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Thread 96712552

311 posts 152 images /tg/
Anonymous No.96712552 >>96712735 >>96712852 >>96726259 >>96732264 >>96735868 >>96749652 >>96753805 >>96779370 >>96789288
/40krpg/ - Warhammer 40k RPG General
Xenos Edition

>RPG Rulebooks
https://rentry.org/40kRPGLinks
>Homebrew Collection (Feb 2025)
https://rentry.org/40RPGHB
>WANG/Imperium Maledictum News
https://cubicle7games.com/blog/warhammer-40k
>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/
>Dark Heresy 2e Character Creator:
https://apps.ajott.io/dh2chargen/
>General 40kRPG Encyclopedia
https://www.scholaprogenium.com/
>Offline Combined Armory (v6.48.161023)
http://www.mediafire.com/folder/i3akv9qx9q05z
>Make your maps look just like FFGs
https://www.mediafire.com/?laj4tr275fl2s09
>40k Music
https://www.youtube.com/channel/UCm9WFeqTgvRvyRoGD8jVFVA?
>40k Art
https://40k.gallery/
>Rogue Trader Shipbuilder
https://redlar.itch.io/rogue-trader-ttrpg-ship-builder

#News
>Dark Heresy CRPG
https://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/
>Imperium Maledictum Armoury
https://cubicle7games.com/blog/imperium-maledictum-macharian-requisition-guide-cover-reveal
Imperium Maledictum: Voll Adventures
>https://cubicle7games.com/en_EU/blog/imperium-maledictum-voll-adventures-curious-to-find-out-more

Previous: >>96644191

Who are the most evil characters in your games? Not an abstract "oh imperium is its own worst enemy," you gotta name that planetary governor.
Anonymous No.96712735
>>96712552 (OP)
>Who are the most evil characters in your games?
We were playing Rogue Trader. This guy was named Ludovig Anatares Sinclaire. Gaudiest motherfucker you ever saw. My GM did up art for him, I'll post it.
The guy was my arch-rival. The campaign started when he (deniably of course) sold me to a slaveship, which I promptly led a mutiny of and seized in the name of my dynasty. After some politicking, we parted ways and I never heard from him again - but every bad thing in the campaign was always blamed on him. That rat fucking bastard, Sinclaire.
I'm dead fucking certain the GM meant for him to come into play again later but unfortunately the campaign died, and I was denied my rightful victory.
Anonymous No.96712852 >>96712865 >>96715901 >>96735431
>>96712552 (OP)
>Xenos
So I guess this is canon Barghesi now. Honestly surprising of GW.
Anonymous No.96712865 >>96735431
>>96712852
Wasn't there that one anon who made Barghesi for Deathwatch?
I mean, they were fucking broken, but I gotta respect the effort.
Anonymous No.96712927 >>96712934 >>96713097
Do you think Tech Priests prank each other with spam mail or adware? Like "Hot cyborgs in your area looking for tech support, click her to learn more!" or whatever?

Actually they probably remove their sex drive along with their emotions. Wonder who has less of a libido Tech Priests or Space Marines?
Anonymous No.96712934
>>96712927
Hacking one another's implants to do childish things is probably popular. Fart noises when you enter zero-gee, to steal an example.
Anonymous No.96713097
>>96712927
>Actually they probably remove their sex drive along with their emotions.
Most of them do, but hardly all of them.
>Wonder who has less of a libido Tech Priests or Space Marines?
Tech-Marines.
In my head-canon, both are capable of normal life just fine, but it's just really not interesting to them aside from rare individuals and families take too much effort that could be devoted to combat training.

But tech-priests have it easier with their little tech-nosnake nests.
Anonymous No.96713332 >>96713344 >>96713475
do the Death Watch dispatch solitary operators, ever? Need a reason for a random marine aboard an RT vessel without one who solves all their problems.
Anonymous No.96713344
>>96713332
The Kill-Marine is what you’re looking for.
Anonymous No.96713360 >>96713652
How are the Inquisition books for IM?
Anonymous No.96713475
>>96713332
That is literally what a kill-marine is for
Anonymous No.96713652 >>96715727
>>96713360
https://mega.nz/folder/up4BkI7S#-vWvKeOlV8BhRcpJeqJ3Ng

Laughable, but that's IM for you - lots of fluff, most of it useless or copied and all of it poor quality. Assuming you mean the player and GM guides - they're both in the IM folder.
Anonymous No.96715290 >>96715873 >>96716415 >>96716751 >>96717308 >>96739832
How feasible it is to keep a slave/pet/friend Gretchin minion for a human, and what are the practical problems to that? Aside from obvious muh Inquisishun.
Anonymous No.96715727 >>96718620
>>96713652
Eh, I have no interest in downloading/reading if it isn't the killer app for the system. I was already pretty annoyed that they diluted the theme of their DH replacement so they could sell 80 more dollars of books just to get us back to the point of DH. There was a small part of me hoping beyond hope that it'd be really good and worth it, but I'm not surprised it isn't.
Anonymous No.96715873
>>96715290
Ork spores would be a major issue, plus everyone who sees it flipping their shit immediately if it isn’t sanctioned and probably if it is anyway. Why do you want one?
Anonymous No.96715901
>>96712852
Why do you guess that?
The op art was explicitly depicting xenos that have never been named before and that GW don't plan to name, for the purpose of conveying that there is more to the setting than the parts they've written about. The image you posted is fan art that arbitrarily ascribes one of the designs to a previously mentioned race.
Anonymous No.96716415
>>96715290
They're horrible monsters that will murder you in your sleep given half a chance. Or murder someone else if not. Even at best they will only obey you for as long as they can remember they're scared of you, which probably isn't long unless you beat them frequently.
Anonymous No.96716751
>>96715290
One of the guys in my old group tried that. My ship was infested afterwards.
Now? Zero tolerance. No orkoids allowed, they go on the pyre. Try to stop me and you'll join them.
Anonymous No.96717308 >>96739832
>>96715290
>How feasible it is to keep a slave/pet/friend Gretchin minion for a human, and what are the practical problems to that?
The moment a bigger Ork comes along the grot is going to stop listening to you and do what the Ork says instead. It might work to teach one Gothic and keep it in a big birdcage to serve as a translator or use it to scare and impress visitors or something.
Anonymous No.96718620
>>96715727
There's nothing in there that is particularly useful or even interesting for a game, and on a prose level it's really not a good read, so if that's your metric - yeah, don't bother.

Fucking c7. I hope they don't make their laundry files 2e another shitty clone.
Anonymous No.96721947 >>96723029 >>96723614 >>96723784 >>96725479 >>96726514 >>96728742 >>96729356 >>96729851
It is friday, anons. Do you have a game this weekend?
Anonymous No.96723029
>>96721947
I do. It's DnD tho. But my group has several people who are into 40k. When current campaign is over I hope to convince the party to try WANG with me as a GM.
I never GMed before tho
Anonymous No.96723584 >>96723691
http://www.blackmoor.org.uk/40K.html

Even the this character sheet from last thread has organgrinder rounds at 2d5 damage instead of 2d10? Either this was a real change at some point or it’s a really common Mandela effect.
Anonymous No.96723614
>>96721947
It’s break weekend at my college so my group can’t meet. We’ll be having the second session of the campaign next weekend, and I’m introducing some new players so hopefully that goes well.
Shas'o R'myr !!fWE1loXDN99 No.96723691 >>96724024
>>96723584
It's not a mandela effect. It's another case of magical FFG proofreading. It's 2d5 in the print books, and somehow got shifted to 2d10 in the OEF digital document. All sources seem to say 2d5 except the OEF digital document.
Shas'o R'myr !!fWE1loXDN99 No.96723784 >>96724040 >>96726695 >>96728460 >>96743596
>>96721947
No new series until I at least finish this sector, and get the new drukhari codex so I can rework kabalites and wyches to not be garbage and decide if I want to make a Haemonculus career.
Anonymous No.96724024 >>96724463
>>96723691
Thanks for the screencap so I have something to show my players. How’d that never make it into the errata?
Anonymous No.96724040 >>96724463
>>96723784
There's too many tau. I will ask the Emperor for more cyclonic torpedoes this Christmas.
Shas'o R'myr !!fWE1loXDN99 No.96724463
>>96724040
Well yeah there's tau and drukhari, that's their territory.

>>96724024
This has been noticed since 2011, the last errata was 2013, and I think the OEFs came in 2014 so by then it was too late, FFG had washed their hands of the line. I can't say for certain though.
Anonymous No.96724491 >>96724712
Would Poor-quality Targeting Matrix in Rogue Trader stack with the effect of a Common-quality Targeting Matrix so you could get a +10 bonus to BS?
Anonymous No.96724642 >>96724662
How quality are the new Necromunda books fluff-wise, if one to try running DH/RT nearby?
Anonymous No.96724662
>>96724642
Ganger jetbikes, squats hiding a votann in the planet core, the original inhabitants of 30k devolving into bug riding tusken raiders, and a full STC in the basement that leaks radiation.
Anonymous No.96724712 >>96725097
>>96724491
I'm pretty sure the better quality one replaces the worse quality one.
It's not an uncommon houserule to give Best-quality a +10 instead, though.
Anonymous No.96724903
Bros.. rate my audio drama. Interrogation of a Gue'vesa by an Ordo Xenos inquisitor

https://youtu.be/EMkNXBkZiuw
Anonymous No.96725097 >>96725882
>>96724712
I was confused because the Poor Quality one can only be applied to a specific Macro or Lance weapon installed on the ship. The Common and above ones affect all Macro and Lance weapons equipped on the ship. Would the Poor one not function like the Turbo-Battery upgrade, where because it only applies to one weapon you can get it multiple times?
Anonymous No.96725479 >>96731676
>>96721947
YES

AND ITS FINALLY TIME FOR THE SIEGE

FOR THE EMPEROR!
Anonymous No.96725882
>>96725097
The difference between the Poor quality variant and the Common or better variant is that the Common variant is capable of linking to all of a ship's weapons. If you get enough Poor quality targeting matrices to cover every weapon on the ship, what you've done is created a very expensive and inefficient Common quality targeting matrix.
Anonymous No.96726259
>>96712552 (OP)
Are there any minor xenos with NO art that anyone would want to see drawn?
Anonymous No.96726514
>>96721947
My fantasy game is on mondays but it's a holiday so that counts right?
Anonymous No.96726695 >>96727524
>>96723784
How are they garbage, exactly?
Anonymous No.96726903 >>96727135 >>96727287 >>96727369
When Imperial Navy ships are damaged or destroyed in a battle what happens to them? Are they towed away and repaired or do they just leave them? Are there pirates with a fleet of cobbled together navy ships? Could a person repair a ship use it for themselves or would that get them in trouble? I want to run a game about a crew that salvages navy ships but I don't know how realistic that is.
Anonymous No.96727135
>>96726903
I think the imperium goes out of its way to salvage whatever of its own gear it can, and that extends to voidships. They’ll even use ships taken from space hulks, or salvage components from chaos ships if they can.
Anonymous No.96727287 >>96727369
>>96726903
There are three outcomes. In the first case, the ship is 'hulked' - dead, drifting, its components shredded or burnt or overloaded, vented to the void. The hull is generally intact regardless, because 40K ships are tough as nails. These are often recovered by anyone who cares to expend the effort - breaking yards rip them apart, or refurbish them with recovered components, as the case may be. You need a proper yard for this, pirates could potentially outfit an escort but they're more likely to shit out Iconoclasts instead.
You do need to be a person of means for this, though. Starships are expensive, even basic ones like Cobras which may only take a year or three to build at a proper Forge World.
In the second case, the ship's plasma drive goes up, and it becomes a battlefield hazard. If you've ever seen a boiler explosion, expect something like that writ large, to the tune of multiple kilometers and unrestrained by gravity. This leaves about enough of the ship intact to make a brand new Comet-class blockade runner. Adamantium is adamantium, though, and you may get lucky and find a severely damaged component or three.
In the third case, the ship's warp drive overloads, ripping a hole into space and causing very bad things for everyone involved. The hull is not recoverable, except as a ghost ship or melded with a space hulk.

I also feel I ought to ask what system you intend to use - I could see Rogue Trader, but it's not really using the system to its full extent. I could also see Only War if you're running a huge boarding party to clear it out and get it repaired. Regardless, it's very doable.
Anonymous No.96727369 >>96727498
>>96726903
>>96727287
If found by the Imperial Navy, intact hulks of Imperial Navy ships (the hull is in one piece) are recovered where possible, towed to battlefleet repair yards and refurbished. Wreckage where the ship is in pieces is picked through for archeotech or scavenged for resources. If the ship fell to chaos, it is left alone or atomized, no ifs ands or buts - imperial policy is to not even try to salvage chaos ships or wreckage because they're more trouble than they're worth. If the warp drive explodes, Imperials cannot salvage it, but the Votann Kin can, diving into the warp to recover things directly for resource processing - they don't use Imperial hulls themselves.

Yes, there are pirates with cobbled-together fleets. Pirates mainly reinforce through desertion, since they can't build their own ships.
Anonymous No.96727498 >>96727539
>>96727369
>If the ship fell to chaos, it is left alone or atomized, no ifs ands or buts - imperial policy is to not even try to salvage chaos ships or wreckage
This is Indomitus-era lore, ignore at your leisure.
>Pirates mainly reinforce through desertion, since they can't build their own ships.
Iconoclasts are explicitly dirt-simple to build and make up large parts of pirate fleets.
Shas'o R'myr !!fWE1loXDN99 No.96727524 >>96729881
>>96726695
Drukhari are garbage because
-Using some of their class-specific gear (combat drugs) is actively detrimental to the character in the long term. No other career suffers involuntary damage or progress towards a loss condition (in this case, corruption points) for using gear explicitly made for them. Furthermore, their crashout downsides make the character near unusable for some time afterward should you fail the associated test.
-Pain Tokens are fundamentally flawed. Acquisition is too limited for the class's needs (mainly range, but bonus triggers are too hyperspecific). Pain Tokens are also useless by themselves - they function as a metacurrency whose only purpose is to be collected and tracked, not actively used. If you do not, collect them, you suffer punishment. You collect 8, they automatically convert into a pain token, but collecting 8 is an arduous, near impossible process.
-Most of their talents are conditional, and do not buff the character directly. Many are tied to the aforementioned Pain Tokens, where one reaches a certain pain token level and then can spend a SECOND currency (fate points) to actually trigger the talent. The Drukhari have few talents that improve them outside the pain token system. In an average combat, a Drukhari will not be able to replenish his fate points fast enough to keep up with the needs of his talents, very similar to the Imperial Priest who gets like 12 different uses of fate points but has no way to easily replenish them.

All of these points were corroborated during a previous series with Drukhari and T'au. There are a number of improvements I have planned, including
-Removing the corruption on use for combat drugs, and shortening or altering the crashout effects
-New talents and mechanics that actively buff or change the Drukhari playstyle independent of fate points, improving or modeling mechanics such as oversoul and lifesteal.
-Turn Pain Tokens into a proper metacurrency, used directly to activate talents.
Anonymous No.96727539 >>96727719 >>96727962 >>96730724 >>96734221
>>96727498
"Indomitus lore" is the standard, my dude. We are in the Era Indomitus. Most tables set their games in the present. You are actively giving out misinformation to people and lying to them out of bitterness and spite.

You are correct about Iconoclasts, however, but most pirates still struggle with frigates and up.
Anonymous No.96727719 >>96727746
>>96727539
Not when Indomitus lore flies in the face of history or isn't relevant to a time period. If your campaign is set in 750.m41 you aren't going to tell your players that Baal is besieged by Kabhanda.
Anonymous No.96727746 >>96727786
>>96727719
>Most tables set their games in the present
>If your campaign is set in 750.m41
Oh, you're an ESL.
>Not when Indomitus lore flies in the face of history
Opinion. You're not the one who decides what constitutes true history.
Anonymous No.96727786 >>96727902
>>96727746
Oh, got me good. I fell for the Discord raider.
Anonymous No.96727902
>>96727786
I don't think he's a discord raider, I think there's just one really dedicated autist (but I repeat myself) who genuinely hates anything new. I mean, I don't like the new stuff, and frankly I don't agree with your thing about most people setting games after the great rift, but anything post 2013 seems to be 'retard nulore' to him.

Which means he's a fucking casual, because everyone knows everything past 2002 is retarded nulore. I'm pretty sure the only regular 'foreign operative' we have is the guy from C7 who drops by occasionally. If he actually exists and it's not some sort of forum related pareidolia/schizophrenia, anyway.
Anonymous No.96727962
>>96727539
I do want you to know you're talking to two separate people, here. I'm spaceship autist, don't know who the other guy is.
Anonymous No.96728460 >>96728570
>>96723784
Why is that one blue and purple world in red?
Shas'o R'myr !!fWE1loXDN99 No.96728570
>>96728460
Because that one is going to be the hub site of a future series, and so the players will be defining the world, not me.
Anonymous No.96728742
>>96721947
My current game is on hold, but that just gives me time to work on NPCs for my own game.
Anonymous No.96729097 >>96729133 >>96729888 >>96730758
How much does you average Space Marnie's armor weigh? I've heard its like wearing a SUV's worth of metal but how do they walk around civilian areas without falling through the floors of buildings?
Anonymous No.96729133
>>96729097
The chiefest and greatest enemy of a Space Marine is a wooden staircase.
Anonymous No.96729356 >>96729960
>>96721947
All are eagerly awaiting the opportunity to say "The negotiations were short" come Sunday
Anonymous No.96729851 >>96734207
>>96721947
I do, i'm not sure exactly what to run for this session. It's a sandbox campaign and the last session didnt really end with a "what are you planning to do next" moment. I might try and push my players into going to a city full of kriegers who have been holding out for 10 years completely surrounded, anyone got good ideas for how to depict kriegers as actual humans and not emotionless robots?
Anonymous No.96729881
>>96727524
What I hear is that not *all* the unique shit they get is super great. They still get all the shit humans get and more - having careers that aren't filled to the brim with useless bloat is a big step up from any human, not to mention having access to some of the best gear in the game at bargain basement prices. That's hardly "garbage".
Anonymous No.96729888 >>96730758
>>96729097
According to FFG, Marine armour weighs 180kg. Human power armour somehow weighs only 65kg, while having the same amount of armour points.
Anonymous No.96729960 >>96730742
>>96729356
That's a cool artwork, anon!
Anonymous No.96730563 >>96730846 >>96731676
>a "minor" power
>single-handedly ends the encounter
>better range and crowd control than the dedicated Terrify power from the Telepathy Discipline
Did they swap the effects last minute before printing?
Anonymous No.96730724
>>96727539
>"Indomitus lore" is the standard, my dude
Kill yourself, my dude. Unironically, slit your throat, you cancerfag.
Anonymous No.96730742
>>96729960
Thanks :)
Anonymous No.96730758
>>96729097
>>96729888
According to FFG, Astartes power armour weights from 100kg to 300kg tops, while Termie is 450kg

Considering it's largely taken out of their ass, the 150-200 range seems about fair.

Considering Delphis Ironclad - Human model, is 150, I believe the normal one should be 100.
Anonymous No.96730846 >>96730863 >>96730920
>>96730563
The other players are affected by it, unfortunately.
Anonymous No.96730863
>>96730846
That's the case for all aura psychic/pseudo-psychic powers, including Mechanicus screeching.
Anonymous No.96730920
>>96730846
I guess that's why Terrify has worse range: target selection.
But still, it's a weird choice to have the more bombastic power be put into the Minor category.
Anonymous No.96731676 >>96731839
>>96725479
>finally reach the abbey after what felt like the berserk hiatus irl
>sip some mango loco while gm rolls initiative for everyone involved and explains horde rules
>3 hordes of fanatics
>2 squads of battlesisters already there bolting in the dark
>park the Cargo-8 with the flood lights illuminating the fanatic hordes and make our lives easier
>time to shoot heretics for the whole session and possibly two more
>mfw psyker casts fearful aura unfettred >>96730563
>mfw two phenomenas
>mfw one of them is reversing gravity for seven turns
>mfw party, 8 guardsmen grunts we got, all the battlesisters are in the reverse gravity zone and will all die
>i'm gonna kill this fucking psyker
>battlesisters have magboots so they're all daijobu
>psyker invokes a massive vision of an all consuming black hole, eternal darkness, impending doom
>scares ALL of the fanatic hordes away
>cargo-8 starts falling upwards and the only hope of survival is holding to it and hoping it cushions enough of the 1d10+15 fall damage that ignores armor
>it's Galen time
>just enough succeds strenght check to hold the Cargo-8 to the ground
>he sinks the greatsword into the ground as an anchor and fucking holds onto the Cargo-8
>mix of captain america holding that helicopter and Major ripping the lid off that spider tank
>his arm slowly rips apart while he roars
>manages to hold the fucking 40ton thing long before his arm is ripped off that the cargo-8 only floats up 5m
>saves everyone in the truck
>passes out from exaustion
>meanwhile callidia just barely manages to pass athletics to jump towards Haxta, grab her and grapple to the ground
>barely meaning the grapple didnt get enough purchase and they still fell hard
>at least not lethal and critical wounds
>callidia rushes to stop galen's bleeding out and cauterizes his shoulder
>his arm is beyond saving
>all battlesisters swarm around him, having witnessed the miracle
>
Anonymous No.96731839
>>96731676
>Galen is given the priviledge of entering the abbey despite being a MAN
>sisters keep swarming his MANLY miraculous unconscious body
>we spend a few days at the abbey eating delicious gruel until galen recovers
>Galen gets a sweet new augmetic arm as thanks from the abbey
>canoness gives us a letter adressed to our =][= opp and tells us to fuck off

amazing events
Anonymous No.96732264
>>96712552 (OP)
Hope one of you enjoys this.
Anonymous No.96733498 >>96734295 >>96734390 >>96734734
My group wants a one shot of Dark Heresy to see if they like the system. What's a good mission for a super new inquisitorial cell? I was gonna go with "hey go here and investigate these murders that look like a Chaos cult's doing" but open to better ideas.
Anonymous No.96734207
>>96729851
Give them the depression of a soviet-era russian. Deadpan voices, dull acceptance that things are shit.
>"Yuri, have good news and bad news."
>"What is good news, Ivan?"
>"I have found potato."
>"Ah, is good day when you have potato. What is bad news?"
>"Potato is rotten, Yuri."
>"Ah, is no bad news. Rotten potato today is vodka tomorrow."
>"So it is."
Anonymous No.96734221
>>96727539
>Complains about lore
>"Stop complaining, you can just ignore it!"
>Ignores it
>"You're giving out misinformation because of bitterness and spite!"
Is a motherfucker gonna make up their goddamn mind already?
Anonymous No.96734295
>>96733498
That's perfectly fine.
"This hive city section has weird shit" is definitely in their remit. They're drawn from a collection of organisations the Inquisitor has favours from and he throws a few shitkickers at it because he's busy. The cult is either an underhive warrior order (khornates testing their prowess), hivers slumming it with underhivers (murder-for-fun), a cult of underhivers embracing despair (nurglites) or an administratum wank fest that's overly complex and really stupid (tzeentch). There's four stations for them to find - a 'new' murder, a base of operations by the murderer as he's spreading out from the cult, the murderer's actual base of operations and cult cell home and then the actual cult HQ. Supernatural entities should be restricted to the HQ and lesser at best - one (1) daemon - and a low end sorcerer, for example.

Otherwise, run Shattered Hope. Illumination in the core book is fine, but Shattered Hope's pretty short and hits all the right notes.
Anonymous No.96734390 >>96734520 >>96734587 >>96735086
>>96733498
I don't know how ordo-specific dark heresy is, if there's any xenos content at all.
if it's not just chaos, you could always sneak in hints of a genestealer cult going undetected. hive cities are big places, after-all, chaos might have to compete with the glorious day of ascension.
Anonymous No.96734520
>>96734390
There is a lot of xenos stuff, there is a dearth of unique minor xenos races designed to be interesting to deal with as the Inquisition.
Shas'o R'myr !!fWE1loXDN99 No.96734587
>>96734390
>I don't know how ordo-specific dark heresy is
You can run Dark Heresy and not even have a hint of the Inquisition, if you want.
Anonymous No.96734734
>>96733498
there are many published adventures. some are designed for rookie pcs, others will require some adapting. just dont use the one from the dh1 gm kit.
Anonymous No.96735086
>>96734390
Dark Heresy is a system for playing a gaggle of mooks in 40K. It works well for literally any situation in which you are a gaggle of mooks. Hive gangers, a Governor's yeomen, an Inquisitorial cell (unwitting), an Inquisitorial cell (deniable), an Inquisitorial cell (blatant), a few guardsmen who for one reason or another lost contact with their regiment, Frateris militia at the beck and call of a SoB convent, or even regular-ass beat cops (cough, Magistratum Mundanis, cough). Make shit up, it's an RPG.
Anonymous No.96735431 >>96735455
>>96712865
Yeah, my xenos-minoris homebrew for them made them brutal, but quite honestly I gave every warning under the sun and wanted them explicity broken because fuck players thinking they can kill what 2 legions and an entire chapter couldn't for like, 9000 years and counting.

Also as far as I and the artist who worked on the project are aware that picture >>96712852 is some fan-made shit, we came up with our own cool design separetely
Anonymous No.96735455 >>96735499
>>96735431
Like I said, I gotta respect it. I disagree with some of the choices but I can't knock the product as a whole.
As an aside, ever thought of doing something similar with the Q'orl Swarmhood? I still want to know what the fuck a chainship looks like, statwise.
Anonymous No.96735499 >>96735595
>>96735455
You know I have all these folders for potential future expansions, but I never came across the Q'orl Swarmhood so far. I'll add it to the list. I'm working on the Vespid right now so once I manage to get their hive-mind mentality, talents/traits etc. done it'd make the Q'orl a much easier task, gotta admit I -really- want to do chaos squats next.

God dammit looking through the Q'orl stuff is cool as fuck but it's making me worried I'm going to unintentionally copy too much for the vespid as 'generic bug-race concepts', might make them patriarchal or something to differentiate them.
Anonymous No.96735595
>>96735499
Shit, now you've got me wondering if Q'orl were Squatted to make room for Vespids, which are still never used.
That'd fucking suck. Yet another cool and interesting alien race folded under the tau to be forgotten.
Their sins are innumerable.
Anonymous No.96735617 >>96735653
new to 40k, what sites do people use for list building and quick rule references(eg necroraw)
Anonymous No.96735632 >>96735653 >>96737509 >>96750182 >>96753838
Can Orcs or Tyranids be eaten? If so the Imperium won't ever run out of food.
Anonymous No.96735649 >>96735653 >>96737509
What causes Custodian armor to get darkened when they are near the Golden Throne? Is it from the psykers getting sacrificed or something else?
Anonymous No.96735651 >>96735653 >>96735700 >>96737509 >>96745447
Is it possible for a Tau to join an Inquisitor's retinue? If so, why would a Tau agree to joining? Are there any castes that would be more likely to join than others?
Anonymous No.96735653 >>96735682 >>96735829
>>96735617
This is the RPG thread, check with >>96733099
>>96735632
>>96735649
>>96735651
Fuck off to hell and back, bumpfag
Anonymous No.96735670 >>96735674 >>96735689 >>96735728 >>96737745 >>96737866 >>96737907 >>96738046
Hey guys, I'm tryna brainstorm ideas for fun "unique" weapons with their own features. Right now i've got an Arbites shotgun that does max damage on stunned/prone enemies and an underbarrel taser to facilitate that, also a nobles duelling plasma pistol that lets you do half action called shots, has less range but more damage (it also becomes unreliable if you switch targets or your target gets killed by someone else, due to its prideful machine spirit).

Its a bit video gamey ik but I find it fun and so do my players, anyone got some flavourful ideas?
Anonymous No.96735674 >>96735682 >>96735689 >>96735791 >>96735829 >>96735836 >>96737509
>>96735670
Fuck off, bumpfag.
Anonymous No.96735682
>>96735653
>>96735674
Uh oh melty.
Anonymous No.96735689 >>96735791 >>96738046
>>96735674
No, no, this guy actually asked a game question. We like those.
>>96735670
First of all, huge fan of that shotgun, stealing it. Also props to you for actually making cool equipment.
Stars of Inequity has this list of qualities, but they're not as tailored as what you've come up with, and I don't have the brain to invent my own right now.
Anonymous No.96735700 >>96735713
>>96735651
If the inquisitor is radical enough, yes.
Anonymous No.96735713 >>96735716 >>96737215
>>96735700
Don't feed the bumpfag.
Anonymous No.96735716
>>96735713
stop pretending you're a janny. lore questions related to player character options is valid game discussion
Shas'o R'myr !!fWE1loXDN99 No.96735728
>>96735670
I just copy exotics out of destiny and borderlands lmoa
Anonymous No.96735791
>>96735674
i don't even know what this means dude, aren't you the one pointlessly bumping while inputting nothing but snark???

>>96735689
i haven't seen this table before but these are good to riff ideas from thanks!
Anonymous No.96735829 >>96735836
>>96735653
>>96735674
stop being a nigger and kill yourself
Anonymous No.96735836
>>96735829
Why did you reply to yourself? Pathetic attempt at a false flag: >>96735674
Anonymous No.96735868 >>96743336
>>96712552 (OP)
for your procedural damnation needs
g0fil3
i0
/d/CZOLWB
you don't have a drop
Anonymous No.96737215 >>96737509
>>96735713
Bumpfag doesn't visit 40k generals, he's necrobumping threads about magic systems, elements and fantasy gods.
Anonymous No.96737509
>>96735632
>>96735649
>>96735651
>>96735674
>>96737215
Samefag.
Anonymous No.96737745 >>96737780 >>96738275 >>96739610
>>96735670
Retarded vidyagame mechanics. Shotguns don't get more damage on stunned opponents, the Talents, or at worst Ammo does.

Arbites also don't use tasers, they have shock mauls, more ammo and webbers for this task, as well as pets.

You're tryign to invent shit for the sake it, not out of necessity, just like that retard who gave Space Sharks fucking chakrams.
Anonymous No.96737780 >>96737803
>>96737745
>that retard who gave Space Sharks fucking chakrams.
u wot
Anonymous No.96737803 >>96737816
>>96737780
Behold.
Anonymous No.96737816 >>96737826
>>96737803
That is a crimson crown from RT into the storm with an added effect
Anonymous No.96737826 >>96742023
>>96737816
Sure. But refluffing it for Astartes weapons is horrible faggotry.
Anonymous No.96737866 >>96739610
>>96735670
Can you give a few weapon types you're interested in? Like, a grenade launcher or an autogun. That could help us narrow things down.
Anonymous No.96737907 >>96739610
>>96735670
Duelling plasma pistol seems out of Imperial technology as well. Especially as more damage means bulkier, heavier construction. And it's not known for accuracy either.
With these settis, it's only suitable for an archeotech relic. No need to gimp it, give it BC legion statline and Accurate(1) with aforementioned mechanics.
Shas'o R'myr !!fWE1loXDN99 No.96738046 >>96738146
>>96735689
>>96735670
In retrospect, this makes me think a bit of foundry / origin traits in Destiny 2 and Borderlands. Not just a gun's special abilities, but some intrinsic bonus unique to the smith, forge, or corpo that made them. A gun made on Astrion would function differently to a gun made on Hepheston or Sydraphur Betalis, and they would be totally different for xenos-forged weapons like those of Korst'la Heavy Engineering. I should totally jury-rig and copy these.

https://shatteredvault.com/kb/weapon-optimization/origin-traits/
https://borderlands.fandom.com/wiki/Manufacturer
Anonymous No.96738146 >>96738218
>>96738046
The Rogue Trader CRPG has similar things, usually in relation to armor but also weapons. Things like death cult origin giving a little bonus to crit, or cadia origin giving something like a ranged damage boost (of 2% for both, not making it overwhelmingly strong.)
Shas'o R'myr !!fWE1loXDN99 No.96738218
>>96738146
Yeah, that sounds like origin traits alright. They're not as powerful as a normal trait, and are often conditional, thus serving as a flavor bonus. For example, one origin trait from a previous season gave you a marginally better reload speed when you were crouched or kneeling (if a gun reloaded in 2 seconds, you'd instead reload in 1.75 seconds). Another would boost damage and accuracy during the opening moments of a battle (the first five seconds of combat or so). I think it would differ from the tables in Stars of Inequity, as those would be for a specific pattern of weapon rather than something that can be blanket applied to all weapons from a specific place.
Anonymous No.96738239 >>96738379
Uhm, are there any statlines for 40k beastmen? Templates?
Anonymous No.96738275
>>96737745
Shas'o R'myr !!fWE1loXDN99 No.96738379
>>96738239
I believe the newer lines like IM have them since beastmen have models now, but in the older lines there aren't. I made a tzaangor for black crusade once as a proof of concept, but I was waiting for more beastman types before I did more with it.
Anonymous No.96739260 >>96739278 >>96739387
/40kg/ is making fun of us again
Anonymous No.96739278
>>96739260
No, you goddamn fucktard, they're making fun of YOU for your rampant dipshittery. Neck yourself before you wreck yourself.
Anonymous No.96739387
>>96739260
Hope they have a good laugh and leave us alone then.
Anonymous No.96739610 >>96739935
>>96737745
actually you are right about the webber, i didnt think about those. I might change it to have an underbarrel webber :))

Also yes ik its a bit video gamey, but its also fun. There are plenty of video gamey abstractions and features in these systems, my players like it and im 30 sessions into my campaign... how is your campaign going anon?

>>96737907
it might be archaeotech, the gun just has a short flavour text not a whole quest around it so its left open why its better. In my head its just a particularly master crafted plasma pistol that some noble family commissioned generations ago from a tech priest or something. I might give it accurate but only for called shots, since accurate is one of the best traits in the game imo. (however it is balanced by the fact the gun also cannot do AoE overload shots)

>>96737866
yeah i want uniques for otherwise low level guns (this is a game where the whole party has a single meltagun between them). Just anything thats a bit flavourful and has an interesting mechanic around it, maybe a ganger modified hellpistol that sets people on fire?
Anonymous No.96739832
GM is launching a wrath & glory campaign; focused on a cadian regiment (+using some third party stuff for more IG options, went with ratling sniper/scout, fairly standard but I'll try to think up of a nice ascension package to take down the line. Any good readings or stories to look up for ratling? I have the surface level knowledge of them being good cook and smugglers but that's it
>>96715290

Terrible idea to attempt; they do have innate memories like all ork kind, so they will never truly respect/obey you like they would with an ork; and they can be crafty & dangerous fuckers; the description that makari is given in the Gazkhull book while he is imprisoned does imply that they still have decent strength/craftiness to still be dangerous towards a humie. I can picture some sort of ganger boss or a rogue trader doing something like >>96717308 but it will quickly leads to problems of infestations down the line
Shas'o R'myr !!fWE1loXDN99 No.96739935 >>96740251
>>96739610
>hellpistol / Hotshot Laspistol
Oh boy. Let's dig out something I considered giving my players once. Would've come out of the Slann Forges. Let's try out the Devil's Ruin.
Pistol, S/2/-, 1d10+5E, Pen 7, Mag 15, Rld Full, Pyrogenesis
(Lance) S/-/-, 1d10+10E, Pen 5, Lance, Flame (not Spray!), Concussive (1)

Pyrogenesis: Scoring a kill with this weapon charges an energized lance, which may be fired as a separate profile. Troop-class and Elite-class enemies slain by this lance detonate, inflicting the lance profile's damage against all enemies within a number of meters equal to the DoS on the BS test, and fully reloading the weapon.
Anonymous No.96740251 >>96740487
>>96739935
i like the idea of a lance weapon that makes people explode. I might use this idea for a beefed up modified mining laser, since in my 40k lasguns cause flesh explosions as the blood boils over. Give it a short range but any target killed with it has an AoE of scalding blood
Shas'o R'myr !!fWE1loXDN99 No.96740487
>>96740251
We're always happy to hypothesize a new weapon....
Anonymous No.96740690 >>96740738
Now im also tryna come up with interesting utility gases, what you think of these ideas :

>ionized las chaff : invisible widely dispersed gas that causes lasbeams to collide with it, starting small little fires (maybe an explosion if the lasbeam rolls max damage)

riot gas : causes people to lose motor function, slip over, good for mass pinning

murder gas : breathing in causes an overdose of frenzon, causing the targets to enter frenzy and maybe even attack allies.
Anonymous No.96740738 >>96741012
>>96740690
I could swear I've seen las chaff before but fucked if I can remember where. Anyway, it's a cool idea.
Anonymous No.96741012
>>96740738
ive posted about it before so maybe it was me... i told my players id deliver a "gas update" to my brew... 11 months ago fuck. I think im happy with those 3 and also maybe a psyko reactive gas which forces perils on casters in the area/makes people generally nervous and feel weird/random mindfuck table

Im gonna reveal the las chaff in a way to screw over my party though, they have geared up their little warband of guardbros with heaps of lasguns, the rebel force they need to stop is gonna bomb the field with it from helicopters to allow a huge bayonet against them. Might hint that the las chaff is actually tau technology, will be the first time the party doesn't have the tech advantage against 20th century separatists
Anonymous No.96742023 >>96742100 >>96745129
>>96737826
holy fuck you really can't let that go huh, you were complaining about it last thread too, christ alive get over it faggot
Anonymous No.96742100 >>96742609 >>96742613
>>96742023
these faggots NEVER contribute anything to the thread and probably don't even have a group, just endless snark posting
Anonymous No.96742609 >>96742658
>>96742100
the only ones ive seen actually have a game are the callidia faggots
i'm not jealous. shut up
Anonymous No.96742613
>>96742100
You'd think they'd at least reminisce about their war stories. It's hard to get me to shut up about the orksassin event and its aftermath.
Have they just never played games at all?
Anonymous No.96742615 >>96742646 >>96742815
Alright, I've memorized the rulebook from cover to cover. How do I start playing with a group?
Anonymous No.96742646
>>96742615
Sacrifice your soul to the Dark Gods.
That or shanghai your friends into it. If you don't have any, you're fucked.
Anonymous No.96742658
>>96742609
Sorry anon, here, have more stuff to be jealous over. I’m their GM, and I’m working on a concurrent Deathwatch game too, which I will be posting about as well.
Anonymous No.96742724 >>96743488
Do Space Marines often take trophies from important kills back to the battle barge? I know they don't have much of a room to store anything like that but is there a place on the ship where they would put the helmet of a Traitor or the head of a Tyranid or something?
Anonymous No.96742815
>>96742615
you can join my game if you want anon whats ur timezone :))
Anonymous No.96743336
>>96735868
Danke, Anon.
Anonymous No.96743488
>>96742724
Culture varies between chapters.
On the whole I'd say they're more likely to take trophies as a company or chapter than as individuals, more likely to honour fallen brothers than defeated enemies, and more likely to take reminders of fuck-ups and close calls than triumphs. And they should be weird and ritualistic about it.
Anonymous No.96743596 >>96744744
>>96723784
Colonies: Can you get repeat Improvements, like multiple Annexes? And is Growth supposed to reset? IE, your stored growth tops out at 6 and you're at pop 1, so it wraps around to 6-4=2, leaving 7 pop before the next growth cycle?
Shas'o R'myr !!fWE1loXDN99 No.96744744 >>96748170
>>96743596
>Colonies: Can you get repeat Improvements, like multiple Annexes?
Yup! You can have multiples of an improvement upgrade. The only thing you're limited to is the total amount, based on Size. So a Size 3 colony can have, say, two Research Annex and one Farm, and needs to increase in size to Size 4 before it can support another.
>And is Growth supposed to reset? IE, your stored growth tops out at 6 and you're at pop 1, so it wraps around to 6-4=2, leaving 7 pop before the next growth cycle?
Not quite. Growth does not reset. So if you have Size 1, you need 4 total Growth to get to Size 2, and 9 total Growth to get to Size 3. If you have 6 Growth applied at the end of your mission / GM-selected time interval, you'd reach Size 2, and then you'd be at 6 out of 9. You'd need 3 growth to get to the next size. After another mission, if you have the same 6 growth applied, you'd be at 12, which gets you to Size 3 and leaves you 12 out of 15 growth needed to get to Size 4. The plan is relatively smooth and simple early increase, with a bit of logarithmic increase as time goes on. I felt by just keeping it a flat addition it would be easier to manage.

In my own testing, in a series that lasted two real-life years, the players got from Size 2 to Size 13, so I didn't go beyond Size 16.
Anonymous No.96745129 >>96746058
>>96742023
>n-no stop reminding me
No. Whenever another subhuman retard pops up with his retarded ideas, I recall that as a typical example.
Suck it up.
Anonymous No.96745447 >>96747240
>>96735651
>Is it possible for a Tau to join an Inquisitor's retinue
No. It's heresy for heresy's sakes, since, unlike certain sanctioned xenos, tau bring nothing to the table =I= might actually want. Not to mention Tau exist in one region of space, and that's not a region throughly explored in 40k RPG books.
Anonymous No.96745515 >>96746134 >>96747226 >>96748170
Would Hitler be considered an Imperial Saint? How would your current player group react to an Imperial Cult basilica consecrated in the name of St. Adolf?
Anonymous No.96746058 >>96753838
>>96745129
The thing is you might actually have a point considering that same doc has some god-awful overcomplex power pack upgrade for astartes armour, or the 'superspeshul' fighter for the carcharodons. But you bitched out at the literal nothing-burger of a chakram that does more pen dependant on Strength Bonus. It's the most bitch-mode screeching I've seen.
Even then for all your bitching I dont see you contributing anything mr 'high-minded ideals and sophisticated taste' Just another fag whining about free content he chose to consume because it doesn't match pitch-perfect with his gay little headcanon. Hows about you point to the exact book passage that says Carcharodons will -never use chakram ever- for the thread? Go on, we'll wait.
Anonymous No.96746134 >>96753838
>>96745515
Wasteful despot who made poor use of his population. He built an industry around disposing of his administratum sect instead of making use of their talents, or at least harnessing them for unskilled labor.
Anonymous No.96746996 >>96747453 >>96749256
Are power fists the ideal offhand weapon for a dual wielder in FFG? They do a ton of damage at the expense of not being able to parry, but that doesn’t matter if you have a power sword with balanced as well, right?
Anonymous No.96747226
>>96745515
sounds like the gayest, unfunniest, most forced shit ever. This is literally the same coin as having transgender space marines, kill yourself and stop engaging in bit-game nonsense and have an actual sincere approach to the setting please.
Anonymous No.96747240
>>96745447
of course a tau could be part of a radical inquisitors party you fucking dolt. Ravenor has an eldar, you can be as creative as you want for why an Inquisitor would recruit a Tau. Saying its "impossible" is both stupid and does not make sense, its a big universe and while certainly pushing the envelope a little its nowhere near close to what many inquisitors already do.
Anonymous No.96747453 >>96747564 >>96747870 >>96747910 >>96749256
>>96746996
lightning claws are way better because of the insane extra hits and I believe they can still parry. Losing parry is a huge loss unless your agility is higher than WS (which would be weird for a melee fighter).
Anonymous No.96747564 >>96747870 >>96747910
>>96747453
Not only can they still parry, they don't even have a malus to it. Truly the patrician's choice. Pair them and use an MIU interface for a ranged pistol of your choice.
Anonymous No.96747870
>>96747453
>>96747564
Fits given that they *are* the dual-wield weapons for marines in general, outside of the gravis captain mixing a fist plus a chainsword/relic blade/second fist, but he's in gravis armor.
Anonymous No.96747910 >>96753838
>>96747453
>>96747564
That explains what this guy was going for
Anonymous No.96747938 >>96747993 >>96748024
>"Don't worry, battle-brothers. I have a plan. I spent all my requisition on melta bombs and demolition charges."
>"You know, I really shouldn't try to pickpocket this Trazynbot. HOWEVER"
My fucking Deathwatch party, man. I think they've lost more marines to friendly fire and comedic stupidity than to actual enemy action.
Anonymous No.96747993
>>96747938
Deathwatch marines seizing xenotech? Both slightly heretical and entirely fitting given xenophase blades.
Anonymous No.96748024 >>96748158
>>96747938
Damn, I want a writeup now.
Anonymous No.96748158 >>96748187 >>96748266
>>96748024
>Max rank DW campaign
>Party drops onto dormant Necron tomb world to help the AdMech steal pylon components for Cadia
>Fighting on the surface causes the tomb world to begin its boot-up process
>As the team push deeper, they play a round of tabletop Dawn of War as they capture strategic points and power nodes to help the Mechanicus set up base camps across a tomb map
>Everyone else used their req to load up on storm shields, artificer armor, friendly NPC support units, and master-crafted gear
>Except one guy
>Bomberman scouts out the caves ahead of the party
>Sees a cave full of Titan-sized Necron constructs plus Monoliths set to construction mode, which keep pumping out a steady stream of Necron reinforcements
>Bomberman enacts his cunning plan
>"Wait, did you calculate the blast radius before you hit the detonator?"
And that's how the team lost its Librarian and an allied NPC Dreadnought, who were standing on the wrong side of the adjacent chamber. Said Librarian was infamous for consistently getting the Vortex of Doom in Perils of the Warp rolls.
Anonymous No.96748170
>>96744744
Neat. And size 3 for tier 2 improvements, unless I really misread that, so a size 3 would be 3 farms and one thermal borehole or whatever. I'll give it a shot to tool about with, then. Thanks.

>>96745515
Not enough zeal or hatred.
Anonymous No.96748187
>>96748158
>Said Librarian was infamous for consistently getting the Vortex of Doom in Perils of the Warp rolls
Demoman did the party a service, then. Shame about the Dreadnought.
Anonymous No.96748266 >>96748334 >>96748500
>>96748158
Cut to the end of the mission:
>Party facing off against the Nightbringer in the final chamber of the tomb
>Multiple players absent that night, how convenient that Trazyn just happens to be in the neighborhood, looting the local dynasty's coffers while all the guards are away fighting the Mechanicus
>Trazyn throws out Tesseract Labyrinth containing an Avatar of Khaine to tank the Nightbringer while the PCs try to figure out the boss mechanics
>Bomberman decides to drop another comically large bomb on the Nightbringer to skip the boss mechanics instead
>The other surviving PCs luckily pass their protective field rolls thanks to packing storm shields
>"Gee, thanks for the help, Trazyn. How about a handshake?"
>While another marine shakes Trazyn's/Trazynbot's hand, Bomberman attempts to pickpocket
>Sets off a pocket bomb
>He was out of Fate points to burn
And that's how the team lost its demolition expert. Many laughs were had.
Anonymous No.96748334
>>96748266
Guess he wasn't a good demoman.
Anonymous No.96748500
>>96748266
And then another friendly fire incident:
>Squats vs. Skaven, Kill-Team joins the fight for rock and stone
>PCs lead the charge on a warpstone mine
>Hell Pit Abomination emerges from a chasm to throw down
>Dreadnought PC moves forward to tank it in melee
>Another marine decides to dump as much volkite as he can into the gigantic warpstone deposit a few meters behind the Dreadnought/Abomination fistfight
>Warpstone, which can explode
>mfw Dreadnoughts have no fate points by default
Anonymous No.96748849 >>96765262
Have your game's plot lines made start a schizo board to figure out what's going on?
Anonymous No.96749156 >>96749257 >>96749258 >>96749272 >>96749609 >>96753838
How does the news media work in The Imperium of Man? I can't see Astropaths working well as some kind of nightly news broadcast so how is news relayed between worlds?
Anonymous No.96749256 >>96749264
>>96746996
Thunder hammers are better.

>>96747453
Dodge is always superior. Parry is way too easy to negate. Also, what does weapon choice matter at this point? Whether you're doing 400 or 800 damage per turn, you're still one-shotting everything in the game.
Anonymous No.96749257
>>96749156
It isn't. Propaganda is generated on site, Administratum paperwork arrives by courier ship alongside the Tithe, noble gossip is passed around as and when nobles visit new places. The faceless masses of humanity don't get news.
Anonymous No.96749258
>>96749156
Precisely how the astropaths work is never completely stated, every source seems different. Some are hooked up to machines that are able to convert the messages they receive to machine code and video, others get strange visual riddles they have to decipher, others might receive direct messages or visuals. Sometimes the astropaths all receive it the same way depending on the sender, sometimes it varies. There's almost no actual hard information on it.

News media tends to be primarily local, supplemented by pony express stuff. Visiting ships pass on information, which then gets processed by the locals. The Mechanicus vessels have autodistribution systems, so there's a datavault that autoupdates as soon as a ship comes in range with new information that also beams it to planets as necessary.
Anonymous No.96749264
>>96749256
Counter Attack gives you up to two additional attacks if you take Wall of Steel.
Anonymous No.96749272
>>96749156
News media? Why would your factory slaves need to know what's new? Planetary authorities can make use of vox broadcasts to inform the public if needed, but you are never going to be able to broadcast anything from one system to the general public of another system.
Anonymous No.96749609
>>96749156
Important stuff is relayed between Astropaths, but what is told to citizens would just be up to whatever propaganda the governor wants to push on them. There would also be a lot of hearsay and rumours that get traded around from the few people that do travel between worlds (ship crew mingling with space dock workers, returning guard veterans etc).

A really interesting tidbit from Chris Wraight's Bloodlines is that the main character doesn't even believe in Aliens. He thinks genestealers are a myth to scare dock workers into being more diligent, I could totally see citizens of a random hive world who believe the Imperium is just single other planet or even something made up by the government to justify the high taxes.
Anonymous No.96749652 >>96749730 >>96757379
>>96712552 (OP)
I feel like I'm having a hard time getting into the mind of my Tempestus Scion character. Any pointers?
Anonymous No.96749671 >>96749730
what is the last bit of media or anything really that gave you good inspiration for a session.

I saw the russian film purgatory about the chechen war and I REALLY wanna capture that absolute nightmarish warzone vibe for my OW game

https://www.youtube.com/watch?v=QipMRYQ61DM
Anonymous No.96749730
>>96749671
Eastern Promises.

when I first saw it I was unaware of what london looked like, and it did such a good job of making the atmosphere insular that I was completely unaware that it was set *in* London.

>>96749652
You ever hear about that guy who was born on Mount Athos, his mother died, he never saw a woman? That's you, except instead of religious fervor and dedication (You have plenty) you simply do not understand the idea of failure, of fear, of anything but service. Your world is a narrow one, but a fruitful one. Everything is for the mission and your brothers - if they're already dead, then you're dedicated to seeing them avenged in every breath.

Every pull of the trigger is for the Emperor. You're not as bombastic about it as others, but anyone who speaks to you for very long should get a pretty serious feeling that something isn't right. This human being is not normal - they are a creature of pure focus.

You aren't the sisters, you're not afraid to look for an easier way - but if you have to charge a front line you will. You might say a quiet prayer to yourself, because your faith is a quiet thing, but you won't complain like a normal soldier, you won't do last minute checks for any other option. You're free of such human frailties. You are. The Emperor is. The mission stands.

You might have a hobby, but it's something small. Maybe you keep little papers in your pocket and fold tiny aquilas and leave them about. Perhaps you whittle the things you've seen, or sketch them. But ultimately everything you are is a very thin piece of fabric stretched over the core of the soldier the Schola and their mindscape chemicals built. Duty first. Everything else later.
Anonymous No.96750071 >>96750515 >>96750776
Just sharing this because I never thought a camo would look this good on a Termi
Anonymous No.96750182
>>96735632
Tyranids are specifically the only species (not counting Necrons) that the Kroot are prohibited from eating, Shapers call their genetic composition utterly abhorrent/revolting.
You also gotta remember that even outwardly unaugumented nids are closer to siphonophores or other colonial organisms rather than a normal "animal".
Anonymous No.96750515
>>96750071
Nice paint job
Anonymous No.96750776 >>96753662 >>96754486
>>96750071
Do you know how they did the sort of.. dusty texture on the paint?
Shas'o R'myr !!fWE1loXDN99 No.96753662 >>96760602
>>96750776
There are protective coatings and weathering powders available that you can apply to your minis. Depending how they dry, you can get all sorts of effects. You can also use ambient temperature to mess with how the coating dries, creating patterns and frostings to taste.
Anonymous No.96753805
>>96712552 (OP)
towards the bottom this time, stupid file size
/d/bNvBeM
Anonymous No.96753838
>>96746058
Thing is the whole thing is shit as a concept. And I already explained why last thread. Go look if you really need answers.
>Hows about you
How about you kill yourself, faggot? I ain't gonna bother proving Aragorn had pants, I'll just spit in your face.

You're free to share your gay retarded ideas, I'm free to correct or shit on it to keep it sensible.
Enjoy jolly 4chan coexistance, faggot.
>>96746134
You can't make use of genestealer cult, unless you're join in on the idea.
But considering he's had awful diplomatic ability, killed retarded amounts of humans, and still FAILED at his own chosen goal, he'd deserve nothing but condemntation.
>>96747910
Shit, I wanted to post this first, but alright.
Also, MIU should go to the wrist-mounted gun, because that's how GK stormbolters operate. And add execution pistol.
>>96749156
Depends on the world. Astropaths are strategic news for government or nobles.
Some worlds might have TVs, papers, some nothing at all.
Necromunda has literal criers and hearsay dealers among things.
>>96735632
In on game we opened OrkBurger markets on several worlds once. Better than a grox! Yes we bribed the Inquisition with burgers.
There are contradictory mentions in the novels, but Orks should be compatible, just very chewy and extra nutricious.

Tyranids are inedible, but could be converted to fertilizer. Biomass is biomass.
Anonymous No.96754486
>>96750776
A filter. Yet another fine scale modeling technique brought over to mini painting.
https://heresybrush.com/en/2021/filters-and-washes/
Anonymous No.96754724 >>96754797 >>96754828 >>96767405
Filling out a ship for my Deathwatch game, here's what I've got so far. Anything I'm missing? Ideas? Suggestions?
Anonymous No.96754797 >>96754817
>>96754724
It's kind of impossible to neatly segregate specific sections of a ship for one purpose or another. Life support, for example, is more the accumulated space and power costs of the huge series of independent oxygen scrubbers, air filters, and ductwork that permeates the entire hull. You can't point to any one specific block of spaceship and say "that's the life support".
This is an issue with damned near every component there is, unfortunately.
Anonymous No.96754817
>>96754797
Oh absolutely, but I imagine that it has a central core area/adjoining control area, because that makes it easier.
Anonymous No.96754828 >>96754836 >>96761975
>>96754724
Where drop pods
Anonymous No.96754836
>>96754828
…Shit, I knew I’d forgotten something. Thank you, anon.
Anonymous No.96755823 >>96757331
Beeg laser battery, thoughts?
Intended for mass production for defense stations.
Anonymous No.96757331 >>96757380
>>96755823
Looks like shit. Fit for a small vessel, but not for a giant planetbound installation that needs to be hard and reliable. Especially mass-produced.
I wouldn't be afraid to make it even 1d10+3 and range 12, just keep it for stations which have enormous power genetoriums.
Remember that Godsbane can't be mounted on lesser cruisers.
Anonymous No.96757363 >>96757375
About how much of humanity in the current setting are psykers? Has the percentage gone up or down since the Emperor was put on the Golden Throne?
Anonymous No.96757375
>>96757363
>About how much of humanity in the current setting are psykers?
One in a million on average.
>Has the percentage gone up or down since the Emperor was put on the Golden Throne?
Yes, but not for that reason exactly.
Anonymous No.96757379
>>96749652
>Any pointers?
Join the war in Ukraine, both UA and RU are recruiting foreigners.
Anonymous No.96757380 >>96757408
>>96757331
It's intended for picrel, converted from BFG. Basically just a cheap hardpoint to be a speedbump for invaders. Being shitty probably means I did it right, but I'll take recommendations on tweaks.
I'd considered higher range, as well, just to solidify its role as essentially a harassment platform, but 12 seems to be the hard limit based on Staravars. I'd ignore that if given due cause, though.
Anonymous No.96757408 >>96757438
>>96757380
I know what you're doing, but the damage is absolutely pathetic, especially for the middling standard gunner stats.
It's intended as a supporting role, but it should be able to harm cruiser vessels on a good day and I'm not seeing that.

Otherwise I'd just slap 2 standard sunsears nevermind the range.
Anonymous No.96757438 >>96757497
>>96757408
Under RAW accounting for cruiser shields it deals an average of 6 damage, if a buddy cleared its shields it averages 19 instead. Under Mathhammer it deals an expected 0.6 damage per shot, which is barely anything, yeah.
I had considered giving it 1d10+2 with -1 at long range and +1 at short range, couldn't figure a good way to word it. Thoughts?
Anonymous No.96757497 >>96757506
>>96757438
I don't like how you try to overbalance it for no reason. If it's a strategic defense, it shouldn't be wimpy for it's single gun.
If the world is even able to afford supporting weapons platforms, it should equip them with the best it could.
And long/short range should generally add more STR or Damage for any macrobattery.
Anonymous No.96757506 >>96761632
>>96757497
The first guys I took it to said it was too strong, so it was tweaked to its current state.
That's why I'm asking here too.
Anonymous No.96760602 >>96761632
>>96753662
Shas, have you ever thought of reduring orks for Rogue Trader?
Making it more in line with your other stuff, or at least adding more options, like how Breaka Boyz and Tankbustas are now bigger then normal boyz and have got alot of new toys.
Shas'o R'myr !!fWE1loXDN99 No.96761632 >>96762446
>>96757506
A lot of peeps have a bad habit of going "If the number is bigger than an official item, then it's OP." Those people are idiots. You have to learn to ignore them and look at the numbers first, and THEN tune based on personal preference.

>>96760602
I've considered it a couple of times, but I didn't really have any plans for it since I wasn't considering running any Ork series in the future. But maybe one day.
Anonymous No.96761907 >>96761918
AWOO
Anonymous No.96761918 >>96762298
>>96761907
Oh look, it's their new models as the cover, no wonder they are getting a book.
Anonymous No.96761975
>>96754828
my group roleplays them being deployed from a similar or adjacent area of the hangar; in anon's case, the launch bays
Anonymous No.96762298
>>96761918
I like that GW's controlling nature to avoid anything like FFG or Malal happening again basically means that all works get given a list of points they have to hit. It's hilarious.
Anonymous No.96762446 >>96765611
>>96761632
The statline I posted last thread was picrel, and feedback was mostly "don't put that on an escort" which didn't really register at the time but makes sense. I'm not opposed to dropping the smaller one entirely, it's really just there because I don't like the existing gaps in macrobatteries and macro-broadsides.
I can see bumping it to LC+ and BC+ respectively, and am open to tweaks. As you may be able to tell, I'm kind of up in the air on where it ought to be.
Anonymous No.96764245
Do Gellar fields only work in the warp? Could you build a big one that would kick invading daemons out of a battle field?
Anonymous No.96764749 >>96765107 >>96765222 >>96765484
Are there limits to what Servitors can be used for? I'm running a game and wonder if they would be used in the red light district or if thats too far. I wonder if they would get surgery to look like celebrities or is that not allowed?
Anonymous No.96765107
>>96764749
Remember those chicks with a computer instead of the top half of their head from Solo? Easily doable.
Anonymous No.96765222
>>96764749
pleasure servitors are a thing
Anonymous No.96765262
>>96748849
THEY TRIED TO TACTICAL NUKE THE ABBEY OF THE DAWN!
PALATINE RHIANNON GOT SEVERE RADIATION POISONING FROM THE LEAKY BOMB!

session tommorrow desu
looking forward to more detective work and telling the psyker to touch the nuke
Anonymous No.96765484
>>96764749
There are servitors for absolutely any situation.
But I'm honestly not sure if maintaining a servitor for that purpose is actually cheaper than than a regular (and cheap) whore with Imperium's work ethic.
Like the guy say, they are a thing, but are usually mentioned in context of richfag entertainment.
If you're thinking any religious icons, than the first moderately pious guy will report you for heresy. I don't know for celebrities and secular leaders, but again, they live in an Imperium, so consider the planet culture, and legality of the place itself.
Anonymous No.96765611 >>96768268
>>96762446
I didn't comment because they all look meh. I don't particularly like "regular" long-rage laser battery, so I would make them take up as much power/space as sunsear broadside to represent the humongous power couplings to make laser blasts equivalent to Staravars.
And 13/8 for broadside batteries. Not everything is supposed to be efficient, see and this will discourage basically anyone from using them but stations.

I recommend using Lucius-pattern. Because the forge is known for producing titans, clunky, blocky designs and powerful lasguns in exchange for bulk. Suits having these batteries at least as far as Gothic War.
You can also try to compensate for the bulk somewhat, by adding +1-2 STR or Damage at close range compared to +1 for everyone else.
Anonymous No.96767405
>>96754724
Missing the all-important Astartes karaoke bar.
Anonymous No.96768268 >>96768464
>>96765611
I had been heavily considering bulking them out to start with, yeah. Just didn't know how much was too much.
Excellent idea for the name, Lucius is in Segmentum Obscurus too so it makes sense.
I've been flopping between giving them +2/-2 damage for short and long range, +1/-1 instead, or not bothering with special rules. I can probably crib from Grav-Culverins actually, now that I think about it, but what would be a fair range for damage trade? Grav-Culverins are a 40% increase for -2 damage, or alternatively a 30% decrease for +2 damage. That comes out to about Range 8 in this case, so now the question is whether a Range 8 1d10+3 weapon capable of going to Range 12 1d10+1 is worth the price tag, or whatever damage values I eventually arrive at.
Anonymous No.96768464 >>96768880
>>96768268
Nah, that's no good if they can't even reach range 12, the whole point of such bulk is to enable delivery of standard damage that far.
I'd say simply add +2 damage at range 5 and +1 damage at range 8. That's as far as you go without stepping on anyone's toes. In BFG terms, short range begins at range 6, so it fits.
You can add standard Beam Dispersion if you really want to, but that's not necessary.
I think this way it's an ok heavy weapon.

Reminder though that Culverin +2 damage is range 10, not 5 as it only increases max range.
Anonymous No.96768851 >>96769064 >>96769676
Is there any mention of the voss pattern lightning strike fighter being in-atmosphere only or is it also void-capable? The fuselage and cockpit looks pretty damn armoured light the avenger fighter the Imperial Navy use but I want to be sure when I make the vehicle profile. Even GBAL's profile doesn't mention it and I want to know whether to categorise it as a Flyer or Spacecraft
Anonymous No.96768880 >>96769064
>>96768464
>Reminder though that Culverin +2 damage is range 10, not 5 as it only increases max range
I'm not quite sure what you're saying here? Weapons can fire up to twice their listed range, Culverins are base Range 5 and can thus hit up to range 10, using their ability they become Range 7 and can thus hit up to Range 14. There's nothing in the Errata or otherwise suggesting it only extends their max range by 2, which is what I think you're trying to communicate.
Anonymous No.96769064 >>96771263 >>96771263
>>96768851
>Like the Thunderbolt, it also features a rocket booster engine which allows for quick take-offs when using a "fast-launch" ramp and for limited operational capability in space, although it is not a true "starfighter" like the Fury Interceptor.
Voss-pattern seems to be a fighter-bomber modification.
I'd say it's more of a Flyer.

>>96768880
It doesn't say the opposite either. It just says "extends range". I choose to interpret it as base range so it hits 14 VU. It doesn't matter for this discussion anyway.

I only mentioned it to note that +damage occurs specifically at range 5-8 in absolute terms.
Anonymous No.96769552 >>96769851 >>96770936 >>96771163 >>96771866 >>96779552 >>96780103
It’s a Friday, Anons. Do (You) have a game this weekend?
Anonymous No.96769676
>>96768851
Most aeronautica can operate in space to some degree with attachable rocket engines. This is mostly for dropping into the atmosphere from orbiting ships or launching back to orbit for recovery.
They aren't capable of complex combat maeuvers in space and their main engines and control surfaces require air (possibly excluding Marauders - I think they were described as fully void capable vehicles in at least older material).
Anonymous No.96769851
>>96769552
Alas, biweekly.
Anonymous No.96770936 >>96771055
>>96769552
Ideally my players should be leaving Port Wander this weekend.
Anonymous No.96771055 >>96771628
>>96770936
What ship are they rocking?
Anonymous No.96771163
>>96769552
GBAL Black Crusade game set during the Shadow Crusade. My retard squadmates just got done being horrible at RP during downtime last weekend so we're going back into another mission to give them a break so they can sperg over 'muh peak modified bolter' I made some good solar auxilia connections with my WB apothecary though.
Anonymous No.96771263 >>96772468
>>96769064
>>96769064
I believe that quote is from the lightning fighter, the derivative that was created later on from the Voss Pattern which was a Great-Crusade era design.
Anonymous No.96771628 >>96771840
>>96771055
Lathe-class light cruiser. They’ve got it tooled out to punch above its weight, it should be fun.
Anonymous No.96771840
>>96771628
Nice.
Anonymous No.96771866
>>96769552
my OW players are leaving their village to go link up with some kriegsmen and imperial-loyalist civilians who have been encircled and under siege from rebels for 10 years. Players are gonna lead a breakout as the rebels are committing to a huge assault from all sides and it should be a massive battle with many casualties
Anonymous No.96772438 >>96772485
Are the Olympics still are thing in 40k? I doubt civilian games like that exist due to the difficulty of warp travel but do Space Marine chapters do anything like that?
Anonymous No.96772468 >>96773549
>>96771263
https://www.warhammer.com/en-GB/shop/Imperial-Navy-Voss-Pattern-Lightning-Strike-Fighter
No, I assume it's the other way around as I said.
Also if you check the stats they seem to be equivalent in size, and smaller planes are considered Aeronautica, and not really void-capable. At leasts that's how I see it.
Anonymous No.96772485
>>96772438
The feast of blades
Anonymous No.96772506 >>96772600 >>96772633 >>96772794
so I've been screwing around with some ship stuff for RT and I'd like a second opinion on one of the components. Basically, it's a drive for raiders that saves 4 space at the cost of lost speed, meant to represent stuff like RL Destroyer Escorts and smaller corvettes, as well as stuff like old destroyers converted for civilian use, which is a thing in fluff. I was thinking 2 points of lost speed for the 4 saved space, that sound about right to you guys? I figure it'd mostly be useful for NPC ships or maybe for that brokedick low-end RT campaign I want to run some day
Anonymous No.96772600 >>96772623
>>96772506
In terms of game-balance it's a kind of broken actually.
The lower-end drives and transports/raiders in general are hideously cramped shitboxes, you can barely fit anything serious in there.
I assume that was your gripe?

Converted for civilian use means tearing military components like weapons and ammo holds to make space.

4 extra space is so much, there's a reserved archeotech slot just for that. Now imagine slapping another 4.
Making drives smaller in any way without compromising energy doesn't seem like a cheap solution at all, if it was possible, Navy would gladly use it to stuff in more torpedous.

But otherwise, small drives means less power, just see the Class 1 Jovian. You can slap THAT on an escort, perhaps slapping -2 speed if you feel guilty. Now that would feel pisspoor.
Anonymous No.96772623 >>96772651
>>96772600
the idea was basically to give a way of clawing back space like an archaeotech drive, but since you *don't* have fancy antique tech, you need to make sacrifices to get it. cutting down on power in addition to speed isn't a bad idea, though, I'll play around with that
Anonymous No.96772633
>>96772506
cut manoeuvrability down, too
Anonymous No.96772651
>>96772623
You do you, but imo, anything more efficient than a Jovian Class 1 would be flatly unfair.

Would do you even intend to do with all that free space? I doubt you're willing to sacrifice weapons, then what?
Anonymous No.96772674 >>96772680 >>96773235 >>96773541 >>96775546
Do any of the chaos gods have kids? I've noticed that most if not all cultures with a pantheon of gods involve relatives but I've never heard of anyone in the warp having offspring.
Anonymous No.96772680 >>96772917
>>96772674
Do you have a life?
Anonymous No.96772794
>>96772506
Less space is generally associated with less power, speed is almost entirely unrelated. A theoretical 6 space drive with the same 1:4.5 ratio would produce only 27 power. Unless you're willing to take that hit, I wouldn't bother trying.
What do you intend to do with the additional space, and would it not be wiser to use a different hull?
Anonymous No.96772917
>>96772680
Where do you think you are?
Anonymous No.96773235
>>96772674
The chaos gods aren't people, they're huge masses of warp energy fed and shaped by the emotions of a galaxy full of lunatics. You could call their associated daemons their "children", but it's about as sensible as saying an earthquake's children are its aftershocks.
Anonymous No.96773541 >>96775436
>>96772674
This artist's work is extremely contemptible.
Anonymous No.96773549
>>96772468
Ok, also makes sense because it's a Great Crusade era design so it should be more capapble than the newer lightning fighter/strike aeronautica.

For those two designs though, while I've marked them down as Flyers, I've come up with some vehicle traits that could apply to any Flyer who traverses the void but only to deploy or return to a mothership.

Clipped Wings - For Flyers capable of traversing the void, the atmospheric-designed wings and control surfaces are useless. The vehicle automatically suffers a -15 penalty to Manoeuvrability in non-atmospheric conditions.

Void Resistance - Vehicles with the Environmentally Sealed Trait can operate in the void for 1d5 hours +1 hour for every Size Category the vehicle is above Size 6 (Enormous)

I have a number of different 'Life Support' systems built for ground and spacecraft so Void Resistance is essentially going to be the bottom of the barrel in that category for short rendevous with the mothership.
Anonymous No.96775436 >>96775506 >>96775618
>>96773541
he's been doing this for years and never gets better, straight up fast produced slop
and he admits he never reads or engages with the source material only the memes

i despise his stuff
Anonymous No.96775506
>>96775436
It seems a little unbelievable to me that it's the same guy. Not because it couldn't possibly be one person posting, mind you, it's just that there are a lot of retards out there by volume who do the same or similar.
Anonymous No.96775546
>>96772674
Unlike a lot of traditional mythos (and bits of Warhammer Fantasy) the Chaos Gods of 40k are self-consuming and self-perpetuating. All Greater Daemons are just shards of the Chaos God themselves, and any who get too powerful simply get absorbed back into the whole.
Anonymous No.96775618 >>96779367
>>96775436
Me too. I hate both his fucking "artstyle" and the trash meme content both.
At least he picked up an appropriate name for himself.
Anonymous No.96776700 >>96777173 >>96778642 >>96779797
RT1e, assuming I had 70 starting Ship Points, is it best to start with as huge a hull as possible and then upgrade it down the line?
Anonymous No.96777173 >>96777189
>>96776700
I'd say so. Acquiring a large ship during gameplay is a lot harder than acquiring/upgrading components as it's a Profit Factor - SP cost roll. It's also pretty unsatisfying narratively to acquire something as significant as a voidship with just a roll so, depending on the gm, it's probably going to involve a significant amount of in game effort and adventuring to acquire.

In the last game I ran my players started with a barely armed decrepit grand cruiser and had a lot of fun restoring it. If they'd have gone with something smaller I think they'd have fairly quickly reached the limit of what they could do to improve it short of replacing it or trying to stuff it full of archeotech.
Anonymous No.96777189 >>96778292 >>96778643
>>96777173
I was going to say, yes - is it just best to spend all 70 on an Avenger-class?
Anonymous No.96777432 >>96777710 >>96777782 >>96778129 >>96778867 >>96779452 >>96782649
The Rogue Trader CRPG did a surprisingly good job at being grimdark without grimderp. Except for some ending slides.

You often have to choose between "nice" or crazy dogmatic options, and if you choose the nice ones then something horrible happens a lot. You can choose to spare a planet from Exterminatus in Act 1 and if you then it becomes a daemon world. If you show mercy to mutants on your ship early in the game then it turns out they were corrupted by Nurgle. So in both cases killing them all and letting the emperor take his own was right.

On the other hand the dogmatic side is pretty fucking crazy. They love to kill people for no reason or do other insane shit. Like to the level you would expect based on lore. So there is really no "good" choice
Anonymous No.96777710 >>96780700
>>96777432
>So in both cases killing them all and letting the emperor take his own was right.
Remember, GW can call 40k a satire all it wants, but when gods are real and the harsh answer is always justified, then it falls flat.
Anonymous No.96777782
>>96777432
Good but naive vs. Fanatical and mostly practical
Anonymous No.96778129
>>96777432
>. Except for some ending slides.
It had the problem of being poor at showing the passing of time and the consequences. I ended up with the iconoclast and didn't quite mean to, say, use my tiny enslaved star god to CONQUER THE SECTOR AND SECEDE.
Anonymous No.96778292 >>96778642 >>96779797
>>96777189
I can't remember if there's any ways in chargen to boost ship points, if not you'd probably need to work something out with the gm to at least get some weapons to start with. I let my players have a couple of 1sp macrocannons at poor quality for free. My players went with the Repulsive which is probably the most powerful hull in the game despite being cheaper than the Avenger as it combines the power/space of a grand cruiser with the weapon layout of a battlecruiser. Personally I prefer the Avenger though, despite it generally being a bit less capable.

At 70SP Anything less than a battlecruiser is starting at pretty much the peak of it's power without much room to expand. The main reason I like the grand cruisers is they can be made very combat capable but still have room for a decent amount of other fluffy non combat components, battlecruisers can pretty much be just as powerful in combat but if you want to fit more than a few interesting utility components you have to sacrifice combat capability or acquire a lot of high quality components. Fluff wise grand cruisers are also not popular with the Navy so it's more likely they'd find their way into the hands of Rogue Traders over large ships.
Anonymous No.96778642
>>96776700
This depends entirely on how hard your GM makes it to buy new ships. Starting with the shittiest transport known to man and buying a mothballed battlecruiser leaves you with a giant pile of money and a battlecruiser. Starting with a battlecruiser, however, leaves you with empty coffers and a battlecruiser.
Also remember you still have to outfit your hull, and the inability to splurge on a bunch of expensive gubbins, not to mention, y'know, guns, is very impactful - a blinged-out cruiser with sunears, sunhammers, a munitorum, tenebro-maze, barracks and murder-servitors will generally fight on even footing at worst with an Avenger sporting poor-quality mars pattern broadsides.
>>96778292 makes a good point concerning this, you can start with a smaller ship that's blinged out or you can start with a larger ship that's just the basics, but note that the latter with low PF means it's going to be a very, very long time before you can upgrade - ship components are a bitch and a half to acquire, even when you're rich, so if you want good ones you need to shell out on day one.
Anonymous No.96778643
>>96777189
Depends on what you mean by best. You can play around with different hulls using the shipbuilder and figure out what gets you closest to what you want with your starting ship points.
Anonymous No.96778867
>>96777432
He has the perfect personality for this game
Anonymous No.96779367
>>96775618
what i hate the most is that he treats slaanesh as a haha sex slut
What makes me the most angry is him drawing the Emperor and Slaanesh as a couple.
Anonymous No.96779370
>>96712552 (OP)
sugmar be praised
/d/RxMaw7
fuck you cloudflare you piece of shit i lost a whole day and a half
Anonymous No.96779452
>>96777432
>You can choose to spare a planet from Exterminatus in Act 1 and if you then it becomes a daemon world
Yeah, when you don't listen to the Inquisitorial acolyte when he tells you, and you're in the middle of a massive cult upheaval. I don't think that's Grimderp.
Anonymous No.96779552
>>96769552
Monday actually. Won't be surprised if the other player to bail on us again so he can not-so-sneakily play FFXIV. Been a pretty interesting game so far though. Currently hunting a Tzeentch cult that operates like the Inquisition. Most of our targets have no clue that they are working for a Daemon Prince of Tzeentch.
Anonymous No.96779797
>>96776700
>RT1e, assuming I had 70 starting Ship Points, is it best to start with as huge a hull as possible and then upgrade it down the line?
The main question is probably about how long you expect the game to last. If it's a one shot, that approach is probably bad as you'll be unlikely to get the chance to upgrade. Even if you expect to play for a while, the largest hulls will make the SP budget so tight it will be hard to even start with weapons. You'd be able to give a Cruiser a reasonable loadout and still likely have a big enough ship to muscle your way through most problems. The Grand Cruiser/poor dynasty combination gives you a higher growth ceiling for really long campaigns, though.

>>96778292
>I can't remember if there's any ways in chargen to boost ship points, if not you'd probably need to work something out with the gm to at least get some weapons to start with. I let my players have a couple of 1sp macrocannons at poor quality for free.
Each character's Starting Aquisition should able to cover a single Poor Craftmanship SP1 or SP2(reduced to SP1) Weapon Component unless they suffer from Origin Path PF penalties (-30 for War Component, +20 PF, +10 Poor Craftsmanship = net 0). It's still a pretty rough way to start, and loading up on Poor Craftsmanship components will mean starting with low ship Morale (not too hard to fix if you're starting at a port and can just hang out there for a long time). Weapon Components probably are the easiest things to get as loot from defeating enemy ships or just scavenging, though, since they're widely interchangeable among hulls provided you're dealing with human ships. You just need enough firepower to win some fights.
Anonymous No.96780103 >>96780254
>>96769552
a Wrath & Glory Imperial guard themed campaign I was invited to should start up soon enough character creation is mostly done with the group having
>Commissar
>Ratling sniper
>Hospitalier sororitas
Don't know what the 4th player will do, probably something that has big guns.
Not too happy about using W&G, but I'm still glad to be in a new 40k campaign its been a while
Anonymous No.96780254
>>96780103
>should start up soon
you've gone and jinxed yourself anon, now it's doomed to frag itself before session 1
Anonymous No.96780700 >>96781374
>>96777710
GW never called 40k satire at all. Everything they did in-universe was with a straight face.
The comedic effect from occasional references and novel retardation is besides that.
40k has never been satirical.
Anonymous No.96781374 >>96781477 >>96781868 >>96783831
>>96780700
>40k has never been satirical.
If you say so, anon.
Anonymous No.96781477 >>96781486 >>96781853 >>96782024
>>96781374
Yes, baby, that was only a comedic reference. Brief, but bright.
Anonymous No.96781486
>>96781477
Damn that actually looks fucking sweet
Anonymous No.96781853
>>96781477
The swagger of a man who's about to steal your girl and destroy your homeworld
Anonymous No.96781868
>>96781374
That's not what satire is.
Anonymous No.96782024
>>96781477
Presentation really does matter.
Anonymous No.96782649 >>96785361
>>96777432
Some of the Iconoclast options are really questionable and show how it's not actually "good" at all. Like when there is an option to let the surviving members of the Genestealer Cult live. Are you fucking kidding me?
Anonymous No.96783831
>>96781374
Im gonna go out on a limb and say this shit was never funny, it was a dumb bit made once and has aged like rotten milk. 40k is best when it's played straight and sincere, we dont need "le SATIRE" pushed in our face and terrible jokes being plastered all over.

Also that isn't even satire, its a parody, and a very on the nose one at that.
Anonymous No.96783999 >>96784053
Warhammer wasn’t taken seriously in the 90s, but over time it has become more and more something played straight. This is wheee grimderp came from. It gets hard to make the imperium seem bad when third like chaos are played straight
Anonymous No.96784053
>>96783999
You're conflating warmmer in-universe and out of it.
In-universe settings were always serious about themselves, despite being filled with references and almost comedic relief, i.e. orks.

Now look at 40kg running around with primarch mommies, exchanging jokes about baby carriers and guardfags repeating their memes for 40001th time and think if Warhammer is really taken seriously even today.
Anonymous No.96784439 >>96784571
Hey, bit of a random ask but if anyone happens to have dawn of war UA/unification installed. I need some top down screenshots of dead krieg troopers if possible :)) dont have time to install it before my session...
Anonymous No.96784571
>>96784439
You'll really have a better chance torrenting and installing it in time.
Anonymous No.96784714 >>96784780 >>96785128
If most astartes don't believe in religion or worship the Emperor why do they call their enemies "Heretics?"
Anonymous No.96784780 >>96785088 >>96785361
>>96784714
They do worship the Emperor. It's just ancestor-worship instead of religion-worship. Imagine your grandpa was Alexander the Great and Marcus Agrippa and Ghengis Khan all wrapped up into one and he conquered the known galaxy because of manifest destiny, then your shittiest uncles decided to sabotage him on the eve of victory and a bunch of your cousins followed them. You naturally venerate your grandpa and react with extreme vitriol and disgust when faced with your traitor cousins.
Also remember it's been ten thousand years, so their ancestor-worship cult has mingled with and been influenced by the rest of the galaxy, who do worship your grandpa as a god.
Anonymous No.96785078 >>96785098 >>96785361
For Rogue Trader, how do you run warp navigation if your party has no navigator? And for that matter, how much do you make use of the warp travel encounter table? I don’t want warp travel to feel like 100% safe and reliable hyperspace, but I also don’t want to derail my game every time the players have to hop from one system to the other, and a lot of the warp events in the core book seem more like minor adventure hooks than mechanical effects.
Anonymous No.96785088
>>96784780
There’s no one way loyalist chapters feel
about the emperor. Some do worship him as a god, some think that is itself close to heretical.
Anonymous No.96785098
>>96785078
NPC navigator. Every Imperial ship has one.
Anonymous No.96785105
In fact there are even chaos cults and war bands that worship the emperor. Some think he is a chaos god and humans should embrace the warp. There are quadrillions of humans so all this shit exists
Anonymous No.96785128 >>96785143 >>96785361
>>96784714
honestly a good point and space marines not using words like "heretic" should a way that differentiates them from the rest of the Imperium. They should use traitor, chaos worshipper, etc
Anonymous No.96785143
>>96785128
The Imperial Creed exists in 30k too. You can have an atheist or anti-religious dogma. The emperor destroyed all religions on humans planets, wiping out the remnants of things like Christianity in favor of the Imperial Truth
Anonymous No.96785361
>>96782649
Maybe there's someone on the writing team who isn't quite as pozzed as the rest and is having a giggle.
>>96785078
Have them spend a certain amount of profit factor for a navigator who has X amount of skills. A +0, 40 characteristic navigator is free - spend 1 PF for each upgrade. Then roll as normal.
>>96785128
Some marines do buy into the cult a bit so it's also just cultural, plus the influence mentioned in >>96784780
Shas'o R'myr !!fWE1loXDN99 No.96785975 >>96785994 >>96787150
For those of you who can illustrate new ship types easily, I envy you. I envy you greatly. This is suffering. Even just playing legos with ship bitz takes hours. It may be better to just leave ships undrawn.
Anonymous No.96785994 >>96786032
>>96785975
Run the blur tool in photoshop over the edges and once it looks roughly the same hit autocontrast to help even out the colour. Don't be afraid to tool around with the layers individually and muck with saturation or sharpen things up pixel by pixel in some places. The human eye is very good at detecting differences in the smallest amounts, so minimising these is crucial.
Shas'o R'myr !!fWE1loXDN99 No.96786032 >>96788036 >>96788039
>>96785994
I've never used Photoshop before. I don't even know where to start, should I get it. All I've ever used is Paint for everything.

Perhaps this is an indication that my suffering is my own fault.
Anonymous No.96787150
>>96785975
What a weird ship. It's so plain and unornamented.
Anonymous No.96788036 >>96788039
>>96786032
Try for "CS" from 2016, it's a little easier to set up if less feature complete than the modern ones which are "CC". There's also gimp if you have a moral objection to stealing from Californian filth.

Find attached a 30 second touch up of your ship.
Anonymous No.96788039 >>96788409
>>96788036
>>96786032

Never mind, I'm actually retarded, here is the 30 second touch up.
Anonymous No.96788322 >>96788867
What are this ship's characteristics?
Anonymous No.96788409
>>96788039
They see me rowing
They hatin'
Patrollin' and tryna catch me ridin' dirty

How many hardpoints does Negris Frigate has?
Shas'o R'myr !!fWE1loXDN99 No.96788867 >>96792650 >>96793184
>>96788322
It is a proof of concept frigate designed in the Solaris Expanse for anti-ordnance duty. While it cannot engage other voidships on equal footing, it uses fleet defense turrets to take out strike craft and torpedoes, supporting other vessels. It is quite versatile in the unique environment of the Solaris Expanse.

More new ship types and ordnance types are coming.
Anonymous No.96789288
>>96712552 (OP)
/d/Q5nAtO
i'll be honest, i just keep finding these as i look for other stuff but i read them when i'm bored so you guys better store them
Anonymous No.96790262 >>96790814
>half naked battle sisters
meh
>fully armored battle sisters
peepee = diamonds
Anonymous No.96790814
>>96790262
https://www.youtube.com/watch?v=-IQrR21-WeA
Anonymous No.96791002 >>96791026 >>96791044 >>96791061 >>96791172
Speaking about the Rogue Trader CRPG, does anyone know what the pendant around Heinrix's neck is supposed to represent? He's supposed to be an inquisitorial interrogator (which should be three horizontal bars) but this looks more like the ecclesiarchy, and he's not supposed to be under cover or anything like that.
Anonymous No.96791026 >>96791172 >>96793053
>>96791002
Same with Kibellah, who is a death cult assassin, it seems like her pendant is that of the ecclesiarchy
Anonymous No.96791044
>>96791002
I believe that his pendant is more =I= inquisition themed than ecclisiarchy, since he's an interrogator, but he also doesn't have a rosette or anything since he's only an acolyte.

It could also be a stylistic drift since he's in the Expanse and out of the bounds of the Imperium proper, somewhatt.
Anonymous No.96791061 >>96791085
>>96791002
No that’s a classic symbol of the inquisition.
Anonymous No.96791085 >>96792065
>>96791061
That's far more similar to the symbol on his vambraces, greaves, holster, and on each side of his cape (gosh they're really subtle) than the one around his neck which is all diagonal. Could just be artist oversight.
Anonymous No.96791172
>>96791002
Either he's a former a priest/believer, or it's just a stylistic difference.
>>96791026
Same issue. But death cults are much closer to the eccelisiarchy than inquisition. Assuming that's not an =I=. This pendant is closer to that.
Anonymous No.96792065 >>96792096 >>96792258
>>96791085
Rosetta's has been shown to have a variation, but he's Interrogator, not an Inquisitor yet, so Idk
Btw, If I remember correctly, when the player meets Heinrix, game states that he has an Inquisition symbol pendant
Anonymous No.96792096 >>96792258
>>96792065
Yeah, I remembered correctly
Anonymous No.96792258 >>96792322
>>96792096
>>96792065
It does look like top right (sans the wings) which does have the three bars just tucked under the skull in the circle. So maybe that was the look they were going for? Odd choice though to not go with the more instantly recognisable look
Anonymous No.96792322
>>96792258
I doubt. His pendant is very much the symbol of Ecclesiarchy straight up. The artist probably messed it up and nobody corrected him.
But you can't blame them too hard for that, honestly.
Anonymous No.96792650
>>96788867
I can't help but imagine the Ordo Reductor as a barrel of coked-out monkeys with a box of grenades nearby.
Anonymous No.96793053 >>96793060
>>96791026
The Bloodspun Web is the best thing to come out of Warhammer media in some time. A genuinely great idea that was executed extremely well. The art that they use to depict the Bloodspun Web’s idea of the emperor is particularly sick. You fight a vision of it at the end of the quest line
Anonymous No.96793060
>>96793053
Forgot image
Anonymous No.96793184
>>96788867
The name feels weird. Warhammer and the Imperium in general is Northern European-coded, specifically the British Navy which has a specific naming convention - famous place, religious adjective, victory adjective, or religious noun. Anything outside of that doesn't fit the theme.