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Thread 96385615

43 posts 10 images /tg/
Anonymous No.96385615 >>96385642 >>96385661 >>96385699 >>96385721 >>96385740 >>96385891 >>96386305 >>96386883 >>96386935 >>96388140 >>96388178 >>96388948 >>96389424 >>96393633 >>96398664 >>96400606 >>96403269 >>96403356
>Enemy Wizard downs our Paladin
>Threatens to kill Paladin unless our Wizard give up his ultra rare robes
>Wizard and no other player cannot do anything to prevent death of paladin or prevent death of paladin without giving up robes
>Paladin would be back up next turn with a healing word if fight went on normally
>Wizard gives up robes
>Enemy Wizard leaves

I feel like our DM just did that because he didn't want our Wizard to have a nice item or he hates our Paladin and wanted him to die. Should DM's take items away from players when not everybody is dead?
Anonymous No.96385634 >>96385698 >>96388948 >>96391972 >>96393622 >>96406471
This is why I hate player scum
>wah we lost in a game and there were consequences? DM THIS IS UNFAIR WHY WOULD YOU DO THIS TO ME
Anonymous No.96385642
>>96385615 (OP)
Are you going to get personal revenge and punish this dickwad wizard or not?
Anonymous No.96385659 >>96385758
>play dnd
>everyone is a retard
Anonymous No.96385661
>>96385615 (OP)
Presumably you now have the opportunity to go find and kill this guy to get the robe back.
Putting items up for collateral isn't some forbidden DM faux pas.
The choice was the players whether to give the robe up or not and now the Paladin knows the player Wizard is a real homie and the party knows the enemy wizard deserves a good curb stomping.
Anonymous No.96385698 >>96385717 >>96388150
>>96385634
We didn't lose though Paladin was the only one down and had Gate if he was brought back up next round. All the other players had health and the enemy wizard had only his other half dead minion with him.
Anonymous No.96385699 >>96400606
>>96385615 (OP)
Sounds like passive ass bitch players. In these scenarios you are supposed to seize the initiative from the GM and just throw whatever disturbance into play. And if the GM still decides to be an ass and kill the paladin, just tell him to copypaste the previous character sheet and add "2" after the character name.
Anonymous No.96385717 >>96385730
>>96385698
>We didn't lose though Paladin was the only one down
You did lose you retard the paladin was effectively dead.
Just because you're playing an edition of the game that has extra lives baked into the rules doesn't mean you didn't lose.
Anonymous No.96385721
>>96385615 (OP)
Imagine not being able to understand why a lose/lose situation is interesting narratively
https://store.steampowered.com/app/335670
Anonymous No.96385730 >>96385771
>>96385717
Yea thats one character of 4 that is not a loss if two of the other characters has full health and one is at 75% health dipshit.
Anonymous No.96385740 >>96385768
>>96385615 (OP)
DM apparently wanted his 'item or friend' cutscene, and you played into that. You should've tried counter-threatening to shred the robes if he didn't release the paladin. Unless he specifically said 'players cannot do anything to prevent death of paladin without giving up robes'. At which point he really was just going with a very particular scene in mind, and railroading you into compliance.

You could've also thrown the robes down in a position to just pop the paladin back up when he goes to grab them from you, thus beating the tar out of him while he tries to either don or escape with his new duds.
Anonymous No.96385758 >>96388589
>>96385659
Man, this particular shitposter never takes a break.
We get it, you're a dumb bitch, now find something else to obsess about.
Anonymous No.96385768 >>96385916 >>96392033
>>96385740
The enemy wizard just teleported the robes into his hand when our wizard dropped them not sure if we could have done that.
Anonymous No.96385771
>>96385730
You lost you loser, get over it. There's no I in team.
Anonymous No.96385891 >>96386147
>>96385615 (OP)
Now you have an interesting quest to recover your robes and get revenge on the evil wizard! Sounds like the DM decided to offer you a re-oocuring villian to hate and a motive for you to go after him, rather than just offing characters. Man up and get to it, you whiney defeative bitch!
Anonymous No.96385916
>>96385768
Sounds like the GM just wanted his shitty cutscene then.
Anonymous No.96386147 >>96386821 >>96392033
>>96385891
I mean yea, but its gonna take awhile to reach that point also we have other villains that we haven't seen since April that were introduced but nothing has been done with, a dracolich, a necromancer, and now a wizard of Thay.
Anonymous No.96386305
>>96385615 (OP)
Yes, the GM should absolutely be able to cause problems short of death. Why are you such a faggot that you think he shouldn't?
Anonymous No.96386821 >>96400535
>>96386147
So just focus on the wizard from now on. Make it your character's ONLY obsession. If the DM tries to sidetrack you with another big baddie, ignore it and insist on ONLY continuing the hunt for the fool who stole your favourite robe. He shall not escape! HE SHALL TASTE YOUR WRATH! YOU ARE HIS NEMISIS AND YOU WEARING YOUR FAVOURITE ROBE SHALL BE THE LAST THING HE SEES BEFORE HE DIES! BWAHAHAHA!

Seriously though, you have a good opportunity for some good roleplay here. Become obsessive about the thief, mutter about him, ask every NPC you meet for the location of the 'Robe Thief'. Play it to the max, how dare he steal your clothes! Hopefully, the DM will pick up on it and feed you a bone, or at least teach the DM not to steal your character's stuff with no chance of recovery or to keep leaving juicy plot opportunities flapping in the wind. Recover your robe or die trying, it could be epic if it works.
Anonymous No.96386883
>>96385615 (OP)
>Game had plot introduced
>This is bad
Anonymous No.96386935 >>96400540
>>96385615 (OP)
>Should DM's take items away from players when not everybody is dead?
Lmao. Yes, pussy.
Anonymous No.96388140
>>96385615 (OP)
Sounds like you have a wizard to kill, anon.

>Should DM's take items away from players when not everybody is dead?
In most cases no, but it can sometimes be fun. In this case, yes. Because now you have a wizard to kill.
Anonymous No.96388150 >>96400546
>>96385698
>We didn't lose though Paladin was the only one down and had Gate if he was brought back up next round. All the other players had health and the enemy wizard had only his other half dead minion with him.
So you could have refused to give over the robe or protected the paladin better.
Anonymous No.96388178
>>96385615 (OP)
Let the pally die, resurrection is trivial in Dumbasses and Douchebags.
Anonymous No.96388589
>>96385758
Hi ribbonfag.
Anonymous No.96388948
>>96385615 (OP)
Quick question: who cleared the robes to exist in the first place?

Don’t bother answering. The DM had to allow that shit so “taking it away” makes no sense and, even if it did it was likely because said robes were causing issues. If you’re still having fun then who cares? If you DM regularly forces shit to craft some kind of narrative for himself then it’s an issue, otherwise you just got another plot hook. Also,
>>96385634
Has a point. Your paladin is a bitch if he doesn’t threaten to kill the friendly wizard for aiding and abetting evil over his life, and your wizard was more than free to try to stop him.
It’s improv, say “yes” to the scenario and enjoy the struggle. It’s not an Easter egg hunt where you just pick up cool shit with no losses or challenge.

But again, if your DM is a dick then find another group or take over the DMs job yourself.
Anonymous No.96389424 >>96392046 >>96400561
>>96385615 (OP)
>Wizard is smart
>Realizes a 1v[your party size] is a bad matchup
>Downs the paladin, the biggest threat to him since he's made of tissue paper
>Threatens the second biggest threat (The wizard)
>The wizard, being friends with the paladin and his ally, realizes that his fancy robes aren't worth more than his friend's life
>Now, you have a reason to pursue the evil wizard beyond "he's the bad guy"; it's personal, he threatened the paladin's life and stole the wizard's fancy robes
It's called not being a rollplayer and being a good roleplayer. The GM has given you a big fat plot hook and the fact you're whining over it means you're a faggot That Guy.
Anonymous No.96391972
>>96385634
I have to agree with this. With player death being so taboo now a days there has to be something to punish the players for failing.
Anonymous No.96391997
I see two options.
Like many said itt, taking something away is a motivation to make you chase the adventure. Maybe the enemy was one hit away and wanted a
>I pick neither!
to give the wizard a badass closing.

But if you're asking chances are you feel your DM tends to fuck with you in ways you don't enjoy and with no narrative results. If you don't trust him to give you a fair and/or fun game then you just don't like playing with them. I don0t know you, but think about it.
Anonymous No.96392033
>>96385768
oh, he has made up powers
fuck the dm

>>96386147
shit adhd DM
railroad him. Coordinate with the other players to only do one thing, no matter what, focus on a single task and force the DM to close a story before opening a new one. Make it extra dramatic, your characters are now on a decisive quest to do one thing and if the orphanage is on fire trust someone else will take care of it because youre life goal is going to be whatever you pick.

He might kill you and blame it on skipping side quests, and if he does he's basically admiting he never meant to finish anything.
Anonymous No.96392046
>>96389424
Read the thread, retard. Wizard is the fifth enemy the DM introduced with no payback.
Anonymous No.96393622
>>96385634
Playoids deserve to be humiliated
Anonymous No.96393633
>>96385615 (OP)
I take the approach that you can totally give players consequences and beat down on them, but that you should be fair about it.

If they have cool stuff that you let them have, and you take it from them, that gets really personal for the character and the player. Which isn't necessarily a bad thing, but you have to not let the player themselves feel like they've just been robbed. When you take really cool shit away from them, you either need to build a path to get it back, or help set up a way to get them something else that they'd like instead.
Anonymous No.96398664
>>96385615 (OP)
You wont survive old D&D editions, with Rust Monsters and Disenchanters destroying your weapons, armor, magic items, spell books and shit like nothing. Its a game, with ups and downs. Stop crying.
Anonymous No.96400535
>>96386821
We know where the wizard is he is in Illithonoc with all the other bad guys, we just can't get to him since we got slaughtered last time we tried to breach and we are on a quest for better loot.
Anonymous No.96400540
>>96386935
Only the paladin was downed it wasn't like a TPK
Anonymous No.96400546
>>96388150
Wasn't my call and we didn't have anyway to resurrect.
Anonymous No.96400561
>>96389424
Wasn't a 1v1 Wizard had two melee bodyguards that were his protectors, Paladin downed the first one which exploded dealing enough damage to down him.
Anonymous No.96400606
>>96385699
You are the most insufferable kind of player, having to twist every simple scenario into some nonsense.
The enemy wizard had a gun to the paladins head, the party could comply or suffer the clearly stated consequences, no ifs and buts.

>>96385615 (OP)
>he didn't want our Wizard to have a nice item or he hates our Paladin and wanted him to die.
If the DM wanted that he would have killed off the paladin regardless of your choice.
Anonymous No.96400671
Playoid bitchnigger tries not to scream and throw a tantrum when the big mean DM throws a challenge his way. Fails miserably.
Anonymous No.96403269
>>96385615 (OP)
>>Wizard and no other player cannot do anything to prevent death of paladin or prevent death of paladin without giving up robes
Seizure before posting
Anonymous No.96403356
>>96385615 (OP)
Trading an item that isn't a plot macguffin for a party member isn't a bad deal in roleplay terms, but it does seem kinda arbitrary on the NPC's side. I'm sure they're very nice robes, but it's kind of a petty demand when he was presumably fighting for his life. And he was able to just walk away afterward? Or could he teleport away the whole time and stayed just to shake you down for some loot?
Anonymous No.96406471
>>96385634
Based.