>>96469307
This.
People always want realism and deep simulation until someone needs to sit there grinding through their turn for like ten fucking minutes.
Even in fucking D&D, which is stupid simple, people will sit their hemming and hawing for like a solid minute before ultimately stating "I attack the nearest goblin with a 17, hits, 13 damage."
There's more factors at play then the simulation. It's also a fucking game, and I don't want turns to take forever when they don't need to. Sometimes it's alright for things to be a bit of a slipshod estimation if it can speed things the fuck up.
It's not a video game. People need to sit there thinking, and then do the math. The less thinking and math there is, the faster shit goes. Obviously there's a balance to be struck, but--not to sound like a total consumerist--it's obvious D&D struck a really fucking good one. That's why it's so popular. Denying that just out of contrarian sour grapes is retarded.