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Thread 96495393

59 posts 24 images /tg/
Anonymous No.96495393 >>96496306 >>96496365 >>96497658
/ktg/ - Kill Team General
Marksman edition

▶Previous thread:
>>96409778

▶News: New Kill Team Approved Ops 2025
https://www.warhammer-community.com/en-gb/articles/mhstieyb/kill-team-approved-ops-2025-snatch-the-initiative-and-secure-new-objectives/

▶News: Next box is Deathwatch versus Necrons in an ItD-like tomb world terrain set
https://www.warhammer-community.com/en-gb/articles/9lpgtcwy/the-big-summer-preview-deathwatch-kill-teams-descend-into-the-tomb-world/

▶News: Tomb World box preorder
https://www.warhammer-community.com/en-gb/articles/g9yodfir/sunday-preview-dare-you-enter-the-tomb-world/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)
▶Brief team summaries if you are wondering who to try out next
https://files.catbox.moe/rc8pib.png
▶Homebrew teams by a kind Anon:
https://mega.nz/folder/RedyyTTZ#hNv1fp2Yocqg536MozmbyA

▶Official GW KT app:
https://play.google.com/store/apps/details?id=com.gamesworkshop.kt3
https://apps.apple.com/us/app/kill-team-the-app/id6479447973
▶Game assistant websites (including rules)
https://kt3.albecortes.com/
https://ktdash.app/
https://wahapedia.ru/kill-team3/the-rules/core-rules/

▶TQ:
Review the new approved ops initiative system and the new tac ops (you can see what they are in youtube previews if you haven't already)
Anonymous No.96496306 >>96498205 >>96499140
>>96495393 (OP)
>TQ
Well, I guess no one gets any extra cp now. Some times might struggle with that. Nem claw now looking amazing
Anonymous No.96496365 >>96498279
>>96495393 (OP)
>TQ
cmon just post them, this thread needs content anyway
Anonymous No.96497658 >>96497703
>>96495393 (OP)
Are horde teams good now?
Anonymous No.96497703 >>96497793 >>96498268 >>96498279
>>96497658
No they released yet another overpowered elite team. This time 5 marines who have a tool for literally everything! So balanced! This new edition has killed the game for me.
Anonymous No.96497793 >>96498169 >>96498205
>>96497703
I mean, has there ever been a time that a 'horde' killteam is considered powerful? I remember trying to play horde orks in 1e but you simply couldn't put enough models on the table to make them remotely viable, especially against expensive elite teams like Harlequins/Custodes
Anonymous No.96498034 >>96498158 >>96506224
>Got two copies of Tomb World since I ordered from two different retailers to be sure I get at least one
Should I sell one for retail price or do I become what I hate and go full scalper?
Anonymous No.96498158
>>96498034
Part of our at jewmes workshop prices and make more on it
t. Also got more than one copy accidentally
Anonymous No.96498169
>>96497793
Vet guardsmen and Kommandos both did pretty well in the last edition. There were several 10 man teams that were good too. Are you a goldfish?
Anonymous No.96498205 >>96499140
>>96497793
In KT21 elite teams were just not really able to compete. At best they managed to be pubstompers, but against experienced players they were below par.

>>96496306
I wonder if they might increase the base CP to 3 like they did when the first card pack released for KT21.
Anonymous No.96498268
>>96497703
Literally just stand on the objective and win
Anonymous No.96498279 >>96498292 >>96499041
>>96496365
Took the time to collate them from youtube.

>>96497703
Deathwatch is definitely overtuned, some of their operatives (aegis in particular) are just impossible for some teams to deal with.
But they're within reason for most teams, and they're the exception currently. Other marine teams are quite balanced, you just need to know how to play against elites.
Anonymous No.96498292 >>96498297
>>96498279
Are crit ops 1-3 unchanged?
Anonymous No.96498297
>>96498292
Yes
Anonymous No.96499041 >>96499093
>>96498279
>you just need to know how to play against elites.
You mean having to wait for them to do something dumb like get too aggressive and then counter? Elites are fucked in this edition.
Anonymous No.96499093
>>96499041
No, I mean using your objective-grabbing chaff and activation advantage to start the engagement on your terms and force the trades you want.
Anonymous No.96499140 >>96499187
>>96496306
>Well, I guess no one gets any extra cp now.
>>96498205

Extra CP for who doesn't go first is in the core rules, not in the new missions.
Anonymous No.96499160 >>96499174 >>96499187
>>96492636
I'm playing with a mate and I'm worried that a 10 vs 5 game might be too strong for one side or the other. I was gonna play Mandrakes and give him Raveners
Anonymous No.96499174
>>96499160
The problem with Mandrakes is that they are a complex and fragile team that need lots of experience to be played well and not explode. So while an experienced Mandrake player Vs an experienced Ravener player is a somewhat fair matchup if you are both new the Mandrake player is probably going to get stomped.
Anonymous No.96499187
>>96499140
Wait, that's correct
That changes a lot, this update just makes it less random
Huh

>>96499160
The raveners are obviously more powerful per unit than the mandrakes, how else would the game be balanced
Hard to say if the matchup is fair though. Mandrakes and raveners are both unconventional teams that cirumvent things most teams need to care about, so pitting two against each other will be unpredictable. Maybe mandrakes just won't have the damage output to handle the snakes, maybe the raveners will be countered by not being as effective at zoning against the teleporting edgelords. Should be interesting though.
Anonymous No.96499265 >>96499756
Is it just me, or does the Chaos cult seems to be a pretty staightforward team? Mutate as much cultists as possible, send the mutants into close combat, helped by the two sword guys..?
Anonymous No.96499756
>>96499265
It's more difficult than it looks. Once they mutate they basically can't do mission actions so you have to be careful not to lock yourself out of the objective, and you completely lack ranged threat so the enemy is allowed to position much more freely against you.
Anonymous No.96502759 >>96504170 >>96506484 >>96507647 >>96512108
>play Kill Team
>game is actually fun
>play big 40k
>game is not fun
It's been a while since I last fucked around with Warhammer and this is still the case
What's up with that?
Anonymous No.96503100 >>96504088 >>96504141 >>96504836 >>96511379
Right, post your models.

First guy here in a squad of Salamanders. Got the helmet off of Etsy.

My autism is compelling me to find out exactly what squad markings everybody should have from Salamanders 2nd Company, but another part of me doesn't really care and insists I just paint whatever.
Anonymous No.96504088 >>96504784
>>96503100
My most recent. I was experimenting using a metallic green to use for my canoptek circle when it shows up
Anonymous No.96504141 >>96504784 >>96510926
>>96503100
I ain't no good please don't laugh at me
Anonymous No.96504170
>>96502759
GWs sidegames have more leeway to be games than just model advertisements like bighammer
Also alternating activations, more player skill expression, etc
Anonymous No.96504784 >>96504876
>>96504141
Can't get gud if you stop trying.

Anyway, your model is okay so far. Definitely seen worse. It's very "fuzzy." Did you prime it in on a humid day?

>>96504088
Is that metallic? Kinda' blurry. Try taking a picture of it with a sheet of paper directly behind it. The camera is working to hard to focus on the center when there is so much "background noise."
Anonymous No.96504836 >>96505170
>>96503100

My Angels of Death so far. Working on a grenade launcher and another scoped bolt rifle. Have an idea for the sniper's camo cloak too. Not really sure why I'd use the generic sergeants over the captain but might do them for completion's sake. Haven't really been motivated to paint(depression + going to have to put down my kitty) but going to prime my Volkus ruins and Blooded before it gets too cold to prime outside.
Anonymous No.96504876 >>96505047
>>96504784
I live in the South, there are no other days
Anonymous No.96505047 >>96505170
>>96504876
Try priming inside your house, but point the spray nozzle out your window. That way the primer will come out and adhere to the model inside your climate-controlled house, but the fumes will exit out the window.
Anonymous No.96505170
>>96504836
> Marines Malevolent.
Based.

> going to have to put down my kitty
Not based.

> before it gets too cold to prime outside.
See >>96505047
Anonymous No.96506224 >>96509037
>>96498034
It's marine slop that compfags will be desperate to buy up so scalp away, don't feel an ounce of guilt. Anyone who truly loves Deathwatch will already have proxies ready from already playing Deathwatch in 40k anyway.
Anonymous No.96506484
>>96502759
40k has decades of baggage players and designers won't move on from.
Anonymous No.96507647 >>96515042
>>96502759

I really think the other games should work in a bit of tactical thinking in close combat(parrying vs striking) like KT does. Especially Necromunda
Anonymous No.96509037
>>96506224
what if I want the updated models and bits to kitbash squads of specialist dudes
Anonymous No.96509166 >>96509329 >>96512067
I have some extra sister bodies, do you guys think they'll be useful for building extra operatives when the palatine team drops or do you think it'll include more bodies that required?
Anonymous No.96509329
>>96509166
you can probably check how many specialists there are in the team already. you could use them for extra warriors or loadout options
Anonymous No.96510926
>>96504141
clean the shoulder up with a smaller brush, and dont prime in humid, hot, or cold weather
Anonymous No.96511379
>>96503100
The urge to add this one really cool shoulder pad to my deathwatch squad struck me hard today so I whipped up a guy wearing modified heavy armour with a grenade rifle to represent a breacher vet for my team to put the shoulder pad on. Really good blending practice if you're not used to it already. The chapter badge got a bit tilted when I painted it though, oops.
I also might be out of melta bomb bits, at least I couldn't find one, but I came up with a more fun solution; he has a tangle of missiles that he throws over an enemy like a net, then detonates. Seemed like a fitting style for a deathwatch vet wearing highly customized armour and an unusual main weapon. Next model I'll be sure to finally make one carrying some kitbashed xenotech, there's a lot of fun modelling stuff I haven't done yet with this kill team.
Just gotta give him a name and come up with some lore for him. I think he might be a bit straightforward and easily outwitted in battle, as a reference to the only piece of real lore the chapter has.
Anonymous No.96512067
>>96509166
id hold on to them until you can see if purchasing the/an extra upgrade sprue is worth it
Anonymous No.96512108
>>96502759
Because Kill Team is the objectively better game.
Anonymous No.96515018
>approved ops 2025 is already erratad
Anonymous No.96515042
>>96507647
ewwwww
Anonymous No.96515583 >>96515593
Will the new approved ops come in the Tomb World box?
Anonymous No.96515593
>>96515583
no
Anonymous No.96516022
Do any TTS workshop mods have tomb world, cards for approved ops '25 or either of the new teams ready yet?
Anonymous No.96516987 >>96517011 >>96517035 >>96517386 >>96517413 >>96517791 >>96518498
Hello, complete tourist here and I have 2 questions about the new box:

If I don't have anything at all, will the box alone allow me to play the game or do I need more plastic and books to play?

How does the availability usually go with stuff like that? Is it a "preorder now or never get it ever", or is it the type of product you can find for cheap after a while?
Anonymous No.96517011
>>96516987
kill team tends to be limited run fomo big boxes and then the teams are rereleased individually a few months later
Anonymous No.96517035
>>96516987
You'll probably want the equipment upgrade pack, the universal equipment barricades and ladders are pretty necessary for the intended experience. If you go with 3D prints instead, they have to be the same shape. Anything that uses a "marker" can just be a 20mm token though.
You should also get the approved ops pack that just dropped, that has the standard mission setup and game sequence and all the tac ops. Without it you won't get the matched play experience.
Aside from that not really, you can use wahapedia or some other site for the full rules. The box comes with enough models and terrain to play the full game.

The components of the box (each team and the terrain set) will eventually come out separately and much more permanently, but the bundle price for the box is significantly cheaper if you want everything in it. Yes, they make it in very limited quantities, though it's a bit inconsistent how long it lasts. The recent releases before this one have at least felt like they lasted reasonably long.
Anonymous No.96517386 >>96519450
>>96516987
lately, KT/big boxes are "preorder now or pay a scalper"
the prices on product never goes down. getting 15% off is as good as it gets, basically, and 3rd parties sell for that from day 1
Anonymous No.96517413
>>96516987
>will the box alone allow me to play the game
no
>do I need more plastic and books to play?
plastic no books yes
Anonymous No.96517791
>>96516987
Models and terrain yes. You can grab the rules you need from the OP and wahapedia. You will also want the barricades, but those can easily be 3d printed or purchased separately
Anonymous No.96518498
>>96516987
Literally the box is all you really need, all the rules can be found online
Stuff like barricades can easily be scratch made
Anonymous No.96519450 >>96519560
>>96517386
Here even the new teams tend to preorder or sell out instantly. The new nid team especially (but that one is super popular.
Anonymous No.96519560 >>96521917
>>96519450
Bandai makes like 15 boxes per region and the 40koids/scalpers gobble them up because GW now use KT to release 40k kit refreshes
Anonymous No.96521917
>>96519560
unspoiled box is GK vs DEldar for some reason
Anonymous No.96523446 >>96523857
How many Kill Team do you own? Also, have you come up with some lore for /yourdudes/?
Anonymous No.96523857
>>96523446
Angels of Death (painted as Salamanders)
Death Korps (Catachan minis actually, but use the DK rules)
Death Guard
Hernkyn Yaegirs
Sister of Battle (my buddy doesn't mind playing with out-of-season teams)

Have Hand of the Archon on my paint table. I have got plans to do up Wyrmblade and a Komandos team after that, and then after that, I have a long-term plan to do a Tempestus Aquilons team

but then again, I 3D print, so it's rather easy to collect Kill Teams