>>96504026
Jungles and swamps are extremely fertile. It makes perfect sense to make an agri-world in there. I asked chatgpt for a list of possible products:
>Agricultural Staples
Swamp grains: rice-like cereals in flooded paddies.
Root crops: dense tubers, easily made into ration paste.
Fungus-meats: edible mushrooms, fungal mats, spore-breads.
Fruit harvests: hardy jungle fruits processed into nutrient blocks or ferment stock.
Algae & aquatic greens: grown for food and bio-fuel.
Fiber plants: reeds and grasses for rope, mats, textiles.
Medicinal herbs: painkillers, fever cures, toxin counters.
Stimulants: caffeine beans, narcotic vines, stim-leaf chews.
>Livestock & Produce
Amphibious herd-beasts: meat, bone, hide.
Scaled creatures: crocodilian stock for hides.
Crustaceans & mollusks: protein and shells.
Insect swarms: locust-protein, grubs for paste.
Giant swamp fowl: eggs and meat.
Venomous creatures: toxins and serums.
Exotic hunting stock: exported as trophies or fodder.
>Plant & Forest Exports
Hardwoods: shipbuilding, fortifications.
Resins & gums: waterproofing, adhesives, chemistry.
Promethium substitutes: volatile oils for fuel.
Aromatic spices: hive luxury.
Rope vines & hemp
Paper pulp: reeds and jungle plants.
>Industrial & Chemical Exports
Toxins & venoms: weapons, medicae, counters.
Hallucinogenic spores
Fermentation biomass: alcohols, acids, solvents.
Bioplastics: cheap degradables from vegetation.
Charcoal & peat: swamp fuel.
Tar & pitch: roads, forts.
Medicinal fungi: antibacterial, healing spores.
>Exotic & Rare Resources
Medicinal alkaloids
Psychoactive plants: rituals, alchemy.
Bioluminescent life: light, reagents.
Chitin & carapace: cheap armor plates.
Amber & swamp crystals: luxury curios.
Exotic perfumes & oils: noble luxuries.
>Secondary Goods
Nutrient paste
Swamp leather: waterproof hides.
Jungle textiles: reed/hemp cloth.
Alcoholic spirits: rotgut and liquor.
Tallow & fats: soap, candles, lube.
Glue & binders: from creatures and resins.