Anonymous
10/13/2025, 6:21:23 PM
No.96745058
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The Order of the Stick / OOTS 1334 - Like Clickwork
1334.png
md5: 6a0abae6... 🔍

Have you ever mechanically justified the traps in your game instead of explaining them using magic? For example, a spring-loaded piston that launches mold, or only including melee weapon traps right next to doors/in hallways (since otherwise they need to either be an area effect sweep or magically guided to actually hit their targets). A trap I actually used in a game was a pool of water with a thin layer of oil above it, with a Kobold holding a tindertwig behind a secret door waiting for a group to wade through it.
>inb4 someone mentions the tiktok reference
>inb4 someone mentions the tiktok reference