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Thread 96339910

156 posts 50 images /tg/
Anonymous No.96339910 >>96340012 >>96340085 >>96340469 >>96340717 >>96340724 >>96340728 >>96345033 >>96346082 >>96348423 >>96348926 >>96350384 >>96350457 >>96351801 >>96354552
Which way, modern wargamer?
Anonymous No.96339955 >>96340091 >>96351801
Neither, go play an actual good game. This is the 50th fucking thread about this topic you've made just this week. We all know 40k tourneyfags use shit abstract L terrain. Make a better thread. Fuck you.
Anonymous No.96340012 >>96340024 >>96340083 >>96344993 >>96369774
>>96339910 (OP)
Tourney play and the MTGification killed 40k
Its funny because tourney focus also killed warmahordes but no one learned the lesson
Anonymous No.96340024 >>96340048 >>96343837 >>96344173 >>96369774
>>96340012
>MTGification
what? what does that even mean?
Anonymous No.96340048 >>96341760
>>96340024
I think he means appealing to tournament sweats, the tryhards who memorize gigabytes of spreadsheets to have the most overpowered cards/minis/whatever according to the meta.
Anonymous No.96340074 >>96340789
Play casual narrative
Anonymous No.96340083 >>96371665
>>96340012
Meanwhile 50 year old historical games are still going strong
Anonymous No.96340085
>>96339910 (OP)
The first, but only if a judge will look a player in the eye and say "Don't get cute with me" when said player tries to claim a tiny hole the size of a pinprick counts as line of sight.
Anonymous No.96340091
>>96339955
40kuck detected kek
Anonymous No.96340112 >>96341370
Can we not meet somewhere in the middle?
Footprints that match the table but still have clear hard edges
Walls with solid vertical starts and ends but still decorated to look like real ruins

We shouldn't have to pick an extreme
Anonymous No.96340469
>>96339910 (OP)
40k players would hate the top image because it's not an autistic mirror match that they can rules lawyer
Anonymous No.96340717 >>96340839 >>96343357
>>96339910 (OP)
Why are the walls so tall in 40k tournament map?
Anonymous No.96340724 >>96341248 >>96341803 >>96369760
>>96339910 (OP)
Top may look nicer but if you actually want to play a game then bottom is far better. Function over form. Anyone who disagrees doesn't actually play they just like collecting pretty miniatures.
Anonymous No.96340728
>>96339910 (OP)
You determine what's on your board anon. Unless you're a terrain leech and thus part of the problem.
Anonymous No.96340789 >>96341274 >>96342412 >>96343903 >>96359084
>>96340074
Current 40shit is awful for narrative games and no one plays old editions.
Anonymous No.96340839 >>96341337
>>96340717
Because they have so many minis standing on tactical rocks and holding shit way above their head to extend their TLOS way above where their eyes should be.
Anonymous No.96340886 >>96340909 >>96341274 >>96351715 >>96372743
Why the fuck is this thread not being filled with sick ass terrain boards?
Anonymous No.96340909 >>96341316
>>96340886
This isn't a cool board thread, it's a laugh at warhammerfags thread.
Anonymous No.96340941
I am honestly fucking ashamed of GW. i pity them.

jesus fucking christ. battletech has better terrain.

not only can you get the hextech stuff for hex maps, but the alpha strike box and alpha strike counters pack all have standee 3d trees and buildings and shit that makes that shit in the bottom look like the ass it is. the btg terrain looks fucking great by comparison.
Anonymous No.96341048 >>96341370 >>96341581 >>96341638
How many times do we have to have this thread? Notching it down to one a month would feel more organic, and make me less likely to call OP a fag.
Which by the way OP, you're a fag. Pure clickbait (you) farmer, the lowest of the low.
Anonymous No.96341248
>>96340724
>better if you actually want to play a game
Of what, laser tag?
Anonymous No.96341274
>>96340789
you must believe

>>96340886
Thats real professional work
Anonymous No.96341316
>>96340909
FoW, Infinity, and LOTR always have great event tables
Anonymous No.96341337
>>96340839
aah okay. Thx for info.
Anonymous No.96341370 >>96341886 >>96345639
>>96340112
>can't we meet in the middle between goodness and shittyness?

>>96341048
This thread should continue to be posted for as long as the problem it is addressing continues.

Insult GW, deride tourneyfaggots, inspire discontentment.
Anonymous No.96341581 >>96341684
>>96341048
>Organic
How is me posting my opinion on /tg/ not organic?
Anonymous No.96341638
>>96341048
40k FAGGOTS deserve to be shamed and reminded that they are scum as often as possible.
Whine to your fellow FAGGOT 'wargaming coach's about it
Anonymous No.96341684 >>96341779
>>96341581
Because instead of letting the topic naturally die out you keep reposting the thread after gets bumped off the board for inactivity, making it seem like it's active when it isn't
Anonymous No.96341760
>>96340048
While it's not the only problem with the hobby, it's certainly one of the larger ones
Anonymous No.96341779
>>96341684
Post your terrain.
Anonymous No.96341803 >>96342360 >>96342923
>>96340724
Infinity tables are super dense and complex and the game is perfectly playable.
It helps when models can be abstracted as cylinders of predetermined size when LoS is in doubt, and if cover only works when in base contact.
Anonymous No.96341886
>>96341370
AMEN.
Anonymous No.96342360 >>96348992
>>96341803
Same with Carnevale, it's actually a requirement since most models are designed to account for verticality and water features. The absolute barest bare bones you can get using the paper terrain in the starter box still includes a canal running through the board and a few buildings. The buildings in your pic are maybe a little more tightly packed than the average Carnevale board, but that would be perfectly playable in that game if you just pushed them out far enough to run a canal through the middle.
Anonymous No.96342412 >>96343887
>>96340789
>and no one plays old editions.
>>96192862
https://boards.4chan.org/tg/thread/96147320#top
Anonymous No.96342923 >>96342989 >>96343272 >>96343946 >>96344203 >>96344665 >>96344702 >>96371806
>>96341803
40k terrain needs to be playable for knight and baneblade sized vehicles and much more numerous armies. Infinity games have what, 15 models max per player?
If GW went back to smaller armies and the game didn't have such a large maximum base size then terrain could be made denser but primarchs and other centerpieces with massive footprints are never going away.
Anonymous No.96342989
>>96342923
The cool way to handle that is to make destructible terrain so you can turn a building into two L sections and a flat-ish pile of rubble that counts as rough terrain. L sections aren't even inherently the problem, it's that they get thrown around willy nilly for purely gameplay reasons rather than shaped like there was actually a building there. Imagine what some of those boards would look like with intact buildings. They're fucked.
Anonymous No.96343272 >>96343365 >>96343910
>>96342923
Do you think a baneblade can't fit on the sick ass table on the OP? Of course it can. Big vehicle SHOULD be restricted to certain lanes on the map
Anonymous No.96343357
>>96340717
So that knight players don't cry.
Anonymous No.96343365 >>96343910
>>96343272
That's what makes 40k so fucking gay. If a baneblade was in those tight streets in real life, infantry would run up on it and stick explosives on the tracks like saving private Ryan, shoot it with anti tank weapons from the windows, etc. But in 40k if infantry can put of the building they would have to engage in MELEE combat with a fucking tank, despite the fact the game has no real way to defend itself. 40k give the tank melee ability and a fucking video game health bar
Anonymous No.96343837 >>96345112
>>96340024
I see it as a meaningless buzzword whenever it gets thrown about, but I'm fairly sure that it's this idea of limiting choices/customization on units/characters so that they minis are effectively just a predictable datasheet on the table with a lot of rules text instead of a more nebulous, roleplaying thing.
Anonymous No.96343887 >>96343911 >>96369760
>>96342412
The people in that thread do not play. They have spent 4 months doing history's slowest copy + paste. Their endgame is the autistic satisfaction of having everything "done" and "locked down." But it will be an airless museum with no visitors.
Anonymous No.96343903
>>96340789
Most versions of warhammer are bad for casual or narrative play because of their boring, simplistic rules.

You literally have to go back to 2nd edition to find a version of 40k that was designed to be a fun game instead of a cynical retail product and that ruleset has its own problems.

Also true warhammer has never been tried.
Anonymous No.96343910 >>96343918 >>96345530 >>96354326
>>96343272
>>96343365
It's impossible to play a 28mm wargame on a properly-sized table. The old standard 6x4, which was considered on the larger side of what is feasible for at-home gaming, was still only able to represent the equivalent of a small suburban crescent in size. Pathetically tiny for a game that intends to simulate any sort of maneuver whatsoever.
Anonymous No.96343911 >>96344954
>>96343887
>The people in that thread do not play.

The posts of peoples recent games with photos
>>96150151
>>96186767

The posts of people asking for/talking about their recent games
>>96176008
>>96285589
>>96293095
>>96297176
>>96334409

The continuous seethe that you people put out because there's some people out there who don't want to consoom Current Year GW slop is embarrassing.
Anonymous No.96343918 >>96343924 >>96354326
>>96343910
>The old standard 6x4, which was considered on the larger side of what is feasible for at-home gaming,
lmao
Anonymous No.96343924 >>96345400
>>96343918
>Guy with no house, no board, and no games wants to chime in
Anonymous No.96343946
>>96342923
>nu-40k only looks shit because it is shit
Anonymous No.96344012 >>96345534
Imagine being this seething mad about a wargame you don't play and can't put in even the most minimal effort to create a narrative or decent board.

I guess this is what happens when OP spends too much time watching his "wife" fuck other men.
Anonymous No.96344173
>>96340024
Exceedingly gamified ability combos that have little to nothing to do with the actual battle simulation and subsequent prescribed army composition based on those ability combos.
Anonymous No.96344203 >>96344242
>>96342923
>40k terrain needs to be playable for knight and baneblade sized vehicles
And that's why it's a bad game.
>primarchs and other centerpieces with massive footprints are never going away.
And that's why it's a bad game.
Anonymous No.96344242
>>96344203
>Not using terrain blocking big models as part of your balancing and narrative.

Unless you're playing tournaments or your tank players are wankers they should get around this. We ran an apocalypse game where the objectives were in tight streets and our Knights player loved playing escort/attack dog to the guard Infantry
Anonymous No.96344665
>>96342923
>40k terrain needs to be playable for knight and baneblade sized vehicles and much more numerous armies. Infinity games have what, 15 models max per player?
Which proves the point that it's actually a bit retarded to try and make a "mass battle" game work in 28mm if you don't have access to a huge table.
Originally 40k was played at a much smaller scale.
Anonymous No.96344702 >>96344824
>>96342923
It's also a problem entirely of 40k players' own making, there is literally nothing stopping them from playing 10th edition on a 6'x4' table but they all absolutely insist on playing with postage stamp boards for some stupid reason.
Anonymous No.96344824
>>96344702
10th edition scenarios/mission packs are hyper specific about board layouts.

So yes they could but the game wants them not to.
Anonymous No.96344954
>>96343911
Can we get one of those "it seems my superiority has caused some controversy" memes with the Battle Bible thread? Seems correct to me with how many fags get mad at it.
Anonymous No.96344993 >>96345009 >>96345072 >>96345809 >>96369760
>>96340012
Tournament play did not kill warmachine. Itโ€™s what made it an actual gameโ€ฆ the fact that people played it.

Historical or whatever faggots are the type of people who donโ€™t actually want to play the game. They want to think about playing the game.

How many games per year does a historical player get in? Fucking one or two if they are lucky?
Anonymous No.96345009
>>96344993
>Lucky

If they don't want to play, why do you consider playing as luck?
Anonymous No.96345033 >>96345538
>>96339910 (OP)
Say hi to the discord for me
Anonymous No.96345072 >>96345702
>>96344993
>donโ€™t actually want to play the game
Anonymous No.96345112 >>96345113
>>96343837
Classic 40K made you feel like something between a general commanding his troops and a director of an epic scifi war movie. Modern 40K makes you feel like a reeking 750 pound lump of gristle and crevice-fluff allowing a smug, predatory grimace spread across your pockmarked spherical face as you execute your endlessly math'd out(by other people, because you have the IQ of the lump of slightly-off swiss cheese you smell like) gigacombo of stacked aura buffs and abilities and gotcha-cards to "win".

It's literally an MTG deckbuilder where you spend money on plastic figgies rather than cards.
Anonymous No.96345113
>>96345112
Just play with older people, just like yourself. Who stopps you from playing the game with whom and how you enjoy it?
Anonymous No.96345400 >>96345916
>>96343924
dunno exactly what you're coping about
being poor, being retarded, etc
but if your bullshit was true and GW have been publicly listed since 1992 or w/e it wouldn't have taken them until 9th (?) to change the table size and a whole heap of other shit I can't be fucked outlining
I'd feel more sympathy about you being a broke faggot living under a pile of cardboard if you weren't such a little bitch about it
Anonymous No.96345530 >>96345916
>>96343910
Lmao poorfags, I have a 9x5 at home
Anonymous No.96345534
>>96344012
The only one seething here is you, anon. The rest of us come to these threads for the comedic entertainment
Anonymous No.96345538
>>96345033
Kek I'm a one man army, actually
Anonymous No.96345639
>>96341370
I'm sure your righteous crusade of autistically shitposting on 4chan will irreversibly changed how 40kids run their little tourneys .
Anonymous No.96345702 >>96345740 >>96345769 >>96369760
>>96345072
Or rather want to play, but chose a game that no one in a 50 mile radius has ever heard of let alone has any interest in playing.
Anonymous No.96345740
>>96345702
Solo games exist.
Anonymous No.96345769
>>96345702
Friend groups and clubs exist, 40k invented the rootless urbanite hobbystyle of "pickup games"
Anonymous No.96345809 >>96345847 >>96346036
>>96344993
First of all, it's funny that 40kiddies always fall back on the quantity of games cope. A rare high quality game is infinitely preferable to playing constant pickup game slop with degenerate stinky WAACfags and trans men at this LGS. Look at the OP pic. The historyfag who built that board probably spent all year making that table just to play with his makes for a few days and show it off at a convention. You're so obsessed with getting in a certain number of games that you never even stop to ask yourself if the games you're playing are even fun (they're not)
Anonymous No.96345847 >>96347388 >>96347895
>>96345809
Can you list all the historical rulesets you've completed games in, with one or two comments for each one expressing what makes that ruleset fun?

>spoiler, he couldn't

Literally out here imagining how fun games you've never played must be. The absolute soul of No Gaming.
Anonymous No.96345916 >>96345929 >>96345956 >>96346609 >>96346641 >>96348390
>>96345400
>>96345530
It's so funny when dudes from Armpit, Idaho have a take. Yeah cool man you're from a dirt-farming community. But the one person you've ever played with is Waylon, who you gave your first blowjob to behind the 200-person school in the summer of grade 8. There are six people within 16 miles of you who have miniatures. If you bundled up 100% of the mutts from US/Canada flyover country they would make up like 5% of the player/customer base.
Anonymous No.96345929 >>96349295
>>96345916
Kek is this what pajeets living in a shoebox in Toronto really think?
Anonymous No.96345956 >>96345963 >>96346120
>>96345916
What's wrong with playing with the same small group of people?
Anonymous No.96345963
>>96345956
"Friends" are a mysterious concept to him
Anonymous No.96346036 >>96347414
>>96345809
Nah thatโ€™s dumb. I play warmachine which got killed by dei retards more focused on gay shit than getting products to retailers.

Having a coherent and balanced rules that donโ€™t need the beer and pretzel cope of โ€œplaying for the narrativeโ€ is objectively better from a gameplay perspective. Things work, they are balanced, and you donโ€™t have to be a paypig to keep up with the meta. You can also play with people outside of your friend group and expect it to be a balanced game.

40k never had that. It was always a complete mess of rules you could break easily. Now itโ€™s still that but the breaking has been monetized.

At the end of the day having a balanced meta with coherent and playable rules is a good thing for customers. 40k can only sidestep that because 85% of their business are people that buy something and never touch it again.
Anonymous No.96346082 >>96346106 >>96347358 >>96347387 >>96349065
>>96339910 (OP)

The bottom is perfectly fine when you gotta run an event my man

Leave the top for the one off games between you and your buddy
Anonymous No.96346106
>>96346082
>an event
Sounds like a terrible event. Hard pass.
Anonymous No.96346120
>>96345956
Warhammer players don't understand wargaming in any other way but like using grindr.
Anonymous No.96346609 >>96349295
>>96345916
Uh oh, urbanites having another meltie
Anonymous No.96346641 >>96349295
>>96345916
The walkable cities mind cannot comprehend the simple comforts of the country
Anonymous No.96347358
>>96346082
>my man
Anonymous No.96347387 >>96347853 >>96349065 >>96349324
>>96346082
>the "event" in question
Anonymous No.96347388
>>96345847
NTA but I've just gotten into historicals, I've played
Flames of War
>fun to see the scale of the game
>does combined arms pretty well
>older editions were better, newer editions are going for the 40k crowd so big reliance on cards, cramped formations on tiny boards, etc
Bolt Action
>baby's first historical, easy for 40ktards to wrap their heads around
>initiative system is very fun, leads to very dynamic tactical play
>evokes the feeling of a ww2 movie quite well
Chain of Command
>amazing game, huge emphasis on narrative play
>all of the rules combine to make it feel like you're playing battle rather than playing a game
>units react to shock in realistic ways, throwing men away rapidly depletes morale
>officers are critical to managing your troops
>tanks are oppressive in early eras and their duels are fun with four separate vehicle damage tables
>campaign system is fleshed out and easy to run
>points calculator online for free, able to not only make historical forces but also conversions for non-historical settings like 40k and star wars
Flames of War is what got me into wargaming, Warhammer is what made it stick but Chain of Command reignited my love for it.
Anonymous No.96347414 >>96349018
>>96346036
Warmachine died because it was a tourneytranny game that imploded once community organizers stopped making tournaments. Then all your trannies fled to MTG and then to 40k. You're a locust swarm that turns shit to dogshit
Anonymous No.96347853
>>96347387
I would not attend any event where such people go, and i assume you have enough taste to stay away too. So why care?
Anonymous No.96347895
>>96345847
>Bolt Action
Randomness
Feels like 40k 3rd/4th edition, which was peak

>Five men at Kursk
small scale skirmish with 5-10 men per side
allows all sorts of narrative campaigns, with random tables, in between battles events, rpg-lite mechanics to "level up" your troops
Lets me choose if i want my shots supress or attempt to kill the enemy and both can be a valid choice.

>Battlegroup
15mm just feels more like playing a big battle than any 28mm game ever could

>Muskets and Tomahawk
to me (from EU), a very uncommon and new setting
Alternating Activations
Action Point System instead of set sequences
The factions play very differently, allowing for very interesting asymmetric scenarios
Anonymous No.96348390 >>96349295
>>96345916
is your city full of copetards like you? stop being such a faggot and you could advocate for better housing supply instead instead of pretending living like a rat in a microapartment means you've "made it"
win/win: improve your living conditions, reduce at least 1 factor behind your retarded bullshit
being able to use a dining table or slap a 6x4 on a table isn't difficult (how fucking small is the apartment of you and literally everyone you know for you to think otherwise?), it was something 40kids were expected to be able to achieve as standard
boomers all play on tables that are way bigger
Anonymous No.96348423
>>96339910 (OP)
At what point can 40k be tagged as an Abstract game over at Board Game Geeks?
Anonymous No.96348926
>>96339910 (OP)
>All those windows
Hope you get the first shooting phase LOL!
Anonymous No.96348992
>>96342360
That game is a great example, especially with the reasonably priced MDF kits of Venetian buildings and landmarks TTCombat sells. I like how it has specific rule of cool rules for parkour so you can jump around and not be fucked due to millimeters.
Anonymous No.96349018 >>96352333
>>96347414
>people playing the game killed it
You retarded faggots are insufferable.
Anonymous No.96349065
>>96346082
>an event
Sounds like a shit event.

>>96347387
Kek. The absolute state of NuHammer faggots.
Anonymous No.96349295 >>96349384 >>96349506 >>96350316 >>96350436 >>96350528 >>96350919 >>96352349 >>96352418 >>96354401 >>96354936 >>96372047
>>96345929
>>96346609
>>96346641
>>96348390
I have a house and a 6x4 (which people should have been able to mostly deduce from previous posts, but failed to since 4chuds don't into object permanence).

I also live in the suburbs outside a city.

But I have a quintessential human quality that a bunch of you had heelstomped out of you due to lack of love and friendships -- empathy.

I can see that for the enormous population of 40K players in, especially, European cities, but also NA cities, space can be a premium. A 6x4 is pushing it in those places.

Also lmao at the faggot with an 8x5 pretending that's a playable experience. I'm 6'1" before you ask, and I don't enjoy struggling to reach something at the centre of a 5' board. Manlets would DIE doing it. And 8'5" is *still* the size of your local neighborhood, not an actual combat zone.
Anonymous No.96349324
>>96347387
Sounds like an artistic performance depicting the soullessness of modern corporate slop.
Anonymous No.96349384 >>96349532
>>96349295
>anon thinks it's a struggle to reach something that is maximum 2.5 feet away
Fat fuck detected
Anonymous No.96349506
>>96349295
Being a suburbanite is literally even worse. It doesn't get lower than this
Anonymous No.96349532
>>96349384
God I wish I had a friend group like this
Anonymous No.96350316
>>96349295
>Also lmao at the faggot with an 8x5 pretending that's a playable experience. I'm 6'1" before you ask, and I don't enjoy struggling to reach something at the centre of a 5' board. Manlets would DIE doing it. And 8'5" is *still* the size of your local neighborhood, not an actual combat zone.
Anonymous No.96350384
>>96339910 (OP)
>Modern
Neither. I use a VTT with full 3D camera control and models with all the mathematics scripted already and statistics baked in.
I can zoom in and out, interact with any piece at any distance without needing to reach, move large amounts of models at a time, copy and paste or remove things, and in a matter of seconds I can completely change the terrain and table itself with a few clicks without ever leaving the comfort of my chair at home.
It doesn't take up any space, doesn't cost anything, and removing those barriers of entry means more people are willing to take the initial try.
Anonymous No.96350436
>>96349295
>I'm 6'1" before you ask
Anonymous No.96350457 >>96350498 >>96351665 >>96354666
>>96339910 (OP)
The way is clear
Anonymous No.96350498 >>96351367
>>96350457
for what purpose?

surely this is more expensive than mdf but for the exact same lack of effort
Anonymous No.96350528
>>96349295
>I don't enjoy struggling to reach something at the centre of a 5' board. Manlets would DIE doing it.
Anonymous No.96350919
>>96349295
how does somebody with such freakishly short arms manage to pat themselves on the back so hard?
Anonymous No.96351367
>>96350498
Tournament readability purposes, presumably. You've already given up on verisimilitude and are probably running the ruins as opaque regardless, so may as well let players have full visibility of where every unit is from any angle.
Anonymous No.96351665
>>96350457
>no cover against laser weapons
Anonymous No.96351715 >>96371860
>>96340886
Behold, my modular kill team board. It worked quite well in a test game and I'll throw on a couple more modules at some point.

You can absolutely be both reasonably balanced and pretty if you know what you're doing. A few of our guys are tourney type players with grey tide armies and while I do enjoy those games the aesthetic is a big part of the experience that they miss.
Anonymous No.96351767 >>96352405 >>96352425 >>96354752 >>96359113
Jesus Christ

If you showed this to Peter Cushing he would spin in his grave
Anonymous No.96351801
>>96339910 (OP)
>>96339955
carnac you are a a zoomer and havenโ€™t even gamed ever, you should take your brain medicine and stop arguing with yourself
Anonymous No.96352333
>>96349018
Tourneytrannies don't play the game, they play the marketed events. Once the marketed events slowdown they immediately bail to the next game
Anonymous No.96352349
>>96349295
Consider playing on the floor and not being retarded
Anonymous No.96352385
>will someone PLEASE think of the obese manlet poorfags who want to wargame but are FORCED to play on a 44"x60" because they just do not have the space for a 48"x72"
Anonymous No.96352405
>>96351767
I donโ€™t even play this shit, but it seems completely out of spirit to create such โ€œmeta balancedโ€ terrain. Gross.
Anonymous No.96352418 >>96352420
>>96349295
>A 6x4 is pushing it in those places.
Huh, I'd better travel back in time and tell literally everyone who played wargames for GW's entire history prior to completing their enshittification in 2015 that, contrary to the evidence of their lying eyes, they can't have 6x4 tables.

Fuck off eh.
Anonymous No.96352420 >>96352431
>>96352418
6x4 was standard until like 2020, 8th still had some soul
Anonymous No.96352425 >>96359592
>>96351767
Don't just screenshot it you fuck that arsehole deserves to be monstered, give us a link.
Anonymous No.96352431 >>96352456
>>96352420
Your Man Card has been revoked. As penance for your heinous crime of Liking 8th Edition you will proceed to your nearest police station and submit for troonification at once, after which you will be the state-assigned "girlfriend" of a hideous inceltrog.
Anonymous No.96352456 >>96357636
>>96352431
Index 8th edition was kino, sorry nogames back to the black library books for you!
Anonymous No.96354326
>>96343910
I'll admit I was blind drunk when I replied with this
>>96343918
I was shouted a lot and misinterpreted the past tense, obviously you meant that GW decided that the 6x4 was too big when they made thw standard table the size of two kill team boards pushed together
problem is that misinterpretation doesn't save your post, it's still stupid and involves you arbitrarily deciding what a "properly-sized table" is, what a wargame is, and what constitutes manoeuvre, the post has suggestions of ignorance regarding different approaches to ground scale (many of which also apply to smaller miniatures scale wargames, etc etc)
GW changing the table size? well consider they're keeping the lowest common denominator in mind, not necessarily what's achievable on average, but what accommodates the vast majority of their customers
at least you aren't shitting up /hwg/ with whining about 28mm for the millionth time
Anonymous No.96354401
>>96349295
I've got a lot of empathy, there's just a lot of people on 4chan that demonstrate they aren't worth any unless your faggotry is the result of a psychiatric illness (plenty itt possibly worth a follow up)
take you, clearly think very highly of yourself, a lot of self-congratulation in this post, and you're delusional enough about your superiority to think that whatever dumb shit you come up with must automatically be correct without thinking about it for a fucking moment before tapping out some astonishingly braindead shit:
>Also lmao at the faggot with an 8x5 pretending that's a playable experience.
what the fuck is this? not a rhetorical question, I would love an in depth explanation as to how you came to write something so fucking retarded
hold your arm out, look at it. look at your room and where things are set up. think motherfucker
reaching a little more than 2.5 feet across the centreline of the table is not at all difficult
telling people what's what with a smarmy tone and you've never even played on anything bigger than a 6X4
not only that but even if you're an NPC with zero curiosity about the hobby outside of warhammer you're still going to incidentally see occasional photos of people playing on larger tables
you don't trust the evidence of those because it lies outside of your extremely limited personal experience which is the only thing you believe can be real
If I take you at face value I have to square that with the ~160cm tall manlet with no arms that used to be on my local tournament having more reach than you

Honestly I've had my mind blown by how arrogant and self infatuated you are while simultaneously being completely fucking braindead
Anonymous No.96354552 >>96354620 >>96356222 >>96365556
>>96339910 (OP)
It'd be great if every player had the talent, time and resources to make the top terrain so it can be used in every game, but we have to live in the real world.
Anonymous No.96354620 >>96356222
>>96354552
This, warhammer has always been played in symmetrical grids of featureless L-shaped ruins
Anonymous No.96354666
>>96350457
Anonymous No.96354752
>>96351767
Imagine paying money to go to a tournament and this is the state of the terrain
Anonymous No.96354936 >>96356400
>>96349295
Anon, I live in a small house but even I can manage a 6x4. It is really not a big deal and I don't understand why you are doing this.
I'm also a manlet but never had your problems. Maybe you're just stiff as a (game)board?
Anonymous No.96356222
>>96354552
>>96354620
Cope harder 40 sharts
Anonymous No.96356400
>>96354936
>pic
kek
Anonymous No.96357636 >>96357726 >>96358055
>>96352456
Index 8th edition was shit, 8th edition was shit, 9th edition was shit, 10th edition is shit, 11th edition will be shit. Everything from Gathering Storm onwards is shit for fags and if you like it you're genuinely a braindead consoomer NPC. 40K peaked in the first half of 4th edition and it's all been downhill from there, but the moment it went beyond tolerability for an ensoulled human male with taste was categorically the introduction of Primarisharts and Primarchs and the associated shrimplification of the game to appeal to the kind of hand-clapping hurr-durring retardoids GW want for their modern audience.
Anonymous No.96357726 >>96358298
>>96357636
7th was dogshit from the beginning. Worse than 8th or 9th ever were. Late 7th was the only thing ever worse than 10th.
6th was trash. 5th was the last playable edition.
Anonymous No.96358055
>>96357636
No objections.

Rogue Trader and 2nd ed: Absolute kino. Creatively and artistically, the apex of 40k, but also a different game and setting.

3rd and 4th: Real 40k.

Everything from the end of 4th onwards: Decline and creative bankruptcy.

Introduction of Primaris: the Rubicon moment. Total unmitigated shit going forwards.
Anonymous No.96358298
>>96357726
5th introduced TLoS
It's playable in the same way that some people are revising the Star Wars prequel trilogy post sequels
Anonymous No.96359084 >>96359101 >>96366930 >>96367623 >>96369889
>>96340789
Have you actually tried playing narrative in 10th edition? And I don't mean crusade, I mean actually setting a board or even campaign up to tell a story. Because I have, and it was fucking great. Detachments are a great way to represent a narrative force (for example, I was playing GSC, and the campaign began aboard a space station where my dudes had been living for generations, so I used broodsurge to represent them unleashing all their mutated horrors early on, then when the campaign went planetside I instead played with Outlander claw and adjusted my force to not use any genestealers for narrative reasons, then for the final battle of the campaign I used host of ascension, again for narrative reasons). It's super easy to construct a highly themed force, and it'll play into that narrative on the tabletop too. Pretty much every unit works as you'd expect it to work, and very few armies will be bad enough that you can't even play the game (a real problem in earlier editions, where you could end up with a force that simply didn't function on the table, especially if you went hardcore on a narrative theme like an all guardian eldar force or tau kroot army).
Anonymous No.96359101 >>96359132 >>96359265 >>96366930
>>96359084
How does proper narrative play even work when the entire game is built around standing on circles?
Anonymous No.96359113
>>96351767
at this point you could hook an alternator up to him and power Kent
Anonymous No.96359132 >>96366930
>>96359101
It really isn't. The campaign we played was three games long (over the course of four weeks, with four players) and the first mission I played (each pairing had a unique mission suited to their factions facing each other in the narrative, the first one had GSC mining the asteroid belts getting hit by an invading hive fleet that was the wrong hive fleet, so they fought back, and the other pairing was guard vs world eaters planetside as a WE invasion spilled out from a portal created by chaos cultists) was a kill point mission where I and the tyranid player needed to take control of confused gsc dudes either by synaptic domination for the tyranids or gsc heroes rallying their comrades, and we got kill points (I only got points for killing tyranid units, the tyranid player got points for killing both mine and neutral units) while the guard vs we scenario had the guard trying to contain the world eaters close to their deployment zone, with endgame points scored based on how much the WE managed to spread out. The second mission (based on how the first missions went), I was against WE in an ambush scenario where the WE player needed to push up the middle of the board while I got to deploy along the edges. This one had objectives, but they were completely asymmetrical and we both scored them differently. Third mission was a giant clusterfuck defense mission where the guard and gsc allied to hold off both tyranid and WE forces. The attackers got points for killing units (both gsc, guard and the other attacker, they could fight each other if they wanted) while the guard (really battered by losses at that point) had to hold the line against twice their points until gsc reinforcements arrived. Had some really epic moments, a Norn emissary rampaging down the middle (killing both WE and guard units) and tanking bullshit amounts of shooting until a Dorn brought it down, and a gang of aberrants slapping the WE warlord down in a really brutal melee combat.
Anonymous No.96359265
>>96359101
Use your brain? Instead of a circle, you can easily make it a fuel depot, a server room or some other vital machinery control.
Anonymous No.96359592
>>96352425
>please enable my raid
Not your personal army, faggot. Do your homework.
Anonymous No.96365556
>>96354552
Most of the top guy's terrain are MDF kits or FDM prints he's relatively quickly textured to blend together and painted simply too. Look up Joe Bilton
Anonymous No.96366930
>>96359084
>>96359132
This is nonsense. 10th has destroyed narrative play and is objectively less varied than every edition prior. All your characters and units have so few weapons options and enhancements so there's little way to personalise your force and yourguys. Even then with no points for equipment you have to gimp yourself to bring unique loadouts. Listbuilding incentivises spamming one kind of unit so your "narrative force" is already more gimped than normal. Detachments pigeonhole you into playing one specific archetype rather than giving you the flexibility to build your own unique combinations. E.g. your GSC used to have far more interesting options when allying with Guard, now you have one shit detachment that actively hinders you from using either half effectively. GW has also taken the bold step in gutting all the cool forge world options so you can't even play with those awful but fun units. I mean, you totally could, just flip through the worst organised PDF known to man, great gameplay. At least, for those units that remain in legends, prepare for 11th to have them not even be legends.

Sure, if you have good friends, you can make anything work. But you have objectively fewer options than, say, ninth. Hell, my LGS used to have a fairly large narrative crusade scene of like ~20 regular players in 9th. In 10th the entire group has just died. The only regular 40k players at my LGS are the competitive crowd.

>>96359101
You're right. Every codex has like 1/3 datasheets of units whose only worth is being able to stand of circles efficiently. Because competitive play is about standing on circles efficiently.
Anonymous No.96367623
>>96359084
I've tried this and everything dies immediately
Anonymous No.96369760
>>96340724
>Anyone who disagrees doesn't actually play they just like collecting pretty miniatures.
It's a poor example and a spammy thread but it's absolutely a usable table for the game they're playing; What a Tanker, a tank combat game. As a convention table it's perhaps unnecessarily spectacular, but it's usable. You probably only play 40k, and you are completely incurious about other wargames. It does not offer you insight.

>>96344993
>Historical or whatever faggots are the type of people who donโ€™t actually want to play the game. They want to think about playing the game.
>How many games per year does a historical player get in? Fucking one or two if they are lucky?
I feel like I've got insight into the mindscape of autists from posting here far too long. A couple of members of a local group play an occasional game at your store out of convenience, for a change of scenery, or to strike up interest among any of you that aren't complete write offs. Because you won't reach the low bar of other nerds being willing to put up with you, you imagine that's all the games they're playing as a cope because nobody would invite your current self to a club or home.
>>96345702
>Or rather want to play, but chose a game that no one in a 50 mile radius has ever heard of let alone has any interest in playing.
Boomers had to find each other by chance, in classifieds, etc. We've got the internet and it's easier than ever to network. It's only difficult for you because you're useless and determined to stay that way.
Look at this:
>>96343887
>The people in that thread do not play. They have spent 4 months doing history's slowest copy + paste. Their endgame is the autistic satisfaction of having everything "done" and "locked down." But it will be an airless museum with no visitors.
It's a slow thread because /tg/ is full of pseudoonormies, but there's batreps in that thread that this poster is mindwiping because they don't fit their extremely limited and cope induced worldview.
Anonymous No.96369774
>>96340012
>>96340024
It's funny because many MTG players would complain that casual play and Warhammerfication killed MTG, in the form of the more "your dudes" focused casual Commander format. Really makes you think.
Anonymous No.96369889
>>96359084
I've been playing 4th a lot lately. Genstealer Cult, Witch Hunters and Imperial Guard.
Even with the piece of shit that is the citadel journal GSC rules I have more variety in my list that in 10th.
The simple fact that there is a difference between an autogun, shotgun and a guy with autopistol and close combat weapon make the weapon selection of the basic bitch squad way more interesting than the modern neophyte squad. Where there is no reason to ever not pick the heavy weapons and the special weapons.
Anonymous No.96371665
>>96340083
You can't say that when historical gamers' kids are also in their 50s
Anonymous No.96371806
>>96342923
>40k terrain needs to be playable for knight and baneblade sized vehicles and much more numerous armies.
Seems more like 40k fags issue.
Anonymous No.96371860 >>96371959 >>96372017
>>96351715
>You can absolutely be both reasonably balanced and pretty if you know what you're doing.
Pic unrelated?
Anonymous No.96371959 >>96371961
>>96371860
Well, let's see yours with a timestamp, then.
Anonymous No.96371961 >>96371968
>>96371959
Anonymous No.96371968
>>96371961
lol
Anonymous No.96372017 >>96372052
>>96371860
C'mon bro
Anonymous No.96372047
>>96349295
>Manlets would DIE
I thought you guys were cheering Total Manlets Death when primaris marines came out
Anonymous No.96372052 >>96372574
>>96372017
Dude it's literally the same L-shaped ruins and bunch of containers
Anonymous No.96372574
>>96372052
No, it's not. They're blown open for access but just about the entire footprint is represented. You're orbiting wargaming so distantly you don't even understand something simple like what people's problem with "L-shaped ruins" even is. Clown shit.
Anonymous No.96372743 >>96372805
>>96340886
Atleast I tried to hide the L shaped ruins
Anonymous No.96372805
>>96372743
That's extremely good usage of Lego containers.