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Thread 96374608

290 posts 72 images /tg/
Anonymous No.96374608 >>96374626 >>96375698 >>96375759 >>96376866 >>96376904 >>96376964 >>96380092 >>96380292 >>96380796 >>96381675 >>96381708 >>96384835 >>96385199 >>96385748 >>96386461 >>96386928 >>96387392 >>96388759 >>96389572 >>96393149 >>96402539
10 Years is Crazy
Anonymous No.96374626 >>96374721 >>96374923 >>96380024 >>96380072 >>96380257 >>96381079 >>96381584 >>96381708 >>96384853 >>96385377 >>96387350 >>96387408 >>96388453 >>96400692 >>96403285 >>96406464 >>96406585 >>96408312 >>96408707
>>96374608 (OP)
>Not even a pillar of Table Top as battletech outsells it
>No video games
>No lore youtubers carrying it
>No Fan animations
>No online only lore fanbase obsessed with it
>10 years and no cultural defining memes like Fantasy or 40k
>Even the most normie of redditors and facebook users constantly shit on it if mentioned
>10 years and nothing to show for it
Anonymous No.96374660 >>96374676
>still makes /tg/ seethe a decade later
here's to 10 more
Anonymous No.96374676 >>96374684
>>96374660
And people say modern /tg/ doesn't have traditions.
Anonymous No.96374681 >>96376984 >>96388774
I remember when it came out and retards said "it'll get good eventually!"
lmao
Anonymous No.96374684 >>96376658 >>96376672 >>96376724
>>96374676
this board lost all its traditions and its ever since the hack has mostly been a zombie board
Anonymous No.96374721 >>96374734 >>96375762 >>96380257 >>96381021
>>96374626
Normies hating on it without even cracking open a Rulebook is why it’s not successful. Same reason why Fantasy is so popular now when no one gave a shit when it died besides its few remaining players. It worked its way as a meme into the public consciousness.
Anonymous No.96374734 >>96374934
>>96374721
Yep all the losers here now scream secondary but that wasn’t the case before 2016 you genuinely need the online only fanbase to carry table top
Anonymous No.96374914 >>96376331
What even is Age of Sigmar? What is Old World?
Are they the same games but with different minis and eras?
Anonymous No.96374923 >>96375027 >>96375788 >>96393329 >>96394129 >>96394224
>>96374626
2+ Tough and HeyWoah were the youtubers carrying it, but they bailed on the game after
>ZERO interesting lore changes since 2e (ended 4 years ago)
>3e and 4e chasing the competitive crowd, beer and pretzels crowd evaporated
Anonymous No.96374934 >>96375774 >>96387304 >>96401022
>>96374734
Hello retard secondary, you are still wrong and retarded

The game was doing fine, consistently placing 2nd or 3rd best selling wargame. Then 3rd edition came out and they went all in on competitive tournament autism. Problem is all the tourney trannies are still locked into 40k containment, so AoS started to die.

Then 4e decided to double down even more! The game is back to 1e levels of dead. Secondaries never factored in, they are a non-issue. It doesn't matter how many Indians are watching youtube shorts about your fluff, the /tg/ sphere lives on.

That actually brings up a good point. Why are you on /tg/, brownoid secondary?
Anonymous No.96375027 >>96375051 >>96375072 >>96375095
>>96374923
>>3e and 4e chasing the competitive crowd, beer and pretzels crowd evaporated
what does this even mean? Are you complaining that they balanced the rules?
Anonymous No.96375051
>>96375027
Do you play AoS?
Anonymous No.96375072
>>96375027
NTA but as a 40k player from the outside looking in who plays at a place with AoS players, there was a lot of grousing at the start of this edition about factions losing a lot of their units and rules and some of them even evaporating entirely. I’m sure this was done to make it easier to balance but it really wasn’t popular with casuals here.
Anonymous No.96375095
>>96375027
In terms of faction vs faction balance: 2e was no less balanced than 3e and 4e (which is not much at all), rather the balancing choices for the game overall has been on decline since 3e and been falling for the trap of comp rules over fluff rules.
Anonymous No.96375698 >>96375752
>>96374608 (OP)
>Karl Franz and Steamtank minis outlived all original sigmarines
Anonymous No.96375752
>>96375698
Vandus is still around
Anonymous No.96375759
>>96374608 (OP)
10 years of a game that shouldn't exist.

I see no one ever play this game or even buy the models for them
Anonymous No.96375762 >>96377546 >>96380257
>>96374721
>kill fantasy because nobody is buying it because you made it kind of shitty and are struggling to attract new players
>two majorly successful videogames revive interest in the setting
>have to fucking revive it but can't just undo killing it because the replacement still had a community you need

It would be funny if it wasn't avoidable.
Anonymous No.96375774
>>96374934
This anon has it right. AoS was pretty good in second, but GW killed it. Case in point, they published army variants that were made ineligible for play within three months (talking about Belakor's mixed demon gang). Even the most hardly tourneyfags don't stand for that and now AoS is on life support.
Anonymous No.96375788 >>96376442
>>96374923
> HeyWoah
Lmao that fat fuck was a little competitive fag as well, he basically half ass left in 3rd and has essentially left in 4th. He is doing some shitty TTS Trench Crusade now
Anonymous No.96376331 >>96380644 >>96387254 >>96401022
>>96374914

Old world was the fantasy setting, miniature line and game until it wound down and Age of Sigmar launched to replace it as a different miniature line and game.

In terms of lore, old world went on for a long while until the events that kicked off Age of Sigmar essentially removed most of the characters, rewrote most of the reality and established a new canon with loose narrative and aesthetic roots in the old one.

Basically, AoS is the less enthralling more uninspired take on Fantasy Warhammer, just with more modern models, hence why this board disdains it so much (they like SOUL, inspired characters and shitty mid 2000s sculpts).
Anonymous No.96376442 >>96376498
>>96375788
Pre-3e tournaments were an excuse to play lots of games and go to a bar after, HeyWoah talks about this.
Anonymous No.96376498 >>96376517 >>96394129
>>96376442
Lol he took the hardest BCR lists possible when they were good let's not pretend like he is some fluffy bunny. His analysis of any battletome (when he bothered) was his take on the competitive viability of the book, he doesn't do narrative shit, he knows nothing about the AoS background beyond the minimum he needed to make his videos.
Anonymous No.96376517
>>96376498
Yeah, and even he is disgusted by how soulless and competitive focused the game has become, is that your argument?
Anonymous No.96376658
>>96374684
Truth Rain
Anonymous No.96376660 >>96376711 >>96376760
The thing with AoS is that it suffers from very precise and damning areas of accessibility.
>Listbuilding went from literally nothing to meh to annoying to incomprehensible pain in the ass now
>Endless spells are weird faux-units that range from unfair to completrly useless that GW only ever made as a weird-ass side experiment in 2e
>whole range suffers from "old sculpts that will never be fun to build/paint" or "brand new shit that costs an arm and a leg because lolGW while lacking the "good-looking AND accessible" ranges from 40k like Custards Thousand Sons or Necrons
>Factions reinvent themselves every release wave so you don't ever actually have solid ground to collect on. For example, S2D went from the elite death metal barbarian types in the 3e range refresh, to unwashed Conan larpers who don't even look chaos-related, then finally to the 1e/WoW pauldroncore over-the-top shit with Abraxia, with the only 4e kit being a kinda lame mix of 1 and 2.
If you can jump through all those hoops fill-scale AoS is enjoyable but otherwise it's off to Spearhead with you.
Anonymous No.96376672 >>96376729 >>96380232 >>96402014
>>96374684
Where did all the tabletop discussion migrate to, out of curiosity? Asking for a friend.
Anonymous No.96376711
>>96376660
>Factions reinvent themselves every release wave so you don't ever actually have solid ground to collect on.
This plus the fact that almost no faction is safe from random squatting
>Beasts of Chaos had received AoS specific models before, but got squatted
>The entire Stormcast 2e release wave got squatted after only 5 years
Only an actual cuckold would buy models that are on such a short lifespan.
Anonymous No.96376724
>>96374684
>this board lost all its traditions
Yet anons have whined and moaned about AoS for a decade and will continue to do so for decades to come.
Anonymous No.96376729 >>96381120 >>96402014
>>96376672
Discord
Anonymous No.96376760 >>96376809
>>96376660
>>while lacking the "good-looking AND accessible" ranges from 40k like Custards Thousand Sons or Necrons
You make some good points but I gotta disagree with this, AoS in general is like half as expensive as 40k. There's expensive ranges (Cities comes to mind) but most are a good bit cheaper because of higher points. Custodes would be a middle of the pack faction in aos when it comes to points/dollar.
Anonymous No.96376809 >>96376837 >>96380050
>>96376760
Most of AoS's affordability comes from all the bargain bin starter boxes. I can go into an LGS and buy a Dominion box still for like $50, problem is it'll likely be squatted in a year or two anyway so why bother
Anonymous No.96376837 >>96376858
>>96376809
....no? It's just a lot cheaper points per dollar wise in general.
Anonymous No.96376858 >>96377004
>>96376837
...yes? It's $60 for 120 points of goblins
Anonymous No.96376866
>>96374608 (OP)
Man, I was starting to wonder if they forgot the fact. Kinda embarrassing how little cultural impact the setting has had in all that time.
Anonymous No.96376904
>>96374608 (OP)
https://youtu.be/nTXDb_uA7uE?si=9i7qQ9p7TNVMAnLs
Anonymous No.96376964 >>96376991 >>96380003
>>96374608 (OP)
>Still has no actual tournament scene
Anonymous No.96376984
>>96374681
It did. 2e was great
Anonymous No.96376991 >>96380302
>>96376964
This, I need litty T-sports to stay invested in a wargame. Who's your favorite 40k team?
Anonymous No.96377004 >>96377029
>>96376858
>retard doesn't know what 'compared to' means
The third cheapest army in 40k costs MORE than the third most expensive army in aos (knights at av. 2.75 p/$ vs idoneth at 2.80 p/$). That's before getting into deals and discounts and whatnot.
Also where the fuck are you paying 60 dollars for goblins, with what kind of zimbabwean monopoly money.
Anonymous No.96377029 >>96377057
>>96377004
Oh cool where are you finding these numbers?
Anonymous No.96377057
>>96377029
Some youtubers put together spreadsheets for both systems, poorhammer podcast. Search for them + warhammer 40k/aos most expensive army or something along those lines. Pretty informative.
Anonymous No.96377546 >>96377561
>>96375762
Nobody was buying it because older players already had full armies and the price for entry was insane compared to Warmachine and 40K.
Anonymous No.96377561 >>96380011 >>96380056 >>96380849 >>96380883 >>96380915
>>96377546
Sure, but then how did people turn around and buy those same fantasy armies with their inflated costs and bloated unit sizes to play AoS?
Why did it take a setting change to buy and field exactly same product?
Anonymous No.96380003
>>96376964
And that's a good thing.
Anonymous No.96380011
>>96377561
They didn't. I just attracted enough "new good" goblins, even if the only new thing is packaging and round bases.
Anonymous No.96380024
>>96374626
>Not even a pillar of Table Top as battletech outsells it
I mean Battletech is second to 40K, AoS is third, pretty good position if you ask me
Anonymous No.96380050
>>96376809
No, armies not from starter sets are easier to collect.
Mainly because boxes are slightly cheaper than 40k but also points are much higher, a 150 point unit in 40k is hyper elite, in AoS that's chaff. 300 point units are normal
Anonymous No.96380056
>>96377561
Because they changed points so your 2k Fantasy army became 4k in AoS
Anonymous No.96380072 >>96380192 >>96380355 >>96393408 >>96402542
>>96374626
battle tech had a very, very, very good video game that 40k and fantasy has yet to surpass.
Also
>10 years and no cultural defining memes like Fantasy or 40k
Aos kinda has the osmosis thing where whatever it brings up something original to its setting secondaries kinda conflate it with fantasy or, more likely, twwh. It happened with 40k and fantasy, it happened with 30k and 40k, and now its happening with aos and fantasy. Also GW themselves considered aos and fantasy the same thing.

I await the day necrocum and mordheim can get some actual light, on a somewhat unrelated note.
Anonymous No.96380092
>>96374608 (OP)
I strongly disliked AoS in its first edition, I felt it was very silly and didn't really work, but once second edition dropped I got into it and I've been with it ever since. It's consistently been one of my favorite games to play, the models are pretty much all amazing and it definitely has GWs best work to date in it (Katakros, Ushoran, Iridan, the Mawkrusha, etc). Regardless of the edition, the base of AoS is just really smooth. It plays well, things largely work the way you expect them to work and it can get very tactical. Despite how random it can be, games are rarely decided by single dice rolls. Sometimes you gotta gamble and it doesn't pay off, but then that's on you for taking the risk to begin with and I've never played a game where you can't trace something backwards that didn't lead to a player making a mistake. Armies are also all fairly unique, and playing something like Stormcast against something like Nighthaunt is practically asymmetric because their goals and tactics are so different.
Anonymous No.96380192
>>96380072
I fully expect Mordheim to be to Old World what Necromunda/Kill Team are to 40k and Warcry/Underworlds are to AoS
Although its probably not going to be as kitbash friendly
Anonymous No.96380232 >>96381120 >>96402014
>>96376672
Discord is the new 4chan, unfortunately. Given the option, most people with niche interests prefer to yap about them in a curated echo chamber they can exercise more power over than an old-timey imageboard with inconsistent moderation, less than no guarantee of poster quality, and the possibility of having entire threads pruned to protect Advertiser-sama's feelings.
Anonymous No.96380257 >>96380269 >>96409178
>>96374626
>No video games
I saw a couple AoS games on Steam. All of them had low-mixed reviews and I've never heard of them anywhere else. I take that as a poor sign.

>>96375762
>>96374721
/tg/ isn't ready to admit this, but the future of GW lies in licensed videogames instead of TTRPGs.
Anonymous No.96380269 >>96387377
>>96380257
Realms of Ruin is a perfectly serviceable RTS with a genuinely good single-player campaign. You can get it for like 2 bucks easily. I think if it had focused on its rogue-lite mode more and completely ditched the attempts to make it work on console instead of trying to be a competetive multiplayer, it would have been a really great RTS. The pieces are definitely all there for it, and they had the beginnings of a great idea with the rogue-lite mode, an RTS rogue-lite hasn't really been done as far as I know. But it's underdeveloped and far too basic.
Anonymous No.96380292 >>96380297 >>96380336 >>96380376 >>96380433 >>96381650 >>96387333 >>96393169
>>96374608 (OP)

AoS is on borrowed time at this point.

It's continued to plod on in its current state as the 'other' core game, because GW focus most of their sales on people fresh to the hobby, and for every nine kids who wander into a GW store as foot traffic and want to play the guns and tanks game, you're gonna get one who'd rather do wizards and knights. Ironically not too different from WFB for most of its career. 40k was the sales juggernaut, and Fantasy existed to catch people who's tastes ran different, sort of like Coke also making Diet Coke.

GW restructure internally seemingly every 3-5 years, and in the latest round of musical chairs, TOW and HH, having performed beyond expectations since launch/Age of Darkness, have been promoted to 'full' core game status, with new managers, larger teams, and the directive that they're going to be sold in stores and made accessible to new players, who've come in from HH novels/TWWH/Vermintide in the same way as 40k/AoS.

Additionally, the reshuffle as seen Phil Kelly, probably GW's biggest remaining gun as a background writer/developer get moved from AoS's head of creative back to 40k, in a move by GW to curb fan criticism of their golden goose's fluff having been 'Marvelised' in recent years.

None of this means that GW have signed off on formally axing AoS, and they don't consider it an explcit failure... yet (though they do consider Stormcast a failure, expect another drastic revamp attempt soon), but a lot of upper management have been asking why GW produce two separate fantasy wargames in AoS and TOW when they sell less combined than the popular space one, and whether it's due to capturing people's imaginations or simply nostalgia and having better videogames, and soon novels (BL are set to go all in on TOW with big name authors in an attempt to replicate their HH's success), given equal new releases/shelf space, TOW going to win vs AoS in a fair fight, putting AoS's future in doubt the next time GW restructure.
Anonymous No.96380297
>>96380292
2 more weeks
Anonymous No.96380302 >>96381229 >>96381443 >>96381546
>>96376991
Me, I am my favourite competitive team, because, unlike you, I go to tournaments to play games.
Anonymous No.96380336 >>96380340
>>96380292
Can I get whatever you're having, because holy shit it's gotta be some strong stuff.
Anonymous No.96380340
>>96380336
Its called marinating in your own seething rage for 10 years straight
Anonymous No.96380355 >>96380363 >>96393408
>>96380072
>battle tech had a very, very, very good video game that 40k and fantasy has yet to surpass.
Space Marine 2 sold like 5x the copies of MW5, anon, and Total Warhammer is in the same ballpark.
Anonymous No.96380363 >>96380639
>>96380355
Yeah but battletech was an actually good engaging game.
Anonymous No.96380376 >>96380642 >>96380706 >>96381345
>>96380292
AoS outsells TOW. Unless you're a schizo you can't actually believe they will axe it and keep TOW
Anonymous No.96380433 >>96380484 >>96386818
>>96380292
>though they do consider Stormcast a failure, expect another drastic revamp attempt soon

Why? Why not just... shift the focus onto other factions? You'd give more lore and love to the factions that sell well (allowing them to sell more) and you'd cut a lot of the expenses for developing and making new models for a faction that isn't as loved as they hoped.
Anonymous No.96380477 >>96380482
Can someone explain to me why I should care about cultural impact or video games? Remember when 40k was niche and it was better for it
Anonymous No.96380482
>>96380477
>what else am I supposed to talk about at the local game store!?
Anonymous No.96380484
>>96380433
Because their "failure" was that they weren't Space Marines levels of popular, so they don't get to hog up all the spotlight like they do in 40k, other factions were given their chance to shine and will be in foreseen future while Stormcasts stay as the poster boys of the setting
Anonymous No.96380639 >>96393408
>>96380363
Oh Battletech? That game sucked and sold almost nothing lmao
Anonymous No.96380642 >>96380674 >>96380874 >>96381158 >>96381264 >>96391859
>>96380376
NTA but i've always wondered why this is

AoS is always top 5 on these charts....but you never hear anything about it?
could it be that a lot of people are buying models for conversions/just to paint, plus the fact that a chunk of stuff that can be used in 40k/TOW (e.g daemons) is branded as "AoS" and thus an AoS sale?
Anonymous No.96380644
>>96376331
Thanks king
Anonymous No.96380674
>>96380642
>but you never hear anything about it?
Because you actually have to go and look into your local scene and look for it. Chances are the scene is dominated either by mtg or mtg.
Anonymous No.96380706 >>96380767
>>96380376
How is this data being collected? Even in financial reports I don't think GW breaks $ down by game.
Anonymous No.96380767 >>96380782
>>96380706
Found it. Lmao at thinking this is accurate. GW is not answering a survey like this, and without a list of distributors and retailers they talked to this is useless.
Not even an AOS fan but most of those companies would be fucking ecstatic to have the market penetration shitmar has.
Anonymous No.96380782
>>96380767
>lmao at thinking this is accurate
We used it last year making fun of shitmar when they were underperforming to some other no name company.
Shit numerous people in co with that website are vehemently critical of Aos as well, so the numbers evidence isn’t without its own due in weight.
Anonymous No.96380796 >>96384421 >>96386638 >>96387243
>>96374608 (OP)
I remember asking people in aosg who their favourite Stormcast character was considered a form of trolling and people were warned not to answer. Is it still like that in aosg 10 years later?
Anonymous No.96380849
>>96377561
Let me
Put it like this, I ran a “spam list” of Empire/Cities of Sigmar missile troops in AoS. It was 40 infantry minis backed up by some artillery, 5 wood elf Cav models, and a couple characters. Those 40 infantry models was 1 or 2 units and about 2-400 points of your 2.5k army in fantasy.
Anonymous No.96380874 >>96380894
>>96380642
>AoS is always top 5 on these charts....but you never hear anything about it?
It's partly because ICv2 is worthless and has little to no relation to the reality of popularity. You'd be better off looking at secondary trash (Which always flops when its AOS) to get an idea of how popular something is.
Anonymous No.96380883
>>96377561
Game size. Fantasy bloated big time and almost all of the armies required amassing too many models.
Anonymous No.96380894 >>96380949 >>96380998
>>96380874
Are star wars vidya a good indicator of how well Legion or X-Wing are doing?
I don't think they are, personally
Anonymous No.96380915
>>96377561
>Why did it take a setting change to buy and field exactly same product?
Because they kind aren't, Fantazee is based on rank-and-file gameplay with large armies
Smegmar is closer to 40gay and is more skirmish focused, meaning you don't have to spend as much of a fortune as you would have on fantasy
Anonymous No.96380949 >>96381013
>>96380894
>over 30 star wars video games since 2015 if you include mobile
>3 AoS video games since 2015
>50 40k video games since 2015 (!)
these numbers are definitely telling us something
Anonymous No.96380998 >>96381278
>>96380894
Star Wars is foremost a movie franchise so the relationship there is inverse. If though for some reason they stopped posting any figures and nobody could even give an accurate guess as to their box office numbers, secondary trash would also be a good way to tell whether Disney is lying when they say it's doing fine and trying to raise investor confidence.
Anonymous No.96381013 >>96381022
>>96380949
>Over 30 video games?! Oh my science x-wing must be one of the top selling miniature games then??
Vidya doesn't always translate to tt anon. It's one thing to recruit your hecking handgunners in tw wh, it's another thing entirely to paint up 20 of the fuckers for a single unit.
Anonymous No.96381021 >>96381075
>>96374721
>Normies hating on it without even cracking open a Rulebook
My man, if a narrative game has nothing interesting to me whatsoever in its aesthetics or lore I'm not going to even consider getting into it, no matter how good the ruleset may be. I have shit that I actually find cool to play
Anonymous No.96381022 >>96381062 >>96381116
>>96381013
if age of smegmar had any notable number of games released you'd be screaming about it from the rooftops, you cretin.
Anonymous No.96381062 >>96381116
>>96381022
It's funny, they want you to believe AoS is extremely popular, but the people who play it don't believe in video games. Or books. Or other tabletop. Or anything other than collecting models because nothing else AoS branches out into achieves noteworthy popularity. And of course, shilling their game to the uninterested.
I guess AoS just appeals to a very niche type of person.
Anonymous No.96381075 >>96381178
>>96381021
where do you think the warhammer lore is written down?
Anonymous No.96381079 >>96381103
>>96374626
>No video games
Hey now, there was that one RTS that sold so poorly the studio had to shutdown. Don't rob them of that accomplishment.
Anonymous No.96381103 >>96388737
>>96381079
Oh, apparently it didn't shutdown, they just had to layoff lots of people.
Anonymous No.96381116
>>96381022
>>96381062
Lmao at getting this assmad over a supposed dead game
It's objectively a popular miniature game anons. I know it's hard to get interested in something when you can't have a sloptuber spoonfeed you, but others seem to make it work. No worries, tw 40k will be coming out soon.
Anonymous No.96381120 >>96381156 >>96381501 >>96387488 >>96402014
>>96376729
>>96380232
It's utterly incomprehensible to me how majority of people nowadays apparently consider discord a preferable alternative to forums, imageboards or even facebook groups.

Like, I get it that if you're a lonely, dopamine addicted basement dweller having a 24/7 chat constantly plinking with notifications probably feels cool, but how on Earth is that preferable for actual in-depth discussion of various topics compared to spaces where those topics and questions are neatly arranged into separate threads or posts with comments and can be easily checked out at any time without being constantly pushed out of view by some 2 randoms chatting about whatever?
Anonymous No.96381156 >>96381206
>>96381120
It’s not that hard to understand anon. You’ve gotten old. The platform you were adjusted to, has gotten old. Forums generally are cancer anyways.
>having a 24/7 chat constantly
There are people in this thread, right now, that treat that as 4chan now. Hardly anyone wants actual non artificial discussion.
Anonymous No.96381158
>>96380642
>AoS is always top 5 on these charts....but you never hear anything about it?
You don't hear about it because it's nowhere near as memable as 40k, but it is true that pretty much everyone I know in last 5 years who got into wargaming and was more into fantasy than sci-fi or historicals got into AoS.
It's not an interesting or relevant setting, but it is THE fantasy wargame right now
Anonymous No.96381178 >>96381184 >>96381585
>>96381075
Wikis, quick online rundowns and art posted online also exist. If I discover a new /tg/ setting and something I read about it online catches my interest, then sure, I will probably read its rulebook sooner or later. But first this shit needs to sell itself
Anonymous No.96381184
>>96381178
>wikis
Do people still use that? I thought people grow out of it after their teens.
Anonymous No.96381206
>>96381156
It's not really a "new thing bad" for me, I do use discord for talking and organising things in various smaller groups and I think it's a great tool for that. But for online on-topic discussion its functionality just seems objectively worse than the easily available alternatives to me, which is why I'm surprised it apparently overtakes there as well
Anonymous No.96381229
>>96380302
You’re not even affiliated? Weird
Anonymous No.96381264
>>96380642
probably because your circle consists of grognards, shut-ins, and racists. you're on a board that's still frothing mad about primaris marines. not exactly the target demographic of AoS
Anonymous No.96381278 >>96384928 >>96387300
>>96380998
>Star Wars is foremost a movie franchise so the relationship there is inverse
Yeah, and AoS is first and foremost tabletop franchise, so its relationship with vidya is shaky
Anonymous No.96381328
>*crawls towards you*
>pleaseeee..!! PLEASE..!!!
>*grabs your leg*
>buy skaventide!!
Anonymous No.96381345 >>96381426 >>96384566
>>96380376

Reread the post. AoS outsells TOW under current conditions, in whichever US retailers report ICv2, because it currently has a larger budget and is pushed towards new players (majority of GW's customers) as a core game.

Under new conditions where TOW and HH have been elevated to equivalent core game status, they're both gonna kick its arse
Anonymous No.96381426 >>96381602
>>96381345
>Under new conditions where TOW and HH have been elevated to equivalent core game status, they're both gonna kick its arse
someone hasn't been paying attention to the HH 3e catastrophe. weakens your credibility immensely
Anonymous No.96381443
>>96380302
Playing in GW tournaments isn't something you should be proud of or even admit publicly.
Anonymous No.96381501
>>96381120
>actual in-depth discussion of various topics
When was the last time you had an actual in-depth discussion on fucking /tg/?
Anonymous No.96381546
>>96380302
Anon... this is not something you should say out loud. Even if you claim to be a 'casual'
Anonymous No.96381584 >>96381617
>>96374626
Thinking about it I've never seen an AoS meme, unless you count those made to mock it.
Anonymous No.96381585
>>96381178
i hope to god you are trolling me.
Anonymous No.96381602
>>96381426
>someone hasn't been paying attention to the HH 3e catastrophe. weakens your credibility immensely

Short term blip with the botched launch of a new edition starter box owing to existing HH players BAWWWWING that they could no longer use their precious converted sergeants, and and potential new ones being turned off by the weird ugly selection of new minis - all enacted under the previous management structure (the core game promotion and new team leads only happened a couple of months ago, Saturnine was in development for at least 2 years)

If anything it's set a higher benchmark for all GW games moving forward to not squat people's models
Anonymous No.96381617 >>96381622
>>96381584
>he isn't aware of the highly intricate and nuanced chinese aos meme sphere
Ngmi
Anonymous No.96381622 >>96381647
>>96381617
The Chinese can notoriously stomach gutter oil.
Anonymous No.96381647
>>96381622
You should run your comments by the cathayan sensitivity team next time anon.
Anonymous No.96381650 >>96381700 >>96381703 >>96386881 >>96387370
>>96380292

Interesting. To my knowledge GW have told the TOW and AoS teams to make all new factions something that could be slipped into the other setting/system at short notice. This checks out, as Cathay could easily be repurposed as Freeguild, and the new AoS faction releases since launch bigger than a new unit or random foot hero have been: Skaven - a few new units and beasties but nothing so unchanged it would look out of place in TOW, goblin wolves and chariots that look like they're stright out of 6th ed WFB artwork, wights that look like um... wights, and Helsmiths who if they'd been released on squares as new Chaos Dwarfs nobody would have batted an eye at. Gone are the days of pixies on sharks and dwarves in metal top hats
Anonymous No.96381675
>>96374608 (OP)
Well, it's still shit and still hated. Nice try, James.
Anonymous No.96381700 >>96385211
>>96381650
Cathay are way too obviously chinese to be in aos. You're also forgetting the updates for both the flying shark faction and the metal tophat dwarf faction.
Anonymous No.96381703
>>96381650
>Gone are the days of pixies on sharks and dwarves in metal top hats
the chorfs are basically wearing metal top hats
Anonymous No.96381708 >>96395604
>>96374608 (OP)
>>96374626
I used to hate on it before I played it, but once I gave it a shot I discovered that its decent enough.
Anonymous No.96384421
>>96380796
You could ask but I don't think you'd get very many answers.
Anonymous No.96384566
>>96381345
At LGS who the fuck is talking about "core" games?
It sells more because it's a better game and you can actually find people playing it
Anonymous No.96384835
>>96374608 (OP)
I stopped playing because the discord group I met up with were all weird and didn't want to play games with new players so I just played this teenager every time but we had fun
Anonymous No.96384853 >>96384919
>>96374626
First post best post.
>No Video Games
There is that one game that failed pretty badly.
Should have been an AoS flavoured remake of Warcraft 3 with modding support given how Blizzard mistreated Warcraft 3.
Anonymous No.96384919
>>96384853
Too competent for any modern dev.
Anonymous No.96384928 >>96384943 >>96385041 >>96385104
>>96381278
40k and Fantasy don't have a shaky relationship with vidya though. What's AoS' excuse?
Anonymous No.96384943 >>96385041
>>96384928
>40k and Fantasy don't have a shaky relationship with vidya though.
You don’t remember the shitty games that got released under their names but they’re very much there.
Anonymous No.96385041 >>96385077 >>96385079 >>96385104 >>96385188
>>96384943
>>96384928

40k has a MOUNTAIN of shit video games, but that speaks to people wanting to take a pop at it. And enough of them have landed that there is a whole collection of absolute classics now.

AoS in 10 years, coming out in the optimal time, a golden bullrun for video games, has inspired 2 whole games and they both fucking stink. The setting has utterly failed to capture people's imagination and it has NEVER recovered from this. GW doesn't know how to elevator pitch the setting to anyone, there is no emotional anchor that people give a fuck about.

It SHOULD be cool, but it's the biggest wet fart GW has ever sharted out to the public. The setting has never, and will NEVER recover from pic related. It was over before it begun.

Saying otherwise is cope.
Anonymous No.96385077
>>96385041
>AoS in 10 years, coming out in the optimal time, a golden bullrun for video games
A golden what. Nigga gayming has been fucking dogshit since 2016 and thats why 40k and fantasy had some experimental piles of games since before the whole 2016 shit that affected game studios and putting a strangle on their freedom for starting up new games.
The games AOS has had were all online only shit that tried capturing the eternal audience that never works with anything.
Anonymous No.96385079 >>96385109
>>96385041
If I had seen those maps for the first time today I would have questioned if they were generated by AI
Anonymous No.96385104
>>96384928
To be fair fantasy's only games to breach normie containment were made after it was already dead.
>>96385041
There's like 6 or 7 aos games. Most of them are however shovelware like 40k. You're telling me you don't remember vr classic tempestfall?
Realms of ruin is the first (and so far only) aos vidya were somebody actually cared, which makes its flop all the more hilarious. The story is the only good thing about it ironically, it just did everything else wrong. Just bad decisions all around for an rts game.
That being said, the rest of your premise is essentially correct. Aos is a lot harder of a setting to sell in a short timeframe. I do think eventually it'll get some passable vidya but it's got some thing working against it for sure.
Anonymous No.96385109 >>96385155 >>96385204
>>96385079
They had some shitty artists that were producing really low effort stuff since like, what, the middle of 7th edition of fantasy?
I cant remember the name of that one elf town that looks like a park but thats no better than that.
Anonymous No.96385155 >>96385171
>>96385109

GW is basically idiots who accidently hired VERY talented artists/writers who fixed shit for them for years and masked their deranged incompetence.

This is what Andy Law got given when he was told to design Praag for Kislev by a senior manager. They gave him this and said draw that exactly, but arty and shit.

They are literally crayon munching drug addled man babies at the helm of a multimillion pound business. Once they hired debt riddled yes men out of uni, it was fucking over for them, their incompetent behaviour could not be contained.
Anonymous No.96385171 >>96385181 >>96385188
>>96385155

Forgot the crucial image. Behold.
Anonymous No.96385181
>>96385171
HOLY SOVL
Anonymous No.96385188
>>96385171
>SOVL

>>96385041
>SOVLESS
Anonymous No.96385199 >>96385203 >>96385222
>>96374608 (OP)
>just 10?
Anonymous No.96385203 >>96388662
>>96385199
Man that symbol on the middle of the helmet actually looks nice. Is it common for primaris to do that?
Anonymous No.96385204 >>96385262
>>96385109
Yeah I got that impression too from some chaos wastes maps, no real thought put into them, and a whole lot of "piss monument of the shitlord" placenames. Although some of the early aos maps were baffling even compared to that, I really think they told an intern who knew about photoshop to come up with some stuff. Ynr the mortuary factory.
Anonymous No.96385211 >>96385223
>>96381700
AoS literally have China-India army, except it looks worse than Cathay
Anonymous No.96385222
>>96385199
>in your age I was already 15
Anonymous No.96385223 >>96385299
>>96385211
I genuinely have no idea what you might even be alluding to.
Anonymous No.96385262 >>96385282
>>96385204
This just looks straight out of Might and Magic.
Anonymous No.96385282
>>96385262
No.
Anonymous No.96385299 >>96385335 >>96385389
>>96385223
Anonymous No.96385335
>>96385299
You think the pong dynasty armies were walking around like this?
Anonymous No.96385377 >>96385456
>>96374626
>normies hate it
Wait AOS is good?
Anonymous No.96385389 >>96385408 >>96385449
>>96385299
That's supposed to look Indian/Chinese? Snort less household detergents.
Anonymous No.96385408 >>96385449 >>96385485
>>96385389
I mean, the hammers are kinda inspired by the chinese. Sorta. cuirass too depending if we really want to nitpick some examples in chinese history?
Anonymous No.96385449
>>96385389
>>96385408
Loomies do have some east asian and indian (himalayan more than anything but whatever) influences, but they're far from the 1 to 1 adaptation that cathay is, which I think was the original point.
Anonymous No.96385456
>>96385377
It was for last two editions, but it's floundering abit at the moment.
Anonymous No.96385485
>>96385408
Sure.
Anonymous No.96385522 >>96385833 >>96385833 >>96385850 >>96402508
could someone show me one or two examples of a rule that was better/more flavorful in 2e than in 4e? i keep hearing that it's worse but i never played the vaunted 2e
Anonymous No.96385748
>>96374608 (OP)
They were willing to try anything except putting effort into marketing fantasy and updating the models. No that doesn't generate enough "hype". Just doing a good job isn't hype. Replacing a game with great lore with a whole new game with shit lore, now that's hype. Also soft do the same thing with 40K with a bunch of new incoherent retarded adhd lore that misses the entire point of it and ruins any 40K stuff set after a certain in-universe year.
Anonymous No.96385833 >>96385928
>>96385522
>>96385522
Honestly alot of the "flavour" on old warscrolls was such meaningless crap like this. People see 10 paragraphs of lorem ipsum and go muh flavour. Also you can still download the 2nd edition app that has all the old warscrolls
Anonymous No.96385850 >>96385928 >>96386710
>>96385522
Core rulebook spells and artifacts were removed. Heroic actions as a mechanic were removed. In addition monsters no longer get a rampage to do shit like stunning enemies with fear by roaring, trampling them with a charge or knocking down a structure. Oh also theres only 3 spells per spell lore now and no magic missiles/shield and no smite/heal as basic spells that all wizards/priests know and your subfaction only gives 1 single ability instead of also giving a unique selection of 6 relics and 6 command traits. Shit like sieges and narrative campaign stuff is also nowhere to be found in the main book if i recall correctly but dont quote me on it. They cut much of the customization and flavor that made AOS so fun and also gutted lots of cool squads made for underworlds or warcry that were made as unique squads in AOS in addition to cutting chaos beastmen as an army and the bonesplittaz orruk warclan subfaction. 1e with generals handbook for points to 2e was peak AOS and 3e was an ok edition that focused too much on tournament play but 4e straight up removed anything besides just mashing bricks of infantry at eachother.

If you want a specific example there used to be a spell call levitate and I would select this for my vampire lord and cast it on black knights who dealt mortal wounds on a charge levitate gave them the fly keyword so I could charge over enemy models into their backline units and deal MWs to them in addition I could spend 1 command point to use my vampire lords command ability to give them +1 attack making for a lethal surpise combo but levitate was a core rulebook spell and no longer exists and the vampire lord no longer has any unique command abilities that he can use so a play like this is no longer possible. A 2nd example is that the unit deadwalker zombies used to roll a D6 for each enemy model slain and on a 2+ would add an extra zombie model to the unit to represent them raising a new zombie but in 4e they no longer have this ability.
Anonymous No.96385928
>>96385833
>>96385850
i appreciate both of your answers, thanks. while both give off different general impressions of the old rules, i imagine both have some truth to them. appreciate it, fellas.
Anonymous No.96386461 >>96386673 >>96386756
>>96374608 (OP)
I remember once I went into /aosg/ and asked what's some interesting parts of the lore because I didn't know where to start and the first two replies was anons calling me a shitposter and the only other reply basically summed up as "I dunno just read the black library books."
I genuinely think the people playing AoS would be satisfied with different shaped grey blocks with no narrative.
Anonymous No.96386638
>>96380796
Gardus and Hamilcar. I dont like the rest but I dont hate them either. Some of them I can appreciate for their role in the setting ( such as Tornus)
Anonymous No.96386673
>>96386461
I think AoS is pretty much running on the aesthetics of the different army designs and gameplay than any actual love of the lore. Which is fine I guess, lord knows we have enough spergs running around shouting about 40k lore, I don't need to hear about AoS lore ad nauseum as well.
Anonymous No.96386710 >>96389252
>>96385850
>In addition monsters no longer get a rampage to do shit like stunning enemies with fear by roaring, trampling them with a charge or knocking down a structure.
They do? Carnosaur literally has 3rd edition roar
Anonymous No.96386756 >>96387240
>>96386461
If you're actually looking for an answer to that question most of the broken realms stuff is pretty cool especially the stuff with Morathi
Anonymous No.96386818
>>96380433
>Why? Why not just... shift the focus onto other factions?
Probably because the schitzo you're replying to is just making things up anon. Stop getting reeled in
Anonymous No.96386881
>>96381650
>To my knowledge
>To the knowledge of a random shitposter on an underwater basket weaving forum
Really compelling evidence there anon
Anonymous No.96386928 >>96389502
>>96374608 (OP)
It was briefly a great game, then went downhill fast when they relented to the tourniefag audience and added points
Anonymous No.96387240
>>96386756
This. Quite enjoyed Broken Realms. Dawn bringers was pretty meh though
Anonymous No.96387243
>>96380796
Why would you care about shitty Stormcast when Morathi exists?
Anonymous No.96387254
>>96376331
Holy secondary, not a single word on the fact that they are 2 radically different games with practically no shared mechanics.
Anonymous No.96387300
>>96381278
>Yeah, and [complete contradiction]
Anon, AoS isn't some unique phenomena where everyone who plays it hates every single other form of AoS. It's just not that popular.
Anonymous No.96387304 >>96387313 >>96387326 >>96387512
>>96374934
A racist AoS fan is the funniest thing to me. You decided to play the most focus-grouped melting pot fantasy sloppa of all-time, the absolute peak of corporate "we don't care ur identity, as long as you have money" and yet you still manage to keep the flame of petty racism burning in your weakly burping heart.
Anonymous No.96387313
>>96387304
I think you’re confusing Aos with the old world.
Anonymous No.96387326
>>96387304
There's no such thing, the latest shill strategy is to pretend to be chuddy in the hopes of getting people to try the game. Which is retarded because retention is the issue, not exposure.
Anonymous No.96387333
>>96380292
>GW restructure internally seemingly every 3-5 years, and in the latest round of musical chairs, TOW and HH, having performed beyond expectations since launch/Age of Darkness, have been promoted to 'full' core game status, with new managers, larger teams, and the directive that they're going to be sold in stores and made accessible to new players, who've come in from HH novels/TWWH/Vermintide in the same way as 40k/AoS.
Source, worthlss faggult
Anonymous No.96387350 >>96387389
>>96374626
I still don't know how the maps function. Are they planets? Or just chunks of earth floating in space? I only remember the MORTUARY FACTORIES.
Anonymous No.96387370
>>96381650
I'd love to embrace your copium, but the new Skaven don't really fit on TOW base sizes. They were clearly developed for Smegmar ovals and are near-unworkable for TOW.
Anonymous No.96387377
>>96380269
people's major complaint about RoR was that it has no base building. I get it, but it's still fun and the campaign is actually good
Anonymous No.96387389 >>96409206 >>96409281
>>96387350

It's big disks larger than a planet. It's basically Norse Realms, they are layered worlds on big disks that you travel too via portals.

They are VERY vaugely defined. The scale has never truly been set because GW fears commitment.
Anonymous No.96387392
>>96374608 (OP)
I would love to play AoS. I really loved Warcry RIP and I'd love to at least play some Spearhead, but nobody I know plays it. the warhammer store guy doesn't do shit and if, it's just tournaments. the other lgs doesn't do shit either.

my friends aren't interested in the game or aren't willing to shill out for even a spearhead box.
it's frustrating when you're no-games when you actually want to play regularily, like every (other) week not just once every few months if at all
Anonymous No.96387408
>>96374626
>>Not even a pillar of Table Top as battletech outsells it
Pretty poor phrasing when something usually has multiple pillars
Anonymous No.96387488
>>96381120
>actual in-depth discussion of various topics
If you consider talking to shills and bots in-depth discussion I dunno what to tell you. I don't love Discord or anything, but forums of every kind have been utter shit for years.
Anonymous No.96387512 >>96387542 >>96387605 >>96387615
>>96387304
Is the entire AoS experience always filled with this constant Twatter/BlueSky tier ragebait?
Anonymous No.96387542 >>96387615
>>96387512
Sometimes. It used to be a lot worse.
Anonymous No.96387605 >>96388352
>>96387512
sorry brother we know you want to enjoy your overweight black women warhammer in peace
Anonymous No.96387615 >>96387640 >>96388352 >>96388425 >>96390374 >>96390420
>>96387512
>>96387542
You be the judge.
Anonymous No.96387633
Does anyone know of an aftermarket 3d print or resin kit that can go with the Baneblade to bring the aesthetics up to the new SA range?
Anonymous No.96387640 >>96388509
>>96387615
(((They))) really got their talons into AoS didn't they?
Anonymous No.96388352 >>96388425 >>96390420
>>96387605
>>96387615
I'm speaking from an outside point of view. Also, I hate the strong womyn dwarf negress, but AoSfags would call me all sorts of stupid reddit lingo for pointing out how stupid that cover looks instead of admitting the fact, hence my post on ragebait.
Anonymous No.96388425 >>96389495 >>96390420
>>96387615
>>96388352
There's not even really any point in being mad about the cover. KO are not a popular faction and will not sell that well, but now GW can explain to stakeholders that the reason for low sales is because racists wouldn't buy the book with a liberated negro woman. Never mind that the faction, rules, and game sucks.
Anonymous No.96388453 >>96388500 >>96389528
>>96374626
>No fan animations
This is GW's own fault lmao, just deliberately telling fans "stop liking our shit please"
Anonymous No.96388500
>>96388453
Yeah this one’s a fucking shame.
I have some stuff for an aos fan game, but seeing how hard they went on chapter master im just keeping it as something I slowly work on the side for fun.
Anonymous No.96388509 >>96388548 >>96390340
>>96387640
Why do you think AoS was made in the first place?
Anonymous No.96388548 >>96390340
>>96388509
Because of a global Jewish conspiracy, of course. Everyone knows GW had to axe Fantasy because it's completely impossible to add anyone not white into the old world, as TOW clearly shows. Oh wait.
Anonymous No.96388662
>>96385203
Yes
Anonymous No.96388737 >>96401771
>>96381103
Least the game isn't THAT bad.
Anonymous No.96388759
>>96374608 (OP)
Incredible how fast time passes when you enjoy yourself
Anonymous No.96388774
>>96374681
and it did, lmao sodomite
Anonymous No.96389252
>>96386710
It used to be a core rule ability that all monsters could do and not just a unit ability.
Anonymous No.96389495 >>96389526
>>96388425
Ok but if that were the case wouldn't we see an o really decrease of diversity in advertising and promotional material?

Wouldn't this put pressure from investors and stakeholders to cater to those racist bogeymen who apparently make up a strong percentage of their customer base.
Anonymous No.96389502
>>96386928
Had a chuckle
Anonymous No.96389526
>>96389495
Nah, because then the lie would get revealed, because the army would still be and sell like shit.
Anonymous No.96389528 >>96389620 >>96395331
>>96388453
So... I understand why they say all of those things, but can they even enforce it?

Sure counterfeit, scanning models, unauthorized use of trademarks and branding...

But how can they enforce "no imitation" "No fan made content" what can they legally/realistically do?
Anonymous No.96389572
>>96374608 (OP)
I know, 10 years on life support is impressive. For the moribund for hanging on and the caretakers for not just pulling the plug
Anonymous No.96389620
>>96389528
They sue you, and know you don't have the money and time to be stuck in a trial for 10 years even if you eventually win.
Anonymous No.96390340
>>96388509
>>96388548
Nothing to do with Fantasy sales being poor
Anonymous No.96390374 >>96390420
>>96387615
GW is 5 years behind the curve of modern culture so will be a little while before we get rid of this.
TOW also has black female knights BTW
Anonymous No.96390420 >>96390426 >>96391820 >>96394505 >>96395133
>>96387615
>>96388352
>>96388425
>>96390374
Am i crazy or is she not even black
Anonymous No.96390426
>>96390420
I dunno, are gyarus black?
Anonymous No.96391239 >>96391469 >>96391763 >>96391810 >>96391905
AOS hate is a forced NPC meme, especially when it comes to aesthetics. It gave us the best Slaanesh models ever. The High Elf, Idoneth and Seraphon stuff is also great

I know the exact Kharadron model you will reply with as a rebuttal attempt because you are an NPC
Anonymous No.96391469 >>96392006
>>96391239
Is this the most fucked up mini gw has ever put out? This or festus force feeding some dude ebola juice
Anonymous No.96391763
>>96391239
If you ignore the cow models, Lumineth are the best high elves GW ever put out
Anonymous No.96391810
>>96391239
Since the models are modern they mostly look good, I just dont like the setting itself, its fucking lame.
Anonymous No.96391820
>>96390420
She's kinda mediterranean
Anonymous No.96391859
>>96380642
Do you play tournaments?
Because in my area tournament attendance is 40k >>> aos >>> everything else.
You may not hear about it much but people play it a lot.
Anonymous No.96391905 >>96391930
>>96391239
>shaerks
>great
Almost had me.
Anonymous No.96391930
>>96391905
Yeah they're great.
Anonymous No.96392006
>>96391469
Nothing comes close to the demon toilet
But yeah, in terms of outright gore it's certainly one of the most visual ones
Anonymous No.96392226 >>96392455 >>96392671 >>96393464
I’ve really tried hard to like AoS, but I find it really hard to like anything other than certain model ranges. If I were to try and find the root of it, I think a major part is the lack of iconic or memorable locations established in the setting. Even when I sought out lore, there seemed to be passing mention of the realms where everything takes place, but no reason to care about it. Characters are a good vehicle to get you to care about a setting, but so many characters I end up having an interest in came from Fantasy so if I want to know their lore I must read stories that don’t take place in the AoS universe, and have ended up being more invested in that setting instead.
Anonymous No.96392455 >>96392671
>>96392226
AoS is pretty much the perfect distillation of a "vibes" based product, the setting is just so intangible
Anonymous No.96392671 >>96392752 >>96392775 >>96392932 >>96392960 >>96395178 >>96400370
>>96392455
>>96392226
my impression is they wanted a setting very open to /yourdudes/ing
Anonymous No.96392752 >>96392768 >>96392932
>>96392671
For that to work, you kinda need a well estabilished setting to act as a framework you can write /yourdudes/ into, and, well, the setting needs to make you give a damn about it for you to want to create OC for it in the first place
Anonymous No.96392768 >>96392924
>>96392752
>For that to work, you kinda need a well estabilished setting to act as a framework
Unless if you are a warhammer setting. Then anything quite literally goes.
Anonymous No.96392775 >>96392932
>>96392671
I think they failed at it. Making /yourdudes/ within a pre-existing setting often involves spring boarding off what’s already there. You’re coming up with a custom piece that can slot into the greater puzzle that is the setting. With how barren AoS’s setting has been for most of its life, making /yourdudes/ is akin to making up the setting itself.
Anonymous No.96392902
one really good book series with LOW power levels would fix it. no one enjoys reading about immortal gods bickering over infinite planes.
>inb4 the planes aren’t infinite
they might as well be.
Anonymous No.96392924
>>96392768
I think this is a really lame mindset. If you’re just gonna say anything goes why get involved in a pre-established setting?
Anonymous No.96392932 >>96392941 >>96393023 >>96393045 >>96401963
>>96392775
>>96392752
>>96392671

That's probably the third reason why they killed Fantasy.
It was too limited for /your dudes/ so they needed a bigger world.
Anonymous No.96392941
>>96392932
I think people only played empire and Bretonian armies with Perry minis. I don’t know if that counts as your dudes.
Anonymous No.96392960 >>96393349
>>96392671
Yeah but the best way to facilitate that isn't actually to maximize possibilities in the setting. The point is to provide structures and boundaries, but with plenty of empty space inside the lines to get creative. No you cannot have a space marine chapter with 50,000 marines, you cannot have a space marine chapter that is more famous than the ultramarines, you cannot have one that openly uses Eldar technology while still being an accepted part of the Imperium. But there are an infinite number of possible space marine chapters you can have within the boundaries that have been put up.

Not enough structure or boundaries, as with AOS, and the setting is just uninteresting because its impossible to engage and think about as a solid, real thing. The lore being detailed enough as to put limits on things is inseperable from it being detailed enough to be interesting in its own right in the first place. The friction of having to work to fit your guys into like 40K and Fantasy makes it more interesting, not less. It means when you do figure out how to fit them in there you've made them a real, authentic part of an evocative, defined, real setting.
Anonymous No.96393023
>>96392932
That’s not really an issue for Fantasy due to the scale of the setting, and if it was a reason I think it was a misguided one. It’s not like everyone needs their own planet in Fantasy. If I wanted to make a band of Pirates I just need to imagine a boat to fit them in. If I wanted to make an Empire force, I could imagine a Noble with the ambitions and funds to raise one. The scale is simply different and the “rules” of making /mydudes/ changes with that.
Anonymous No.96393045 >>96393061
>>96392932
If that were the case, they would've tried pushing the Border Princes, since that's the area where dudes are trying to carve out their own kingdoms
Anonymous No.96393061
>>96393045
It wasn't the main issue.
1. Was poor sales.
2. Was Chapterhouse
Anonymous No.96393149
>>96374608 (OP)
Just think of all the people in this board who haven't painted a few models in the last year let alone ten, and they will put that energy into presiding over games they don'g like packing it in within the next ten - during which time they won't paint a damned thing nor even play. Just complain doing nothing year on year until they expire.
Anonymous No.96393169
>>96380292
Every game is on borrowed time, from the people who invest in it or not.
Anonymous No.96393329
>>96374923
Heywoah was a competitive AoS player. He bailed on it because the game design in 4th edition is insanely boring (no subfactions, fuck all enhancements, no battalions) and because gameplay is simultaneously extremely repetitive (you make exactly the same actions with each unit your army in the same order every game that you play) but also highly random (50% chance your unit just doesn't do the one thing its supposed to do, just like back in 1st edition).

Nothing about that is good for competitive play and AoS saw a significant drop off in tournament attendance particularly early on. The second part about randomness is pretty much antithetical to competitive play because it reduces the impact of good decision making, its almost certainly in the game to try and reduce the win rate disparity between very new players and more experienced players at the expense of not rewarding good decision making and randomly creating feels-bad moments, which is exactly the opposite of being designed around competitive play.

The issues with the game are not to do with a particular design focus, they're about not having any idea how to make a game enjoyable to play. Which is not a surprising outcome when you hire a game designer from ubisoft to write your rules.
Anonymous No.96393349 >>96393415 >>96393434
>>96392960
>The friction of having to work to fit your guys into like 40K and Fantasy makes it more interesting, not less.
hard disagree. 40k in particular feels very stifling with its rigidity
Anonymous No.96393408 >>96406495
>>96380355
>SM2
>the souless parryslop game
>but it sold well it's le good
for sake of reference, SM2 came out a half calendar year after HD2, and has a 4th of it's concurrent user base currently
also it's funnier you say this >>96380639 Battletech a 7 year old game has double the concurrent player base than MW5, and frankly i'd be unsurprising if MW1-4 would have a larger playerbase if they put it on steam.

I don't agree that 40k hasn't had a banger, DoW is unmatched, chaos gate, final liberation and mechanicum are all solid but SM2 is just fucking retard slop, actually think of a good game.

>>96380072
>mordheim can get some actual light, on a somewhat unrelated note.
i don't.
GW will fucking chokeslam all of the community websites for hosting the books they will not reprint and then i'll have to save it all and i only have so much drive space.
Anonymous No.96393415
>>96393349
fuck man preach.
they had that fucking writing contest and i thought i'd join until i saw them say explicitly "it has to be two big name characters, in a dialogue and that's it."
it seems like the world is just ghaz, bobby g and his remaining brothers, the ark's current jobber demon, a few token mortals/xenos oh and pimpmaster bile.
Anonymous No.96393434
>>96393349
I could understand this position if you’re talking about representing /yourdudes/ on the table since GW has been making kits terrible for kitbashing and customization for a while now, but lore wise I can’t see it. Even the rigidity of something like the Coded Astartes is easily challenged in lore as the Imperium cares far more that you pay the tithe as well as the other workarounds.
Anonymous No.96393464 >>96393492 >>96393496
>>96392226
There will never be a defined final geography for AoS. The realms are near infinite on purpose. GW wrote themselves into a corner with how tightly defined Fantasy was, which led to writers not wanting to work with the setting. They're hell bent on never letting that happen again.
Anonymous No.96393492 >>96393516
>>96393464
They did it to themselves by never defining anything outside of the Old World. Cathay has been apart of the setting since the start and not until TWW did it get any sort of fleshing out, similar with Kislev. There’s whole areas of the world that existed only in name they could explore, but instead they decided to do 40K but worse.
Anonymous No.96393496 >>96393881
>>96393464
>There will never be a defined final geography for AoS.
There was a pitch for all of the realms to be stuck together (Almost Pangaea style) but it would require a minor reboot from age of sigmar to age of: ???, among other things.
Anonymous No.96393516 >>96393906
>>96393492
>They did it to themselves by never defining anything outside of the Old World
The FANS for fantasy battle never wanted to have the world explored outside of its European roots.
Its even explicitly stated that was the general consensus in a white dwarf article.
People fucking LOVED to bitch about fantasy back then, but if there's one thing they were right about was to never expand on cathay, because their lore is fucking dogshit. Kislev can only go up from where cathay has now shat on the setting.
Anonymous No.96393881
>>96393496
it wasnt a pitch, it was a meme making fun of people that didnt get how the realms work.
Anonymous No.96393906
>>96393516
>Kislev
Tbf, We literally had Kislev around like 5th-6th edition until they decided to sack it. And Kislev technically has European roots.
I could even go on how WFRP 2nd had a book dedicated for Kislev campaigns
Anonymous No.96394129
>>96374923
Vince Ventruella and Honest wargamer are also making streams about it but neither are really entertaining.
Especially not the latter
>>96376498
I played against that type of list once at a tourney and ended up just waiting for the last round to finish, because I got tabled in two turns.
It's nice to know that shit is in the durt
Anonymous No.96394224
>>96374923
>AoS became so boring, heywhoah went back to MtG
Anonymous No.96394505
>>96390420
She's Moroccan
Anonymous No.96395133 >>96395495
>>96390420
she's a nebulous brown muck that every dumb leftoid thinks the world is going to turn into in 100 years.
Anonymous No.96395178 >>96401414
>>96392671
When I saw some asshole make an army with an american aircraft carrier in i t and people arguing this fit in perfectly with AoS, I thought neither /yourdudes/ or aos were worth a shit
Anonymous No.96395331
>>96389528
If your content is on YouTube (usually it is), they generally side with larger companies (or even people pretending to be larger companies) and copyright strikes can interfere with your revenue and can potentially get you banned
Anonymous No.96395495 >>96395578
>>96395133
I thought that was a rightoid thing
Anonymous No.96395578
>>96395495
They believe the same outcome just add "and that's a bad thing" to it for RW and "that's a good thing" for LW. Works for everything.
Anonymous No.96395604
>>96381708
woah those bases look cool, how'd you get them like that
Anonymous No.96400370 >>96401828 >>96401849
>>96392671
the switch over from warhammers more kitbash-able/swappable minis to the few options kit/statuettes killed that dead.

I saw some great early armies but years without access to the old world its for many armies really did a number on what came later, look at warcry, great concept, no solid background and fuck all customisation.
Anonymous No.96400692
>>96374626
>>No video games
It's had them, they just weren't very good.
>>No lore youtubers carrying it
Pancreasnowork is a good one, but he's not exclusive to it.
Anonymous No.96401022
>>96374934
>>96376331
>reddit spacing
Anonymous No.96401414
>>96395178
/yourdudes/ is always shit. It's basically oc donut steal but glazed.
Anonymous No.96401771
>>96388737
The story and voice acting were great but that's about it.
I'll be honest with you if they had spliced the cutscenes together and just published that it would unironically be better than 90% of the Warhammer+ animations.
Anonymous No.96401828
>>96400370
>the switch over from warhammers more kitbash-able/swappable minis to the few options kit/statuettes killed that dead.
GW's biggest crime imo.
Anonymous No.96401849 >>96401880
>>96400370
It's not that much harder to kitbash
Anonymous No.96401880
>>96401849
eh...I would agree but it does involve more cutting and fiddling about than it probably should.
Not that it bothers me personally.
Anonymous No.96401963 >>96407611
>>96392932
They don't give a fuck about "yourdudes", the problem was that the already mapped setting didn't have enough room to jam new armies and units to sell. Sure there were underexplored regions in the World as a whole, but the existing armies were mostly from the Old World and most of the existing the armies were conservative with their army structure. You could not just jam in a wyrm fighting for dwarves without some grog getting an aneyrysm. Of course this is not my problem, but line must go up.
Anonymous No.96402014
>>96376672
>>96376729
>>96380232
>>96381120
Unfortunately, Reddit is the now the best place to discuss tabletop games. It's anonymous enough that it avoids the poweruser faggots of the forums of old, but you can actually have long-form discussions unlike with discord.
Anonymous No.96402508
>>96385522
Very late here, and I don't think 2e is strictly better than 4e, but I wanted to chime in that the very best example of a flavor loss between the editions is Katakros. His 2nd ed rules are incredibly flavorful, with him staying out of the fight and letting his retinue handle attacks while he commands, but he loses abilities as the retinue falls until he himself is forced to step in and use his own attacks which are far more powerful than the retinue's. It's basically a two-stage boss fight in wargaming form. In 4e, he's lost all that and now just fights like a normal model, even though they have a perfect system to represent how his 2nd ed rules worked with the battle damage ability. I hope dearly they can give him back the 'commander who is too busy to fight personal battles' feeling when OBR gets their battletome.
Anonymous No.96402539 >>96402552 >>96402641 >>96407604
>>96374608 (OP)
Does anybody actually like Age of Sigmar?
Anonymous No.96402542 >>96403169
>>96380072
Since I don't know what game you're talking about and nobody else seems to give a shit either, I can say it's pretty clear that this "very, very, very good video game" must suck complete ass.
Anonymous No.96402552
>>96402539
this board certainly likes talking about it
Anonymous No.96402641 >>96402930
>>96402539
The game itself? Yeah, I've met plenty of people who seemed to like it
The setting? Never met anyone who gave a flying fuck about any of its elements that weren't ripped straight from WHF
Anonymous No.96402930
>>96402641
Katakros is a supercool dude, Olynder is a supercool dudette (Kurdoss too, Death have really gotten some nice characters) and the dawnbringer crusades are fun thematically, excellent basis for narrative campaigns. Stormcast reforging eventually leading to personality death is grim and cool. The wildly varied societies that worship chaos and sprung up because most of the realms were taken by chaos for a long-ass time that we've seen in stuff like warcry is also cool. Hammerhal Ghyra and Aqshy is an interesting city, as is several of the other larger ones like Greywater. Morathi stealing away Anvilgard, turning it into the femdom elf ethno-state and getting away with it was a lot of fun, especially the perspectives of elves who disagreed with her (I remember a nice story on warhammer community about a gang of Anvilgard corsairs that got out when the place got turned into Har Kuron). Plenty to enjoy in the AoS setting that isn't from WHF.
Anonymous No.96403169
>>96402542
i'm assuming he means the MechWarrior series, which indeed is very good.
Anonymous No.96403285 >>96403291
>>96374626
>battletech outsells it
Proofs?
Anonymous No.96403291
>>96403285
they're talking about the chart that everyone in here is invalidating
Anonymous No.96406464
>>96374626
Fippy.
Bippy.
Anonymous No.96406495 >>96407354
>>96393408
>Buzzwords: The post
Just because you're shit at the game doesn't make it slop, anon.
Anonymous No.96406585
>>96374626
>>cultural defining memes like fantasy
Huh ?
Anonymous No.96407354 >>96409297 >>96409815
>>96406495
>literacy, the lack of it.
anon learn to fucking read.
>but but but you insulted my favouwite game.
shit sucks, get over it.
play a good game, like anyone i mentioned, hell play sm1 which at the very least isn't a game parrying or dodging until you can do a doom 2016 execution.
Anonymous No.96407604
>>96402539
Yeah. I actually enjoy playing more than I play WHFB.
But prefer the look of rank and flank
Anonymous No.96407611 >>96408301
>>96401963
It wasn't primary. The main reason fantasy got killed was poor sales
But it was another nail in the coffin of Fantasy
Anonymous No.96408301 >>96408647
>>96407611
Fantasy suffered from a combination of a lack of advertising, overpriced minis, and a requirement to buy and paint hundreds of said minis, most of which would just be glorified wound markers.
Anonymous No.96408312
>>96374626
1- you are delusional, wrong and a mega faggot
2- you want to see a good and positive community here and in reddit. Woow, you are also a mega retard
Anonymous No.96408647
>>96408301
Which is the reason for poor sales.
The advertising I don't think was as much of an impact, I mean, it would have had the same as 40k.
More the fact that your one unit cost as much as a 40k army was one of the biggest issues.
Rank and flank also generally being less popular being another.
Anonymous No.96408707
>>96374626
TRVKE
Anonymous No.96409178
>>96380257
>/tg/ isn't ready to admit this, but the future of GW lies in licensed videogames instead of TTRPGs.

I'll admit it: TTRPGs are dead (unless your name is D&D, and then it's a crapshoot). "But my group loves TTRPGs we're playing Liminal and Lancer right now!" So? In 10 years time it'll be another antiquity like Underground or Monsters & Other Childish Things; people who loved it still will, but nobody new will ever play it and the "community" will have moved on.

That said, the future of GW is in licensed products in general. Video games, TV shows, Joytoy figures, merch, and maybe some sort of in-house wargames with overpriced little miniatures you assemble and paint. Maybe. (I wish I was joking on that last one.)
Anonymous No.96409206 >>96409281
>>96387389
They are theoretically infinite I think, it just gets real wonky towards the edge so their proper size isn't fully defined
Anonymous No.96409281 >>96409290
>>96387389
Are they layered? I was under the impression that they're just floating around in a void.
>>96409206
You're right about the edges, but they are definitely finite. But yeah GW keeps things pretty vague intentionally when it comes to scale. I think hysh is the only realm with a full map because it's autistically symmetrical.

Here's a "map" of Aqshy with the great parch visible, which we have a detailed map of and we can assume is about asia sized (back of a napkin math). So yeah extrapolate that to the rest of map size, discount maybe the last third because of uninhabitable magic bullshit, and you get the approximate (inhabitable) size of a realm.
In practice though gw just has everything of note take place in each realm's respective mapped out landmass (great parch for aqshy, ymetrica for hysh, etc...)
Anonymous No.96409290 >>96409316
>>96409281
Oh wait great parch isn't the only inhabitable part of aqshy? I was under the impression it was where everyone lives and the rest is wonky magic bullshit edge
Anonymous No.96409297
>>96407354
>T-the game is too hard!
Kek, I'm sorry that you're bad lil bro but I'm not sorry that you're mad.
Anonymous No.96409316 >>96409440
>>96409290
Nah it's just one landmass out of many geographically speaking.
But like I said metawise it's where 99% of the narrative surrounding aqshy takes place, same with the other realms and their respective focus maps.
Fluffwise keep in mind that aos is a post-apocalyptic setting and like 80% of the realm is under control of chaos, the great parch is one of the few regions where this is not the case.
Anonymous No.96409440 >>96410395
>>96409316
the great parch has Korgos Khul and the Goretide slaughtering their way across it. He in charge of a lot of it.
Anonymous No.96409815
>>96407354
lmao, sorry you can't press two extra button in your old age
Anonymous No.96410395 >>96411364
>>96409440
Only the southern part, no? I think his horde fell apart once khul accepted khornate ego death and ascended to daemon status
Anonymous No.96411364 >>96411610
>>96410395
>Only the southern part, no?
Prior to the big rat explosion, they could basically be found anywhere. That Khul's Ravage specifically was named for him was because the land's original name was erased from memory in the wars of the past. In the present era the Goretide has collapsed into infighting to crown Khul's successor, but the three strongest contenders have their power base in Golvaria, the Adamantine Chain, and the Brimstone Peninsula respectively. So they're still basically all over the place, just lacking in cohesion.
Anonymous No.96411610
>>96411364
Oh, good to know, thanks anon.
Also it cracks me up every time seeing how brazenly GW just copied SEA and southern china on this map lmao.
Anonymous No.96414227
Doesn't feel like 10 years desu. It's funny because in 2017 most people were sour on it, but then I was shocked in 2020 to discover it suddenly had a weird fanbase.