Anonymous
8/31/2025, 2:06:55 AM
No.96436201
>>96436614
>>96436769
>>96437234
>>96437238
>>96438885
>>96439571
>>96444780
>>96449527
>>96466703
Skills
What do you guys think are the most useful skills for a player character to have? I'm largely talking about non-class based games here.
Obviously it somewhat depends on the premise of the game, but for the most part there's quite a few that are going to be pretty much universally indespensible across every premise and even every historical era.
>Movement
>Stealth
>Perception
These three are probably the trifecta of the most important things a player character being might be capable of, at least from my experience with the medium. It pretty much single handedly allows them to dictate the terms of engagement and cheese their way through the most difficult scenarios.
But then again if you really think about it, it's not like humanity in real life is the fastest, sneakiest, or the most perceptive, and yet they're still the most powerful species on the planet. So what exactly is it that brought them to this point, and is it even relevant in the context of a TTRPG?
Obviously it somewhat depends on the premise of the game, but for the most part there's quite a few that are going to be pretty much universally indespensible across every premise and even every historical era.
>Movement
>Stealth
>Perception
These three are probably the trifecta of the most important things a player character being might be capable of, at least from my experience with the medium. It pretty much single handedly allows them to dictate the terms of engagement and cheese their way through the most difficult scenarios.
But then again if you really think about it, it's not like humanity in real life is the fastest, sneakiest, or the most perceptive, and yet they're still the most powerful species on the planet. So what exactly is it that brought them to this point, and is it even relevant in the context of a TTRPG?