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Thread 96493027

449 posts 200 images /tg/
Anonymous No.96493027 >>96493050 >>96493058 >>96493092 >>96493233 >>96493238 >>96499364
/hhg/ & /atg/ Horus Heresy & Adeptus Titanicus General
Whirlwind edition

Previous thread: >>96484125

>Legacies:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/

>HH 3.0 - Complete gofile - All Books:
https://gofile.io/d/cnJk0N

>New Edition, to a great wailing and gnashing of teeth:
https://www.warhammer-community.com/en-gb/setting/warhammer-the-horus-heresy/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/en-gb/downloads/warhammer-the-horus-heresy/
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS
>30k TACTICA & TIPS
https://pastebin.com/Tm2P4QLp
https://1d6chan.miraheze.org/wiki/Age_of_Darkness-Warhammer_30k/2.0_Tactics/General_Tactics

γ€ŽAdeptus Titanicus and Legions Imperialis』
>Official FAQ/Errata/Downloads
https://www.warhammer-community.com/en-gb/downloads/legions-imperialis/
>List of Titan Legions with Badges and Colours
https://docs.google.com/spreadsheets/d/17Jccq0V--SwJifLVLwbisYnQeqLlS2pMSiPbGXp1Brs/htmlview
>More lists
https://wh40k.lexicanum.com/wiki/List_of_Titan_Legions
>What size magnets do I need?
5x1mm
>Tactics
https://1d6chan.miraheze.org/wiki/Adeptus_Titanicus/Tactics

>Thread Question:
How should it be different from the scorpius or hyperios?
Anonymous No.96493040
>>96493017

I believe they can, yes, also applies to Lacrymaerta magi and Preceptor Knights. Useless in a challenge gauntlet, though, since you can't battlesmith while locked in combat.
Anonymous No.96493050
>>96493027 (OP)
>How should it be different from the scorpius or hyperios?
The hyperios is a ground-to-air defence platform.
The scorpius is anti heavy infantry artillery.
The whirlwind is anti light infantry artillery. It should have lower strength and AP than the scorpius, but be much cheaper in points and large blast plus pinning.
Anonymous No.96493058
>>96493027 (OP)
>TQ
Large blast frag and small blast krak warheads. Phosphex via Siege Breaker. Maybe options for flakk and minefield rockets.
Anonymous No.96493061
It's that time again, I suppose.
Anonymous No.96493065 >>96493075
Finished my alpha legion moritat
Anonymous No.96493066 >>96493093 >>96493101 >>96493399
Repost from last thread, still drunk: I had a question brewing in my head: is there a point to fielding Legion-specific gimmick units, and do those units just work better in terms of equipment, Legion rule synergy, or special rules that the specific snowflake units have?
Anonymous No.96493075 >>96493502
>>96493065
Low quality bait.
Anonymous No.96493092
>>96493027 (OP)
Anonymous No.96493093 >>96493099
>>96493066
Dumb question. Depends on the legion and the unit
Anonymous No.96493099 >>96493118
>>96493093
How about you answer it, nimrod
Anonymous No.96493101
>>96493066
Do you mean things like fielding recons with RG?
Anonymous No.96493118 >>96493141
>>96493099
You do realise that requires a detailed break down per each individual unit and legion, right?

If you like a unit, you bring it. Rule of cool is and always will be the best reason.
Anonymous No.96493140
Is there a point in arming solar auxilia command squads with pistols and power swords, or should they be kept as cheap as possible?
Anonymous No.96493141 >>96493214
>>96493118
Work for me slut
Anonymous No.96493145 >>96493166 >>96493187 >>96493404 >>96497820
How do you feel about Blackshield armies being played as specific Legions?
I want to build a Blackshield army but BS come and go with every edition, it's extremely annoying and so dependent on the GW's whims I have a hard time to pull the trigger.
Would people mind if I field my BS models and tell them my dudes are using [Legion name] rules because they are cooperating with that specific Legion very closely in this particular operation?
Anonymous No.96493152
If you combine the positives and negatives of all space marine legion trait rules and wargear from 1.0 to 3.0, would they all come out relatively par?
Anonymous No.96493166 >>96493179
>>96493145
They'd probably beat you up
Anonymous No.96493179 >>96493189 >>96493222
>>96493166
Would YOU beat me up for doing so?
Anonymous No.96493187
>>96493145
Ignoring blackshield warbands of the labgrown biological weapon variety they all had to come from a legion so do whatever.
Anonymous No.96493189
>>96493179
No I'd just play the game like a normal person.
Anonymous No.96493211
To continue my explanation from last thread as to why my Dark Angels lost me every game in 2.0 that nobody cares about. I built the collection like shit as its an eclectic mix of stuff I compelled together from kits I liked, stuff I printed, and random dudes I kitbashed.
For the couple games I used them as Word Bearers, throw in a diabolist/psyker character I made.
-Converted vigilator/sniper centurion.
-10 man tactical
-10 man despoiler
-2 apothecaries
-2 5 man tartaros
-2 leviathans (one ranged one melee)
The rest, like my vindicator and land raider, I use as proxies from my 40k collection. It's not that bad for smaller games, but for more full sized ones I'm basically throwing stuff in just to fill points. Conversely, my main opponent bought an entire 5-6k Night Lords army second hand, and the other lad, our RG player, has the 2.0 AoD box with some extras. So in terms of army composition, I've put myself at a bit of a disadvantage.

Also, to touch on the "bad dice rolls" point I made, one of the first games using it, my vindicator's demolisher shell misfired blew up in the gun (scattered back and gave itself a weapon destroyed). And in the game I ran WB, I had my praetor and diabolist in the same squad where both suffered perils, wiping out half of their own squad.
Anonymous No.96493214
>>96493141
I'm not gonna write you an essay, this isn't college.
Anonymous No.96493222
>>96493179
No don't be silly
I'd rape you
Anonymous No.96493233
>>96493027 (OP)
I will be different in that it will actually be good and will look cool
Anonymous No.96493238 >>96493259
>>96493027 (OP)
I want whirlwinds now
Anonymous No.96493259 >>96493395
>>96493238
eat shit
Anonymous No.96493284 >>96496234 >>96496499 >>96501431
If things go well and I can shake this cold off I should have a big Titanicus game on Wednesday.
Titanicus is great. You should all play Titanicus.
Anonymous No.96493395
>>96493259
Why? Shit looks cool
Anonymous No.96493399
>>96493066
Depends entirely on the unit. For example, most WE units are melee retards so of course the WE trait is great for them. Meanwhile, something like Huscarls or Suzerains don't really care.
Anonymous No.96493404
>>96493145
That's honesty fluffier than the OC donutsteel rules. A warband made of former WE is not going to suddenly stop being melee ragetards
Anonymous No.96493502
>>96493075
>Posts conversion endorsed by GW
>Noo, lee bait
KYS
Anonymous No.96493525 >>96493558
Veteran heavy support squad
>6x heavy disintigrators
>4x disintigrator blasters
+ Probably a rhino, potentially an explorator

Yes, the squad is as expensive as a Saturnine Dread. Are they going to be fun?
Anonymous No.96493533 >>96493547 >>96493571 >>96493727 >>96493743 >>96493768 >>96493852 >>96494025 >>96498922
/grog/ here. Now that the dust has settled, what is the consensus on HH 3.0? I thought on getting into it when it was announced because 2.0 was the closest thing to 3.5 40K in print, but the backlash about removed options made me get into Bolt Action v3 instead.
Anonymous No.96493547 >>96493554 >>96498159
>>96493533
The consensus is you should kill yourself and hope that in your next life you reincarnate into someone that can form their own opinions
Anonymous No.96493554 >>96498159
>>96493547
Bold of you to assume these people have a soul to reincarnate with.
Anonymous No.96493558 >>96493591
>>96493525
Well, you're not going to win games. But you might have fun watching your expensive guys kill themselves
Anonymous No.96493571
>>96493533
'S fine. And it's still getting updated, and the meta isn't solved
Anonymous No.96493591 >>96493625
>>96493558
That bad huh?
Anonymous No.96493625 >>96493687 >>96494975
>>96493591
Disintegrators have the hilarious quality of being inefficient against most targets, but perfectly tuned to kill their own wielders. In nearly every scenario, the ideal target for disintegrators would be another of the same unit. So yo can imagine what happens when 33%(!!) of your shots hit your own squad instead
Anonymous No.96493666 >>96493696
our local group has toying with getting back into 1e and I didn't remember how strange land raiders were back then
only the phobos had assault transport but it couldn't replace any of its weapons
some random units only had a proteus as a DT and so that means they can't actually charge out of them for some strange reason
Anonymous No.96493687 >>96494335
>>96493625
What about against legion elites, terminators, and command squads?
Anonymous No.96493696 >>96493718 >>96493787
>>96493666
>for some strange reason
That reason being Proteus didn't have an assault ramp while Phobos did. Then GW crammed a tiny ramp onto the plastic Proteus because the idea of taking the Phobos and replacing the crew sprue with the 30k one made James fly into murderous rage.
Anonymous No.96493718 >>96493777
>>96493696
it means we'd have to homebrew a bunch already just to let people take their proteuses with assault ramps or let people replace weapons
Anonymous No.96493727
>>96493533
It's fine. Not good enough to change the minds of people who already decided they hate it, but definitely worth to give a try if you wanna consider it.
3.0 already has militia and daemon rules, which took way longer in 2.0, and there aren't obvious game breaking overpowered units like dreadnoughts used to be.
Anonymous No.96493743
>>96493533
I overall like the edition and I'd rather play it than 2e but how they handled daemons and sisters really soured me on it
Anonymous No.96493768
>>96493533
A sidegrade
Anonymous No.96493777 >>96493817
>>96493718
Or, you know, just run your Proteus Carriers using Phobos rules, considering in 2.0 their stats were identical and even GW has told 40k players that they can use the Proteus for their Land Raiders. If you really need to be able to put heavy flamers or lascannons on your Phobos, it's not that hard to just take the options from the 1.0 Proteus.
Anonymous No.96493787 >>96493806
>>96493696
Remember when GW tried to segregate the phobos and proteus carrier in 2.0 in an attempt to stop people from continue using their old 40k land raiders in HH? It must have failed spectacularly, because in 3.0 the pattern of land raider is no longer mentioned on the unit entry.
Or maybe this just means that the land raider will be squatted in 40k real soon
Anonymous No.96493806 >>96493834
>>96493787
>raider
>non primarishit
It's as good as gone in 40k. Hence the scouring series
Anonymous No.96493817 >>96493827 >>96494556
>>96493777
yes that sounds like homebrew
Anonymous No.96493827
>>96493817
That or just play the damn edition as is.
Anonymous No.96493834
>>96493806
Very depressing, with how iconic and beloved the land raider has always been. 40k really is actively being destroyed by GW's decisions, especially with the lore changes to grey knights and black templars with their 10th ed codexes.
Anonymous No.96493852 >>96493883
>>96493533
I'm still salty about what they did to the DA rulewise since that's my new army for 3.0.
Other than that I must say that I (for the most part) prefer the ruleset of 3.0. when it comes to challenges, initiative modifiers and damage characteristics. LoS and building rules are funky but that's about it. It's not drastically better than 2.0, but I personnally prefer it.
That said, first edition was best.
Anonymous No.96493883 >>96494010
>>96493852
How's the DA list building going so far?
Anonymous No.96493886 >>96493905 >>96494274
Giving my militia some anti tank, this kit went together in 5 minutes and doesn't need magnets to swap the gun. I'm leaving it off the base and leaving the panels off to make it look more militia.

It's an amazing kit, 10/10. Going to try 3 earthshakers first.
Anonymous No.96493905 >>96494031 >>96496528
>>96493886
Also post weekend WIPs. Forgot to add that.
Anonymous No.96494010
>>96493883
Just as easily as my SoH army desu.
I just find that 3.0 listbuilding isn't hard once you get the hold of it. I've yet to lack the slots I want for my SoH.
Anonymous No.96494025
>>96493533
Its good. Pushed 2.0 out of the way so if youre not dead set on 1.0 you should be playing 3.0. overall the legions are more like flavorings(which they should have always been) instead of being that legion first and space marines second. Also helps that its not the complete mess that 2.0 was at launch. 3.0 has strong cheesy units but nothing as bad as 2.0, and the non marine armies are completely playable this ed
Anonymous No.96494031 >>96494079 >>96494121
>>96493905
Working on the bases of some dreads. Really want to get the saturnine done, gonna field it with dual plasma bombard after having seen what gravis plasma cannons can do.
Anonymous No.96494079 >>96494111 >>96494121
>>96494031
Why are you smearing peanut butter on those bases?
Anonymous No.96494111 >>96494157
>>96494079
How else are you suppose to get that smooth finish? It's actually milliput, the unmixed brown part looks like an actual dog turd. It isn't but I had to check lol
Anonymous No.96494121
>>96494031
>>96494079
Anyone has the diarrhoea planet meme?
Anonymous No.96494157
>>96494111
Oh, I thought maybe it was bait for Space Wolves.
Anonymous No.96494274 >>96494732
>>96493886

I was sad to find out the old FW Earthshaker had been discontinued when I got back into heresy until I discovered the new Kriegers had that thing, it's gorgeous.

What's your taste for the field guns/heavy ordnance weapon options? The D3 mortar is very tempting, but I'm not sure if I want to run anything besides rockets for the field gunners.
Anonymous No.96494319 >>96494363 >>96494369
>Hashut and Necromunda
ALRIGHT
FINE
BUT SURELY
THERE'S LITERALLY NOTHING LEFT BEFORE HH NOW RIGHT
Anonymous No.96494335 >>96494349
>>96493687
Those are the ideal targets, but you might also notice that's also the units that take those guns in the first place
Anonymous No.96494349 >>96494362
>>96494335
idk, chief, I feel like it's worth losing around 80 points to kill around 300 per volley
Anonymous No.96494362
>>96494349
Every weapon is worth it on their ideal target. A basilisk is the best tank in the game when firing at militia. Doesn't make the gun itself good, you have to also consider how it fares outside of the ideal scenario, and how often those scenarios come up in the first place
Anonymous No.96494363
>>96494319
Gotta have a breather week between the new army launch and whatever comes next. A perfect time to roll out a couple new 40k space marine boxes.
Anonymous No.96494369
>>96494319
What if I told you they preview 11th Ed
Anonymous No.96494383 >>96494389 >>96494515 >>96494524 >>96494748
Anonymous No.96494389
>>96494383
EC do be the theatre kid legion
Anonymous No.96494515
>>96494383
He looks like's going "What?" after being silently stared at by everyone for a while.
Anonymous No.96494524
>>96494383
Nice night lord bro
Anonymous No.96494556
>>96493817
quit being a fucking pussy
Anonymous No.96494686 >>96494704 >>96494803
>r63 coomer art of Fulgrim is one of the rare instances that correctly depicts Fulgrim with the black sclera from the McNeill novels
Fucked up.
Anonymous No.96494704 >>96494716
>>96494686
did he always have those or did they come with the demonic sissyfication?
Anonymous No.96494716
>>96494704
Always, even before the corruption
Anonymous No.96494732
>>96494274
I'm taking 3 rapiers with frags so for the heavy ordnance I'm going to try earthshaker and Medusas to dip into some anti TEQ if needed. The damage 3 and 4 weapons are interesting but I'm concerned about bouncing off a 2+. Might be worth exploring if one of my friends goes through with their daemons army.
Anonymous No.96494748 >>96494892
>>96494383
Those cherubim are about to kidnap him, he should better watch out!
Anonymous No.96494803 >>96495003
>>96494686
>No dick
Then what's even the point
Anonymous No.96494892 >>96494932
>>96494748
No it's a magic performance, he just appeared from behind the curtain.
Anonymous No.96494932
>>96494892
>Are you not entertained?!
More reliable than teleporting, I rekon.
Anonymous No.96494975 >>96495049
>>96493625
That's why I want to give a praetorian squad disintegeation rifles. Their 2+ save should help them and their WS5 will still protect them from mooks, and you can stick a couple power weapons instead of the rifles if you want. Plus they get jump packs.
Anonymous No.96495003 >>96495025
>>96494803
who said she didn't have one?
Anonymous No.96495025 >>96495049
>>96495003
>No bulge
>No tuck
Not in that drawing
Anonymous No.96495049 >>96495067
>>96494975
disintegrator rifles are the worst of the bunch, because they're str 4 and AP3 (lmao). The D2 is wasted unless you're shooting vets specifically, most of the time all it does is make your own guns more threatening to yourself
>>96495025
You underestimate the tucking technique of someone who leads a legion obsessed with excellence. Also warp shenanigans
Anonymous No.96495067 >>96495086 >>96495095 >>96495178
>>96495049
Yeah but they're neat.
I also have the urge to have a master sergesnt one-handing a combi-disintegrator and a spear
Anonymous No.96495086 >>96495105
>>96495067
>combi-disintegrator and a spear
Don't think that's possible chief, only the bolter can be swapped for a melee weapon or a combi-weapon
Anonymous No.96495095 >>96495290
>>96495067
Psst. You can take disintegrator spears in custodes... they're sold as their own sprue... ripe for conversion...
Anonymous No.96495105 >>96495178
>>96495086
I have to double check yeah but that dude could be a centurion just as easily. It's the model I want to make who cares what it actually is.
Anonymous No.96495178 >>96495256
>>96495105
>>96495067
You can do it with a vet tactical squad sergeant though, might not be very good but it makes him look ded hard
Anonymous No.96495256
>>96495178
>combi-gravs and heavy flamers
A man of taste
Anonymous No.96495290
>>96495095
Yeah I thought about it
Anonymous No.96495314 >>96495320
Since Demolisher cannons are so good in HH3, how viable is to spam Vindicators?
Anonymous No.96495320
>>96495314
Very. They're tied with Kratos for the best uses of your armor slots
Anonymous No.96495428 >>96495497
>Abhuman muster + Survivors od the Dark Age
Anonymous No.96495493 >>96495508 >>96495715
What did WE shout before "maim kill burn"? I imagine they only adopted "blood for the blood god, skulls for the skull throne" late into the heresy
Anonymous No.96495497 >>96495634
>>96495428
>Survivors od the Dark Age
>a couple dudes can get volkite
Gee
Anonymous No.96495508
>>96495493
"Injure, murder, raze"
Anonymous No.96495509 >>96495538 >>96495546
What should I outfit my plasma Preds with? Lascannons seem extremely expensive for their points, should I go for Volkite? Flamers? Just keep the bolters?
Anonymous No.96495538 >>96495564 >>96495596
>>96495509
Due to split fire rules being worded poorly, you want something that you're going to be firing at the same targets as your main gun
Anonymous No.96495546 >>96495596
>>96495509
Either keep the bolters or take volkite. Adds a little more anti-infantry which is what the plasma does too.
Anonymous No.96495564 >>96495624
>>96495538
It is not poorly worded, it is intentional. Vehicles being allowed to split fire by default is already a buff compared to previous editions, them being allowed to split fire freely without limitations or drawbacks would have been a bit much. This isn't 40k.
Anonymous No.96495596 >>96495618 >>96495624
>>96495538
>>96495546
Thanks for the feedback, I forgot about the split fire debuff.

Is the C-Beamer any good this edition? I'm thinking one of those + volkites would be a cool "exotic weapons" tank.
Anonymous No.96495618
>>96495596
Conversion beamers are nuts. Don't bring too many of them, at >15" they obliterate MEQ including veterans, at >30" everything else as well. Frankly terrifying in combination with how accurate blasts have become.
Anonymous No.96495624 >>96495643
>>96495564
The weird thing is that sponsons have a rule to make split-fire possible, but for some reason this makes the main gun snapfire. I thought the whole point of sponsons is that they're completely independant of the main gun, but it only works one way
>>96495596
it's cool, they're great if you can get the max range shots and not bad even with the mid range shots
Anonymous No.96495634
>>96495497
>In the next exciting episode of /hhg/... will anon learn how to read?
Anonymous No.96495643 >>96495675
>>96495624
The main gun doesn't become snap shots if it has str 6 or lower.
Splitting fire as a vehicle isn't as easy or beneficial as you think, there is a reason modern tanks only have the one turret mounted cannon and maybe some infantry deterrent guns.
Anonymous No.96495675 >>96496099 >>96496244
>>96495643
Plasma pred is str 8 on both modes. And it's a future tank crewed by hyper-aware super soldiers, but suddenly they become the same as unwashed penal conscripts when the sponson weapons fire. The sponson guys fire just fain when the main gun fires though. Which is weird, since presumably the recoil from the main gun would be more than the sponsons. If anything, the main gun should always fire normally and cause the sponsons to snap fire
Anonymous No.96495715 >>96495733
>>96495493
They quite literally said "Blood for the Primarch! Skulls for the Legion!" before they went full khorne.
Yes this isn't a joke, they're just that unoriginal they copy pasted a couple of words in when they converted.
Anonymous No.96495733 >>96495760 >>96495824 >>96495869
>>96495715
and this didn't raise any eyebrows? Emps and Malcador knew about Khorne, as did the Custodes and SoS
Anonymous No.96495760
>>96495733
I think at that point the Emperor already knew the WE would go insane, and was just trying to get other projects far enough ahead before shit hit the fan.
Anonymous No.96495824 >>96496026
>>96495733
There are some times when the HH narrative plays with
>Emps knew a civil war would happen because of chaos and could guess who would take which side thanks to his precognition
This doesn't make any sense because of numerous reasons but it does get referenced sometimes like in one of the trailers.
Anonymous No.96495869 >>96496026
>>96495733
I guess that warcry originated with the world eaters.
But yes, big E just sorta assumped Angry Ron was a lost cause from the start. Great dad.
Anonymous No.96496026
>>96495824
Maybe not necessarily a civil war, but the Emperor did know for for sure that the Chaos Gods would try their best to fuck shit up at some point, one way or another.

>>96495869
Doesn't excuse it, but the emps had trying to steer humanity towards a brighter safer future much higher on the list than being a good dad.
Anonymous No.96496099
>>96495675
Brother do not start to try and apply "but this is the future" to anything in warhammer, just assume everything but the weapons themselves and starships stopped developing in 1945
Anonymous No.96496234
>>96493284
Titanicus is phenomenal, and is probably the best ruleset GW has put out since BFG.
Anonymous No.96496244
>>96495675
yes is is stupid, and makes no sense. either its an oversight or shitty balance.
Anonymous No.96496256 >>96496273 >>96496297 >>96496630 >>96496653 >>96497568 >>96497826
Fuck yeah
Anonymous No.96496273 >>96496282 >>96496285
>>96496256
Not HH
Anonymous No.96496282 >>96496308 >>96496320 >>96496347
>>96496273
Could easily be taken as artificer armor. He's not wearing obviously Primaris armor, at best you could maaaybe call the jump pack Primaris, but it could just as easily be a one off custom jump pack
Anonymous No.96496285 >>96496308
>>96496273
It's clearly a night lord
Anonymous No.96496290
Updated terminators when?
Anonymous No.96496297 >>96496300 >>96496310
>>96496256
I really do not like this model at all.
Im saying this as a person who can tolerate primaris.
Anonymous No.96496300 >>96496352
>>96496297
what do you dislike about it?
Anonymous No.96496308
>>96496282
It is not artificer armour. Besides the jump pack the claws and additional upper leg armour plates are also obviously pr*maris. Also has the retarded 40k CSM shoulder pads with the corners missing.

>>96496285
Doesn't make it HH, night lords exist in 40k too.
Anonymous No.96496310
>>96496297
I really like this model
I'm saying this as a person who cannot tolerate primaris.
Anonymous No.96496320 >>96496339
>>96496282
you could easily be taken for a faggot
Anonymous No.96496330 >>96496335
Is using historical minis as militia frowned upon?
Anonymous No.96496335 >>96496366
>>96496330
no, but keep in mind Warhammer uses heroic 28mm scale so the proportions might look out of place compared to everything else on the table
Anonymous No.96496339
>>96496320
that means the disguise is working
Anonymous No.96496347
>>96496282
Fill the little holes on the hip armor and add some trim to show it's a supplementary plate. Put some grenades on it as well
Anonymous No.96496352
>>96496300
>Gauntlents
>pose
>this is likely the only good angle of the model
Thats just from the silhouette. I have more things to say if we're talking about the original model but Ill leave that be.
Also I fucking hate the turd rock.
Anonymous No.96496366
>>96496335
Fair. Them being smaller than marines is fine by me, need to see if there are pics of them by Cadians. The Victrix boxes are conducive to a wave of rifles, stubbers and mortars.
Anonymous No.96496499 >>96501431
>>96493284
Post pics
Anonymous No.96496527 >>96496635 >>96496639 >>96496651 >>96496688 >>96497424
Am I reading this wrong or can I use a master of signals to give a tank vanguard 1?
Anonymous No.96496528 >>96497578 >>96497671
>>96493905
Working on battlefield assets from the drop site journal.
Anonymous No.96496630
>>96496256
This doesn't even look remotely similar to a HH marine save for being painted as a NL and even then it's debatable.
Anonymous No.96496635
>>96496527
It doesnt specify any particular type of unit, so yes.

Honestly master of signals should be called master of victory points. It's such a gross meta ((in the literal sense) unit.
Anonymous No.96496639 >>96496651
>>96496527

I don't see why not, but it still can't score due to being a tank, so it's a bit pointless.
Anonymous No.96496651 >>96496676 >>96496677
>>96496639
>>96496527

Never mind, I'm an idiot. Yeah, Line is pointless, Vanguard is theoretically possible for a vehicle to score, if somewhat unlikely since you have to fully wipe the unit.
Anonymous No.96496653
>>96496256
That one left thigh armor plate betrays the whole thing. If that were covered/fixed maybe I could call this a Praetor.
Anonymous No.96496676
>>96496651
The volkite Kratos calls to me anon, I will send it in to mop up whatever survives the Basilisks
Anonymous No.96496677
>>96496651
Can soften up the target with one unit before finishing it off with the vanguard unit.
Anonymous No.96496688 >>96496713 >>96496723
>>96496527
Yeah, it can even score with vanguard (1) but not line (1)

Giving line (1) to a javelin or scimitar squad is buck nasty though.
Anonymous No.96496713 >>96496720
>>96496688
It isn't, those are cavalry and thus cannot control objectives.
Anonymous No.96496720 >>96496730 >>96496740
>>96496713
Oh I thought it was just vehicles that couldn't
Anonymous No.96496723
>>96496688
Using a MoS to make expensive vanguard units line once they've cleared a point is amazing, especially for slower vanguard units that realistically will only get to use it once in a game (looking at you JUSTaerin - or anyone without jumppacks)
Anonymous No.96496724 >>96496757 >>96496808
>terminators squad with combi-disintegrators
>can blast the 10 man tactical squad off an objective from outside movement reaction range to score those sweet vanguard 3 points
>2+ save so doesn't care about the overload
Anonymous No.96496730 >>96496746 >>96496762
>>96496720
one of the reasons cav are not that good this edition
Anonymous No.96496740
>>96496720
Vehicles, cavalry or automata
Feel free to give your dreads line (1) though
Anonymous No.96496746 >>96496783
>>96496730
Giving a scimitar command squad vanguard isn't a terrible idea
Anonymous No.96496757 >>96496775
>>96496724
It wouldn't kill the full squad in one volley and they'd just fuck off after scoring to deny you vanguard and still net more points than you.
Anonymous No.96496762 >>96497032
>>96496730
What are the other reasons? Because from my experience playing cavalry are great now, very fast with a lot of firepower for their cost. Not being able to control objectives is their only drawback.
Anonymous No.96496775 >>96496787 >>96496792
>>96496757
Don't need to kill the full unit, only the last models.
Anonymous No.96496783
>>96496746
They might be fast enough to get behind a unit and prevent them from move reacting of the point too.
Anonymous No.96496787 >>96496800
>>96496775
Not this again, yes you have to kill the whole unit. The last model is of the entire unit; models don't score, UNITS score.
Anonymous No.96496792
>>96496775
Yeah but now you're focussing what, a 300 point unit plus another on your opponent's paper weight.
Ambitious but rubbish.
Anonymous No.96496800 >>96496814
>>96496787
That's what he said, you just have to finish off the last few models of the unit to wipe it out and trigger vanguard
Anonymous No.96496808 >>96496830
>>96496724
>10 terminators, so 10 shots
>6.6 hits
>3.3 wounds
>3-4 dead marines
So.. you just spent 100 points to kill 3 tacticals, now there's 7 left
Anonymous No.96496814 >>96496820
>>96496800
>Don't need to kill the full unit
>full unit
Anonymous No.96496820
>>96496814
I think I may have to genuinely ask if you're ESL, because what he means is that you don't have to kill all 10-20 marines in the unit with the terminators, just finish them off with them.
Anonymous No.96496830 >>96496861
>>96496808
You forgot the bolter shots
Anonymous No.96496861 >>96496917
>>96496830
20 shots, 13.2 hits, 6.6 wounds, 2.2 dead marines. So 5-6 dead marines after all is said and done. worth mentioning that just keeping combi-bolters kills 4.4 marines and is free. So you just spent 100 points to kill roughly 2 tacticals, and make your shots worse for every other shooting phase.
Anonymous No.96496917 >>96496931
>>96496861
Indomitus...my beloved
Anonymous No.96496931 >>96496991 >>96497324
>>96496917
I'm stuck in the terminator pattern loop. The coolest Terminator pattern in my mind is the one I've seen most recently. It even happens with 3D printed armor patterns, I can't help it
Anonymous No.96496966 >>96496996 >>96497027 >>96497354
Anyone else stuck in an endless loop of theorycrafting between games?
It's driving me insane.
Anonymous No.96496973 >>96497066 >>96497448
I'm insane. So I wrote a HH 2.5 Scouring doc. Feel free to rip me on whatever is jank. I know the points might be off in places and I can certainly add some more things to certain dudes. But I was about to run out of steam, so it was a good stopping point.

Also, I know Black Dragons have a lot of fluff about being from the cursed founding. But I read some stuff that made it nebulous and possible for it to be a secret second founding chapter that had a bunch of issues and was kept secret for a long time. So I just went with that headcanon because they didn't have any other second foundings that I knew of and I've always thought they were cool.

https://gofile.io/d/uMkuRV
Anonymous No.96496991
>>96496931
I have the set of Heroes indomitus termies that I thought about making for 30k but I did them up for 40k so I could make them more ostentatious.
But I REALLY wanted them for 30k. Good thing I didn't though because now I can make siege termies for a fancy-pantsy squad.
Anonymous No.96496996
>>96496966
I usually figure I can solve my problems with more gun, so I take more fist because more gun=less fun
Anonymous No.96497027
>>96496966
That's what makes the hobby fun! It's what this general is for!
Anonymous No.96497032
>>96496762
They're hurt most by the weapon changes- lascannons, melta, plasma, and volkite are all less desirable than things like grav, autocannons, flamers, havoc launchers, etc. If you look at speeders and bikes that's the majority of what they bring. Many of the new weapons are also heavy (something) so clash in purpose with the mobile idea of cav. Per point you're paying a lot for slightly more mobile, but worse, shooting. Meanwhile you can rhino rush with basic troops and throw on a havoc launcher for 5 points. Not to mention almost no melee options on your cav and little to no wargear options like voxes in an edition all about statuses.

There are a few bright spots, like shooty outriders, command squad deathstars, status suicide sleds, but generally cav are just weak mobile shooting. You're not really building an army around them anymore.
Anonymous No.96497066 >>96497077 >>96497129 >>96497316
>>96496973
Good job anon, RIP your sanity.

I will say, the AL rules are absolutely insanely OP. Their LA rule being essentially preferred enemy (everything) + another advantage on ALL MODELS (including vehicles, which is something even the 2.0 designer removed from Alphariusbecause of how busted it was) is absolutely crazy and means that the AL are immediately the best faction in the game.
The Forked Tongue RoW would easily be considered the most busted in the game if it were part of base 2.0 even without combining it with the aforementioned preferred enemy on everything, and Cult Uprising is also amazing.
I Am Alpharius is pretty bad but the fact you can't actually bring Alpharius means I absolutely love it, it's the most AL thing ever.

I really appreciate how much effort you've put into this anon but goddamn even as an AL player they seem massively overtuned.
Anonymous No.96497077
>>96497066
>Primaris
>AL
>Ifunny watermark
Maybe Dorn did the right thing
Anonymous No.96497129 >>96497316 >>96497346
>>96497066
Copy that. I will go tweak it and put out a V2 soon.

And yeah, I made the I Am Alpharius one purely because I thought it was hilarious.
Anonymous No.96497271 >>96497337 >>96497338
So, the heavy weapons upgrade sets are pretty much all sold out where I live and are overpriced on ebay. Would it be ok if I use the rotor cannons from the special weapons upgrade set as autocannons for my IWs? Or is that just a hard no?
Anonymous No.96497316
>>96497066
>>96497129

I changed a couple things, including the Alpha Legion trait to be "Only Infantry get Preferred Enemy (X)". But maybe I should just do Hatred (X) or something else. Hmmm.
Anonymous No.96497324
>>96496931
Wow cool skull freehand, kino in fact
Anonymous No.96497337
>>96497271
Where do you live, anon?
I can recommend some retailers.
Anonymous No.96497338
>>96497271
No that's retarded, the guns do not even look remotely similar, just wait for the guns to get back in stock. You can ask your store to order one and reserve it for you?
Anonymous No.96497346 >>96497405
>>96497129
I love the warlord traits anon btw, very flavorful.
I'm a bit confused by the Hydran Operative unit. I like the idea of human infiltrators you can take as part of an AL army but they're extremely, extremely expensive for their mortal-equivalent profile, and nothing I'm seeing in their rules really justifies this costs. I do like the idea of having human specialists accompanying Legionnaires but they should be far far cheaper - for ten points more than one of these guys you could get a Vigilator that's better in every conceivable way.
I think a cool idea for the unit would be have them work like apothecaries, where they gain all the traits of the units they're attached to. Have them keep the same profile and let them take a ranged weapon of their choice or specialized gear to serve as an expendable utility piece to complement the squad - it would be very believable to have AL legionnaires have a mortal or two tagging along in charge of scoping out targets for their guns, or sending out with meltabombs, or serving as grenade mule, or with a needle sniper rifle.
Maybe you could have them confer a lesser version of shroud bombs now that the AL trait doesn't have the +2".
There's a lot of really fun possibilities, especially if you start basing the options off some of the options in the Delaque kit for Necromunda - a mortal with a webgun would be a great tag along to a unit of despoilers or something for example.

I'm really looking forward to seeing how your rules evolve as you start getting games in with them, I'd love if you kept posting updates.
Anonymous No.96497354 >>96497425
>>96496966
theory craft then apply your theory in games.
Anonymous No.96497405
>>96497346
I reaaaaaalllly appreciate the feedback. I know there are plenty of unintended interactions in there I haven't seen yet because I'm blinded by my own creativity.
And yeah, points will definitely have to be adjusted in places. I will make the operative 30 pts cheaper and I think I will integrate some of those options you mentioned. Thank ye sir.
Anonymous No.96497420 >>96497521
At what time did the Imperium adopt the two headed eagle and when is it ok to use that for astartes? The one headed eagle was normal during the crusade as far as I know, the raptor imperialis it was called I think?
Anonymous No.96497424 >>96497439
>>96496527
you can, but it's Vanguard (1) and it costs tonk+115 points for a test you'll fail more or less 1/11; and you're still prevented from putting Line (1) on the tonk with the cvr because

>If a Unit includes any models with the Vehicle, Cavalry or Automata Unit Type then it may not Control an Objective Marker
p308

short of your opponent throwing easily shredded units at one objective it's almost certainly never going to be particularly useful because your tonk can't Contest Objectives (since it also can't Control them) so anything with Line (2) that you don't clear off makes more points that turn than you'll make clearing them off next turn

i guess it's good for getting Vanguard (1) on a unit that specifically excludes itself from the conditions of Vanguard for an enemy unit trying to clear Objectives? like pouring fire into a Kratos or larger to try and clear it so the squishies with Line (3) can get on the point instead of hiding behind cover has to be pretty annoying if they don't even get Vanguard points for shifting it because it can't Control or Contest so only a Massacre can earn them

but not likely to be a game changer I think
Anonymous No.96497425
>>96497354
The problem I'm running into is that it's impacting my enjoyment of actually playing because none of my buddies do the same thing.
The consequence of this is that either I essentially hold back and play suboptimally so my opponents have fun, or I play optimally and they lose because they don't know the game mechanics that well.
By play optimally I don't mean I bring strong lists, I usually downgrade my lists to make the game more interesting for both parties. I just mean the people I usually play with don't really remember to do things like screening or watching their sight lines (despite many attempts to remind/teach them), and that constantly theorycrafting means that a) the errors they make look way more obvious to me and I have to consciously not use them and b) I have to make mistakes on purpose to try and get them to think about tactics more.
I understand everyone has their own definition of casual but it frustrates me when people don't apply tactics to their wargame.
Anonymous No.96497439 >>96497545 >>96497567
>>96497424
bruh what you talking about cletus?

Its a fucking giga strong interaction, and its a very simple one.

Normally you have 2 options when dealing with objective holding units.
A: you kill it with vanguard and get the objective points + vanguard points.
B: You kill it with something that doesn't have vanguard, and you get no points.

In a lot of cases, you will not have any vanguard units that are able/positioned to kill said objective holding unit, or they have something even more important to do.
The ability to give ANY unit (whether its a tank/dread/artillery/whatever else) vanguard to give you multiple free VP you otherwise wouldn't be able to score is a huge difference for actually winning games.

> a test you'll fail more or less 1/11
?
Anonymous No.96497448 >>96497489
>>96496973
Don't have much to say about the balance here because frankly I think it's very hard to figure out how everything interacts in the ecosystem of an actual campaign without tons of test games but I just wanted to let you know the flavor in these rules is awesome, you're doing an amazing job anon. I'm going to suggest we start using some of these rules in my local group to represent the evolution of our forces (like using your DG rules to represent the first plague marines starting to appear in my buddies army)

Thanks for your hard work anon!
Anonymous No.96497458 >>96497473
What are the best units for running shields on? Hard mode: No legion-specific units
Anonymous No.96497473 >>96497500
>>96497458
Vet breachers (and regular breachers) are real nasty. Lascutters are a real threat.
Anonymous No.96497489
>>96497448
Thanks man, I'm really glad the flavor good feelings are there. I will keep that link up for as long as I can and upload updated versions whenever I get feedback and find errors.

I'm hyped to play my Mad Max and Penal Legion lists. So many bodies to turn into mulch.
Anonymous No.96497500 >>96497564
>>96497473
what about melee units?
Anonymous No.96497521 >>96497842
>>96497420
the Raptor Imperialis is an honor marking used during the Great Crusade

the Aquila is the personal symbol of the Emperor and in widespread use by his personal guard the Legio Custodes as a symbol of his authority being vested in them, as well as used as an honour marking for certain figures and organisations (notably the Emperor's Children were granted the use of the Aquila and incorporated it into their own heraldry - Fulgrim wears it, dreadnoughts wear it, Praetors wear it, even Palatine Blades and others wear it)

as the Horus Heresy went on wearing the Aquila became a sign of allegiance for Loyalists and more commonly used, to the point that they were incorporating it directly onto new power armour during the Siege of the Imperial Palace at the end of the war

you do see some figures wearing a single-headed eagle (for example Rogal Dorn and Roboute Guilliman) which is likely an indicator of how important people signified their rank during the Great Crusade, or maybe used as an indicator of "junior" status of their own eagle heraldry compared to the "senior" two-headed or double eagle (it is after all a widespread heraldic device in many cultures across time, because eagles are cool)

there was some old fluff about the double-headed eagle representing the union of Mars and Terra but I think that's deprecated now

as far as your dudes go, if you don't want to use it, don't; if you do, see what kind of models already have it and use that as a rough guide to which of your dudes would have it
Anonymous No.96497529
why is etsy flooded with 3d printed bit sellers but ebay is pretty scarce?
Anonymous No.96497545 >>96497567 >>96497617 >>96497643
>>96497439
it's Vanguard (1), so unless you've got a MoS to put it on the Vehicle and another way of bumping that up, it's likely you just wasted a lot of points on a very ineffective way of earning VP

tanks are units of 1 model so short of splitting shots (which you'd make as Snap Shots too) you're unlikely to kill multiple units per turn and earn multiple VP per turn; you're limited to probably 1VP for a unit that requires babysitting

literally just a Tactical squad would cost the same as the MoS and score more points, it's a dumb way of doing things

>> a test you'll fail more or less 1/11
>?

INT 10 on the MoS, about 92% chance of success each time you want to use the cvr to put Vanguard or Line onto another unit

you gotta test each time anon
Anonymous No.96497564
>>96497500
Veteran Breachers, they can take melee
Anonymous No.96497567
>>96497545
>>96497439
also just to be clear here: a unit which can Control Objectives can be standing on the Objective for multiple turns trying to cut up your tank, and as long as nothing else can get in range - because your big ass tank is keeping everything too far out - and that Scoring unit isn't also Locked in Combat with another unit that isn't a Vehicle, it continues to score VP while it tries to cut into your hull and you try to shoot it

like you can play all the tech-wizard games you want but a 200 points Tactical unit with a melta bomb sergeant is going to absolutely ruin you on VP long before you can kill it, and you'll be actively helping them to ruin you on VP by squatting the Objective and keeping any other units from Contesting it

it is not in general going to be a useful plan
Anonymous No.96497568 >>96497571
>>96496256
such an odd design to the point its not even primaris anymore. Talking about the rg model. base. how me made the nl mini is really plain for a character mini. Those are the saddest lightning bolts ive ever seen
Anonymous No.96497571 >>96497603 >>96497884 >>96498480
>>96497568
>such an odd design to the point its not even primaris anymore
It's a cancelled Corax. The guy is huge.
Anonymous No.96497578 >>96497585 >>96497619
>>96496528
How is the journal.i saw some decently fun stuff in there but havent gotten a chance to actually read it
Anonymous No.96497585 >>96497608
>>96497578
It's like 15 pages long lmao
Anonymous No.96497603
>>96497571
true but im glad that they didnt go with that. Corax is the single worst loyalist primarch to bring back in terms of having an interesting story
Anonymous No.96497608
>>96497585
look man i drove 20 hours this weekend im tired and my eyes burn
; C
Anonymous No.96497617
>>96497545
The point is not that the MoS is replacing bringing tacs, it's that it's useful to get VP from scenarios where you otherwise couldn't.
You can only score line and vanguard once per objective so past a certain point bringing more line units is just redundancy.
By giving vanguard to a tank (but it could be anything - big squad of phosphex rapiers could do well too, any strong shooting unit really) you now have a ton of flexibility to exploit objectives where the enemy has a softened target. The MoS doesn't have a range or LoS requirement to give out the Vanguard(1) so it could be an awesome way to sneak out a VP where you otherwise couldn't. Giving line to units that are already vanguard after they've pushed the enemy off the point is great too - by default units with vanguard only score one point for controlling objectives of any value, so dropping line 1 on a vanguard unit the turn after they cleared the objective means they're now scoring 2 vp more than they otherwise would if theyre on a 2vp objective.
Anonymous No.96497619
>>96497578
Assets are fun looking, I like how they did them. Especially the mines. Mission looks cool, very narrative as expected. Fluff is meh, can't put my finger on it.
Anonymous No.96497643
>>96497545
What are you talking about anon?
This isn't some zero sum game.
Your tactical squad cannot squat on an objective if another unit is holding it, and you don't get vp for killing said unit unless you have vanguard (also vanguard gives the points for the objective itself, not just 1).
So yes, kill that squad with your vanguard 3 termies if they are in range. But if they're not, you can toggle it onto misc ranged unit #23 and get free vp, before your tac squad sits on it.
Anonymous No.96497671 >>96497682 >>96497706
>>96496528
What are these?
Anonymous No.96497682
>>96497671
bits from random kill teams as far as i remember
Anonymous No.96497706 >>96497714
>>96497671
Etc
Anonymous No.96497714 >>96497723
>>96497706
That's a roided up Wall-E and I love it
Anonymous No.96497723 >>96497731 >>96497746
>>96497714
GW makes the best random tracked nonsense for conversion fodder.
Anonymous No.96497731 >>96497745
>>96497723
Are these made by the same chinese company that makes the terrain? They look low res
Anonymous No.96497745 >>96497774
>>96497731
It's normal gw plastic, but simplified molds.
Anonymous No.96497746
>>96497723
Both of those are pretty close to a WWI artillery tractor.
Anonymous No.96497774 >>96497789
>>96497745
looks extremely simplified, honestly it's almost outputting. Looks like a children's toy. It's like the whole thing is melting. Look at the claw! the holes on the chimney! the wheels!
Anonymous No.96497779 >>96497784
Think the new combat forces will release in around 2 months like the saturnine set?
Anonymous No.96497784 >>96497788
>>96497779
Breachers are probably with ZM in Nov so I'd assume they'd be earlier
Anonymous No.96497788
>>96497784
Sweet, looking forward to 'em.
Anonymous No.96497789
>>96497774
They were just some accessories for one of the mechancius terrain kits from a few years back.
Anonymous No.96497818
>Local has finally warmed up enough to 3.0 to start a new player/new army event starting at 1000 points
>Technically already halfway there with the knick-knacks I've painted up on a lark
I'm sorry guys I just don't think I want to...
Anonymous No.96497820
>>96493145
If you're just chasing best rules I'd be annoyed.
If it's because BS rules aren't out yet, go for your life.
Anonymous No.96497826
>>96496256
nemesis claw helmets ruined my fucking life
stupid buck teeth and pig nose and wrinkled bald head and jowls
Anonymous No.96497842
>>96497521
Thanks I think I will just use the raptor imperialis seems like a safe bet
Anonymous No.96497884 >>96498002
>>96497571
Size comparison? Name of original model?
Anonymous No.96498002 >>96498090 >>96498526
>>96497884
aethon shaan
Anonymous No.96498090 >>96498280
>>96498002
Cheerio chap
Anonymous No.96498119 >>96498315
Has anyone gotten a recast acastus asterius before, and how bad is it? I am leary of big blocks of resin, I still have memories of the spartan back in 1.0
Anonymous No.96498159
>>96493547
>>96493554
Hilarious of either of you to imply any of the consoomerdrones who mindlessly accepted 3.0 has a soul or any capacity to form their own opinion.
Anonymous No.96498280
>>96498090
chip chip bro
Anonymous No.96498315
>>96498119
I don't think soul ownership is linked to not liking to build stuff. As a kid I couldn't afford anything, eastern europe sucked. A few decades of working in London City as cleaner, and now I can afford all the models I want. Better then everying bar gran Koraczka cooking.
Anonymous No.96498480 >>96498508 >>96498565 >>96499309
>>96497571
>The guy is huge.
Without his scenic base, I don't think he's that different from other primaris while Lion and Guilliman tower over primaris marines. I can imagine he was meant to be Corax and they scaled him down a bit to be primaris sized.
Anonymous No.96498508
>>96498480
agree. Size-wise he's no different from other primaris high HQ. If you took nuScale primaris Azrael and stand him next to 30k Alpharius, he has the same size as the primarch and you might assume the model is Lion el'Jonson (wearing Lion's helm and all)

All the old 30k primarch sculpts like Angron, Alpharius and Lorgar are simply scaled to the same size as primaris named characters.

It's not the size that's abnormal on the raven guard, it's he has so very many accessories and terrain pieces and doodads that he does seem primarch-ish. Even azrael who has a whole 2nd person walking on his base still seems more lowkey on accessorizing.
Anonymous No.96498526
>>96498002
I am stealing his claws and Cape for a praetor.
Anonymous No.96498565
>>96498480
you know what, I think you could up to something. Sized up the dude would make a great Corax
Anonymous No.96498695
Would anyone happen to have a scan of the SoH transfer sheet?
Anonymous No.96498774 >>96498805 >>96498809 >>96498819 >>96498938
Double plasma saturnine are actually kinda legit, tried them out Saturday and they smoked a lascannon HSS, rapier battery, and terminator squad over the course of the game.
I think I only took 2w total from overload at the end of the game
Anonymous No.96498805
>>96498774
the math is literally indisputable and says you're a stupid fucking retard. Overload kills one per turn.
Anonymous No.96498809
>>96498774
Expected as much. Large blast with high strength and 2 dmg is just gonna hurt.
How useful was barrage? When I tried out a castaferrum with gravis plasma it only took one shooting phase for my opponent to start hiding their entire army from it for the rest of the game.
Anonymous No.96498819 >>96498945
>>96498774
People are disregarding all plasma weapons entirely because everybody got hung up over breaching 5+ vs breaching 4+
Anonymous No.96498922
>>96493533
It's cool. It has a lot of good changes imo
But it has a lot of change for the sake of change too and the format of the rules is atrocious
I'm seriously considering rewriting half the rule book just to make it readable because jfc it's like they got a lawyer paid by the word to write it
Anonymous No.96498938
>>96498774
may friend tried out a death brick of Pretor, Centurion and 3 saturnite bodyguards deep striking in. they were suprisingly fast for a bunch of deep striking terminators.
Anonymous No.96498945 >>96498961 >>96498967 >>96498971
>>96498819
my outriders still pew pew with breaching +4 plasma. I assume it is either a typo or it is the result of the weapon being twin linked. Till GW releases an errata to them, I am zooming around with 6 outflanking. And they aren't even that expensive just over 200pts.
Anonymous No.96498961
>>96498945
That is because of it being twin linked plasma guns yes. Breaching 5+/4+ is the only difference between twin plasmaguns and regular plasmaguns.
Anonymous No.96498967
>>96498945

Myrmidon Secutors also get B4+ plasma for twin-linked fusils, so I'm pretty sure it's intentional. Shame you need about 400pts of secs to reliably wipe a 10 man tac squads, or they'd print VPs with their 24" range Vanguard 3.
Anonymous No.96498971
>>96498945
They generally turned twin-linked guns into the equivalent of rerolling shots by changing the stats
Anonymous No.96498978 >>96498984 >>96498985 >>96499319
Vanguard should be scored if you either inflict a status effect on a unit on an obj (because status effects prevent scoring), or wipe the unit off of the obj

that way you're not relying on routing or killing the entire thing
Anonymous No.96498984 >>96498990 >>96500353
>>96498978
That's would be incredibly stupid with how easy it is to put a status effect on something
Anonymous No.96498985 >>96498990 >>96500353
>>96498978
That would be way too easy. Don't even need to cause an unsaved wound, heck for stun and suppress you only need to hit to cause a status check. Being able to score vanguard points without even killing a single model would be turbo retarded.
Anonymous No.96498990 >>96499028 >>96500353
>>96498984
>>96498985
dont all the status effects require CL checks to be failed?

and besides, what vanguard units have good status effect causing weapons that isnt panic via flamers?
Anonymous No.96499001 >>96499009
Anonymous No.96499009
>>96499001
>one of 6500 copies
>$22
lol
Anonymous No.96499027
Saturnine, more like FATurnine amirite?
Anonymous No.96499028 >>96499053
>>96498990
Most status weapons have a -1 to the cool check and most units have CL7 at most. That's a 60% chance to fail it
Terminators can take combi-weapons that have multiple different tests is one round of shooting and you can give vanguard 1 to anything you want with a MoS or a command rhino
Anonymous No.96499053 >>96499077 >>96499090
>>96499028
only combi-weapon that inflicts a status effect to my knowledge is a combi-grav which is one use

theres also the combi-flamer which probably has panic, but inflicting rout tests nets vanguard vp already and thus irrelevant to the proposed change
Anonymous No.96499077 >>96499096
>>96499053
Only need to use one single combi-grav to force the status check. Even a five man squad of terminators can take more combi-weapons than there are game turns lmao.
Anonymous No.96499090
>>96499053
1 shot is all you need. There's no reason you should get 3VP just because you shot at someone with a combi-grav.
And that's ignoring how easy it'd be to get it by giving vanguard to something like phosphex rapiers or a dread with 3 different status causing weapons
Anonymous No.96499096 >>96499166
>>96499077
still better than needing to get close and-
oh they moved off of the point with a reaction, no vanguard for you
Anonymous No.96499116 >>96499255 >>96499312 >>96499338
So is there any mechanical problems with sticking a praetorian command squad with jumppacks in a spartan?

>Spartan deploys on deployment line
>moves 10"
>discorges 10+1 jumpacks that immeadiatly move another 12"
>set-up 5"
>charge d6"
Anonymous No.96499166
>>96499096
There's more objectives and units in a game anon. Somebody instantly conceding objective control to your vanguard unit and the line unit behind it without a fight might never get it back, and still lose their valuable line unit in the process.
Anonymous No.96499255
>>96499116
The rules do allow it. At worst you'll have to worry about autistic opponents throwing a fit over it for some schizophrenic reason.
Anonymous No.96499263 >>96499396
Man, I don't know why I second guess myself so much on how I paint things.
Recently started a new army, and I find myself not even getting started on some stuff, because I'll need to decide how I'll paint dashboards and things like that.
But if doesn't matter, provided it's consistent or makes sense, so why do I struggle so much?

Currently it's jet bikes and the stuff in the handlebars, and a xiphon, but I've had it with other stuff in the past.
Anonymous No.96499309 >>96499357
>>96498480
The power of CAD, they just shrunk him down
Anonymous No.96499312
>>96499116
The mechanical problem:
Anonymous No.96499319 >>96499320
>>96498978
Fuck no. Everyone would take combi weapons that inflict a different status and fish for them.
Anonymous No.96499320
>>96499319
Combo of*, auto correct
Anonymous No.96499338 >>96499354
>>96499116
Not at all. But it's really fucking expensive to just give +10" movement to a jumpack squad
For that cost you could probably take a whole other squad and the opponent would likely not kill them all even if they had an extra turn of shooting
Anonymous No.96499354
>>96499338
Fair point. The extra 10" gives me a greater chance for turn 1 charges and the box does protect me from being shot off the board turn 1.
Anonymous No.96499357 >>96499816
>>96499309
We were able to do it with physical models too. A lot of hand sculpted master models were much larger and then scaled down.
Anonymous No.96499364 >>96499373 >>96499389
>>96493027 (OP)
Finally painted some Raptors I printed a while back. Happy with how they turned out oal, though I probably could've thinned down the lighting in some places
Anonymous No.96499373 >>96499387 >>96499390
i am using the cerebral palsy brick trick for stabilization during painting and it's fucking bliss on the back of a little square one i recently pilfered that the edges of my palms nest comfortably into beneath a facecloth given over to modelling stuff
>>96499364
great work!
Anonymous No.96499387 >>96499400
>>96499373
>cerebral palsy brick trick for stabilisation
The what?
Anonymous No.96499389 >>96500404
>>96499364
Little better pic of the sergeant
Anonymous No.96499390 >>96499400
>>96499373
The what?
Anonymous No.96499396
>>96499263
I've found something that really helps is batch painting. Painting the base coat on everything in one go, then taking a break, then layers, etc.
Eventually everything just needs finer details and weathering, at which point I just do the models one at a time. I've found it so much more pleasant, I've got far less dread about needing to completely do a model in one go.

It also looks better on the tabletop to have each model in your army 60% painted than to have 30% of your army completely painted and the other 70% just primed
Anonymous No.96499400 >>96499408
>>96499387
>>96499390
it's where you put a fucking concrete brick (or two) of whatever shape and dimension on your desk and pretty much plant your hands to it in part amidst your stuff with it being so heavy and relatively immovable that your motions are similarly stabilized and grounded and locked to such an extent at least in part

i encounter a pretty dogged essential tremor otherwise so it's night and day and an even more ergonomic brick is serious shit
Anonymous No.96499408 >>96499417
>>96499400
But why is it called the cerebral palsy brick?
Anonymous No.96499417 >>96499434
>>96499408
https://www.youtube.com/watch?v=oqp76vAJu9g
because this guy made a video about it and he's saddled with something analogous in the general sphere of motor interference and said condition is pretty much as bad as it gets as best i can figure
Anonymous No.96499434
>>96499417
Damn, and he still paints? Respect.
Anonymous No.96499507 >>96499542 >>96499544
Still have to greenstuff some gaps and scrape off some mold lines but I'm pretty happy with how easily this guy went together. Keeping the top panel removable so I can also use this as a rhino if necessary.
Another one of these + 2 c-beam Preds and my armoured Alpha Legion list will be complete.
Anonymous No.96499542 >>96499595 >>96499604
>>96499507
Cool, is that the old FW whirlwind missile turret? What will you play them as?
Anonymous No.96499544 >>96499555 >>96499595 >>96499604
>>96499507
Did they actually have those square door model rhinos in the Heresy? I know they're labeled as the '40k rhino' but what's that mean? That all the csm rhinos aren't remnants from the Heresy like the lore suggests, but stolen loyalist rhinos from the modern day 40k?
Anonymous No.96499555 >>96499595 >>96499605
>>96499544
It's the mars pattern rhino, and yes there were around during the great crusade even. There's models and artwork of them in the black books too, so these are 100% kosher to use in HH.
Anonymous No.96499595
>>96499542
Yep, you're correct! I'll use it as either Scorpius or whirlwind depending on the list (I dislike the missile turret on the Scorpius, I wanted something properly boxy)
>>96499544
>>96499555 is correct, the Mars pattern rhino is older than dirt, it's really more a matter of preference which one you bring.
Anonymous No.96499604
>>96499544
>but what's that mean?
It means "I don't like it and it hurts me in my autism to see it in /myhh/."
>>96499542
>is that the old FW whirlwind missile turret?
Whirlwind Hyperios turret to be exact. Same as on the FW Hyperios Air Defence Platform.
Anonymous No.96499605 >>96499684
>>96499555
You misunderstand, that's not really an attempt to throw shade on your rhino being potentially not heresy legal, that's more a comment on the retarded logic that would be required for it to NOT be heresy legal.
Anonymous No.96499684 >>96499705
>>96499605
Oh that's just secondaries pretending they know stuff when they don't. For some reason there are these weird kind of people who are convinced that something isn't HH unless it says so on the box that GW sold to them. Some of them even believe that a pattern of power armour is only exclusively compatible with the type of bolter it comes in the box with.
Anonymous No.96499691 >>96499706 >>96499785 >>96499826 >>96499847 >>96499924 >>96499984
Kind of related to talk about rhinos, why is GW trying to push for round doors? I feel like the square ramps make a ton more sense on every vehicle they're on, the round ones would suck ass to jump out of.
I'm so glad I have the FW Fellblade and won't need to get the plastic one
Anonymous No.96499705 >>96499741
>>96499684
People believe MkVI wasn't used in any real numbers until the very end of the Heresy and MkII was a rare relic by the time of HH, meaning only appropriate suits were MkIII, IV and V.
Anonymous No.96499706 >>96499736
>>96499691
Nostalgia bait, trying to keep the aesthetic of 40k and HH separated, something like that. Personally I don't have any strong preference for one or the other.
Anonymous No.96499736 >>96499760
>>96499706
>change every design for absolutely no reason
>"nostalgia bait"
Anonymous No.96499741
>>96499705
And MkIII was a modified suit of MkII that was a specialist armour for confined spaces which never saw widespread use. And Mk IV was only just being distributed to the legions as the HH started, so that one isn't appropriate either. And there was something about Mk V as well that makes it inappropriate for HH too if you ask the contrarians. Some people will always find reasons why you can't do something.
Anonymous No.96499760 >>96499785
>>96499736
The OG plastic rhino had round doors.
Anonymous No.96499785 >>96499842
>>96499760
This >>96499691 is not a rhino.
Anonymous No.96499816 >>96499831 >>96499930 >>96499989
>>96499357
Neat trivia, nooooot what GW does.
Anonymous No.96499826
>>96499691
To sell more products that can't overlap.
Anonymous No.96499831 >>96500014
>>96499816
Used to do. I've seen a few old sculpts that were giant compared to the finished product. Just pointing out that resizing miniatures isn't just for CAD, even if easier.
Anonymous No.96499842 >>96499871
>>96499785
But it is why the round doors are nostalgia bait you dumb fuck, because it's a design choice that originates from a model twice your age.
Anonymous No.96499847
>>96499691
To make things resemble the original rhino and deimos rhino more because theyve decided thats part of the period aesthetic. Seems obvious.
Anonymous No.96499871
>>96499842
My bad, I forgot rectangles were not invented until 3e.
Anonymous No.96499924
>>96499691
Because they make round Legion doors already for rhinos so they might as well make them work on these ones too
Square doors look better tho.
Don't know why they didn't make square legion doors instead. I'd be more likely to put a fance door on a land raider or spartan than on 3 different rhinos that die turn 2
Anonymous No.96499930 >>96499975
>>96499816
Its how GW plastic kits were made before CNC replaced pantograph milling machines. Rendedra who used to make some GW Plastic kits before they moved everything in-house still do it and have videos of the entire process on their Facebook page.
Anonymous No.96499975
>>96499930
It's fun looking at old plastic kit sprues and seeing clearly hand sculpted details on the bits.
Anonymous No.96499984
>>96499691
I'll not buy the inevitable ligma fellblade if the doors are round. They look like shit on that chassis.
Anonymous No.96499989 >>96500014
>>96499816
This is how the original AT88/epic infantry was made.
Anonymous No.96500014
>>96499989
>>96499831
Again, neat trivia. Still not what they do now.
Anonymous No.96500170 >>96500285
In Prospero Burns and A Thousand Sons we learn that Magnus warns the Emperor while Horus is still wounded on Davin.
In Outcast Dead Magnus hits just before the Imperium learns of Isstvan V.
Now this is obviously a glaring error, so they tried fixing it in Wolf Hunt. And they do in the stupidest possible way, by claiming that the palace psykers were holding back the psychic backlash and they only failed 2 years later, yet the Imperium still only acted once the damage occurs.
I'm sure that why this is silly and makes several character actions even more retarded has been discussed to death, but I've just read it myself and the thing that pissed me off the most is that it also negates the epilogue of Outcast Dead. The Thunder Warrior finally manages to unfuck his dying body with obvious Space Marine geneseed that they got by capturing the Luna Wolf, but now that he has to be free for Wolf Hunt the only other option is that they secretly harvested the World Eater bodies. The battle scenes at the Temple of Woe were already the sillies part of Outcast Dead, but this obvious retcon makes them even sillier.
Anonymous No.96500285
>>96500170
Babu Dhakal explicitly gets geneseed from a dead astartes
Anonymous No.96500353 >>96503223
>>96498984
>>96498985
>>96498990
The issue is vanguard is stupidly fucking hard to pull off since you can not only reposition off the point (making it harder to charge also) but DEEP STRIKERS CAN'T FUCKING CHARGE ANYMORE so they just get to FULLY WALK OFF THE POINT if they feel the need, so the majority of the time you're totally reliant on shooting doing all the work to kill a unit, which is just fucking stupid.
At the very least shooting and triggering a unit to Rout should proc Vanguard, and sure that'll include flamers but it's not like they won't kill a model anyway most of the time and you have to stand directly on top of the enemy unit to use them.
Anonymous No.96500404
>>96499389
Sick. Nice. Very badass.
Anonymous No.96500509 >>96500575 >>96500617 >>96500618
Ideal sponsons choice for a grav Predator? Bonus points if the answer is not las, but it's not disqualifying.
Anonymous No.96500575
>>96500509

In a perfect world we'd have sponspon grav cannon things for Iron Hands or something. I dunno, volkite because it seems cool to radsplode something as you squish it.
Anonymous No.96500617
>>96500509
The answer is always, always lascannons unfortunately. Even with how nerfed they are from 2.0, the other options are only worth it if you're absolutely starving for points.
Anonymous No.96500618 >>96500970
>>96500509
Volkite or heavy bolters I think, since you'll be shooting mostly infantry with graviton cannons.
Anonymous No.96500635 >>96501515 >>96501655
Does this seem sadistic for a 1k point escalation league game, IDK mech

>Archimandrite Archmagos, Corposant Stave, Cyber-Familiar, Machinator Array, Theurgica Maximus, Overcharged Reactors (Unlocks army Vanguard apex)
>Magos, Power Axe, Servo Arm, Overcharged Reactors, Combat Veteran (Unlocks 2x Taghmata Cohort)
>3x Domitars (Army Vanguard, Paragon of Metal)
>4x Castellax, Maulers and Bolters (Taghmata Cohort)
>6x Thallax, Melta Bombs, 4x Lightning Guns, 2x Photon Thrusters (Taghmata Cohort)
Anonymous No.96500701 >>96500778 >>96501178 >>96501957
I’ve been looking at salamander themed bits (pauldrons, helmets, weapons) for special characters and sergeants to represent the artifice they put into their craft. What would be a considered a no no as far as aesthetics is concerned for HH? I don’t want to take immersion from anyone.
Anonymous No.96500778 >>96500897
>>96500701
As long as you don't bling them out with too much stuff to the point you're looking like a space wolf who likes lizards instead then you're probably good. I usually do some scale aprons, cloaks, braziers, some special trinkets (like tools) and other odds and ends. Just please, no dragon head helmets (see what I mentioned about space yiffs above.)
Anonymous No.96500863
Whenever i build an army list it has nothing in it because I insist on having 1000 points of techno wizards.
Anonymous No.96500897 >>96501520
>>96500778
I think there is only one helmet that had a drake helmet. Is that too much or a one off relic considered legit?
Anonymous No.96500906 >>96501017 >>96503275
So, now I'm gonna do the generic Xenos of the Great Crusade army list. I'm starting off with the Cultures and Ambitions you select for each army that some anon had mentioned way back. I'll have some specific ones for Hrud, Rangdan/Slaugth, Khrave and Megarachnids, but I'll need more ideas for those, the generic traits and any other named race ones that sound neat. Orks and Eldar have several fan lists so I'm looking more for the other niche creative stuff.

Honestly, anyone can just drop off any weird or fun ideas for aliens they'd like their dudes to murder.
Anonymous No.96500970
>>96500618
This, bolters if you face non marines and want to cut through armor.
Anonymous No.96501017 >>96501111
>>96500906
Zoats or some other kind of centaur like xenos would be cool. Have them be mediocre at melee but be highly mobile, high toughness and bad saves, good shooting. Have their "vehicles" be various species of alien fauna, maybe something like what the kroot use in 40k?

I think a xenos race that's based on plants would be cool, though I don't know how one would implement that. Weak to fire, high toughness and wounds, mediocre saves but regenerating wounds, have some shambler chaff (think Last Of Us) with a bunch of options for static plant "emplacements", maybe use giant insects? Probably hard to keep them different from mega-arachnids but I like the idea of Space Marines cutting through overgrown Habblocks with flamers and machetes.
Anonymous No.96501111 >>96501141 >>96501229 >>96501317 >>96501389 >>96503230
>>96501017
Fuckin Zoats, that should have been top of my list. I've always wanted to play cyberlizards.

And nice on the fungus or plant people. I always loved this art.
Anonymous No.96501141 >>96501193 >>96501211
>>96501111
One off model for an instantly discontinued blackstone fortress expansion was the worst possible use of a zoat.
Anonymous No.96501178
>>96500701
Try to spread it out a bit beyond your characters. Unless your basic dudes are all inductii - and I guess that's reasonable for Salamanders - it always looks weird when every guy is bog standard pallette swap and then there's Sergeant Snowflake. We don't even have the justifaction of claiming he's in artificer armor anymore.
Learning to sculpt drake scales can go a long way, with little scraps on a handful of squadies to help your characters fit in more with the units they're leading.
Anonymous No.96501193
>>96501141
This guy had funny stats. Slow but a billion wounds, armed with an eat shit and die pistol and an off brand power fist.
Anonymous No.96501211 >>96501278
>>96501141
This thing looks so fucking cool too. All their best ideas are one offs or passion projects armies designed by autists.
Anonymous No.96501229 >>96501248 >>96501328
>>96501111
Militia style Xenos PDF when
Anonymous No.96501248
>>96501229
They don't even care about ruinstorm daemons, youre sure as shit not getting anything from the great crusade.
Anonymous No.96501278
>>96501211
You wouldn't want anyone to have a cool army to buy. That would cut into sales of the new primaris Obligators kit.
Anonymous No.96501317 >>96502882
>>96501111
I was actually thinking of this piece of art too anon, absolutely peak. Big dude up right is awesome.
I think another cool thing to check out are some of the mech designs from Lancer, there's some very interesting tech aesthetics there that could be a good point to work back from and create an alien race around
Anonymous No.96501328
>>96501229
Give me a month.
Anonymous No.96501389 >>96501430
>>96501111
Did we ever learn what the thing in the middle was?
Anonymous No.96501430
>>96501389
I'm pretty sure all of these are literal who's anon
Anonymous No.96501431 >>96501498
>>96493284
>>96496499
Just a reminder to post pics
Anonymous No.96501498 >>96502074
>>96501431
Bro it is Monday.
Anonymous No.96501515
>>96500635

You certainly blend infantry very well, but you can't do very much about armour unless the Thallax can get into melee with their meltabombs. I would suggest giving the Archimandrite a proper power fist rather than the Shock (All) tuning fork and maybe cutting some of the repair tech to hand out meltaguns to both of the priests, but otherwise this seems about standard.

You'll certainly bully lists with too many anti-MEQ specialists who can only really shoot at the Thallax, but that's just Mechanicum in general, I think you're good. Archimandrite magos for double-casting rather than using any of the specialist apex dets is an interesting decision - I assume the Magos is Cybernetica to give Comptroller to his bot squad?
Anonymous No.96501520 >>96501798
>>96500897
show a pic of it. If it's not like pic related, it should be fine. Though keep in mind, these are /your/dudes. Don't let a random anon keep you from doing your own thing.
Anonymous No.96501655 >>96501666
>>96500635
>opponent brings Av14 vehicle
>you lose
Anonymous No.96501666
>>96501655
>Lose
How exactly? Vehicles can't contest or control objectives, and AV 14 vehicles generally do not have the weight of fire required to remove a unit from an objective in one turn.
Anonymous No.96501798 >>96501851 >>96501873 >>96501874 >>96502084 >>96504075
>>96501520
Too gay?
Anonymous No.96501851 >>96502029
>>96501798
Bottom one looks traumatized
Anonymous No.96501873 >>96502029
>>96501798
Dragon head is certainly too much. Bottom one looks like his face is covered in warts, more like a DG marine lol.
Anonymous No.96501874 >>96502029
>>96501798
In my own tastes, its a bit much, yeah. (gay)
I like that bottom left one. If you're looking for other third party bits, some of the Anvil Warden bits are nicer. (though some also go over the top as with all third party designers)
Anonymous No.96501957 >>96501982 >>96502029
>>96500701
Idea of HH being toned down and plain while 40k is all custom bling has been dead for ages already. Go nuts.
Anonymous No.96501982 >>96502029
>>96501957
I think the problem is that a lot of third party bits look like pure ass. I'll happily be proven wrong if anyone has models they'd be willing to post but I have the same problem with a lot of 3d prints.
The people modeling confuse intricacy for quality and go way overboard, often sacrificing proportions along the way.
Anonymous No.96502029 >>96502040 >>96502046 >>96502096 >>96502269 >>96502695
>>96501851
>>96501873
>>96501874
>>96501957
>>96501982
Here’s the sets of heads.
Anonymous No.96502040 >>96502048 >>96502096 >>96502695
>>96502029
I can upload the other bits later and get your opinions
Anonymous No.96502046 >>96502336 >>96502491
>>96502029
Fucking hell, and people pay money for these?!
Anonymous No.96502048 >>96502336
>>96502040
>The cum helmet
Anonymous No.96502074
>>96501498
Nigga I know
I want you to know Im waiting
Anonymous No.96502084 >>96502336
>>96501798
Yeah
Anonymous No.96502096 >>96502336
>>96502029
>>96502040
You know, if I played Sallies, I'd just get IH (for techy looking stuff) and AL (scaly armour and reptilian motifs) bits, as well as use some 3rd party lizard pelts. I wonder what various 3rd party Frost weapons would look like painted obsidian...
Anonymous No.96502269 >>96502336
>>96502029
Anonymous No.96502336 >>96502380 >>96502407 >>96502411 >>96502434 >>96502459
>>96502046
>>96502048
>>96502084
>>96502096
>>96502269
Lol thanks for the opinions boys. I’ll probably just try to green stuff a few things here and there. Keep it ground. Any ideas to represent dragon breath flamers? With green stuff?
Anonymous No.96502380 >>96502402
>>96502336
I'd recommend either trying to acquire or imitate the way FW did the Salamanders upgrade kits back in the day. The kit is quite old but the designs are still cool.
Anonymous No.96502402
>>96502380
I’ve got the money to suck these up from eBay. Probably not a bad purchase. I’m just trying to figure out how to make ornate power weapons and flamers with green stuff without it sucking. Trying to bring out the artisan vibe a little.
Anonymous No.96502407 >>96502548
>>96502336
https://www.youtube.com/watch?v=5JL1l3efQDs
There are tasteful ways to customize salamanders than don't involve cartoon dinosaur helmets. If you're looking for inspiration check out fullcirclehobby on instagram, dude has an amazing 30k salamanders force.
Anonymous No.96502411 >>96502459 >>96502548
>>96502336
As for the dragon's breath flamers, something like a simplified Cathay dragon maw over the shroud of the flamer would be insanely cool, though it would be quite complex to model.
Anonymous No.96502434 >>96502548
>>96502336
>dragon breath flamers
Hear me out:
Anonymous No.96502459 >>96502517 >>96502548
>>96502336
>>96502411
I wonder if dragon's breath flamers could be as easy as blunting the beak on thousand sons warp flamers, maybe adding horns to make it clearly a dragon and not a bird.
Anonymous No.96502491 >>96504075
>>96502046
Anything to look unique
Anonymous No.96502517 >>96502528
>>96502459
I kind of like it anon. sand the beak to a rounded snout, add a horn or two on each side. Would be pretty sick.
Anonymous No.96502528 >>96502552
>>96502517
Shorter and it looks even better
Anonymous No.96502548
>>96502407
>>96502411
>>96502434
>>96502459
Very nice suggestions. Jade lancers have a dragon head on the lance as well. Will look this stuff up. Thanks a ton.
Anonymous No.96502552 >>96502566 >>96502582
>>96502528
But what if you made it even shorter
Anonymous No.96502566
>>96502552
It can still go shorter anon
Anonymous No.96502582
>>96502552
>Pug dragon
Anonymous No.96502695
>>96502029
>>96502040
My biggest problem with proonts is that so many of them are fucking ugly
Anonymous No.96502783
Demolisher Russ for Militia? Seems like the best in slot. Plasma seems not bad either.
Anonymous No.96502784 >>96502805 >>96503069
hi, heresy-let here playing with some knights. trying to wrap my smooth brain around bringing some mech alongside them as i want to paint up house malinax. i want to have a couple magos to babysit some big knights to repair them and let them score vanguard while moirax and helverin walk around the table and plop on objectives.

does this work the way i hope it does, and do you think it's probably better to just bring an allied detachment to a freeblades list, rather then try and make it work with the weird mech vassal subfaction
Anonymous No.96502805
>>96502784
Knights can only include automata if you have a knight preceptor. If you want magi Mechanicum has to be your primary detachment
Anonymous No.96502882 >>96502938 >>96503230
>>96501317
I shall write some cyberfreak stuff. Reminds me of the Rak'Gol. Who I always thought should have had some love.

I have a feeling I will be thieving many Nid rules for Megarachnids.
Anonymous No.96502938 >>96503230
>>96502882
the Rak'Gol are the Faction Paradox of 40k
Anonymous No.96503069
>>96502784
you'll either need a mech main detachment or a bunch of mech allied detachments for the magos. An archmagos will need a primary detachment
Anonymous No.96503223 >>96503254
>>96500353
>vanguard is stupidly fucking hard to pull off since you can not only reposition off the point (making it harder to charge also)
You all keep complaining about this like it's an issue
If you walk up to 1" away from the enemy there's no fucking way they are getting out of threat range, specially with a jump pack unit
Even if they do, so what? You made the enemy get off the Objective and they don't score in their turn and you can still score a point with the vanguard unit for controlling the objective
Vanguard also goes off in the opponents turn so if they actually try to retake it with their line unit they are probably gonna get their asses handed to them anyways
So what is the issue?
That you don't get 3-4VP just from charging a unit of tacticals?
Anonymous No.96503230
>>96502882
>>96502938
pretty sure they're the guys here >>96501111 (bottom left)
Anonymous No.96503254 >>96503363
>>96503223
The probΓ±em isn't them getting out of charge range, it's them only having half a marine in the point, so they can guaranteed move react off it. Then your sad vamguard unit either fails the charge and caps the point for like 1 point, or you make the charge and nobody gets the point unless you guΓ±Γ± wipe the unit. Either way, next turn the opponent cleans up your squad and picks it back up
Anonymous No.96503275 >>96503667 >>96503667
>>96500906
Don’t forget the Nephilim (?) that the BA fought. They sounded funky, literally cause of all the colors. Also the bottle ship fuckers the DG fought

One of the many sins of those HH novels is not enough xenocide
Anonymous No.96503363 >>96503394 >>96503585
>>96503254
>so they can guaranteed move react off it. Then your sad vamguard unit either fails the charge and caps the point for like 1
Yes?
You will note scoring 1 point is still more points than the enemy score by moving away from the objective.
And more points means you win, it's not that hard
A unit controlling an objective sure as fuck is not going to move away when you get close with anything other than a vanguard unit. The threat of vanguard is pretty useful to begin with and there's ways to get rid of it as well if it's not convenient.
>nobody gets the point unless you guΓ±Γ± wipe the unit.
You do know how losing in melee likely makes you rout, right?
>Either way, next turn the opponent cleans up your squad and picks it back up
I'm sure that tactical or despoiler squad is going to absolutely reck the vanguard unit in one round
Anonymous No.96503394
>>96503363
>enemy scores 4 points off of an objective
>you score 1
yea you're certainly winning there, absolutely, buddy. And if they go first, they most likely have scored 8 points off of that objective by the time you get a melee unit to charge it. And then you get 1.
Yea man, awesome, cool cool.
Anonymous No.96503585 >>96503721 >>96503721
>>96503363
Anon, move reacting off a point with a line unit means that person is winning. Say the objective is worth 3vp.
>Tac squad scores 5 points with one marine on the edge of the control radius.
>Opponent Vanguard moves to assault tac squad. Most commonly termis.
>Tac squad move reactions off. Denying 4 points (vanguard 3 + 1 for control) and opponent only score 1VP regardless of successful melee.
>Score is 5-1
>Tac squad, or a new one, walks on the point and simply stand there. Line 2 wins control. Scores 5 more VP.
>Termis charge and wipe tacs, gaining 4VP
>Score 10-5
See how one move react off snowballs? We're already halfway through the game and I was generous assuming the termis stay fit enough to wipe a tac squad in melee, because any shooting makes the charge harder. In reality those termis would be blasted. Vanguard is a trap.
Anonymous No.96503654 >>96503668 >>96503687 >>96503838
I'm a newbie who's getting into HH for casuals - which ver should I look to learn to play, especially if I want to start with smaller games ~1kpts?

I'm gonna play Alpha Legion, because I think I'm smarter than I am: how do I build a list that makes me appear such without being a tryhard?
Anonymous No.96503667 >>96503789
>>96503275
>>96503275
Hell yeah. I always loved seeing the fights against the outer threats. I know in my heart that not knowing too much about the Rangda and such is part of the allure, and yet...
Anonymous No.96503668 >>96504794
>>96503654
Whatever version your locals are playing. Tacs in rhinos supported by Speeders and Sabres.
Anonymous No.96503687 >>96503708 >>96504048 >>96504806
>>96503654
1.0 or 2.0 and use homebrews and house fixes. 3.0 is dogshit, don't get sucked into playing it just because it's the now thing. Grow some balls. Force your friends to play better versions.
Anonymous No.96503708 >>96503762 >>96504048
>>96503687
it's actually distressing to see people discussing 3.0 with earnestness here. i think i'll get over it eventually though
Anonymous No.96503721 >>96503766 >>96503775
>>96503585
Oh yea, vanguard sure looks bad when you make up a scenario where there is only 2 units in the game and the opponent starts with a Line unit already deployed in the 1 Objective in all the missions worth 3 points, going first obviously.
Ignore any other scenarios where the terminators get to the objective first and the tacticals have to do something about it
Or any other scenarios where the Termie unit is acompanied by a tactical or despoiler squad.
Do you all not get that if there's 2 Line units contesting a midfield objective and someone throws a Vanguard unit at that combat they are probably scoring 8VP in one go?
You seriously don't see the value in having a way to score VP other than controlling the objectives?>>96503585
>I was generous assuming the termis stay fit enough to wipe a tac squad in melee, because any shooting makes the charge harder. In reality those termis would be blasted.
You do a lot of fucking assumptions, that's for sure. Like assuming Tacticals are not going to just die or run away because they are not the 4++ Stubborn tanks they were last edition
Anonymous No.96503762 >>96504048
>>96503708
There's quite a bit in 3 that interests me. I would play it no problem if the wargear restrictions hadn't dumped half my army.
Anonymous No.96503766
>>96503721
>Vanguard is good guys!
>as long as you have a Line unit to follow up with!
ok
Anonymous No.96503775
>>96503721
The other scenario is a mirror match and the score is even. Vanguard doesnt factor in. Say the termi player has Tacs, all the more reason to move text off that point even if they get filled with Tacs as well. That makes the score 5-5 and vanguard did nothing.
>Do you all not get that if there's 2 Line units contesting a midfield objective and someone throws a Vanguard unit at that combat they are probably scoring 8VP in one go?
Do you not get you don't score in melee so they wouldn't be locked in combat? You shoot enemy line off points while keeping yours out of combat. This means you score that point and can move react to deny vanguard. Two line 2 units in combat on a point means someone fucked up and now no one scores. You score on your turn so charging your line 2 into the opponents instead of shooting enough off to steal it is the worst move you can make.
Anonymous No.96503789
>>96503667
I hear ya. And we don’t even really need lore, just a one off picture here and there would be fine….they don’t really throw shit at the wall like that anymore though and the whole of Warhammer is lesser for it. Ah well.
Anonymous No.96503838 >>96503857 >>96504048 >>96504862
>>96503654

Don't touch 2.0, the internal balance is truly dreadful and there's no juice to make up for it. If the group's playing 3.0 or if you want to learn what's probably going to be the "default" currently played edition, do that, If everyone's set on returning to the greater customisability and flavour of 1.0 then do that (but expect a whole pile of houserules, since 1.0 was also unbalanced as hell, it was just more fun when self-policed).

Personally I'm finding 3.0 a lot more fun than I expected, although I still have a whole page's worth of FAQ issues and minor annoyances.
Anonymous No.96503857 >>96504217
>>96503838
war isn't balanced or fair
Anonymous No.96504018 >>96504387
>2.0fags still malding about 3.0
Let it go already
Anonymous No.96504048 >>96504075 >>96504078 >>96504303 >>96504351
>>96503838
>>96503762
>>96503708
>>96503687
>1.0 ia dogahir
>2,0 is dogshit
>3.0 is dogshit
is heresy actually fucking cursed, I don't know when it hasn't been controversial, with absolute cancer lists running rampant and games looking like parking lots. For a game about the space marine fantasy it STILL doesn't fulfil any of the fantasy from the lore of shock assault supersoldiers doing orbital drops and turning warfare medieval because they can actually survive most small arms fire. The only people I know who enjoy the heresy are militia/SA players and mechanicum. If I didn't eenjoy the painting aspect of the hobby I'd regret ever touching it, pound for pound it is easily the least return in entertainment of any franchise in a hobby I've done and many would agree. OK rant over.
Anonymous No.96504075
>>96501798
>>96502491
>>96504048
>For a game about the space marine fantasy it STILL doesn't fulfil any of the fantasy from the lore of shock assault supersoldiers doing orbital drops and turning warfare medieval because they can actually survive most small arms fire.
That's because heresy is and always has been about turning marines into guard, including removing them by the handfuls during each shooting phase
Anonymous No.96504078 >>96504303
>>96504048
GW just refuses to hire even one team that can actually write rules. 1 is unbalanced trash, 2 is unbalanced trash, 3 is unbalanced trash. So long as 80% of people are just plastic crackheads who buy, sit on shelf and never play, very rarely paint, (sometimes merely sit in boxes for 10 years) GW has zero care about the game being a hot mess. And they can just assume the 1% of customers that really care about the game will write 20 pages of house-rules to do their job for them for free.

If GW had real competition they'd probably change their behavior, but the competitors don't have markets of scale and aren't popular so there's really no competition, and FLGS if they can even afford to stock warhammer at all, can't also afford to stock 10-20 lines of alternative competing games and dillute their possible playing communities into fragmented groups that stop buying.

From all the store pages in my state, looks like 30k is entirely a dead game and 40k is thriving, so I'll probably paint a few primarch recasts and won't build any 30k armies.
Anonymous No.96504135
i got rapiers to support my flgs
i will not be buying more, and i will have have one of each load out
with rules now changing every few years, the only reason why i would go wysiwyg is if i get a 3d printer
Anonymous No.96504217 >>96504419
>>96503857
There's a lot of unfairness in the world.
Anonymous No.96504273 >>96504304
so....why shouldnt I ally in some SA with an artillery command squad and a bunch of medusas?
Anonymous No.96504303 >>96504356 >>96504399
>>96504048
>>96504078
It’s on the players to write cool rules and stay with those rulesets. I mean this respectfully to all of you in the kindest way possible. Hit the gym, grow some balls, and become the leader of your group and turn them to a better ruleset. Endless fun awaits.
Anonymous No.96504304 >>96504448
>>96504273

Because you should ally in some Militia with a bunch of field guns and ordnance batteries instead, they have funnier, cheaper guns and rockets.
Anonymous No.96504351
>>96504048
You only hear from people when they got something to complain about. Especially on /hhg/ which is riddled with nogames who constantly need to shit on the game to feel like not playing makes them superior to people that do.
Yes each edition has its flaws. That is because the perfect tabletop wargame does not exist, and will never exist. Even if only because different people enjoy different things.
Each edition also has its strong points. They could all be enjoyed between socially well adjusted people with some gentlemen's agreements. Although, having played all three editions, so far 3.0 has the least amount of units people need to restrain themselves from fielding to avoid the game breaking down. Like, if there are I have yet to encounter them. The biggest issue is missing options that added a lot of flavour.
If you're focussed on finding issues, then issues are all you'll find. If you are willing to give an edition a try, it might just turn out to be something enjoyable. But nobody has time for that these days, gotta pick your side day one then start fighting each other.
Anonymous No.96504356 >>96504478
>>96504303
Impossible, because players who think they can write better rules are all irredeemable power gaming faggots
Anonymous No.96504387
>>96504018
Quit being such a fucking pick me.
Anonymous No.96504399 >>96504478
>>96504303
Oh shit, are you me? I'm glad there's others around.
Anonymous No.96504419
>>96504217
then let their be chaos
Anonymous No.96504448 >>96504511
>>96504304
yeah but the reduction of BS on scatter rolls is nice tho
Anonymous No.96504478 >>96505084
>>96504356
>>96504399
The biggest hurdle that those guys have is being able to handle constructive criticism if the scales tip too much for a pet legion. The key is listen to your players so the rules benefit everyone and fluff is the main stay where fun is derived.
Anonymous No.96504511 >>96504558 >>96504632
>>96504448

Embrace the siege mortar and giant rocket launcher, the mortar only has 1d6 scatter to begin with and the rockets have a Massive Blast that is almost guaranteed to force a bunch of suppression checks even with full scatter.

(In all seriousness I think the SA artillery is more potent due to the terror of mass Pinning (3), but I enjoy the cheap shitty arty tubes a lot and they die very slightly less easily to a single meltagun)
Anonymous No.96504558 >>96504578 >>96504733
>>96504511
Meltaguns don't kill anything anyway, they're just shifty terminator killers now. Can't even give them +1 BS anymore
Anonymous No.96504578
>>96504558

They'll put a damn large hole in most vehicles, not many nudge above 6HP and most have fairly squishy rear armour, so a couple of meltaguns plus their termite's blast (3") melta-cutter can do a number on any kind of vehicle carpark, and a full squad of multimelta thallax or similar Cool 12 hunter unit will happily drop in and delete a Baneblade if not immediately intercepted and killed outright. They splutter out against AV14, but not everything's a Land Raider or a Kratos.
Anonymous No.96504584 >>96504640 >>96504837
Heresy 1.0 was and still is the best edition of the Horus Heresy.
Why?
Because it's the only edition where Solar Auxilia are good.
Anonymous No.96504632 >>96504759 >>96504782
>>96504511
I dontnlike the model for the rockets, I know its militia and you can use what you want but thats the intention

now...if it could be mounted on a toyota technic- I mean militia vehicle...
Anonymous No.96504640
>>96504584
And it was the Thousand Sons at their best :^)
Anonymous No.96504733
>>96504558
>no signums means techmarines could be more practical as an extra gun for squads, finally
>no weapon options anymore
Kill. Me or somebody else.
Anonymous No.96504759 >>96504782
>>96504632

Rocket launcher on the back of an extended quadbike or something seems like a plausible use for field guns with the provenance that gives them EW(1). Maybe on a trailer for the larger ordnance batteries.
Anonymous No.96504782
>>96504632
>>96504759
Y'all need the Rocket Vespa.
Anonymous No.96504794
>>96503668

Fair enough, I think mine are playing 3.0: I don't wanna start on 3.0 but eh.

Ah, so hit fast and move faster is the strat.

Semi-unrelated: is Exodus overpriced or nah?
Anonymous No.96504804 >>96505033
It's so funny seeing anons come up with GSC units
Anonymous No.96504806
>>96503687

Any homebrews that you'd recommend?

I've got a more experienced friend who'd probably be down to try house rules and such.
Anonymous No.96504837 >>96505029
>>96504584
>Because it's the only edition where Solar Auxilia are good.
the strongest faction in the game is not simply "good".
Anonymous No.96504862 >>96504903
>>96503838

2.0 seems juicier than 3.0 (Though my knowledge is minimal, I must admit) - 3.0 feels like someone botched a balance patch and took out half the juice by accident - the saturnine termies are just the cherry on top.

If 3.0 is more fun but has a page of FAQ issues for you - how bad was your 2.0 experience?!
Anonymous No.96504903 >>96504978
>>96504862
NTA, but all 3.0 needs for my army is a 1 line option addition. In both 1.0 and 2.0 you'd have to throw the book out and start over, in entirely different directions
Anonymous No.96504978 >>96505017
>>96504903
Less than a page of fixes agreed upon by your group will fix either. I'm not going to 3.0 and none of you faggots can make me.
Anonymous No.96505017
>>96504978
Anonymous No.96505029 >>96505135
>>96504837
>SA
>Strongest faction in HH1
I'm not sure that's correct anon.
Mech could also be argued as the strongest
Anonymous No.96505033
>>96504804
Come up with?
Anonymous No.96505084
>>96504478
It's not like GW are any different, I think everyone falls into the trap of reactionary rules writing, nerfing or buffing factions to try and 'balance' the game in their eyes, rather than writing to fit the ruleset.
Anonymous No.96505135
>>96505029
SA was the strongest faction but were super expensive to build so thankfully very few people played them. it wasn't until 10th when all the would be guardfags came to these threads.
Mech was asscancer to but release SA were the worst followed by knights I think...
Anonymous No.96505319 >>96505362 >>96505372
finally glued up one of these vbsolvte fvcking stvds in preparation for giving a stab at painting the armour pattern to feel it out as i'm back in sway with pigments
<3 saturnines of all kinds
Anonymous No.96505362 >>96505398
>>96505319
Still the worst version. It's like a marine boxed in peeking out of a hole. gl anon.
Anonymous No.96505372 >>96505398
>>96505319
Lovely. How are you representing the flamer? I assume you want the "viable" loadout on them
Anonymous No.96505376 >>96505389 >>96505405 >>96505408
>tfw to dumb too properly assemble cata shoulders
It's easier to leave a gap than not, but the very small gap in the art is too finicky to pull off.
Anonymous No.96505389
>>96505376
AY BOYS! WE GOT A GAYPER OVER HERE
YOU KNOW WHAT WE DO TO GAYPERS AROUND HERE
I'LL GIVE YOU A HINT: IT RHYMES
Anonymous No.96505398 >>96505419
>>96505362
yeah i mean they kind of have basis in things made for wading around plasma cores
very much madly in love with sedivalle's rendition
i have stamped out just shy of thirty of them for four standards and a command squad but the latter i'm not sure on the final shape of so it might warrant an extra yet
>>96505372
this was my first rough stab with the thing representing the shredder and i'll iterate the process going forward but yeah
there's some polish and battle damage to imbue all over yet but i'm eager to try one out in putting down some color and i've gotta learn how to assemble them to my tune anyhow
Anonymous No.96505405
>>96505376
CLOSE THE GAP
CLOSE THE GAP
Anonymous No.96505408
>>96505376
There is only one correct way.
Anonymous No.96505419 >>96505446
>>96505398
I hadn't noticed the back before, that's awesome. Is that supposed to be the mechanism for opening the hatch and getting into the suit? Also, does it have any visible "engine" or "exhaust" bits?
>30 of them
Can you even fit 30 saturnines in a list?
Anonymous No.96505435 >>96505440 >>96505464 >>96505467
fuck's sake I'll make the new thread.
Anonymous No.96505440 >>96505464 >>96505467
>>96505435
wait wait wait, i got it.
Anonymous No.96505446
>>96505419
i couldn't point out any exhaust in particular beyond those two apparent circular fanned vents on the spine there
it would appear that the access hatch is probably on the back though maybe integrated with those mechanisms with another hatch for other ends comprising the plate that comes down on the front over the helmet a ways
actually fastening a marine into one of these things would be quite a task presuming they're not quadruple amputee pseudo dreadnought pilots
pretty sure you could squeeze that many saturnines into a list and have a little change left over concerning points but it would be ridiculous and that's what i'm going for
four fucking squads in an advancing gunline lmao fuggid ;DDDDD
Anonymous No.96505464 >>96505476
>>96505435
>>96505440

just wanted to let you know...

I was lying about making a thread. Now your thread for your general has been 'delayed'.
Anonymous No.96505467
>>96505435
>>96505440
The objective is contested. Who has Line (X)?
Anonymous No.96505476
>>96505464
Anonymous No.96505493
>>96505471
>>96505471
>>96505471
Anonymous No.96505563
why did you go and do that horus
what the fuck is wrong with you