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Thread 96316943

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Anonymous No.96316943 >>96317063 >>96317524 >>96317774 >>96318449 >>96324434 >>96324440 >>96324935 >>96330439 >>96330546 >>96332797 >>96335104 >>96338899 >>96344191 >>96358156 >>96362545
Monster Hunting in a Low fantasy setting.
What's in the tin, hunters!
I really love monster hunting. I really adore to imagine ways to fight, capture, use and live along all kinds of fantasy stuff, from Orcs and Goblisn to Griphons, Dragons and giants.
But I also love to imagine scrappy humans,without any big magical power, living, prospering and dealing with the kind of problems such beings would bring.
Let's asume, they also don't have ground breaking magical powers or such stuff is rare, more Monster Hunter World than the tipical DnD stuff. How would you defend a little homestead or tribe from dragons? Use another beast they hate, like a big mustelid? Make big poles full of smoke/resins or simply pointy enough than when they get there, they just fuck off? What about pesky goblins, monkey like like macaques, trouble for crops, stealing babies, shitting in the water?
My sistem is based in mythras (and I use magic, but without more peopel can contriboot cool bio/paleo/exo-biology stuff if they want), but OSR stuff is fun to play with too, if anyone wants to put rpgs stats to this kind of stuff.
Anonymous No.96317063 >>96317233 >>96317749 >>96318412 >>96318421 >>96324120 >>96335194 >>96370071
>>96316943 (OP)
>Monster Hunting in a Low fantasy setting
>Monster
> Low fantasy setting
no
Anonymous No.96317233 >>96317779 >>96345807
>>96317063
Low magical setting tickles your autism better anon? I was going to use Primal fantasy, aping Conan hiborian age and Monster hunter mix up, where magic exists but its either very dangerous, subtle or requires stuff like alchemy/whatever.
Monsters than are a bit more grounded in pseudo-biology (or stuff like mana/chi/prana/vril/whatever word for bio-force you prefer), because it makes stuff more interesting, I ever woundered how would humanity, without mages and high science, do in a kind if primal planet/monster island with kaijus and monsters like that while adapting to the medium and prospering.
Anonymous No.96317524 >>96317560
>>96316943 (OP)
>they also don't have ground breaking magical powers or such stuff is rare, more Monster Hunter World
Monster Hunter World is more fantastical in many ways than typical DnD.

>Use another beast they hate
Instead of asking dumb questions, why not answer this yourself and explain how you think that would work?
Anonymous No.96317560 >>96317565 >>96324387
>>96317524
Why is this board so negative man, I want to talk about this kind of cool stuff with people than could have done it before and every answer I get is just negativity. I already answered it in the same question, because is something I tought off, using a mustelid, like a bug Weasel to protect them and go hunting in difficult to enter places, and using the weasel vs cobra thing we have in real life as inspiration.
Anonymous No.96317565 >>96317599 >>96372602
>>96317560
>weasel vs cobra thing we have in real life
What are you referring to?
Anonymous No.96317599 >>96317617
>>96317565
https://www.youtube.com/watch?v=OyuIAUlL5IU
Moongose and other mustelids are known to figth sneks, even virulent, poisonous ones like King Cobra.
Anonymous No.96317617 >>96317701
>>96317599
Oh so not like we have in real life, just wild animals fighting. I thought you meant someone had tamed wild animals to go hunt cobras.

That's the actual question you should be answering. How would someone do so, why would they bother, and what effects does it have on a game if they do? Half of the OP questions are useless nogame questions that wouldn't help with running shit.
Anonymous No.96317701 >>96317749 >>96318439
>>96317617
People have tamed minks and other animals like that to hunt various pests, most common rats and other rodents, so I can see why not no using bettere, bigger versions to hunt menaces like dragons.
Man this place sucks,no fun allowed indeed. So here can't you talk about settings, fluff and stuff like that? No wonder is so dead.
Anonymous No.96317749 >>96317878
>>96317701
>I can't see why not
I can think of a few reasons why not, if you can't you're retarded.
>Man this place sucks,no fun allowed indeed
You came here high so you could spitball and "worldbuild" to no purpose, certainly not any game, and are shocked that you're not welcomed with open arms?
>So here can't you talk about settings, fluff, and stuff like that?
You can. But you aren't. You asked questions, dumb questions that you put zero effort into. As >>96317063 noticed you don't even know what "Low Fantasy" means and your first response was to call them an autist for wanting words to be used properly.
Anonymous No.96317774 >>96317832 >>96362545
>>96316943 (OP)
Walls go a long way to protect cities, you can mount spikes and siege weapons on them too. Maybe a ballista isn't going to defeat a dragon, but it's going to make any munching attempts painful enough to reconsider. Predators tend to be risk-averse, because if you get too fucked up today, you're not hunting good tomorrow.
There's also a point where monsters become too big, and humans are no longer filling enough to justify the effort of running them all down. For prey animals, usually giving them space works out well enough for your safety.
Back in tribe days, I reckon mobility and knowledge of the land is what keeps most of the tribe safe; you stay away from the big predator territories and fight off the smaller ones if you have to. You'll still see many people die to animals, though.
Anonymous No.96317779 >>96317832
>>96317233
the thing i liked about conan monsters was most of them were ONlY terrifying where he found them

most would be vulnerable and some outright pathetic if you found them just out and about

it wasnt just escalating hit dice
it was a writer bringing interesting situations to life with bizzaro mega animals
Anonymous No.96317832
>>96317774
So either go full nomad or well protected spots? Sounds cool, points of light setting are the most fun after all.
I imagine all kinds of stuff could be made, like house looking like predators/obnoxious animals, covered with poisonous weed/fungy, hidden with null-odors, etc
>>96317779
I think that's a good point, some monster aren't really dangerous if you know where and what they are, like slimes. Slow, water based (perhaps salt, like a slug, would destroy them?) but in a dark, deep cave and when you are sleeping...
Anonymous No.96317878 >>96317890
>>96317749
Kill yourself you stupid fucking nigger
Anonymous No.96317890
>>96317878
Overdose first junkie.
Anonymous No.96318412
>>96317063
its low-fantasy, but still fantasy.
There not being a continent sized sapient nymphomaniac dragons doesnt means there are no monsters.
Anonymous No.96318421
>>96317063
Yes.
Anonymous No.96318439 >>96324165
>>96317701
No. You can't. This isn't the fluff board. It's the traditional games board. If you aren't here to discuss a game, then FUCK OFF.
Anonymous No.96318449 >>96318633
>>96316943 (OP)
You can make fake cattle from straw and whatnot, and just fill it with say tar, which would lead a dragon to eat it and then die
Anonymous No.96318633
>>96318449
There are legends about dealing with dragons with something like that, the old poisoning death sheep strategy.
Anonymous No.96324120
>>96317063
This is why I hate low fantasy threads.
It’s full of unimaginative fucks like you, insisting low fantasy can only be mudcore local lore and his men in full harness, mercenary company fighting le outlaws
Anonymous No.96324165 >>96324245
>>96318439
nogames HATE to be told they need to actually play games or get shit on. They despise it.
Anonymous No.96324194 >>96330439
Half the answers here are just negative, when did /tg/ become this shit?
Anonymous No.96324245 >>96324286
>>96324165
Almost as much as you hate being reminded you're not a mod, you obnoxious whiny mongrel.
Anonymous No.96324286
>>96324245
Projecting your wish to ban all those dang ol' meanies off /tg/ onto others huh? Pathetic.
Anonymous No.96324387 >>96324735
>>96317560
Take a bump anon.
It takes time for people to mature and realise politeness in an anonymous community is the height of civility.

I just thought of something and I'd like your opinion.
Since monsters are the focus, take ainspiration from nature. Instead of thinking of a monster, you could create an environment you want, and then use its characteristics to discover what kind of creature would live there.
Imagine coastal village with a nearby, partially submerged cave complex. Filled with natural treasures like pearls and rare coral, its rocky darkness has attracted a pod of Octalions who have been harassing local fisherman. One boat was capsized, and the survivors spoke of great white tentacles in the deep.

Or a great sand snake in a landlocked mini-desert.
Anonymous No.96324434
>>96316943 (OP)
Traditional Games?
Anonymous No.96324440
>>96316943 (OP)
I can already tell this art is about some horribly cringe sue, yuck.
Anonymous No.96324735 >>96324832 >>96324841 >>96324880 >>96325550 >>96326526 >>96332797 >>96359954
>>96324387
Really like the equivalent of dungeon exploring and getting loot to be about recolecting natural stuff,pearls, amber, corals, ambergris, oils/fats, make sense.
Making a little investigations consulting locals, legends and stuff like that to make the adventures rolling seems very fun, like in the witcher. If the monster is too tough without softening it first so its just not a hp bag, that's extra fun to me. I will just try to not reply to the trolls, but its very sad, I wanted to take the thread rolling with fun stuff to pass this summer but there is only nagging and negativity, is somwhere else were people can talk about games than isn't in such a toxic enviro? This place is moderated be the worst kind of people.
Anonymous No.96324832 >>96324849
>>96324735
Asking questions is trolling to the world builder kek
Anonymous No.96324841 >>96359954
>>96324735
people are so heckin mean, why don't they love my low effort spam thread :(
Anonymous No.96324849 >>96330448 >>96359954
>>96324832
It always is, every single thread by this retard and others like him can be summed up as
>Hey /tg/ I'm bored, give me your opinions!
>... NO NOT THOSE OPINIONS MODS PLS BAN HE
Anonymous No.96324880
>>96324735
>is somwhere else were people can talk about games than isn't in such a toxic enviro?
Yeah.
>Can you tell me what it is?
No, because you're the type of person who ruins them.
Anonymous No.96324935
>>96316943 (OP)
You just know.
Anonymous No.96325550 >>96326042 >>96332797 >>96359954
>>96324735
I can see making a metagame about it.

The premise is that the world is full of monsters and they eat people, if you wanna go monster hunter, make their body parts useful.
Now you can divide the game into phases.
>scout the monster currently most dangerous to the settlement
>find out a way to kill it, maybe this includes hunting an entirely different monster for parts
>showdown
Obviously you don’t have to be formulaic about it.
On the other hand if you want the players to be on the offends it’s more straight forward
>go into the wilderness
>find tracks of chosen prey
>try to track down the beast while dodging other monsters
>fight the monster
>since it’s an animal it flees when wounded
>track down wounded and unpredictable monster
>showdown with a now frenzied beast with nothing to lose
Anonymous No.96326042 >>96326517
>>96325550
>>find out a way to kill it, maybe this includes hunting an entirely different monster for parts
That sounds neat.
>track down wounded and unpredictable monster.
So if you know where his nest it, you don't waste that much time. Reminds me a lot to Mh wich is nice, one of the reasons I choose mythras was because it was the most MH like of the games I found.
Looking for ways to wound/damage/enfeeble the monster is a thing It could work for more "investigation" like groups, like if they have played CoC before.
Anonymous No.96326517
>>96326042
Yeah exactly it sounds like a sort of loop or a structure for a session similar to shadowrun
Anonymous No.96326526
>>96324735
>This place is moderated be the worst kind of people.
How would you change it OP?
Anonymous No.96330439 >>96339525
>>96316943 (OP)
Walls are going to be enough to keep out anything that can't fly and doesn't hunt specifically humans. Flying creatures might still be dangerous, but animals mostly don't hunt humans, especially not when humans are all gathered together..

>>96324194
It's actually insane, lol. No wonder this board is dead with multiple self-decided board police shitting on something that's very obviously games.
Anonymous No.96330448
>>96324849
What amazing threads have you graced this board with, out of curiosity, anon? I'm sure they must be such high quality that they make the board a better place, since your posts in this thread sure don't.
Anonymous No.96330546 >>96332118
>>96316943 (OP)
Care to show us the rules?
Anonymous No.96332118
>>96330546
Mythras imperative is easy to find.
Anonymous No.96332797 >>96333048
>>96316943 (OP)
> How would you defend a little homestead or tribe
Walled towns, town guard/posse, guard beasts like dogs or other smaller tamed beasts, homes could be built on top of poles to help protect them. Not sure what to do with flying beasts, other than to try and hide your cattle. The shepard could probably keep watch and try to shoo animals in to the woods to hide from a dragon.
The weasel thing seems interesting, like using ferrets to hunt rabbits.
To get any more spesific, I would need more info on your setting.

>>96324735
>>96325550
Do you have any rules or does Mythras have rules for this kind of tracking/hunting? I'm interested, but too lazy to go through the whole rulebook?
Anonymous No.96333048
>>96332797
There are no rules for that, its more how to arm an adventure, be chapters. Like talk to the NPC around the zone were you fight (some one than makes coal could have seen the Dragon entering a cave near the mountain, a hunter had seem avoiding the griffin nest , so perhaps feather of griffin would make good armor against it etc).
Then searching for legends about what could kill it (a silver weapon, plain old poison of hemlock/arsenic), then the PC have to think how to kill it (go find the cave and fight the beast, or just put a death sheep full of poison where the dragon normally feeds).
Anonymous No.96335104 >>96339525
>>96316943 (OP)
sounds promising but if you are going to add magic, remember the 3 principles of magic.
are you still gonna have fantasy races (elfs, dwarf, goblins, etc)? or just humans and monsters?
Anonymous No.96335194 >>96335244
>>96317063
The difference between an animal and a monster is merely scientific understanding and the danger they posed to humans. From a certain point of view, isnt a great white shark a monster, or a polar bear? Is a dinosaur a monster? Is there really a problem with having fantastic but biologically feasible animals?
Anonymous No.96335244 >>96369127
>>96335194
In a kind of world than has all kinds of monsters, how would you even classify all that.
Is a animal than can destroy a human fighter 1v1, like a gorila/polar bear, a monster? A beast? What about stuff like monsters made of parts? Aberrations?
Anonymous No.96338899 >>96339483
>>96316943 (OP)
Something about this art style is so fucking irksome
Anonymous No.96339442
troons screeching in this thread while three or four blatantly AI generated threads are up is hilarious. Sorry real humans are posting on a slop board
Anonymous No.96339483 >>96345899
>>96338899
The head is quite tiny, but otherwise I think it's OK
Anonymous No.96339525 >>96339895 >>96355451
>>96330439
But what about stuff than burrows or can climb? Walls are great but there are ways to anulate them.
>>96335104
The rules make kind of sense.
Races with a twist, Orcs than are kind of eusocial (if you have played/read harn, I mainly stolen the gargun from there),no elfs, Dwarfs are distant cousins of orcs,other races like Telquines (think of them as weird metal workers than exist in different isles) exist etc But mainly playing with humans and different human cultures in a not-med/atlantic/carib setting, very maritime, going from island to island and discover ruins, weird ecosistems etc is the plan. Think like an Odisee kind of deal.
Anonymous No.96339895 >>96345899
>>96339525
>But what about stuff than burrows or can climb? Walls are great but there are ways to anulate them.
Why would it climb or burrow under the wall to get to humans? Humans just aren't that attractive as prey, compared to the countless other animals that exist in the world. Lions don't hunt hyenas.
Anonymous No.96344191 >>96345671 >>96358156
>>96316943 (OP)
So this is something that tickles my 'tism, as a massive nerd, the living history hobbyist, and modern hunter.

If you want to be realistic about it, majority of non-sporting hunts tend to be risk averse, utilizing traps and long distance manners of dispatching such as projectile weapons. To keep the feel you're going for, my suggestion is to look at real historic hunting and animal bloodsports, which have significantly documented systems for dispatching dangerous animals in various ways. This includes:

>Boar and bear hunting with both spear and boar sword
>African elephant hunting with sword on horseback
>Whaling
>Bullfighting
Etc.

I'll dump some inspiration, but your picture is dumb as shit and 100% high fantasy.

Pic related: Men in heavy armor hunting bears. Table 26 of Venationes Ferarum, Avium, Piscium (hunting: wildlife, birds, fish), engraved by Jan Collaert (1566-1628)
Anonymous No.96345671 >>96345899 >>96354506 >>96361708
>>96344191
>but your picture is dumb as shit and 100% high fantasy.
nta but its a worldbuilding project about Noah killing dinosaurs and nephilim while he tries to build his ark in the Anteviluvian world
https://www.youtube.com/watch?v=5w5sWA6brXU
Anonymous No.96345807 >>96345899
>>96317233
Depends on your definition of magic. Monster Hunter has little to no magic but it's certainly not low fantasy
Anonymous No.96345899
>>96339483
Heroic proportions, dude's meant to be ~9ft.
>>96345807
That's because high/low is a false dichotomy. MH is "higher" in that the whole biosphere is supernatural and Hunters regularly perform superhuman feats but lower in the absence of magic and chosen one plots.

On that spectrum >>96345671 sits on similar ground. "The Shipwright" is literally chosen by Yahweh to save a portion of the world from the apocalypse (as high as High gets) while most of the supernatural stuff is incursions by otherworldly evil sorcerers. Larger than life humans + dinos have a neat pseudoscientific explanation in that the "Firmament" is a belt of ice in the upper atmosphere which filters out harmful radiation, serves as a greenhouse and hypobaric chamber (this stuff falling is where the Flood's waters come from).

>>96339895
Our larders are and sick / old beasts (often thanks to human traps) will go for sub-par prey if sprinting gazelles are no longer feasible.
Anonymous No.96349784 >>96351820
>How would you defend a little homestead or tribe from dragons?
Gather my tribesmen and throw 100 javelins at the dragon.
Anonymous No.96351820 >>96352206
>>96349784
And after you've killed it and made dragonskin boots and dragon ivory, how will you treat the injured tribesmen with horrible burn wounds?
Anonymous No.96352001 >>96352119
So how do you even call settings like monster hunter, in terms of fantasy? Because humans can't do magic (apart of the hunters being extremely strong, do they do qi training or shit like that?) but the world is full of pseudo magical bullshit like lighting parasites than let a lizard wolf zap anyone and stuff like that.
Anonymous No.96352119 >>96359965
>>96352001
Fantasy
It's called fantasy
Anonymous No.96352206
>>96351820
They families will take care of that, is a risk I'm willing to asume for that sweet, sweet loot.
Anonymous No.96354506 >>96354632 >>96358156 >>96362412
>>96345671
Yeah, that's retarded and ugly, and only people with no taste would like that art.

If you're going to do that, exact same premise, go with the hilarious Ark Encounter ideology with mixing actual bronze age history and designs with schizophrenic delusion. Pick related, nephilim on the left, dinosaur on the right.
Anonymous No.96354632 >>96358156 >>96362412
>>96354506
I love that kind of setting, so keep us informed anon. The more unhinged the better. Neanderthal Predator theory, Solutreans, Hiperborea, Finn-Korean war, the reptilian/snek men etc
Anonymous No.96355451 >>96355472
>>96339525
>Races with a twist, Orcs than are kind of eusocial
I gave my setting's orcs magical animal husbandry powers because I was thinking "what if you gave a stereotypical orc a healthy outlet for their need to dominate others?"
Anonymous No.96355472
>>96355451
Like they tame any animal, or they modify they own? They make orcy horses, pigs etc?
Anonymous No.96358156
>>96316943 (OP)
>Cringe

>>96344191
>>96354506
>>96354632
>SOVL
Anonymous No.96359954 >>96362412 >>96372630
>>96324735
/tg/ is one of the worst boards on 4chan anon. We had this attitude of being the most chill and friendly board for like 15 years, but content farming and bad moderation has driven people like >>96324841 and >>96324849 insane.

>>96325550
Good input. Monsters having different behaviours, maybe even stats, depending on if they're wounded or scared or angry is great.

The game should be all about preparation and knowledge. Overcoming great beasts using traps, bait and knowing their weak spots.
I've played around with ideas for a tabletop friendly crafting system similar to the MH one, but it's difficult to make something viable that doesn't become too complex. Ultimately I think a simple aproach might be the best, basically just turning each monster into a loot table (IE: you skin enough hide for an armor set, you find enough teeth for a serrated blade - the specific monster determines the qualities of the armor and weapon)
Anonymous No.96359965 >>96360239
>>96352119
Anon could you please give us a dictionary definitions of the following terms:
Low fantasy
Fantasy
High fantasy
Anonymous No.96360239
>>96359965
It's all just fantasy. I refuse to allow myself to be brainrotted by faggoty reddiTVT terms
Anonymous No.96361708 >>96362412
>>96345671
Anons are being a little too harsh on the art style, but it is a poor fit for the subject matter. It just sets the wrong tone.
Anonymous No.96362412 >>96362545
>>96359954
Bumpfag's poisoned the well of good faith too. It's habit at this point to assume inane non-questions are obsessive attention-whoring rather than stupidity.

You could make a pretty cool "dungeon crawl mystery" out of the concept where players are wandering the territory of at-first invincible (or at least "can't be killed without ruining trophy harvest") prey. Seeing it's spoor, dens, scratching posts as well as how other animals in the environment live give you more and more clues about this particular beast until eventually they lay just the right sort of ambush to take it down.

>>96361708
What tone is that? It does feel "vaguely superheroic" but then >>96354506 while attractive doesn't have the same ancient aliens vibe the artist seems to be after. Pretty as >>96354632 is it's not a sufficiently advanced cityscape lit by Dendera bulbs.
Anonymous No.96362545 >>96366079
>>96316943 (OP)
btw while I haven't settled on a system yet (due to the difficulty of balancing very small vs big PCs) I've run a few manhunt games. Basically Monster Hunter type stuff where all the beasties are heavily distorted people (Hecatoncheires centipedes, mastodon-ish cyclopes or shadows capering despite their bodies' death).

A big theme is the fact that the supernatural derives from "excess" of humanity with cannibalism being the fastest (albeit most corruptive) method of attaining superhumanity. This is exacerbated due to an only recently ended civil war (think French revolution + 30 ears war) which ended more due to exhaustion / competing factions degenerating into insanity than any peace-making process. Lots of people turned to cannibalism from hunger, for strength to survive and / or because nobody would stop them now. PCs are contracted by surviving Italian reneissance-ish city states to hunt down these monsters and / or further constant squabbles between the cities (with the latter mostly masquerading as the former). Each monster was once a person so the "detective work" described here >>96362412 applies to culture too. Something has usually gone wrong when corruption leads to undeniable monstrosity.

As to civil defence flight is luckily unattainable to all but the most twisted human frames (who in exchange are near-mindless and / or infirm) so >>96317774 applies. More troubling are the "wolf in sheep's clothing" predators but then they're not the type who live as outlaws beyond the city because they're incapable of blending in.

It's an open secret that the upper echelons "responsibly" explore magic (though cannibalism remains taboo). Getting a contract to root out an internal enemy turns things fare more political and may demand different skill than those the mercenary PCs usually rely on.
Anonymous No.96366079 >>96373075
>>96362545
Making cannibals become so powerful seems like a receipt for it to escalate very fast, lots of rejects of society would just tunr in canbial superman out of spite.
Anonymous No.96369127
>>96335244
There is no real distinction is the point, its a matter of human perspective, they're just part of the world.
Anonymous No.96370071 >>96372489
>>96317063
idiot.
Anonymous No.96372489
>>96370071
cunt.
Anonymous No.96372602
>>96317565
do you live under a rock
Anonymous No.96372630
>>96359954
I also love the stats in beast with different states.
Great problem with making stuff out of monsters, is it becomes too complex or too many options. I think something like the witcher works well, but also it does becausei its a pc game, in a table is an incredible extra job for the gm.
Anonymous No.96373075 >>96373961
>>96366079
Trouble is that power with comes corruption, most of the desperate or deranged who turn to gorging with quick might in mind die of cancer or kuru+ pretty quick. True monsters are either those aware of the cultivation-like procedures to "safely" harvest life or semi-stable by dint of sheer luck.

However outlaws do just that anyway and for that reason people without ties to city-state or fortified farm complexes are treated with suspicion accordingly. Funnily enough the monsters are part of the reason it's a less popular route, they're less sane for empowerment and also have a dim awareness that too much magic warps the environment in ways even they can't handle. Mostly it boils down to sharp toothed and slightly crazed brigands, a few nutters gorging themselves on what they can (often leading to burnout before they get anywhere) and monsters who feast on the former (barring tribute / alliance) same as they do anything else.

There are far more monsters around than ought "naturally" be the case on account of the recent war.
Anonymous No.96373961
>>96373075
So only humans can become monsters ,or stuff like animals etc can too?