← Home ← Back to /tg/

Thread 96386317

28 posts 8 images /tg/
Anonymous No.96386317 [Report] >>96386422 >>96386427 >>96386466 >>96386477 >>96386479 >>96387847 >>96387948 >>96387964 >>96393501 >>96394351
There has been a lot of rumor and innuendo about the corporate culture at WotC and how D&D is the red-headed stepchild to Magic the Gathering. Nobody knows what to do with it and the only way executives seem to want to make money off of it is in the form of digitization and licensing.

Let's say, hypothetically, Hasbro decides to license the tabletop game to a company. They will no longer be in the RPG business. Which company would you want to see take over D&D?
Anonymous No.96386338 [Report]
Man gwent had such good art. I really wish it became a tcg
Anonymous No.96386354 [Report]
>the only way executives seem to want to make money off of it is in the form of digitization and licensing.
That's always been the only way the game has ever made any money. Most RPGs barely scrape by with small teams, and even D&D, the best-selling RPG of all time, could not survive primarily on book sales.
Anonymous No.96386422 [Report]
>>96386317 (OP)
>Which company would you want to see take over D&D?
Games Workhsop
Anonymous No.96386427 [Report]
>>96386317 (OP)
EA because it would be really funny
Anonymous No.96386466 [Report]
>>96386317 (OP)
It doesn't help that despite their stellar success in popular culture, they stopped printing books for a year in 2023 to start a new version with revised rules that rubbed a lot of long time players the wrong way. If they had kept printing books every 3 months during that period, I would've probably bought more than $150 worth of D&D books in 2023.
Anonymous No.96386477 [Report] >>96389800
>>96386317 (OP)

Somebody like Paizo. Not Paizo specifically, god no. Pathfinder has two entire editions proving they're incapable of competent game design.

But there's a number of highly competent studios that write and release OGL and spinoff content that'd probably handle the license fine.

Crafty Games and Mongoose publishing spring to mind as decent examples.
Anonymous No.96386479 [Report] >>96386483
>>96386317 (OP)
>Which company would you want to see take over D&D?

Onyx Path has been doing a decent job, but I'm not sure if they'd work as creatives instead of just "house sitters". On the other hand, maybe that's what we need?

Paizo has shown that they're more than competent enough.

My favorite TTRPG company these days is Green Ronin, but to be completely honest I'm not sure they could handle something the scale of D&D.
Anonymous No.96386483 [Report]
>>96386479
Gah, the word I wanted was "caretakers", not "house sitters". Sorry.
Anonymous No.96387847 [Report] >>96392697
>>96386317 (OP)
Hasbro already lets other people make d&d content.

They’ve got the SRD in the commons, they’ve got DMs guild if you want to use their lore for your projects, and they’ve got D&Dbeyond for more formalized large projects from 3rd party corpos.

They’ve already got the landscape filled with methods of skimming money off and their method is d&dbeyond

Campaign 4 for crit role is going to have a new d&d setting w/ new subclasses and ideas. Probably a full book and that sucker is going on d&dbeyond
Anonymous No.96387948 [Report]
>>96386317 (OP)
Chaosium for good results, Darrington Press for the worst online discourse you will ever see in your life
Anonymous No.96387964 [Report] >>96392697
>>96386317 (OP)
They should stop being retarded and realize that investing in D&D puts them at the forefront of fantasy gaming culture. That becomes their lead into basically any aspect of the market they would like to engage in.

Not everything needs to be kiked out money printing like mtg.
Anonymous No.96387969 [Report]
Cubicle 7
Anonymous No.96389704 [Report]
Steve Jackson Games
Anonymous No.96389800 [Report] >>96391977 >>96392706
>>96386477
What exactly is wrong with Pathfinder? I've never tried it.
Anonymous No.96391977 [Report] >>96391999 >>96392009 >>96394865
>>96389800

Pathfinder is D&D 3.5, reimagined by people who had no deeper knowledge of 3.5 design Philosophy.

Third edition wasn't designed like a traditional RPG, because WotC doesn't know what those are. So they turned to their most successful entity in the /tg/ style games space for guidance on how to craft a new edition of Dungeons and Dragons: Magic the Gathering.

Third edition D&D at it's core is a deckbuilding game. Look at the toughness feat: It gives you a could of Extra hit points. That seems useless, until you consider the idea of a Low-Level pickup game one shot at a convention or something. Your Wizard can effectively double his HP pool and therefore survivability with one feat at the cost of weird meta-magic shit he wasn't going to use inside the next hour anyway.

Every splat book was a list of classes, monsters, feats, etc. Designed to give you more 'cards' to build your 'decks'(Characters) with, creating an evolving style of play that completely reinvent itself by choosing with books were allowed.

Pathfinder's Toughness feat just gives you a couple of extra HP per level. There was no understanding of the nuance behind the design of the original Toughness feat. Paizo made adventure paths and so every aspect of the game was attempted to bring into line the idea that EVERY game without exception would be a 1-20(+) campaign. They made splat books with new classes/ideas because that's what Third edition did, and they were trying to keep third edition alive by all but calling Pathfinder 1e D&D 3.75e.

Third edition D&D, for it's sins, was designed to create as many options as possible to create the most possible ways of engaging with the game, even if it chose a weird way to go about it (Ivory Tower Game Design). Pathfinder was designed to wear 3rd edition's face like a mask Buffalo Bill style and trick people into the cesspool that was Paizo's Adventure path based Ecosystem.

I can't speak on 2e Pathfinder, haven't had the chance to check it out.
Anonymous No.96391999 [Report]
>>96391977

Holy hell, auto-correct butchered this post. I swear I speak English natively, and not as 17th language.

Whatever, the intent of 'it puts the modules in the carts or else it learns a new system' Paizo criticism is still legible, despite my computer's best efforts.
Anonymous No.96392009 [Report] >>96392085 >>96394865
>>96391977
It's funny seeing it put like that.

You read through the splats and you could imagine the potential of some feats but they require you to dump 15 feats prior just to be able to use it.

Just for the Monk to shoot a shitty fireball they need like 4 feats minimum to even do it. Then you have the Fighter whose only class ability was getting a feat every over level.
Anonymous No.96392085 [Report] >>96392136 >>96392693 >>96394865
>>96392009

And it's very deliberate. A lot of the really cool Martial combat abilities are gated behind feats because they're meant for Fighters and fighter Adjacent classes who have three times as many feats as the other classes.

If you look at why certain builds made more sense for certain classes from a 'Instant Damage spells are more RED mana thing' A lot of it snaps into fucking perspective, doesn't it?

The remaining parts of the mystery is for things like Toughness which is more a 'There's a lot of dudes with Sliver Decks at this tourney, I should probably have some kind of answer for that in my deck' thing.

3rd Edition is a fucking Deckbuilding game. 4e is a tactical miniatures game. Somebody at WotC played fucking Final Fantasy Tactics and went 'This would actually FUCK as a TTRPG' and they were RIGHT they just didn't market it correctly because they were trying to ban MtG from the store and telling the MtG nerds to play Warhammer instead, while also refusing to market to THAT crowd either.
Anonymous No.96392136 [Report] >>96392499
>>96392085
You know the weirdest thing about that? D&D never made sense as anything that would, or should, be connected to MtG because the system does not reflect what the art and lore in the cards show.
Anonymous No.96392499 [Report]
>>96392136

I mean, MtG is about the war between turbo autistic dimension hopping wizards. Every expansion is explicitly a different universe and/or timeline.

The closest thing D&D had to that kind of nonsense was Planescape.
Anonymous No.96392693 [Report]
>>96392085

>3rd Edition is a fucking Deckbuilding game. 4e is a tactical miniatures game. Somebody at WotC played fucking Final Fantasy Tactics and went 'This would actually FUCK as a TTRPG' and they were RIGHT they just didn't market it correctly because they were trying to ban MtG from the store and telling the MtG nerds to play Warhammer instead, while also refusing to market to THAT crowd either.

To add to this: most of the marketing for 5e leading up to it's release was WotC straight up telling people that didn't know what a DnD was and begging people for feedback.

Which is why 5e feels like a cucked version of third edition: They wanted to crawl out of the hole that 4e made for the brand, but didn't want to turn people off with too many maths and options making it look hard. So 5e has gotten less first party support in the form of raw content across it's entire lifecycle as 3.5 got in like, in one splat.
Anonymous No.96392697 [Report] >>96392736
>>96387847
The idea with my post isn't that they'd let someone 'make content'. The idea is that they would get out of the D&D RPG business and license that business - as in, the core D&D product - to someone else.

>>96387964
What is WotC is losing money on D&D?
Anonymous No.96392706 [Report] >>96394865
>>96389800
It's 3.5, but needlessly more complicated. Somethings are alright, like how they scale success above or over a DC, but a lot more is superflous bloat and a really, really poorly done and weird world and lore for it's primary setting.
Anonymous No.96392736 [Report]
>>96392697
What if* rather
Anonymous No.96393501 [Report]
>>96386317 (OP)
Northrop Gumman
Anonymous No.96394351 [Report]
>>96386317 (OP)
>All this clueless bullshit
Hasbro is literally bankrupt, and WotC is their only lifeline to stay afloat. They will never let their grasp of it or DnD, because that would mean they go down by the end of the nearest quarter. At this point, a far more apt topic would be when WotC will get enough money to simply buy off itself from Hasbro and go find new sugar daddy, while Hasbro goes down soon after that happens

Captcha
HYGAY
Anonymous No.96394865 [Report]
>>96391977
>>96392009
>>96392085
>>96392706
Thanks for the explantion, anons. I haven't played enough D&D to have a good enough understanding of the differences between editions and how they would relate to Pathfinder.

And thanks for not taking the question a shitpost. I genuinely meant it.