>>96332826
Nah, "magic is just superior because...just because, okay?" isn't creative either
Anonymous No.96332874 >>96332905 >>96333163
>>96332840
It's much more creative because you can do more with magic.
Anonymous No.96332905 >>96332913
>>96332874
Like what? Cause a lack of limitation does not equal to creativity. A wizard who only knows how to eject fireballs from his hands is the same level of creative as a man who just whacks people with the same overhead strike using a stick.
Anonymous No.96332913 >>96332919 >>96333163
>>96332905
>Like what?
Ever read a list of spells?
Anonymous No.96332919 >>96332926
>>96332913
That's a copout. Either list something of substance or don't bother answering at all.
Anonymous No.96332926 >>96333032
>>96332919
How so?
Anonymous No.96333032 >>96333063 >>96333090 >>96333290
>>96332926
As much as I know some parts of /tg/ dismiss Order of the Stick, there was a panel in one that makes a salient point to why wizardry is even remotely interesting: Wizards are only as interesting as their own ability to accurately predict and plan for the dangers ahead of them. And even then, in those instances where they actually aren't prepared for something, what makes them fun is figuring out how to solve their issues with what they have on hand nonetheless.

Like if someone at least listed Mage Hand or Acid Splash from D&D as examples of a wizard can be creative, I could maybe have accepted it. One is a very versatile problem-solving tool due to its ability to set up or deal with certain traps, handle small but dangerous objects, peer into rooms by opening doors, or rearranging certain things to hide objects, all without ever needing to touch them physically. And Acid Splash is both an attack and a way to dilute or damage particular substances by just splashing it with acid, like if you needed to erase incriminating paint-based evidence or something.

Going "magic is just better in every instance" is a copout, since it denies the possibility that a mage can ever be outsmarted, outwitted, or even be just unprepared for a particular situation, which goes against the fun of playing a caster in how they do try and prepare for every possibility. Even the possibility that some enemy mage can counter every spell they sling, only to be run through with a sword because they didn't expect their foe to run into melee and thus forgot to wear armor under their robes. Or shot through the eye by an arrow from a foe they couldn't see because they didn't anticipate a foe outside their magical detection range. Or even just the off-chance they use up all their spells taking out the enemy arch-mage and his army, only to have nothing in reserve to handle the one goblin with a knife using his comrade's dead bodies as a disguise to wait until the wizard had run out of gas.
Anonymous No.96333063 >>96333068
>>96333032
>I have D&D brainrot: The post
Alright can safely disregard you as the non-creative type.
Anonymous No.96333068 >>96333090
>>96333063
And yet you've yet to actually give any actual examples of how exactly magic is more "creative", failing to even justify your own proposition
Anonymous No.96333090 >>96333145
>>96333032
You seem extremely focused on DnD Wizards specifically instead of the actual topic.

>Like if someone at least listed Mage Hand or Acid Splash from D&D as examples of a wizard can be creative, I could maybe have accepted it.
If you already knew you were wrong, why act as if you weren't? Seems disingenuous.

>Going "magic is just better in every instance" is a copout, since it denies the possibility that a mage can ever be outsmarted, outwitted, or even be just unprepared for a particular situation
This isn't really a challenge to the statement in any way.
It's easier to outsmart them if you have magic, because magic expands your options.
It's easier to outwit them if you have magic, because ditto.
It's easier to catch them unprepared if you have magic, because...
And so on and so forth. You're basically laboring under the assumption that all magic is specifically and exclusively DnD magic, and specifically and exclusively DnD wizard magic at that. It's not, not even close.

>only to be run through with a sword because they didn't expect their foe to run into melee and thus forgot to wear armor under their robes
He'd be a 'tard in my setting because magic users wear armor and still use melee because why wouldn't they.
>Or shot through the eye by an arrow from a foe they couldn't see
He failed to learn and uphold a number of basic spells if this happens, so again the issue is being retarded.
>Or even just the off-chance they use up all their spells taking out the enemy arch-mage and his army
They don't "use up spells" in my setting.
>only to have nothing in reserve to handle the one goblin with a knife using his comrade's dead bodies
Also a non issue, even in DnD as a wizard high enough leveled for that could beat ten goblins to death with his bare hands.

>>96333068
Try not replying to obvious troll posts.
Anonymous No.96333145 >>96333161
>>96333090
>You seem extremely focused on DnD Wizards specifically instead of the actual topic.
You mean
> How retarded are magic users in your setting
Cause frankly, in most settings I've ever read, much less played in, about 95% of all casters are stupid, uncreative louts who have all the wit and mental capacity of the jarheads they constantly malign. Especially cause outside of weeb fiction or capeshit, most settings only have the extremes of "one trick pony that shoots vague magic bolts out of their hands" and "Just speaks a bunch of fake magic words to instantly fix the issue".

That and frankly, you are also failing to show how magic can be more creative in the first place, because you haven't even said what magic can do in your setting. And "everything" is not an answer, it's a copout on par with "Superman can just do everything".
Anonymous No.96333161 >>96333169
>>96333145
>You mean
No, I mean the topic. Did you follow the chain of replies or did you interject with zero context? We're talking about my setting, not DnD.

>That and frankly, you are also failing to show how magic can be more creative in the first place
Like I said, you already admitted it is/can be so this is pointless.

>because you haven't even said what magic can do in your setting.
Been pretty clear about it. You have trouble following along, that's on you bub.
Anonymous No.96333163 >>96333176
>>96332874
>>96332913
>it's more creative
>oh yea? how so?
>because this list of things you can do with it tells you what you're able to do with it

Actual certifiable retard, giving the exact OPPOSITE definition of creativity, lmao
Anonymous No.96333169 >>96333176
>>96333161
Your setting still sounds boring and uncreative, since the only thing I've seen is

>"Magic is superior to everything"
>"What about-"
>"No, it's superior"
>"How about-"
>"Still superior"
>"What i-"
>"No."
>"Mayb-"
>"No."
>"...H-"
>"No."
Anonymous No.96333176 >>96333201 >>96333203
>>96333163
The opposite of creativity is having options and things to use, of course. This makes sense and isn't retarded cope at all.

>>96333169
>Your setting still sounds boring and uncreative
You play DnD.
Anonymous No.96333201 >>96333220
>>96333176
Cute insult. But nah, I play Shadowrun. Which is its own set of stupid with how insane the dicepools can get in certain editions, but at least enforces the idea mages can't afford to just fireball everything if they don't want to get geeked. But I get bitched out by every retard on this board if I don't couch my examples in basic bitch D&D terms first and foremost though, so I at least tried to fucking start there. Otherwise I'd have gone with Levitation as an example, since it's useful for far more than just flight.
Anonymous No.96333203 >>96333220
>>96333176
>The opposite of creativity is having options and things to use, of course. This makes sense and isn't retarded cope at all.

"I'm so creative I can pick what I want to do from a list of things it tells me!"

You're just digging a deeper and deeper hole, proving how much of a retarded faggot you are, lmfao. Go look up the definition of "Creativity". You aren't "Creating" a solution by picking one from a list, dumb-dumb.
Anonymous No.96333218
>>96306641
Honestly, I really appreciate this post, but it has no replies.

I will just add, I'm not sure we even need wizard arrogance for this one. Not being told life or death information is such a normal part of my life that it feels too real.
Anonymous No.96333220 >>96333229 >>96333253
>>96333201
>But nah
If it wasn't true you would not spend an entire paragraph justifying your injection of DnD into discussions that had nothing to do with it.

>>96333203
>I hate lists and options, creativity is when I can just make up whatever I want with no restrictions!
In my setting mages regularly invent their own spell formulae as well.
Anonymous No.96333229 >>96333233
>>96333220
Still haven't provided an actual examples, considering you think saying I play D&D somehow covers up your failure to prove your claims that your setting isn't boring or creative
Anonymous No.96333233 >>96333242
>>96333229
You've already admitted I was correct, I'm not obligated to provide you anything.

Not missing how you want to dodge the fact that you play DnD lol.
Anonymous No.96333242 >>96333273
>>96333233
Very well. I accept your concession that your setting is boring and non-creative then.
Anonymous No.96333253 >>96333273
>>96333220
>I hate lists and options, creativity is when I can just make up whatever I want with no restrictions!
Because creativity doesn't come from the rules dumb-fuck, it comes from the players. There is no such thing as a "creative class", just creative players, which is probably why you sound so insecure, since you seem to be using magic as a crutch for your lack thereof.

>In my setting mages regularly invent their own spell formulae as well.
That's already in D&D as well, too bad anyone barely ever uses it, because as I stated before, casters are just unimaginative retards that use fire-and-forget spells from a pre-selected list of options and then feel like they're being clever for doing what the book tells them.
Anonymous No.96333254
>>96304636 (OP)
There's a whole (relatively small) continent that was a magocracy, and it is fully lost to hell and quarantined because long ago, people there figured two portals positioned really, really close together, having lava from a Mysterious Lava Realm go between them, make for a great space heater or water boiler.
They do. There's just, apparently, consequences to using hell for heating, among other things. Such as demonic warlords turning your country into real estate to bicker over, trade, and fight in.

Beyond that big incident, every magic user who graduated one of the colleges tries his or her utmost to use up the college's libraryway travel networks, and pay as little tithes that go to maintaining this network as possible. They all know it is a system that barely functions and requires constant support. They all still dodge this basic and vital tax.
Anonymous No.96333261
>>96304636 (OP)
magic doesn't make sense, so if you're too smart you can't wield it
court wizards are generally taken from the village idiots of the realm
Anonymous No.96333271
Wizards are just clerics of a being that gives them spells based on how much they worship their own intellect.
Anonymous No.96333273 >>96333299
>>96333242
If getting the last word in is enough to sate the ego of an unimaginative loser, feel free to have it after this one.

>>96333253
>Because creativity doesn't come from the rules dumb-fuck, it comes from the players.
You are wrong and right in two ways.
Creativity is a process which is born from having a creative mind and being in an environment (which rules are a part of) that allows and inspires creativity.

>which is probably why you sound so insecure, since you seem to be using magic as a crutch for your lack thereof.
I don't "sound" like anything because we're talking over text. The only emotions here are whatever you project onto my posts.

>That's already in D&D as well
Depends on the edition. The way everybody plays it? It's not allowed.

>casters are just unimaginative retards
Ah, so this is what these barely coherent outbursts stem from. An inferiority complex.
Anonymous No.96333290 >>96333337
>>96333032
Anonymous No.96333299
>>96333273
>the ego of an unimaginative loser
So, yours then? Cause you've not said what magic can actually do or how someone can utilize it properly in your setting, just that you refuse to consider any other option as an alternative path to power

If that's your idea of creative, I'd hate to see your idea of derivative
Anonymous No.96333306
Heh, predictable.
Anonymous No.96333337
>>96333290
Good Thog, friendo
Anonymous No.96335026
>>96304636 (OP)
I always enjoyed the Jonathan Strange & Mr. Norrel concept where insanity can open up powers of magic normally restricted