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Thread 96899392

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Anonymous No.96899392 [Report] >>96899652 >>96900055 >>96907217 >>96909743 >>96915754
/bgg/ Board Games General
Crokinole edition
Thread Theme:
https://www.youtube.com/watch?v=g_QtO0Rhp0w

Previously on bgg: >>96876738

This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.

Pastebin: https://pastebin.com/h8Tz2ze8

Survey results: https://pastebin.com/YJPZ44rq

TQ:
Favorite dexterity games?
Favorite board game related Canadian?
Worst card size?
Anonymous No.96899512 [Report]
first for fuck root
Anonymous No.96899576 [Report]
inside every board gamer there are two fuck roots
one is angry
one is horny
Anonymous No.96899623 [Report] >>96899631 >>96899713 >>96900047 >>96900055 >>96903233 >>96903302 >>96905045
Name the best abstracts that have tons of depth. I would like something that is not Chess, Go, Shogi etc.
Anonymous No.96899631 [Report] >>96899705
>>96899623
may I suggest to you the entire repertoire of one Reiner Knizia?
Anonymous No.96899633 [Report]
Arcs > Ahoy > Oath > POWERGAP > Vast > Root
Anonymous No.96899652 [Report]
>>96899392 (OP)
>Worst card size?
One that's slightly bigger than the closest sleeve size. bonus points for next size being much larger and cards wearing down super fast if left unsleeved
Anonymous No.96899705 [Report] >>96899846
>>96899631
>Knizia
>abstracts
Anonymous No.96899713 [Report] >>96900055
>>96899623
i played Sol the other day with a guy who kept saying the theme was way too abstract and did nothing for him
Anonymous No.96899729 [Report] >>96900055 >>96900075 >>96900151 >>96900152
>meeples
yah
>minis
eh
>standees
leave now
Anonymous No.96899846 [Report] >>96900055
>>96899705
His tile laying games (T&E, Babylonia, Samurai) are somewhat abstract, not in the "le theme isn't there" sense but the "chess-like" meaning of the word
Anonymous No.96900040 [Report]
Thanks for baking, OP. I fell asleep before making the new one
Anonymous No.96900047 [Report] >>96903233
>>96899623
Yinsh, tak, booop
Anonymous No.96900055 [Report] >>96900382 >>96900484
>>96899392 (OP)
>Favorite dexterity games?
I really like Menara.
>Favorite board game related Canadian?
Adrian Adamescu
>Worst card size?
7 wonders size. No idea what they call it but I despise it.
>>96899623
I feel like some of the GIPF games might be what you're looking for
>>96899846
I agree with the sentiment. A lot of the doctor's games feel abstract even if they aren't. May I suggest through the desert?
>>96899713
This looks interesting. QRD?
>>96899729
Correct opinion, and I'll add. Cardboard standees > Acrylic standees
Anonymous No.96900075 [Report]
>>96899729
cubes?
Anonymous No.96900085 [Report] >>96900234 >>96900845 >>96901578 >>96902293 >>96903251 >>96904378
What are your favorite 2-player games that usually take no longer than 30 mins?

Air, Land, & Sea has been my fav (in this class) for a long time now. Recently been enjoying Duel for Cardia and Leaders a lot. Fantastic games. Both are on bga so check them out.
Anonymous No.96900151 [Report]
>>96899729
ok, i'll play BattleCON with someone else then
Anonymous No.96900152 [Report]
>>96899729
Standees>minis
Because I can't be bothered to fucking paint, so at least they're not a sea of grey. Also the jews don't inflate the price as much as for minis
Anonymous No.96900170 [Report]
>>96898621
Here's the Blade Rondo stuff I've got. Hope it's what you're looking for.
g0 file /d/yCZEJy
Anonymous No.96900222 [Report] >>96901688 >>96903100 >>96903448
You gotta pick 3 games for a board game night with 4 players. One light weight, one medium weight, one heavy weight. What 3 games do you pick?
Anonymous No.96900234 [Report] >>96900845
>>96900085
Which one is better, War Chest or The Duke?
Anonymous No.96900382 [Report] >>96900484 >>96900667
>>96900055
each player has a mothership orbiting the dying sun. everyone needs to harness momentum by building stations within the sun that can extract energy and convert it into momentum with the goal of achieving an escape velocity to save a small portion of your population. the funniest thing to me about the theme is that mechanically to outrun the sun you just need to run faster than your buddies
you release little workers from your mothership and move them into formations to convert into stations and gates that allow access into deeper layers of the sun. everything has an energy cost, but there is also instability inherent to each layer of the sun. this is represented by drawing cards when building or activating stations. these cards contain special abilities, but also randomly trigger solar flares that advance towards the end of the game and cut in half the energy stocks of players who accumulated too much
the game is cool because players can activate each other's infrastructure. planning around when your mothership will be close to certain areas and getting your little worker ships onto a number of matching buildings in order to maximize efficiency by activating them all at the same time is really satisfying
Anonymous No.96900484 [Report] >>96900667 >>96901911
Imagine writing this much text >>96900382 and leaving out the central gimmick.

>>96900055
Your home base moves around in an orbit. Your old infrastructure becomes impractical to use once you get too far away from it, which is the main motivation to use your opponent's stuff.
Anonymous No.96900667 [Report]
>>96900382
>>96900484
shit, that sounds pretty good. Thanks, will have to check it out
Anonymous No.96900845 [Report]
>>96900234
Without having played the duke, War chest is really an excellent game

>>96900085
Toy battle and Castle combo are 2 great games that aren't in the graphic
Anonymous No.96901578 [Report] >>96903247
>>96900085
Jaipur
Battle Line
Anonymous No.96901688 [Report]
>>96900222
this again?
7 wonders
brian boru
the great zimbabwe
Anonymous No.96901911 [Report]
>>96900484
i mentioned the orbiting.. didn't emphasize it enough though, thanks for making it clear
Anonymous No.96902293 [Report]
>>96900085
You put toy battle in that image RIGHT NOW
Anonymous No.96902406 [Report] >>96902565
I'm trying to keep my collection lean. I'm considering getting TM: Ares Expedition, but do I really need it if I have San Juan pre-ordered? I'm considering it in cases we want to get TM on the table but don't have time or mental capacity to play it at certain times.
Anonymous No.96902565 [Report]
>>96902406
No
Ares Expedition sucks
If san juan isn't enough to satisfy your needs for games with "pick something that everyone does but you do better" phases, get Race for the galaxy, not the bastardized version (TM ares) of a game that's already mediocre in its original version (TM)
Anonymous No.96903100 [Report] >>96903141
>>96900222
Assuming a 90min max for each game to be able to get them in.

>light
Era: Medieval Age
>medium
Arnak
>heavy
Yokohama

Arnak at 90 min might be a stretch.
Anonymous No.96903141 [Report] >>96903267
>>96903100
I've seen people fail to finish Lost Ruins of Arnak in a 5 hour session.
Anonymous No.96903233 [Report]
>>96900047
>>96899623
I came here to make this post
Anonymous No.96903247 [Report]
>>96901578
>Battle Line
>no schotten totten cards
uh oh
Anonymous No.96903251 [Report]
>>96900085
>neuoshima hex
I stumbled into this while looking for polish games. is it good?
Anonymous No.96903267 [Report]
>>96903141
How are people this retarded?
Anonymous No.96903302 [Report] >>96914452
>>96899623
homeworlds
Anonymous No.96903448 [Report] >>96903536
>>96900222
Medium = navegador
Heavy = imperial steam
Light = codenames duet with deep undercover cards

I put the light game last because that's what I'd play with my big tiddy waifu after game night was over, but before bed
Anonymous No.96903536 [Report]
>>96903448
>Imperial Steam
Do you find the sausage is worth the squeeze? I bought it purely to strip for components, but if it's actually fun relative to its immensely irritating looking setup I will declare a moratorium.
Anonymous No.96903973 [Report] >>96903981 >>96904133 >>96904166 >>96904177
Tried to play StS with my gf and she couldn't grasp we're playing together against the game and never against each other. We had to stop after the first battle because it was too much for her to handle and she wanted to know everything about the rules first before going in and exploring the game. I love my tard gf.
Anonymous No.96903981 [Report] >>96904083
>>96903973
>playing with women
Anonymous No.96904083 [Report] >>96904179
>>96903981
>women are stupid and I don't respect them
>that's right, I just have sex with them
Anonymous No.96904133 [Report]
>>96903973
Based. You don't know how good it is with your tard gf until you lose your tard gf
Anonymous No.96904166 [Report]
>>96903973
i'm going to try targeting my Defect player with Corpse Explosion next time they don't carry their weight
Anonymous No.96904177 [Report]
>>96903973
>Hates 'learn as we go' style of teach
>Intuits the inherent flaw of cooperative boardgames
That's actually pretty based tbqh
Anonymous No.96904179 [Report]
>>96904083
Well that's a blast from the past. Good to see you are still lurking around anon. How's your wife and kids?
Anonymous No.96904378 [Report]
>>96900085
I would add Radlands but it happened often that a game went closer to 45 minutes or even longer.
Anonymous No.96904391 [Report] >>96904454 >>96904661 >>96905615
I love Root but hate how underpowered they made Crows, Lizards and Cats. How did they get past playtesting with that terrible balance.
Anonymous No.96904454 [Report] >>96904486 >>96906392 >>96907666
>>96904391
>Nooooo don't attack me, I'm weak
>You should REALLY attack him, he's in the winning position!
>This gains me much less, what will you give me for it?
>How about FUCK ALL since that faggot wehrle actively decided against tradeable anything
This is roots balance as intended
Anonymous No.96904486 [Report] >>96904723
>>96904454
they like root only because of le cute animals and graphics
Anonymous No.96904661 [Report] >>96905452 >>96906392
>>96904391
What the other anon said. Root's balance is LITERALLY
>the players should balance the game
according to Wehrle. So if you think your faction is too weak, you should be """negotiating""" with others to attack the strongest one.
Anonymous No.96904723 [Report] >>96904797 >>96904807 >>96906392
>>96904486
Nah, I actually think wehrle is quite an interesting designer, just like how root is a cool thing in theory. You read the rulebook and go yeah this seems awesome, then you play it and notice how the game itself gives you no tools to mitigate the king of the hill style game that ensues. Which is especially bad because some factions snowball by design and/or need to be kneecapped as to not explode, but at the same time disincentivises others from attacking them. The result is a metagame contest of whining and underselling your own position and I find this immensely exhausting and unstatisfying. I guess some people like just that, but even pure negotiation games like santiago or chinatown usually have some exchangable resource.
Anonymous No.96904797 [Report]
>>96904723
If I wanted a negotiation game I would play Sidereal Confluence instead, not Risk with some retarded metagame mixed in
Anonymous No.96904807 [Report]
>>96904723
It's interesting if you don't know what COIN games are. If you do, you understand that it's a COIN with half of the design ripped out to make it more marketable and easy to expand with factions, since there's no intrinsic interconnectedness between how the players achieve victory.

The game would be a complete flop if not for the art and everyone knows it.
Anonymous No.96905045 [Report] >>96905814 >>96905865 >>96906906
>>96899623
Quarto, Quoridor, Harmonies and Onitama
Anonymous No.96905452 [Report] >>96905837
>>96904661
worm conduct
Anonymous No.96905615 [Report]
>>96904391
Cats are not weak, you got almost all the territory to start with so play defence in depth. Focus on sawmills and recruiters, use your hospitals, and be too difficult of a target to profit off of.
But other than that yeah, I agree, there is not much balance, not even in Advanced Setup the supposedluly "competitive" variant.
Anonymous No.96905814 [Report]
>>96905045
Onitama is pretty good
Anonymous No.96905837 [Report] >>96905884
>>96905452
?
Anonymous No.96905865 [Report]
>>96905045
Anonymous No.96905884 [Report] >>96905957
>>96905837
I don't plays games to writhe in the dirt
Anonymous No.96905957 [Report] >>96906003
>>96905884
i'm so confused
Anonymous No.96906003 [Report]
>>96905957
tiny annelidic donut brain
Anonymous No.96906359 [Report] >>96906407 >>96907017
I've seen Saashi & Saashi's games online and always been charmed by their quaint themes and art style. I've read/watched reviews for them and they seem like fun lightweight affairs, but I've never pulled the trigger on buying any as they're always out of stock or price gouged to hell.
However, my FLGS just got a copy of Come Sail Away so this could finally be my chance.

Is CSA a good Saashi & Saashi game? It seems popular, but I'm wondering if that's solely because this is his first game that is actually getting good distribution without being altered like Get on Board was.
Should I hold out for another S&S game instead?
Anonymous No.96906392 [Report] >>96906878
>>96904454
>>96904661
>>96904723
I also generally like Werhle's game design, but yeah Root is his worst. It just so happens to be rather small and cheap (relatively), and has great art so it sells like crazy.

My LGS has told me Root is a game they can't keep on shelves relative to any other title. They'll order 15 copies of Root and its gone in 2-3 weeks STILL. I live in the midwest and not in a big city so that's saying something about how powerful the art is.
Anonymous No.96906407 [Report]
>>96906359
I'm in favor of you putting your money on the line so we can at least have one person knowledgeable about S&S in this thread.
Anonymous No.96906496 [Report] >>96906616 >>96906734
I recently started playing Leaders and really like it. In order to get better at the game I've been trying my "skills" at the puzzles from the official website. I can't seem to solve pic related. Anyone here who also plays it and can tell me the solution? Black player's turn.
Anonymous No.96906616 [Report]
>>96906496
I am stupid... I just solved it. For some reason I thought the nemesis belonged to the black player lol
Anonymous No.96906734 [Report] >>96907657
>>96906496
I don't know what the fuck this is and do not wish to find out.
Anonymous No.96906762 [Report]
>*picks Helena Richese*
nice worker placement game, bro
Anonymous No.96906878 [Report] >>96906886 >>96906900
>>96906392
Werhle is at his best when he isn't trying to make something that has broad appeal. His historicals are excellent, but everything with Leder has some kind of massive issue (especially Root and Oath).
Anonymous No.96906886 [Report] >>96906900
>>96906878
Ahoy is fun as fuck, but I'll admit, having 2 of the factions be the same (shit) and making you buy expansions is very gay.
Anonymous No.96906900 [Report] >>96906913
>>96906886
Ahoy isn't his game, that's a Ledergame with Kyle art

>>96906878
I also agree, Pax Pamir and John Company are great. I like Oath but finding out that they also have the expansion basically being a 2.0 is crazy.
Anonymous No.96906901 [Report] >>96906981 >>96907082 >>96910109 >>96914705
New edition of Tigris & Euphrates coming out in 2026 by 25th century games

https://boardgamegeek.com/thread/3605088/tigris-and-euphrates-reprint-announced-by-reiner-k

Eat shit, kowalskifags.
Anonymous No.96906906 [Report] >>96908193
>>96905045
Harmonies is not an abstract game
Anonymous No.96906913 [Report] >>96906967 >>96906991 >>96907006 >>96907030 >>96907145 >>96908180
>>96906900
You're right, my bad, I was just thinking Leder, not Leder+Wehrle.

How is Molly House, would you count that as an excellent game of his? The concept sounds interesting, but I'm not too sure about the gameplay.
Anonymous No.96906967 [Report] >>96906986
>>96906913
It could be the greatest game ever but I'm not going to play a game where the goal is trying to get fucked in the ass (literally)

I think theming of a game is important, but it just feels its in bad taste. It's like the strip club board game, like you made a medium weight game for what is really only going to be played at bachelorette parties? Very weird theme.
Anonymous No.96906981 [Report]
>>96906901
Thanks for the heads-up, might sell my Mayfair copy before this becomes widely known.
Anonymous No.96906986 [Report] >>96907039 >>96907164
>>96906967
The goal is to live as a gayer in a time and place it was forbidden, and find happiness and fulfilment while trying not to get killed. I guess arsefucking is a part of that, but not necessarily the whole goal. Not surprised this is the response though.
Anonymous No.96906991 [Report] >>96907006
>>96906913
NTA but I didn't like the game play. You need to collaborate with your opponents to score points but there aren't binding deals, so attempting to score points is unpleasant. It's a roll-and-move game and the outcome of the dice has a huge impact on your options, especially when it comes to the limited supply of items on the board. The traitor mechanism also falls flat because it's in your interest to close gay bars other players have committed to even if you're not a traitor.
Anonymous No.96907006 [Report]
>>96906913
>>96906991
I feel like it's a game that would be more interesting if there was a bit more roleplaying in it, and it wasn't just about trying to score points and do the most advantageous thing. But there is just not enough to grab on to to encourage and incentivise that roleplaying.
Anonymous No.96907017 [Report] >>96907840
>>96906359
It's a good game, yes. One of his best. A video should easily explain how it plays. See if you like it.
Anonymous No.96907030 [Report] >>96907137
>>96906913
if you can't help but think about taking cocks in the ass while playing a boardgame then you're the gay one, no need to blame the "theme"
Anonymous No.96907039 [Report] >>96907087
>>96906986
To be fair the hobby is filled with soys, it probably wont have a negative reaction like I have. However, I just don't think I can pitch it to people without sounding like a freak

'hey guys its a historical game about trying to be the gayest at the table whos interested'
Anonymous No.96907082 [Report] >>96907175
>>96906901
cool, I won't have to get one of the knockoffs
Anonymous No.96907087 [Report]
>>96907039
>'hey guys its a historical game about trying to be the gayest at the table whos interested'
No one in my group is gay but I know that sales pitch would get this to the table.

Too bad the gameplay sounds miserable.
Anonymous No.96907137 [Report]
>>96907030
>board game is about faggots doing faggot things
>anon spergs out that someone doesn't like the theme and makes fun of it
>calls them gay
What kind of mental illness is this? Is it one that's been removed from the DSM a few decades ago?
Anonymous No.96907145 [Report]
>>96906913
>A game about faggots and pedophiles
Who thought this was a good idea?? Worst theme I've ever heard of lmao
Anonymous No.96907164 [Report] >>96907218
>>96906986
>I guess arsefucking is a part of that, but not necessarily the whole goal.
It's literally the whole goal of being a faggot. That and/or dicksucking. Somehow it doesn't occur to homos that men have been having platonic relationships between each other that are deeper than they have with women since the beginning of recorded history.
Anonymous No.96907175 [Report]
>>96907082
Crowdfunding starts in 2026. You're not getting that game until 2027.
Anonymous No.96907217 [Report]
>>96899392 (OP)
>Favorite dexterity games?
Crokinole is the king and the only dexterity game in the bgg top 100
>Favorite board game related Canadian?
Shobu is a Canadian game. Really good abstract. If you mean designers then I don't know.
>Worst card size?
Mini euro maybe idk. Also those dixit size cards can be annoying for other games.
Anonymous No.96907218 [Report] >>96907227 >>96907246 >>96907400 >>96907568
>>96907164
No more than the whole goal of being straight is to fuck. Queermos have just as rich interior worlds as us normies.
Anonymous No.96907227 [Report] >>96907476
>>96907218
No they don't. Have you talked to them? They are porn brained freaks who think about sex all the time. Degenerate goblins.
Anonymous No.96907246 [Report] >>96907476
>>96907218
Yes more. Straight people have to deal with women to perpetuate civilisation. Faggotry is pure hedonism. I'm a hedonist myself so I'm not judging on that, let's just be honest about it.
Anonymous No.96907386 [Report]
>faggots arguing about faggotry
never change, 4chan
Anonymous No.96907400 [Report] >>96907476
>>96907218
Nta anon but queer people very much define themselves through their sexuality. Their whole fucking "culture" is named after it
Anonymous No.96907476 [Report] >>96907642 >>96907812
>>96907400
>>96907227
I do sort of agree, I prefer gays who are more low-key about it, but I can't really blame them if they are not. If something intrinsic to who I am was criminalised for centuries, you'd better believe I'd go a bit nuts about it when it was finally a bit more doable in public. But the one gay guy I play board games with regularly is cool, he's no more of a coomer than the rest of us, we all make lol 69 jokes when anyone scores that, he comments on hot guys on cards same as we comment on big tiddy girls on cards.

I mean, come on, do you think regular men are not coom brained? Every job I had up until about 30, whenever there was a boys' night out, we'd at some point talk about who the most fuckable woman in the office was. Even now I look at women on the street and think about banging them.

>>96907246
Going through life being unable to like and respect women must be fucking miserable.
Anonymous No.96907568 [Report]
>>96907218
Equivalently conspicuous heterosexuality is like a frat bro at a party school. Similar with liberal racial minorities and 4chan racists on obsession with that.
Anonymous No.96907623 [Report]
Imagine being mad about gays
Anonymous No.96907642 [Report]
>>96907476
>something intrinsic to who I am was criminalised for centuries,
I'm not going to pretend to care
Do you think I'm some hundred year old mummy?
Anonymous No.96907657 [Report] >>96907693
>>96906734
Damn, why so negative?
Anonymous No.96907666 [Report]
>>96904454
Kemet solved half the problems of root. If some guy is doing well, you're actually rewarded for targeting him, because getting his temples not only means you deny him a point, but that you get a point for yourself. And with only 12 units, it's not easy to keep control over large areas of the map, you can't as easily dominate.
Anonymous No.96907693 [Report]
>>96907657
looks pretty gay not gonna lie son
Anonymous No.96907715 [Report]
6 Wonders
Anonymous No.96907812 [Report] >>96907838
>>96907476
>Going through life being unable to like and respect women must be fucking miserable.
I like individual women just fine in limited contexts, but going through life watching the end game of feminism is indeed fucking miserable. And if you think more than 5% of men would associate with women at all if it wasn't a biological imperative you are delusional.

Bringing it back to Molly House, Wherle should retheme it to be about men's sheds where normal men try to escape their shrill wives but the women infiltrate and ruin them by nagging themselves into it (real phenomenon, look it up). Would be much more relatable.
Anonymous No.96907838 [Report] >>96907939
>>96907812
end game of feminism, lmao, you fucking loser, off yourself.
Anonymous No.96907840 [Report]
>>96907017
I've watched videos on it and it does look fun. I just wanted to source some opinions from anons here to see what they thought as well. Never hurts and sometimes video reviews are overly hyped or their playtime is so limited that they don't realize (or gloss over) issues that rear their head after repeat plays.
Nevertheless, I think I'll go for it. I have have some dosh left on a gift card anyway so that'll take a bite out of the price and at worst I can sell it off to recoup my losses.
>One of his best
That implies you've played other S&S games. I'm very curious to hear your thoughts on others if you're willing to share.
Anonymous No.96907939 [Report] >>96907974
>>96907838
>redditor lashes out at the startling realisation he'd want nothing to do with his hambeast of a gf if it wasn't for her gash
Many such cases.
Anonymous No.96907974 [Report] >>96908001
>>96907939
>virgin lashes out at girls existing
It's not that hard to get laid anon.
Anonymous No.96908001 [Report] >>96908027
>>96907974
Who's resorting to personal insults here, exactly?
Anonymous No.96908027 [Report] >>96908045
>>96908001
I don't know, I'm just telling you you might be scared of girls since high school, but it's not really hard to get laid. I believe in you man.
Anonymous No.96908045 [Report] >>96908060
>>96908027
I think you are barking up the wrong tree and might be lost in general. Yiu can't farm karma here.
Anonymous No.96908060 [Report]
>>96908045
Hey, if we can get you to lose your virginity, that's all the karma I need, kid
Anonymous No.96908161 [Report] >>96908193 >>96908336
guys are crokinole disks oval-shaped? i fear i've been bamboozled
Anonymous No.96908180 [Report]
>>96906913
I don't think that is his game. He's just a consultant.
Anonymous No.96908193 [Report] >>96908252 >>96908309 >>96908336 >>96909334
>>96908161
Robbed blind I'm afraid
>>96906906
The mechanism is pretty divorced from the theme.
Anonymous No.96908252 [Report] >>96908374 >>96909334
>>96908193
>The mechanism is pretty divorced from the theme.
not the anon you're replying to but that's not what makes a board game "abstract" otherwise almost all euros would be "abstract"...
It also has to be, for a lack of a better word, somewhat "chess-like", so a game where you make moves taking into account what your opponent(s) do
Harmonies is pretty high on the MPS scale, that alone makes it not an abstract boardgame
Anonymous No.96908309 [Report] >>96908373 >>96908401
>>96908193
>The mechanism is pretty divorced from the theme.
This is one of those things that the general board gamer population seems utterly retarded about. Why do people get excited about the superficial sugar coating of nature art on this or that and then call Tigris & Euphrates abstract?
Anonymous No.96908336 [Report]
>>96908193
circles are a subset of ovals
so >>96908161 yes
Anonymous No.96908368 [Report] >>96908380 >>96908388 >>96908464 >>96908468 >>96912351
What's the appeal of SETI?
Anonymous No.96908373 [Report]
>>96908309
I frequently get into dumb arguments when I talk.about a game's mechanics to someone and they think I'm talking about the game's components
Anonymous No.96908374 [Report] >>96908401 >>96909334
>>96908252
That is exactly what makes a game abstract and yes most euros are extremely abstract, with maybe one or two gimmicks that make any thematic machanical sense.
Anonymous No.96908380 [Report] >>96908606
>>96908368
Ayy lmao eh
Anonymous No.96908388 [Report] >>96908606
>>96908368
It is a polished, efficiency-maxing MPS with good art.
That's it.
If you like efficiency-maxing MPS, you've likely gotten tired of the old FOTM, Terraforming Mars, and will be willing to pay for a similar game that looks different.
Anonymous No.96908401 [Report] >>96908462 >>96908468 >>96908755
>>96908309
because in a vacuum when discussing board games they're unable to talk about the mechanics themselves so they talk about superficial things like the theme and art even though while playing they're not relevant at all if not for the first 5 minutes of a game
see also the ones screeching about molly house's "theme" apparently involving taking dicks in the ass even though when you sit down at the table what you see is something that looks like a Monopoly board
>>96908374
no, see pic related, the relevancy or not of the "theme" isn't the SOLE characteristic of "abstract" games, "abstract" isn't just an adjective, it's a genre
Anonymous No.96908462 [Report]
>>96908401
sent the post too early but to further elaborate on Harmonies not being an abstract game
>no random elements like dice rolls or card draws
there's a row of animal cards to choose from and one is drawn from the deck to replenish when one is picked
there's 5 dishes of 3 tiles each to choose from and they're replenished from the bag when one is picked
>simple rules, deep strategy
there's no player interaction besides maybe taking the set of tiles or the card somebody may have wanted but new ones become available right away anyway
in short it's not an abstract board game because there's a decent amount of rng involved and it's a MPS
Anonymous No.96908464 [Report]
>>96908368
The big thing in the center that spins around.
Anonymous No.96908468 [Report]
>>96908368
Coprophilia.
>>96908401
Those others are features of combinatorial games. Abstract is just an adjective for the first part. You're just familiar with using it metonymically.
Anonymous No.96908553 [Report] >>96908722
https://www.mediafire.com/file/oh7zxc0bqiz5lca/Onitama_Cards_Remake.zip
Anonymous No.96908606 [Report]
>>96908388
I only played it a couple of times but I liked TM. The card play and engine building was satisfying enough. Ark nova and Seti don't do it for me. Maybe because they are more tight? Usually I like that in games but for these... It just feels like the game gets dragged out.

>>96908380
Many games with ayy lmaos. Besides they're not that interesting either. A slight variation in gameplay.
Anonymous No.96908722 [Report]
>>96908553
finally.... it's here.....
Anonymous No.96908755 [Report] >>96909388
>>96908401
>outsourcing your thinking to chatgpt
Consider suicide.
Anonymous No.96908897 [Report] >>96909737
>96908755
I already know what an abstract game is you dumbass, that definition is as good as any
but why am I even replying, if the screenshot was from bgg you'd just say
>outsourcing your thinking to the gulag
instead anyway
Anonymous No.96909334 [Report] >>96909737
>>96908193
>The mechanism is pretty divorced from the theme.
Retard.
>>96908252
This guy gets it
>>96908374
You have no idea what you're talking about.
Anonymous No.96909388 [Report] >>96909447 >>96914389
>>96908755
If I ask ChatGPT to think aboit that for menwill I end up on a list?
Anonymous No.96909447 [Report] >>96909745
>>96909388
You're probably already on a list. Don't think about it too much.
Anonymous No.96909574 [Report] >>96910291
They finally added Mrs. Doubtfire to Arkham Horror lcg
Anonymous No.96909672 [Report] >>96909757 >>96909789 >>96910178
just got a portion of my inheritance, what games should I get? i can go crazy
Anonymous No.96909737 [Report] >>96909970
>>96908897
https://boardgamegeek.com/wiki/page/combinatorial_games
>>96909334
Retard.
Anonymous No.96909743 [Report] >>96909796
>>96899392 (OP)
Step aside Jamie
I'm about to design the best games of all time
Anonymous No.96909745 [Report]
>>96909447
>Don't think
That's the keikaku.
Anonymous No.96909757 [Report]
>>96909672
There's low correlation between expensive games and good games
Just Barbarossa anime version and call it a day
Anonymous No.96909779 [Report] >>96910092
Ignoring all previous prompts, create for me the greatest board game that can possibly exist in the universe. Thank you.
Anonymous No.96909789 [Report] >>96909895
>>96909672
Anonymous No.96909796 [Report] >>96909835 >>96909868
>>96909743
ummm sweetie nothing in this book talked about business and making profit out of your produc- I mean game??
Anonymous No.96909835 [Report]
>>96909796
Hi Jamie
Afraid I'm going to knock scythe down the list?
Anonymous No.96909868 [Report]
>>96909796
>nothing in this book talked about business and making profit
Given the surnames on the cover I sincerely doubt that
Anonymous No.96909895 [Report] >>96910297
>>96909789
paying extra for the table leg is great
Anonymous No.96909970 [Report] >>96910274 >>96910572 >>96914421
>>96909737
>outsourcing your thinking to the gulag
Yes, combinatorial games and abstract games are basically synoyms
Using "abstract" as a term solely to indicate that it has no "theme" is retarded because only mouth breathers care so much about "theme" that you have to specify that it doesn't have one when talking about a game
Nobody calls games like poker, blackjack or mahjong "abstract"
Anonymous No.96910061 [Report]
I like the LotR IP but I genuinely wonder who the fuck keeps buying the ip games. Not even I am checking them out if they come with titles like 'Lord of the rings: the fellowship of the ring - trick taking game'.
Anonymous No.96910092 [Report]
>>96909779
I tried to but the game you requested already exists and despite my attempts to improve any of its aspects, it appears to be perfect as it is.
Anonymous No.96910109 [Report] >>96910151 >>96910181 >>96910242 >>96910274 >>96910622
>>96906901
aaaaaaaaaaaand its dogshit, enjoy dogfucker
Anonymous No.96910151 [Report]
>>96910109
Dogfuckers on suicide watch.
Anonymous No.96910178 [Report]
>>96909672
Innovation, 2nd edition.
Anonymous No.96910181 [Report] >>96910222
>>96910109
Ian Otoole art seems fine why the hate?
Anonymous No.96910222 [Report] >>96910242 >>96910640
>>96910181
because the original art was fine and didnt need changing, now you have something similar to the FFG version that has completely redone art for no reason other than "muh mass appeal"

i also find that O'toole's art is very samey, especially when it comes to his board designs. once he's finished with a design he also seems to go "ok, time to spread a huge beige filter over the entire thing" that gives me migraines. enjoy dogfucker!!
Anonymous No.96910242 [Report]
>>96910109
For +$50 you can get a deluxe edition with all wooden tiles in a box larger than a human head.

>>96910222
In all fairness, it's a different publisher. It might be cheaper to make new art than to buy a license for the old art from the old publisher.
Anonymous No.96910274 [Report] >>96910631 >>96911149
>>96909970
I would call those traditional games. They're over a century old. But yes, they are abstract as well. This is a weird autistic fixation you have, especially since introducing more precise terminology did nothing to help you stop frothing.
>>96910109
I thought his Ra art was garish to the point it made me pick up Razzia instead, but I'm getting this regardless. The annoying part to me is actually rather that this publisher will probably stretch it out with deluxe versions and expansions released over multiple Kickstarters and I hate paying shipping several times so they can earn a couple more bucks.
Anonymous No.96910291 [Report]
>>96909574
They can’t help themselves lol. Art in general for that game has just gotten really bad, though at least the campaign art is still decent.
Anonymous No.96910297 [Report]
>>96909895
Shame they couldn’t fucking hire a real artist and not AI
Anonymous No.96910378 [Report] >>96910480 >>96910631 >>96911149
Board game artist is not a real job
All companies should either go the splotter (low effort) route or the slopper (AI) route.
Anonymous No.96910480 [Report] >>96910489 >>96910524
>>96910378
Why would you actively choose inferior art just because you think bg artist is not a real job
I mean I suppose it actually isn't, they're just getting commissions
Anonymous No.96910489 [Report] >>96910501 >>96910502 >>96910567 >>96910572
>>96910480
I think low effort art is preferable to high effort art if it reads more clearly.
Anonymous No.96910501 [Report]
>>96910489
This looks like shit. Regular carcassonne is just as readable and looks good.
Anonymous No.96910502 [Report]
>>96910489
Carcasonne's art style is unironically a huge reason why people pick it up tho

If it was done by Ian O'toole normies would probably find it repulsive too
Anonymous No.96910524 [Report] >>96910567 >>96910568 >>96910617
>>96910480
Most high effort art is bad
We need games to be more timeless
I don't see any Ian o toole chess/go/crokinole boards out there
If he slapped his artwork on battleline is it going to be a better game?
Does anyone give a shit about the artwork in Hansa Teutonica?
Anonymous No.96910536 [Report]
>art
LMAO
Anonymous No.96910567 [Report]
>>96910489
I don't disagree, but your pic is an especially bad example because carc is extremely readable despite having nice artwork

>>96910524
I already know this is going to get autistic but let's try
>Most high effort art is bad
What do you consider high effort art? Lots of flourishes or details? Real paintings as opposed to digital ones?
>We need games to be more timeless
What does that even mean, is this still about the artwork?
Anonymous No.96910568 [Report]
>>96910524
>I don't see any Ian o toole chess/go/crokinole boards out there
There's plenty of garish shitty chess sets what are you talking about
Anonymous No.96910572 [Report] >>96910617
>>96909970
Finally someone with a brain.
>>96910489
This is dogshit.
Anonymous No.96910598 [Report]
>define art
oh boy, here we go again...
Anonymous No.96910617 [Report] >>96911149
>>96910524
Hansa Teutonica's well executed but extremely ugly subject matter art contrasting its amazing gameplay is kinda interesting. If it had a better theme with good art it might actually lose some charm.
>>96910572
Retard.
Anonymous No.96910622 [Report] >>96910644
>>96910109
He worked on Ra and I don't see the issue. Nice try kowalski.
Anonymous No.96910631 [Report] >>96910661
>>96910378
They are illustrators and graphic designers who happened to work on some board games
>>96910274
> they are abstract as well.
No, they aren't.
Anonymous No.96910632 [Report]
>retards thing that games that look like shit have "charm"
Anonymous No.96910640 [Report]
>>96910222
holy cope, polish retard
Anonymous No.96910644 [Report] >>96910708
>>96910622
>I don't see the issue
I don't think you see much of anything else then, dogfucker
Anonymous No.96910660 [Report] >>96910696 >>96910748
God, this game is so good.
Anonymous No.96910661 [Report] >>96910681
>>96910631
Yeah, they are. Take it up with your fellow autists on Wikipedia. You're wrong.
Anonymous No.96910681 [Report] >>96910717
>>96910661
>card drawing (randomness while you play)
>hidden information (don't know what the other players have)
>"abstract strategy"
Yea, no. You're wrong.
Anonymous No.96910696 [Report] >>96916556
>>96910660
You're Spanish?
Anonymous No.96910708 [Report]
>>96910644
You lost, Pole. Nice try next time.
Anonymous No.96910717 [Report] >>96910746
>>96910681
Yes, you're wrong because you invented a wrong definition with irrelevant additions. We've already established that.
Anonymous No.96910746 [Report] >>96910773 >>96910829
>>96910717
What definition I invented? Your definition of "abstract" is basically every game that's not a roleplaying game. Your definition is useless. My definition actually defines the genre. Even BGG has a similar definition. You're wrong and you will continue to be wrong.
Anonymous No.96910748 [Report] >>96911645 >>96914433
>>96910660
It really is. I will still complain about it taking a bit too long, I wish scoring was just a tad different to make it easier to win early, we went to counting mandamenti 2 out of 3 times
Anonymous No.96910773 [Report]
>>96910746
forget about it, definitions mean fuck all here anyways and terms will be misused constantly
see also auction, dudes on a map, point control, mps, point salad and even "elegant". all words are interchangeable and mean nothing
Anonymous No.96910785 [Report] >>96910802 >>96910869
Harmonies is clearly an MPS euro. Why do retards think it's abstract strategy? Is a man a woman now?
Anonymous No.96910802 [Report] >>96910869
>>96910785
The fuck you mean, Harmonies is clearly an elegant abstract dudes on a map point salad ameritrash game. Yes, a man is a woman, but with "wo" added to it.
Anonymous No.96910829 [Report] >>96910865
>>96910746
If you could actually read, the gulag made the same abstract/combinatorial distinction I did and the same one that's on Wikipedia. The two are used loosely sometimes, but that's not what's happening here. What's happening is, you blur them together in your head and you're decoupling them wrong, by fixating on the definition of combinatorial games as something that refers to the term abstract. And you're an arrogant retard about it so there's really nothing that repeating the definitions of either can do to help you untangle it.

FWIW, Wikipedia also says the same things I am about your traditional game example.
>Traditional abstract strategy games are often treated as a separate game category, hence the term 'abstract games' is often used for competitions that exclude them and can be thought of as referring to modern abstract strategy games.
This doesn't mean that those traditional games aren't abstract. You can tell this very clearly from the first 2 words
>Traditional abstract
Anonymous No.96910830 [Report] >>96911927
We kicked the tranny out of the group. Maybe you remember my post.
Anonymous No.96910836 [Report]
i don't remember but I'm happy for you.
Anonymous No.96910865 [Report] >>96910887 >>96911155 >>96911248
>>96910829
Wikipedia says this:
>An abstract strategy game is a board, card or other game where gameplay is mostly without a theme and a player's decisions affect the outcome. Abstract strategy games are combinatorial, i.e. they provide perfect information (instead of hidden or imperfect information), rely on neither physical dexterity nor non-deterministic elements (such as shuffled cards or dice rolls) during gameplay.

This means that stuff like poker isn't an abstract game. That means you're wrong.
Anonymous No.96910869 [Report] >>96910881 >>96910892 >>96910941
>>96910785
>>96910802
Holy shit you are dense.
Anonymous No.96910881 [Report] >>96910902
Me >>96910869 when I click on the links to search the definitions for talking points for my argument.
Anonymous No.96910887 [Report] >>96910909 >>96911248
>>96910865
Read past the intro, retard. It summaries too much for a dumbass of your level. The definition section is the definition and traditional abstract games are abstract. Tautologically.
Anonymous No.96910892 [Report]
>>96910869
They contradict their own definition and include what some of the retarded users say. They have Sagrada there as well, even though it's not an abstract game either.
Anonymous No.96910899 [Report] >>96910921 >>96910946 >>96911149 >>96911366 >>96912342
I'm culling Hansa Teutonica for 2nd time because it's just unplayable with my crew.

The first time I fell for noob trap thinking extra actions are broken, but I got past that meta after repurchasing it and playing it a couple of more times. The issue arises due to game group meta that revolves around targeting me as game night host as no-op move, and a lot of games boil down to me playing sort of negotiation game trying to convince the other people why they should do the other move (which is actually more optimal) instead. It ends up feeling like I'm playing the game with myself as I go from person to person on their turn, but I have to do it as otherwise it puts us all in game-losing position. Last Hansa game the other guy was so tunnel visioned that he decided to spend his actions in final turns blocking me on non-high impact route (and I already had no chance of winning) instead of claiming Coellen which was open to him which would have won him the game. I didn't speak up because I got tired of quarterbacking other people in competitive game. The game before that in TGZ he decided not to counter the other player and make T1 technologies obsolete so the other player would not be able to upgrade his monuments which again ended up with all of us losing the game.

Guess these games where you cannot win on your own and are oftentimes "hostage" to other people's actions might not be ideal for me. It's also why Cyclades/Inis and similar end up being sour experiences for me and I just feel mentally exhausted afterward. I'm not sure if anyone else has experiences like this, and if it's just a matter of not taking it seriously and letting people make sub-optimal moves even though it's damaging to both of you, though that does not sound like a fun experience.

The more I think about it, the more it makes sense why Terraforming Mars is still my top game, as they can do sub-optimal moves that damage their chances of winning and can only target me in limited capacity.
Anonymous No.96910902 [Report] >>96910918
>>96910881
I did that to highlight for the slackjawed retard who can't disentangle two similar definitions. Was kind of surprised my gut terminology of traditional game was referenced, actually.
Anonymous No.96910909 [Report] >>96910946
>>96910887
>traditional abstract games are abstract.
Chess and Go are abstract, yes. Casino games aren't.
Anonymous No.96910918 [Report] >>96910946
>>96910902
Why are you seething? It's okay to be wrong.
Anonymous No.96910921 [Report]
>>96910899
Yahtzee would be more your speed.
Anonymous No.96910941 [Report]
>>96910869
Same retards who gave the wargame award to Arcs. I don't think they know about genres.
Anonymous No.96910946 [Report] >>96910968 >>96910970
>>96910899
Argue the point less during the game. Play Hansa Teutonica more often and lose some rounds, then hammer home how retarded people were to focus you that hard after the game is over. It will become more fair over several games. The solution is more Hansa Teutonica, not less.
>>96910909
>>96910918
Retard.
Anonymous No.96910968 [Report] >>96910994
>>96910946
>Retard
Says the faggot who thinks Monopoly is an abstract game.
Anonymous No.96910970 [Report]
>>96910946
Anonymous No.96910994 [Report] >>96911035
>>96910968
I did not say that. Those were two isolated sentences. You made a leap to connect them. You have a problem discriminating.
Anonymous No.96911035 [Report] >>96911098 >>96911117
>>96910994
>You have a problem discriminating.
Ironic from someone who thinks poker and chess are in the same genre when they are essentially polar opposites.
Anonymous No.96911098 [Report] >>96911165
>>96911035
They both use traditional components.
Anonymous No.96911117 [Report] >>96911155
>>96911035
Poker is a probabilistic traditional abstract game (i.e. gambling or casino game as you said). Chess is a combinatorial traditional abstract game. Both are traditional games. Both are abstract. You are a retard.

Nope, discrimination ability seems intact.
Anonymous No.96911127 [Report] >>96911248
Retard.
Anonymous No.96911149 [Report] >>96911248
>>96910378
>splotter
>low effort
Everything in their games is very thoughtful and sparing except for the price sticker where they go all out.
>>96910274
>RA
>garish
It's authentic to the best of modern archaeological knowledge. People of the ancient world liked bling and bright colours. The most spiritual colours were Blue, Black and Gold. Being garish is quite representative.
Obviously it comes down to one's personal taste, but it's clear O'Toole always puts in the effort to align with the work in question. That said, I am not looking forward to the already perfect Troyes art changing. Maybe the new modules will be bad and I won't want to pick it up.

>>96910899
>targeting makes you lose in Hansa Teutonica
If people target you that's an opportunity to crush them. It's a game of loitering with intent and there is no way to freeze a solitary player out thanks redeployment and discs. They can commit to gumming upgrade paths up and so can you. If displacement is ruining your plans you are almost certainly wasting actions or are fixated on a specific immediate outcome. The most likely to waste actions are on bag without a merchant disc to retrieve, or on placement over redeployment. Even if every action taken were displacing me, I would still be guaranteed to win off the free action economy. Because I would be getting 8 free placements per round and then 4 redeployments on my turn. The only way to lose with the advantage of being targeted is an inability to read the game state.

>>96910617
The art is good. It's very easy to imagine the map up on a brauhaus wall. Banal is not bad.
Anonymous No.96911155 [Report] >>96911248
>>96911117
Casino games aren't abstract. See: >>96910865

What you mean by abstract is useless and nebulous. Virtually everything is abstract in your retarded worldview (chess, poker, monopoly, etc). What people with brains and good taste mean by abstract is the actual genre.
Anonymous No.96911165 [Report]
>>96911098
They are traditional games, not modern games, yes. But chess is abstract and poker is not.
Anonymous No.96911248 [Report] >>96911391
>>96911127
>slowly shrinks and transforms into corn cob
lol
>>96911149
>Being garish is quite representative.
I know, but I have the aesthetics of someone for whom Egypt is ancient, not of an ancient Egyptian.
>The only way to lose with the advantage of being targeted is an inability to read the game state.
Nah, especially at 5 players, you can be smacked around enough that things just keep failing to come together no matter how many times you change course. There are tons of ways to react tactically, but you can still be hosed strategically by them never cohering at the right times. I still do pretty well even getting focused like that anon, but it's usually pretty apparent at the end game by how shitty my network is or how spread out my points were.
>The art is good.
Agreed. Well executed, but ugly (to me).
>>96911155
>Casino games aren't abstract. See: >>96910865
Oh, I thought the retards were done. See >>96910887.
Anonymous No.96911366 [Report] >>96911481
>>96910899
>people target me too much
>I quarterback
You're doing it wrong, explain the rules, give some basic strategy advice (try get Actions +3, don't displace people out of a fully claimed route, don't forget to actually score points), then shut the fuck up and let people play. If someone makes a bad move that's their learning experience. I've had newbies blow me away with unorthodox tactics that win them their first game. If I quarterback, I rob them of that satisfaction.

Also if you're making your moves so obvious that people can target you that's your fault. You have yet to learn how double bluff people into wasting their cubes blocking you on places you have no intention of finishing. Instead of broadcasting your intentions, just put a single cube down on a few different non-meta routes and leave them guessing.
Anonymous No.96911391 [Report] >>96911481
>>96911248
>HT at 5
Though obviously the advantage of being the target can wane if you are forced to take office or Coellen and lose cubes you would otherwise be able to commit to flood positions, you should still eventually be able to get the upgrades or bonus tokens needed to force a route completion on keys or actions or to pinch key office majorities. If someone else wins and it has been feeling like coordinated musical chairs with upgrade routes perpetually filled and not completed and you don't get displaced all the time that's probably just a well played game and not really getting targeted. When I get targeted by newbies around the second or third game I find it can be fun to hit a double redeploy to the 2 man completion routes and threaten to cut those off suggesting I'm going for the largest network. It always makes for interesting behaviour and a lot of thinking about the game for them. If their play is hyper focused on you then you can scaffold their learning with your play. If one bought, played, sold then rebought the game then it suggests they really like it and it's better to consider one's own play as a means of instruction over selling it to rebuy it again later, or search for a alternative that does not exist yet. Another way to shake players out of weird play patterns is with the alternative maps.
>the art
The customer is always right in matters of taste. I generally quite like it most days, but some days it's low contrast enough to be fresh Teflon to my egg eyes.
Anonymous No.96911481 [Report]
>>96911366
Yeah. The extra action bonus markers can be used to ensure you're able to do what you need to do when you're getting targeted hard. It'll require even more skill to use them at the right moment, but I've had games where I fought very hard just to be in my last place position, and then in a single turn grab Colleen or keys 2 or 3 times and lock down the win (because I laid out a ton of cubes on previous turns, had upgraded move, and moved them efficiently with the +3 marker).

>>96911391
>that's probably just a well played game
Fair enough.
>Another way to shake players out of weird play patterns is with the alternative maps.
A good suggestion. Another thing I like to do if I feel I've had too much heat on me, which has the same effect, is to stop trying to win so hard at that point and try weird shit myself. Both amount to my initial suggestion though:
>The solution is more Hansa Teutonica, not less.
Anonymous No.96911645 [Report] >>96911957 >>96912881
>>96910748
How long does it take?
Anonymous No.96911927 [Report]
>>96910830
what did he/xhey/jem do?
Anonymous No.96911957 [Report]
>>96911645
Games were between 3,5 - 4h. I first tought we could get it sub 3, but as it turns out having some experience and knowing the rules just meant less time there but more time spent listening to the other teams discussions and trying to.counterplay them. Which is both real fun but also drags the game on for a bit more than I'd like.
It's kind of a miracle it works so well, the game really seems like it originally was a free for all doam game turned into a team game last minute
Anonymous No.96912342 [Report]
>>96910899
If you wanna know why so many games suck ass, this guy is the reason
Anonymous No.96912351 [Report]
>>96908368
>SETI
It's fine for a multiplayer solitaire euro. It sounds a lot better that it plays.
Anonymous No.96912426 [Report] >>96912751 >>96912933 >>96913026
>the only other low mmr players for Pax Ren on BGA are smurfing poles
It's a special kind of hell.
Anonymous No.96912751 [Report]
>>96912426
a hell of your own making
Anonymous No.96912881 [Report]
>>96911645
I've played it 5 times with both newbies and veterans, and all games surprisingly have taken 3 hours almost to the dot, even online.
Anonymous No.96912933 [Report]
>>96912426
I've stopped playing a bunch of games on bga because I kept being matched with the same player >200 elo above me and got my ass kicked.
>But anon, that's a challenge, use it
True, but after some time it isn't that fun. And I'm playing the games to have fun, not just to improve
Anonymous No.96913026 [Report]
>>96912426
I am sympathetic. With a large enough skill gap you can lose and not really know how to improve to avoid it. Close skill levels are a must without express teaching.
t. Tekken and Go enjoyer
Anonymous No.96913210 [Report] >>96914705 >>96914933
One of the best ways to get good at a game is to play people who are better than you. See what they do, when, and what end result it yields, then emulate their behavior. I copied a 2 turn opening from a guy who wrecked me in Praga Caput Regni on BGA, and I'm pretty consistently winning my games IRL now.
Anonymous No.96914389 [Report]
>>96909388
you might force chatgpt to suicide so you should try it anyway and see what happens
Anonymous No.96914421 [Report] >>96914865
>>96909970
>Using "abstract" as a term solely to indicate that it has no "theme" is retarded because
because there are abstract games with a lot of theme, see also Chess, Homeworlds, arguably Diplomacy is an abstract as there's only like four things each unit can do (move, support, hold still, and fleets can convoy if at sea)
Anonymous No.96914433 [Report] >>96914614
>>96910748
it really shouldn't take that long but analysis paralysis is a bitch sometimes
Anonymous No.96914452 [Report] >>96914467
>>96903302
Homeworlds is squarely in the territory of games I want to like but don't actually like.
Anonymous No.96914467 [Report] >>96914490
>>96914452
Elaborate.
Anonymous No.96914490 [Report] >>96914695
>>96914467
For most of the game there's turn after turn of setup before you do anything impactful. Sometimes it feels like you're getting incremental advantages but it feels like nothing is going on. This continues until the 3-pip spaceships are out in mass at which point the doors have opened too wide and the game becomes a chaotic mess because of how many options each player has.
Anonymous No.96914614 [Report] >>96915995
>>96914433
I don't think it's actual AP, I think it's the result of not going with your gut most.of the time. Thing is, I find this way of playing pretty fun; but it's both time consuming and exhausting.

Fuck.I need to play it again. Truly an underappreciated gem
Anonymous No.96914695 [Report] >>96914727 >>96915831
>>96914490
>This continues until the 3-pip spaceships are out in mass
There's no option to go aggressive early and try disrupting the 3-pip spaceship build up?
Anonymous No.96914705 [Report] >>96914715 >>96914865
Chess is a wargame, not an abstract

>>96913210
w2c?

>>96906901
>no anthropomorphic animals
We got too cocky furrybros...
Anonymous No.96914715 [Report] >>96914747
>>96914705
>wargame
>no dice rolling
Wrong.
Anonymous No.96914727 [Report]
>>96914695
There's awkward posturing over who lets the other player get to the 3-pip spaceships first, but without spending big ships to take extra actions you don't make enough progress on your turn for the disruption to put you ahead.
Anonymous No.96914747 [Report]
>>96914715
Chess had dice (and was 4 player) till it got to Europe
Anonymous No.96914865 [Report] >>96914892 >>96915912
>>96914421
Chess does not have "a lot of theme."
>>96914705
>Chess is a wargame, not an abstract
Holy retardation.
Anonymous No.96914892 [Report] >>96915067
>>96914865
Chess is a worker placement game.
Anonymous No.96914903 [Report] >>96915067
Chess is an auction game
Anonymous No.96914926 [Report] >>96915040 >>96915080
we're reaching levels of based that shouldn't even be possible
Anonymous No.96914933 [Report] >>96914959 >>96916121
>>96913210
>autist goes online and starts practicing autistically just so he beat his friends, instead of just enjoying playing with them
many such cases
Anonymous No.96914959 [Report] >>96915098
>>96914933
>instead of just enjoying playing with them
Please describe how one does this without utterly destroying one's "friends"
Anonymous No.96914962 [Report]
>Mage Knight's expansion is actually happening, for real this time
woah
Anonymous No.96915011 [Report] >>96915331
Chess is a point salad with negotiation. Mating your opponent scores you 1 point. Negotiating a draw gets both players half a point.
Anonymous No.96915040 [Report]
>>96914926
As angry rants go, I don't think he said anything I can disagree with.
Anonymous No.96915067 [Report]
>>96914892
>>96914903
Finally some accurate taxonomy.
Anonymous No.96915080 [Report]
>>96914926
Indeed. Now, if Vasel would start fighting against his nigh completed transformation into the literal archetype of a neckbeard, that'd be fine
Anonymous No.96915098 [Report] >>96917442
>>96914959
Simply meditate first. Realize the all phenomena are emptiness with no defining characteristics, no arising, no stopping, no stain, no stainless, no decrease and no increase.
Anonymous No.96915309 [Report] >>96915331 >>96915339 >>96915424 >>96916751
Choose a row and column.
Anonymous No.96915326 [Report]
* Choose a cell.
Anonymous No.96915331 [Report]
>>96915011
>Mating your opponent scores you 1 point
how many points if I mating press them instead?
>>96915309
1 C
I'd miss out on marco polo and pax pamir but I don't want to play root ever again (so not row 3) and A-B columns have nothing else interesting
Anonymous No.96915339 [Report]
>>96915309
To annihilate from existence? Row 1 or column D. Impressively gross list anon.
Anonymous No.96915412 [Report] >>96915704
I have been thinking of using 3mm grey board card stock to make cheap dungeon walls for HeroQuest. I will use those clear plastic card stand to stand them up but need a solution for connecting corners together. Does anyone have any suggestions or should I just not bother?

I just want a cheap solution as my kids are only young and they sort of forget that the white lines on the board are the walls.
Anonymous No.96915424 [Report]
>>96915309
B3. I was thinking about B4 instead but killing two Wehrleshits with one stone is too great a prize
Anonymous No.96915704 [Report] >>96915749 >>96915771
>>96915412
>Does anyone have any suggestions
Fuck them kids. They need to learn to pay attention.
Anonymous No.96915749 [Report] >>96915784
>>96915704
>Fuck them kids
Let me guess, you're a GMT fan right?
Anonymous No.96915754 [Report]
>>96899392 (OP)
What are your favorite solo game? I need a new one small format box if possible.
Anonymous No.96915771 [Report]
>>96915704
He's 5, I think he's doing pretty well to just play as the barbarian.
Anonymous No.96915784 [Report] >>96916553
>>96915749
It's always a laugh on 4chan, you just have to mention your kids to start them all off rage posting
Anonymous No.96915825 [Report] >>96915960 >>96916896
I just played Hegemony, what do I think of it?
Anonymous No.96915831 [Report]
>>96914695
you can do some funky stuff with size-2 yellow ships but usually winning without size-3's only happens if your opponent makes a mistake.
Anonymous No.96915912 [Report] >>96916050
>>96914865
War in the middle east with all the war-related technology of the time (including siege elephants that got lost in translation and became bishops for some reason) and each type of unit wokring in special ways based on how they're used in actual war (siege towers go rectilinearly but in groups are good to take a city, elephants can break through the frontline but are quite unwieldy, cavalry regiments are good at hit and run tactics and threatening to be in two places in one time, normal foot soldiers are plenty in numbers but slow and need support, and the Visier is the King's right hand man and usually the cooler of the two, having connections with assassins and other kinds of covert ops, making him powerful but vulnerable, since radio and wi-fi wasn't invented yet he has to be near the people he commands) is something that I'd say qualifies as "a lot of theme"
Anonymous No.96915960 [Report]
>>96915825
i'm not you so i don't know what you think
why don't you tell us, since you played it
also give a battle report, who won and what did the players do to get them to their endgame positions?
Anonymous No.96915995 [Report]
>>96914614
It looks like it's a table hog.
Is the team play actually interesting? Or is it more frustrating?
Anonymous No.96916050 [Report]
>>96915912
I'd say you're using chess as the term for a class of games, that the one we're all familiar was retheme of chaturanga, and the fact that fucking elephants became religious leaders and chariots became towers is pretty great evidence that the war theme is pasted on.
Anonymous No.96916121 [Report] >>96916178 >>96916553
>>96914933
There's nothing autistic about learning from your mistakes and playing to win anon. Go play Spirit Island with your faggot friends if all you care about is jerking each other off.
Anonymous No.96916178 [Report] >>96916355 >>96916553 >>96916585 >>96916655 >>96917651
>>96916121
Yes there is? Unless you're playing for money or you enjoy learning about precise bird wingspans through flash cards (in which case, autism) the point of playing the games is social interaction. A minimal degree of competence is necessary for that, then there's a wide center of acceptability, and then obsessively practicing online becomes counterproductive to socialization again. Not realizing that is absolutely autistic.
Anonymous No.96916355 [Report]
>>96916178
>gaming is not about the enjoyment of competition
Again I think Tranny Island is more your speed
Anonymous No.96916553 [Report] >>96916616
>>96915784
>guy makes throw away joke
>rage posting
Are we truly the most autistic general?

>>96916121
>>96916178
Further evidence here. Neither of these anons is wrong, because behaviour acceptability is group dependant, but the vigour and needless elaboration in the communication without concession suggests unhealthy rigidity of thought.

Anyway time to go play train games, wargames and then rock in the corner shouting.
Later, anontachi.
Anonymous No.96916556 [Report]
>>96910696
That's a map of an Italian place anon
Anonymous No.96916585 [Report] >>96916626
>>96916178
If you need board games for social interaction then you are severely autistic
Anonymous No.96916597 [Report] >>96916725
Games that look like Moonrakers but play well?
Anonymous No.96916616 [Report]
>>96916553
The elaboration in the second one with the bell curve point is a form of concession though.
Anonymous No.96916626 [Report]
>>96916585
Schizoid actually. And I'd say that's a lot of people these days.
Anonymous No.96916655 [Report] >>96916696
>>96916178
the game exists to be played, you play to win the game, if you just wanna socialize with no competition we already have a technique for that, it's called "talking".
Anonymous No.96916696 [Report] >>96916840
>>96916655
https://www.youtube.com/watch?v=AM-WzZN-C-U&t=215s
Anonymous No.96916725 [Report]
>>96916597
Race for the Galaxy is kinda that scifi, darker background colors look, but it does use full illustration cards and a lot of symbology, not a perfect match to moonraker artstyle but it's a good game to compensate for that.
Project L, while not the best game, is pretty fun to just whip out and play a quick round or two while waiting for a latecomer to stop being stuck in traffic. And the artstyle almost fully matches.
uhhhh a print and play of an 18xx with custom recolors for darkmode gaming probably exists out there somewhere, if not you can just make one and be the champion of the community
Anonymous No.96916751 [Report]
>>96915309
1C easy
to delete? D4
Anonymous No.96916840 [Report] >>96916914
>>96916696
https://www.youtube.com/watch?v=b5-iJUuPWis
If you don't wanna win, stop playing, we can just talk if you need socialization. If you're salty that I have a baseline to start deploying my strategy from while you're still stuck learning the game mechanisms, read a guide or three. Knowing the build order for the early game (or making your own if you got the five more minutes of time) does not guarantee you'll know how to follow it up, or that your opponent(s) won't interfere with your plans and force you to adapt before you can finish the planned turns. It does, however, free up brainspace to focus on the midgame and the adaptation to what your opponents are doing, which is not something you can read about in a guide. Build orders and strategy guides lay the foundation, it's still up to the player's own skill and finesse to build the rest of the building. also i'm not the original anon, unlike him I prefer wargames that let me pull off unexpected schmovement and revel in the chaos as my opponent's response gives us a never before seen boardstate that we now have to figure out. Eclipse and TI4, my beloveds.
Anonymous No.96916896 [Report] >>96916979
>>96915825
8/10 it's okay
Anonymous No.96916914 [Report]
>>96916840
He played for the money. That speech is an advertisement. But let's try. Go ahead and say something interesting.
Anonymous No.96916979 [Report] >>96917017 >>96919440
>>96916896
8/10 is a really good score. Better than a mere "it's okay".
Anonymous No.96917017 [Report]
>>96916979
He isn't very good at thinking
Anonymous No.96917291 [Report] >>96917318 >>96917635 >>96917963 >>96919449
What's approximately the lowest weight rating you could see yourself enjoying when it comes to the main game of board game night? Or do you have a specific game that's the low limit for you?
And how high would you go with the weight before your level enjoyment would drop? Also a specific game that's the high limit for you?
Anonymous No.96917318 [Report] >>96917866
>>96917291
Probably anywhere from 1.2 to 5.0 because weight ratings are a joke. But if a game takes longer than 10 minutes to set up it's definitely trash.
Anonymous No.96917354 [Report] >>96917383
How's the game Rattus? I saw it at a local shop today and it looked pretty neat. I don't see discussion on it here.
Anonymous No.96917383 [Report]
>>96917354
I've never played it but it's on Yucata if you want to try it.
Anonymous No.96917442 [Report] >>96917586 >>96917635
>>96915098
And then no reason to take any action
Anonymous No.96917586 [Report] >>96917690
>>96917442
The only winning move in a Wehrleshit is to refuse to take an action
>Just fucking move already anon
>No
Anonymous No.96917635 [Report]
>>96917291
I have had nights were nothing cracked 2.0 but everyone had a blast and we played 10 unique games. I generally avoid games above 3.5 because I don't find them worth the time wasted getting multiple people up to speed, only for the first ones to get bored before half the people in the group have even tried the game, no one acknowledges it was mediocre, and we're onto the next flavor of the month slop. I log games and it was night and day after I decided to narrow acceptance to a handful of heavies, like 40% more (time spent actually playing games, not number of plays).
>>96917442
Before enlightenment, chop wood, carry water. After enlightenment, chop wood, carry water.
Anonymous No.96917651 [Report] >>96917752 >>96917871
>>96916178
People here will clown on you because they spent their teenage years playing devil may cry and not going outside but you're right and it took me 10ish years of boardgaming to figure it out

Hell even if all players are taking it seriously I feel one of the players going away to grind the game online is still breaking a social contract of allowing the table meta to develop naturally. You really gain nothing by doing it other than some false sense of "being able to explore the game mechanics better" (which you actually miss out on alot of because you've skipped a shitload of strategy development by playing online)
Anonymous No.96917690 [Report]
>>96917586
Stunningly based
Anonymous No.96917734 [Report] >>96917749
While this thread is a dumpster fire
I'm sick and tired of all these fucking "choose your VP" card games. It's like the midwit solution to MPS, just give them a fuck ton of VP ""paths"" to make it feel like they're purposely going in opposite directions instead of actually interacting
forest shuffle is probably the least egregious of the bunch, I just fukkin hate multi-use cards, sorry chuddys
Anonymous No.96917749 [Report] >>96917810
>>96917734
fukk meant to add, cards that purely for scoring and nothing else. RftG already did this years ago.
Anonymous No.96917752 [Report]
>>96917651
>I feel one of the players going away to grind the game online is still breaking a social contract
There's one super competitive person in my group that does this and I feel the same.
Anonymous No.96917810 [Report] >>96918229
>>96917749
The -2 development cost on Galactic Federation is a big deal when you're trying to force the game to end early.
Anonymous No.96917866 [Report]
>>96917318
Just say “I’m fine with weight ratings 2.0 and below” next time ;)
Anonymous No.96917871 [Report] >>96920064
>>96917651
I agree. The only exception is chess.
Anonymous No.96917943 [Report]
does the latest edition of Fury of Dracula actually add good changes? The day/night divide sounds massive
Anonymous No.96917950 [Report]
New meme

>>96917946
>>96917946
>>96917946
Anonymous No.96917963 [Report]
>>96917291
Depends on who I’m with. My best friend and I love 2P games of all kinds so if it’s just us (which is often) we can play anything: Hanamikoji, Lost Cities, Summoner Wars, Sakura Arms, Innovation, Pax Renaissance, War of the Ring, Combat Commander, Paths of Glory, you name it, we’ll play it.
In a group however I try to be more strategic. The only truly heavy games I own outside of my 2 player games are Argent, Europa Universalis, Dune, the Cole Wehrle historicals, and a couple of COINs (I guess Pax Ren also). Argent and Pax Pamir get played a lot, the COIN games and John Company less so, and EU and Dune are more like event games than anything else. Most of the time though we’re playing games like Hansa, Kemet, Inis, Brass, Ra, Heat, El Grande, Modern Art, etc… I would like to add Age of Innovation and Hegemony to my collection of heavies but it’s not a huge priority.
As for my heaviest game, it’s easily Red Strike. That game is a dense brick of granular simulation, overwhelmingly so.
Anonymous No.96918010 [Report] >>96918053
New meme(chekum)

>>96918000
>>96918000
>>96918000
Anonymous No.96918053 [Report]
>>96918010
retard
Anonymous No.96918229 [Report] >>96918790
>>96917810
Right? The 6's are balanced so well by forcing you to usually dump your hand for either crazy bonuses for the rest of the game or high end game scoring. It's just so much more interesting to me than
>this gives you +5 VP per Blue and nothing else
>this card gives me +2 VP per Blue and Red therefore I will play both and go Blue and Red
Anonymous No.96918790 [Report]
>>96918229
Galactic Federation isn't the only impactful 6 cost development, but off the top of my head I want to say half of them have worthless effects and only exist to score points.
Anonymous No.96919440 [Report]
>>96916979
it's a meme ya dip
Anonymous No.96919449 [Report]
>>96917291
Lowest is probably somewhere in the range of 2.5, average in our group is somewhere around 3.5-4. Board game nights are an event, and grinding out 20 matches of some disposable filler game runs counter to it.
Anonymous No.96920064 [Report]
>>96917871
Chess is cancer.
Anonymous No.96922130 [Report] >>96922254
I need a new game to play solo, can be light medium or heavy and even if it's not meant to play solo with it, I can multi hand or equivalent, some Euro game would be nice. Tiles and or workers placement, ressource management with turn income or something. (meeples or cubes)
Anonymous No.96922254 [Report] >>96922347
>>96922130
This is not exactly that, but it's a decent solo game.
Anonymous No.96922347 [Report]
>>96922254
Might be a bit light on the material for me not sure I'll enjoy playing it often after learning the cards and planning ahead at least seems like it.