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Thread 96755728

31 posts 20 images /tg/
Anonymous No.96755728 [Report] >>96755734 >>96755758 >>96755776 >>96755809 >>96755826 >>96757394 >>96758778 >>96761821 >>96762062 >>96762431 >>96765309 >>96766075
Here's the map for your next campaign setting
Anonymous No.96755734 [Report]
>>96755728 (OP)
World maps are irrelevant.
Anonymous No.96755758 [Report]
>>96755728 (OP)
Arr me laddies, we be settin' sail on the high seas! Anchors aweigh me hearties!
Anonymous No.96755776 [Report] >>96755781 >>96755783 >>96756933
>>96755728 (OP)
Take it to the worldbuilding general.
Anonymous No.96755781 [Report] >>96755833
>>96755776
Generals are gay.
Anonymous No.96755783 [Report] >>96755833
>>96755776
I hate generals.
Anonymous No.96755809 [Report] >>96756383 >>96757394
>>96755728 (OP)
Too much land
Anonymous No.96755826 [Report]
>>96755728 (OP)
im not engaging with your fetish centaur setting
Anonymous No.96755833 [Report] >>96757212
>>96755781
>>96755783
How do you feel about admirals?
Anonymous No.96756383 [Report]
>>96755809
Dryland's a myth.
Anonymous No.96756490 [Report] >>96757120 >>96757244 >>96757394
Why are ocean worlds so kino?
Anonymous No.96756933 [Report]
>>96755776
take yourself to the rope store and special order some steel cable so you don't get let down by your purchase
Anonymous No.96757120 [Report] >>96757394
>>96756490
>Why are ocean worlds so kino?

Scratches the part of our collective genomic hominid brain that evolved in South East Asia.
Anonymous No.96757212 [Report]
>>96755833
>Anon doesn't like generals because they're homosexual
>"How do you feel about generals but in the navy?"
Anonymous No.96757244 [Report]
>>96756490
The idea of sailing between islands with your party on a ship appeals to the sense of wonder and adventure, while evoking a variety of aesthetics ranging from age of sail pirates to vikings, and keeps things fresh by having the party able to constantly travel.

From a gameplay standpoint, it provides the group with a mobile home base they will get invested in both narratively and in terms of game resources. It gives a great excuse to have varied locations and provides an easy means of doing adventure of the week style games, or at least contained mini adventures, by having the party sail from island to island doing various things. Perhaps one day they arrive on the island city state of Totally Not Venice and get involved in merchant guild shenanigans, and then next time they sail to the island of Lizard People Lovecraft Cultists, and then after untangling that mess of tentacles they sail to the Bay of Bodacious Beach Babes.
Anonymous No.96757394 [Report] >>96758716
>>96755728 (OP)
>>96755809
>>96756490
>>96757120
Games for this feel, specifically games with good mechanics that evoke water traversal, diving, surfing, flowing currents or other things like that. I want to run games where players can race between blue skies and blue seas.
Anonymous No.96758716 [Report] >>96765256
>>96757394
CATastrophe maybe
Anonymous No.96758778 [Report] >>96760943
>>96755728 (OP)
So, the blue is the land and the red is the boiling lakes.
Anonymous No.96760943 [Report] >>96761123
>>96758778
If water was so scarce and so spread apart, there would basically be no civilizations anywhere not near a boiling lake/sea.

But also, the color indication is elevation-based. All of the warm colors indicate being above sea level.
Anonymous No.96761123 [Report] >>96761454
>>96760943
Strange choice to put all that boiling water above the land. Terrible worldbuilding/10
Anonymous No.96761454 [Report] >>96761758
>>96761123
Heat goes up, so that's where the boiling water is duh.
Anonymous No.96761758 [Report]
>>96761454
Of course! How silly of me. Giant Calderas make perfect sense.
Anonymous No.96761821 [Report]
>>96755728 (OP)
Anonymous No.96762062 [Report]
>>96755728 (OP)
I like his terraformed Mars map more
Anonymous No.96762431 [Report]
>>96755728 (OP)
Imagine the hurricanes on this bad boy
Anonymous No.96765256 [Report] >>96765757
>>96758716
>CATastrophe
I got confused by the 6 mil version, what does it do well?
Anonymous No.96765309 [Report] >>96765483 >>96766859
>>96755728 (OP)
Deep sea mermaid campaign?
Anonymous No.96765483 [Report]
>>96765309
Here's your Deep Sea Mermaid Princess after decompression
Anonymous No.96765757 [Report]
>>96765256
I dunno i've never played it, it just came to mind as a water setting
Anonymous No.96766075 [Report]
>>96755728 (OP)
https://www.youtube.com/watch?v=faDvbIF1nuI&t=2786s
Anonymous No.96766859 [Report]
>>96765309
>That guy makes a black swallower mermaid with all skillpoints put into Swallow Whole and tries to eat every NPC the party meets
No Betty, you CAN'T roll to eat the king!